Quote:
Originally Posted by UnChosen
I think what they need to do is to increase the current methods' factions a bit more. The current amount does not factor in failures and waiting time, whereas the HFFF is pretty much 100% successful and 0 waiting time. I would hate it if some crazy patrol or boss wipes out my party right before I finish vanquishing an area and therefore miss the bonus faction. HFFF does not have that problem.
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Quote:
Originally Posted by UnChosen
Or maybe you should stop assuming I can't do the vanquishing easily. All I am saying is that the "they just gave us more options" is not exactly correct because no one in the game can be completely perfect all the way through the 80+ times doing vanquishing, even a few DC can shave a quite a bit of time away. Therefore the new options are slower.
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Only issue I've ever had was either getting disconnected, or the enemies had builds that my group's builds couldn't counter - which usually happened with the first few groups, which meant fast restarting. So no time really wasted.
Also, with the new comeback thingy (whatever you want to call it) getting disconnects are minor issues.
Quote:
Originally Posted by UnChosen
Going through the entire game 80 times is also just as boring and grindy. The only difference is it being unbottable. The funnest stuff is AB/FA/JQ, but the waiting time for all 3 is ridiculous, not to mention you have to win for it to come even close to HFFF, and is still slower than the book grind.
If update is meant to promote skill play the pve gameplay bonus should at least be equal to HFFF in rate, the the pvp options should be far above HFFF.
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This only really becomes grind when you have one character. If you have multiple characters, especially if you didn't do Factions on them, then go through, get 10/13 Protector and 13/13 Guardian (with 6/25 and 3/20 of other campaigns) and get 7/33 Vanquisher on each character. With the books, mission faction, vanquishing faction, and quests, you got to get a couple ranks. Then you can do Challenge missions (at least aim for 100 points to raise your cap), do FA/JQ, and AB (again, at least to raise your faction cap), which will give you more faction.
You can get 14,250 faction per character via non-repeatable quests, 9k for NM missions, 9k for HM missions, 40k for 1 NM book, 120k for 1 HM book, 90k for the Young Heroes book, 34,360 from Vanquish (non-boss bonus bounty-wise *based on average enemy counts*), 12,500 from Vanquish (boss-bonus bounty-wise),and 85,900 from Vanquish (after-count *based on average enemy counts*). That gets you 165,010 faction and 250k straight to the title, which means if you get skills or donate faction, you get double 165,010 faction, which gives you 330,020 faction to the title, add the 250k, you get 580,020 with no AB, JA, FA, repeatable quests, or Challenge missions. That right there for just ONE character, gives you rank 4.
Lets say you have 8 characters (have all three campaigns, never bought character slots, and have all filled with PvE characters). That gives you 4,610,160 points
to the title. That means rank 9, less then 400k from rank 10, and about half-way to maxing.
And of course this is
not including getting the bounty while doing quests.
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Edit: Also, if you are going after just one of the two titles, and not both, you can wait for the territory line and Vanquish the other side, wasting the finishing reward, but giving about another 46,860 faction - 93,720 points to the title, giving you approxamatly 4,703,880 points to the title. With the bounty while doing quests, you can probably add 50 enemies per quest, and with 10 faction per enemy, and 17 quests, that would average out to be 8.5k faction ->17k title points, which then goes to the grand total of 4,750,880 for working on Kurzick and not Luxon, with 8 characters, only counting PvE and no Challenge Missions or repeatable quests.
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But then you have: Repeating the books. Repeating Vanquishing on the same character. Doing FA/JQ/AB. Doing Challenge Missions. And doing repeatable quests.
Note:Calculations where done for the Kurzick title, not the Luxon. Although it will be similar in point gain, it will be different as there is 1 more areas in the Luxon side, amounts of monsters will be different, and the amount of quests and their rewards will be different.
It can only be called grind for the second half of maxing the title, from rank 10 on, and of course,
that is assuming you started at 0 points, 0 faction.
Whereas before, it was grind from rank 4ish on. They over halved the grind. Still room for improvement, but now only the dedicated will get r12 while everyone else can easily get up to r8 without any grind.