PvE - The Curbstomp Method

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Note: all builds were assembled in GW Team Builder, so attributes are not part of the template codes. As such, I will leave it to you to decide on the attribute splits (besides, I get the feeling if I told you guys to run 14 weapon mastery, you'd just run 16 anyway).

Be advised the the following team was designed for use by 6-8 human players, though Heroes can sub in for most of the utility slots if need be. Also, everything posted here works superbly in HM, so you should have no issues getting whatever enemy killing variety type titles of ePeenery you seek (Vanquishing Pwnsaucer, Eternal <Elite Place> Finishing Badass, Guardian of African AIDS Babies, or whatever else you can think of that I missed (sans those silly 4 or 6 player missions that are a walk through the daisies anyway)). Also be advised that as a PvE-turned-PvP player, I will be more than happy to answer questions and field suggestions, but if I find your comments to be pointless or just stupid, expect to be laughed at or ignored (comments like LOL CRYWAY IS BETTER or THAT DOESN'T WORK IN XYZ SITUATION fall into this category, because if you missed the part where I said it works superbly in HM, consider for a moment that it works superbly in HM). Lastly, this is basically just a bunch of bars we used to run in the [SMS] alliance before most of us quit playing GW PvE for whatever reason (or moved on to [TAM] LOL HI GUYS OVER THERE), so I take no credit for thinking them up really, just filling in variety slots with the stuff we liked the most and putting it in one place so that people may get a use out of it. Racthoh will probably cry about it but he's a supermod so he can just DELETE IT IF HE'S GONNA BE A BIG BABY ABOUT IT JUST LIKE HE WAS ABOUT HIS PIZZA. Most of these bars are probably on PvX anyways, so if they are, just consider this confirmation that they actually work well (never trust PvX ratings guys, it's not a smart way to pick your builds).

Moving right along...

[ES War;ABCCJWEWsDi9pV0VMTmcB]
[DS War;ABCCt4cKK6N1oV0VcVYTC]
[Imbagon;AZAChvFkJ6BEmulL6uJvB]
[CS Gon;AZBCxghvRkF+ZhBE6uJvB]
[Solo AP Monk;AzBCtANTsp99A8EQwRYTA]

That's the core of the build there. Now, as for the last three slots, you have a nice variety of stuff to choose from. Some things work better than others in general, some better than others in specific situations. Whatever. We rolled mad gangstas right off our block with our hands tied behind our backs when [SMS] was still kicking so it's not like you have to worry too much about failing (so long as that Monk and the Imbagon don't fall asleep or suck at their roles). So yeah, utility slots time.

[Bitchbar Rt;A4ACdchxkx0SUTUPMMdxA]
[Human Ver;A4ACdchxkx0SUTsKOMdxA]

Basically this guy gets to be everybody's bitch (hence the name). Help the Monk with hex cleanup, toss a PS here and there if needed, mash Splinter and PwK all day. Offering keeps the energy bar up and everybody's just dandy. I know, all of you hardcore Ritualist fans are probably whining about it, but it's good, and it's extremely useful, even if it is one of the most boring bars in the history of boring bars. Heroes are pretty good at it though, so...

[Bitchbar Ele;AGBC5n1LgLgMMJYIUWJAA]
[Human Ver;AGBC5n1LgLgMMJYIUWtKC]

Yep. Another one. Except this one does damage! Oooh, aaahh! Mash everything on recharge pretty much (in some reasonably logical order, of course). Dark Fury and OoP make the physicals make things go BOOOOM faster, so they are quite awesome. You shouldn't run out of energy if you use Glyph wisely. And you can have some fun popping enemies in the face with Flame Djinn's if you'd like, because after all, you are gonna have something like 170AL or more if you are equipped properly. MB+RI is good damage, DF+OoP is good support. A bitch bar to be sure, but it can definitely be a fun one to play.

[Bitchbar Derv;AKBC5dNJYIcfFeBeVehfB]

One of Racthoh's more amusing builds, and it turns out to be very effective on a Derv hero. On a human player, not so much, because honestly the hero is better at managing the stuff than most humans are. Probably because humans fall asleep within thirty seconds of starting to actually do anything with it. However, if you have a hero slot open, or a Derv player who wants into the group, this is definitely the bar you want to fill the slot with (in fact, you could probably add this to the core list, because it's just THAT useful). It's excellent. Helps the Monk heal a bit and makes the Warriors do BIGGAR DOMOGE!!!111!1

[Dwayna Derv;AaAC9e1cxc99FU0DOuJAA]

Like any Dwayna build, you run in, mash attack skills, gain health, lose a hex, and gain a pile of energy every 20 seconds. Wild Blow can be dropped for an IAS if you'd like. I enjoy having it for WHIIIIRRRRLINNNNNG GAYFEENCCEEESSS and shit, is all. Very straightforward, lots of fun if you get Splinter Weapon on you. Only one who can possibly die in this form is Arkantos. I don't know how, but he always managed to do it...

[Buttonmasher Sin;AXACFAR8dw0wYTWDq/IAA]
[Variant;AXACVm5/cw0wsjYTWDq/A]

I don't think I even need to explain this one. :3

[Smiter Hero;AjBC5SQ9hXV9168bY9NPA]

Fairly run of the mill smiter hero. Been running this on my Ogden for a while and am enjoying it a lot. The AI handles the bar quite well, and never runs into energy issues even if Glyph is dropped for Rez Sig. Worth bringing if you want a bit extra oomph on the ES War and more offensive cleanup than the Ritualist provides. Humans can run it fine too, but may be slower on the cleaning or may just fall asleep. I sometimes run this bar in Urgoz PUGs (lyk omgawd Faer pugz? yus i duz sumtiemz LOLZ), because it doesn't take a lot of thought to do well and people enjoy not being blind and SHADOWWWWW SHROOOUDED (protip guys, good casters carry MARTIAL WEAPONS like spears and swords and shit to avoid that sort of crap, and oh yeah MAYBE FOR THE AWESOME +5E +30HP BONUSES TOO) all the time.


And basically...

Yeah no I can't remember anything else right now. Too tired and ill. If anybody who knows what else I was supposed to add happens along, let me know! And of course like I previously stated, while all of these work exceptionally well in Hard Mode, it's not like the list is a closed case or anything. If you have a bar you think would synergize really well with the team build, run it by me, I may just add it and MAYBE EVEN CREDIT YOU OMFGZLOL. Poor Racthoh. Poor, poor Racthoh... I'm all up in his Campfire, postan all our top sekret awesome stuffs.

Yeah, discussion/questions/comments/STFUFAERTHEBARSAREBAD time is now.

Lyynyyrd

Lyynyyrd

Banned

Join Date: Jun 2008

Aussie Trolling Crew - Spah!

Sw33t post mang.
I was setting up some of deze ubr builds then I was all like "LOLGW" and altf4.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Needs more copies of Godspeed to run through zones faster while under Aegis.

Sora267

Sora267

Krytan Explorer

Join Date: Dec 2006

That was quite an amusing read, and it looks to be a great build. Nice job!

However, this team build doesn't work in XYZ situation.

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

They are [email protected] builds, that is kinda the point of builds, or atleast so I thought... Next time post [email protected] builds Faer. (Just post w/e Arky runs)

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Promise Monk = oooh aaaah

10s Lead on Sin = wtf, I'd be a bitch and swap in [asuran scan][black mantis thrust]

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by Bobby2 View Post
10s Lead on Sin = wtf, *cough* moebius strike *cough*

Tyla

Emo Goth Italics

Join Date: Sep 2006

Faer, please impose even but a fraction of your awesomeness on me.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Tyla View Post
Faer, please impose even but a fraction of your awesomeness on me. Well, honestly, if you start using Frenzy, it's a good start. See, Frenzy gets a lot of bad shittalk thrown at it in PvE due to the double damage effect. But when you have a high base AL, and an additional massive armor boost from SY!, and damage reduction from TNTF on top of that, the double damage is really a pitiful price to pay for such a cheap 33% IAS. All of that is just basic math, but people don't think about it that way, because... Let's be honest, a lot of PvE players are dumb. Simpleminded. Or, at the very least, extremely stubborn. Being a unique snowflake is fine, but if you are going to be one, don't say you are better than the snowball. Because I've got news for you, that snowball is a lot more likely to roll over shit than you are, snowflake. You can be pretty all you want, but don't get in the snowball's way, because it's just going to crush you, without a doubt, 100% of the time. The snowball doesn't want to crush you, though. It won't make any sharp turns to run you over. Just stand clear of the path, and you'll be fine. It's when you start trying to prove that you are equal to the snowball that you fail, snowflake. Be free, be pretty, and be unique, but don't get too caught up in yourself. Only the snowball has the momentum required to do that and get away with it; you'll just suck and melt.

So, yeah! One of the first steps on the road to being as awesome as I am is to use Frenzy in PvE for a Warrior IAS. But use it responsibly, and make sure you have a Monk on your team who understands what their role really is. I use it on my own Warrior, and have not died once (still gotta grab that S3 title on something other than an Assassin before I quit GW :3).

dilan155

dilan155

Desert Nomad

Join Date: May 2007

living room

N/

that was on of the most amusing readings ive done, builds are standard PWN builds good to have them in ne place along with some good optional builds.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Faer View Post

Well, honestly, if you start using Frenzy, it's a good start. See, Frenzy gets a lot of bad shittalk thrown at it in PvE due to the double damage effect. But when you have a high base AL, and an additional massive armor boost from SY!, and damage reduction from TNTF on top of that, the double damage is really a pitiful price to pay for such a cheap 33% IAS. All of that is just basic math, but people don't think about it that way, because... Let's be honest, a lot of PvE players are dumb. Simpleminded. Or, at the very least, extremely stubborn. Being a unique snowflake is fine, but if you are going to be one, don't say you are better than the snowball. Because I've got news for you, that snowball is a lot more likely to roll over shit than you are, snowflake. You can be pretty all you want, but don't get in the snowball's way, because it's just going to crush you, without a doubt, 100% of the time. The snowball doesn't want to crush you, though. It won't make any sharp turns to run you over. Just stand clear of the path, and you'll be fine. It's when you start trying to prove that you are equal to the snowball that you fail, snowflake. Be free, be pretty, and be unique, but don't get too caught up in yourself.

So, yeah! One of the first steps on the road to being as awesome as I am is to use Frenzy in PvE for a Warrior IAS. But use it responsibly, and make sure you have a Monk on your team who understands what their role really is. I use it on my own Warrior, and have not died once (still gotta grab that S3 title on something other than an Assassin before I quit GW :3). I have troden the beginning footsteps already, and demand more lessons on the road to being as awesome as nobody but yourself. Please lead me to epic bravery and away from the teaching of Arkantos the Fail.

wind fire and ice

wind fire and ice

Jungle Guide

Join Date: Oct 2008

There

[ToA]

On the DS war id use rush+flail instead of frenzy+sprint for energy reasons,decent setup though.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Posting in one of the most win threads in a long time.

Chthon

Grotto Attendant

Join Date: Apr 2007

By way of constructive criticism:

1. The CS Gon is the weak sister here, and can be removed.

2. Adding Moloch's AP-MoP Bomber would probably at least triple the damage output. Sub in EB for the AoE hex to replace the lost Anthem of Weariness.

3. Buff-bitch build should be a GDW/Orders necro (or Splinter/Orders necro if a hero, or GDW/Splinter/Orders if a human who likes overkill) and should be a core build.

4. An offense-oriented MM with OoU and EBSofHonor would add a good deal of damage on its own, increase the damage from the AP-MoP build even more, give a second copy of EBSofHonor for wider coverage, and soak a great deal of damage (with SY! up, monster AI strongly favors wasting their attacks on minions, so you don't even get hit).

5. Depending on how comfortable you are with only one "healer" and what the mob composition is, I'd give the last slot to:

5a. If another "healer" is needed... a E.Renewal PS/SB/Infuse/Shield Guardian/GDW build (or its weaker hero equivalent).

5b. If casters are a problem beyond what the AP-MoP necro can handle with Technobabble... a broadhead/volley ranger.

5c. If neither of those are concerns... a MS-DB sin.

sgtclarity

sgtclarity

Lion's Arch Merchant

Join Date: Jul 2005

I Can Break These C[uffs]

W/

You should consider the use of a Shattering Assault Assassin, it would greatly improve the damage this build can achieve.

Simultaneously the use of a PD mesmer could have beneficial results in shutting down enemy spellcasters.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by bobby2
When I'm being lazy, stuff sometimes dies too fast. And that's without such a god awesome team to back me up. agree
moebius is not the most reliable when ur rollin thru things super fast
especially when u have an ap monk that wants things dead as fast as possible
sin bar is a weaker variation than the standard ms/db and needs teh res sig removed from it
and imo quite a few other ones r as well

3/4 hard resses is a bit overkill
im also sad that theres no gdw
and i also think blessed light/gole is a bad combo
derv could use an ias
etc etc bunch of other stuff im too lazy to post


anyways
nuthin really new here
dun see y u felt teh need to post this as i thought these builds were already fairly common knowledge

personally i think it woulda been better off leavin optional slots
wit recommendations of a variety of skills to fill those optional slots wit
ur version/variation of the widely known builds r mediocre at best

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Chthon View Post
5. Depending on how comfortable you are with only one "healer" and what the mob composition is, I'd give the last slot to:

5a. If another "healer" is needed... a E.Renewal PS/SB/Infuse/Shield Guardian/GDW build (or its weaker hero equivalent).

5b. If casters are a problem beyond what the AP-MoP necro can handle with Technobabble... a broadhead/volley ranger.

5c. If neither of those are concerns... a MS-DB sin.
While the rest of your post was okay enough that I don't feel the desire to go over it right now (and actually you inadvertently caught one of my blunders: I left out the bar variations for the bitch bars, and only posted the Hero variants, which is why there is a complete lack of GDW here. I will get around to fixing that problem tomorrow, or so, when I can think entirely straight again), I'm going to directly dispute this bit here.

5a. The only time you should need another healer is for DoA (or 12 man elite missions, but those are clearly the exception to various rules). I have run the Solo AP Boon in every other PvE location with great success. If another healer is needed, the AP Booner is probably doing it wrong. Practice makes perfect though!

5b. Casters are useless when they are either knocklocked or dead in a few seconds. Extending their cast time is nice and all, but generally entirely unnecessary. I personally consider dropping sheer killing power for unnecessary utility a negative change. However, adaptation of the builds to individual needs or play styles is part of the GW process, so everyone is entirely free to bring whatever they want. So on that note, I will also slip some variation stuff into there when I can do so properly.

5c. Well... Yeah. MSDB or a Dwayna usually got it with us, and still does with my own various groups. More melee is cool. :3 Quote: While I may tend to agree, this is supposed to be a thread for "how to be less bad," isn't it? Like I said **IF** you need another "healer," use one of those.

Quote:
Originally Posted by snaek View Post
ur version/variation of the widely known builds r mediocre at best Your version of English is horrendous at best. Your comments will be processed when you submit them in a manner worth reading.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

You have a build that can beat PvE. Congrats. Where would you like your cake delivered to?

In all seriousness, the build is good, but I see no real innovation that you guys mention. Lots of physicals pounding away at enemies while under SY, buffed by casters who stack imbalanced stuff on them? Yeah, I've never run a build like that before. I can nitpick over individual skills but they don't matter too much. As an overall template the build is solid. Personally I would find it fun to put shadowsteps on your physicals, put enraging charge on your warrior, then have them all shadow step in on the same monster. Since this puts you right ontop of each other you automatically draw enemies in for the earthshaker knocklock and splinter rapeage. Since enraging charge instantly fuels your SY you won't be in any danger from being outside cast range for a few seconds, and its quite fun. I don't usually get to run fun builds though due to a lack of friends who play anymore.

btw, if u r pro u run sups, not minrs u nub.

-Lotus-

Jungle Guide

Join Date: May 2008

-all the builds are pretty good, most could use a few skill treaks, but mostly preference/playstyle things.

-The DS warrior doesnt really serve a function other than pure damage. you should already have knock-lock from the ES warr and SY from the imbagon. If this character is only for damage you should have somehting that does more damage as the core like a MS/DM, scythesin or WS Derv.

- [Rush] > [Sprint]

-no thanks on the AP monk. it takes a superhuman targeting ability to keep your team up and pick targets that are about to drop.

- 4 PvE skills on the imbagon...

-the lead on the MS/DB will make you wait 10 seconds uselessly every time the rest of your team does their job.

-blessed light = lol

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by -lotus-
4 PvE skills on the imbagon... lol

oh i see how its innovative now
it does things that u cant even possibly do in gw

call me all u want on my bad english
its jus as tru as me callin u on ur mediocre build

and i didnt even call ur build bad
i jus said its using builds that have been widely known for months now
and the variation of skills on some of them arent that great

i mean
killing ur dps for an unreliable interupt
wuts the point
if u need an interrupt on the sin that badly
bring disrupting dagger or sumptin


but at least im not the one who called anyone a retard now did i
and im sowrie if my first post came across as offensive

really if the majority of the ppl have never seen these builds before
then thank you for spreading some gw knowledge
i was jus under the impression that these were already fairly well-known

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Faer View Post
5b. Casters are useless when they are either knocklocked or dead in a few seconds. Extending their cast time is nice and all, but generally entirely unnecessary. I personally consider dropping sheer killing power for unnecessary utility a negative change. However, adaptation of the builds to individual needs or play styles is part of the GW process, so everyone is entirely free to bring whatever they want. So on that note, I will also slip some variation stuff into there when I can do so properly. This directly contradicts your choice of [disrupting stab] over more common leads such as [golden fox strike]/[black mantis thrust].

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

-Lotus- and snaek, you're both clearly horrible at GW. Probably best if you don't post here again.

The point of this thread was to show bad players how NOT to be bad. If you're already winning GW, why are you reading this thread?


RE: The sin bar;

Here's a tip. Interrupts are fast. I use Dstab > Exhausting because it's so much faster than other skills. Why would you want any damage as your leads, when you can use fast attacks and spam MS/DB better?

Plus, a sin is only something you'd bring if you can't bring a Warrior.



As for the builds;

- ES needs Yeti Smash. Armor ignoring damage, yespls.
- Bringing Steelfang over YMLAD would result in more free Adren!
- Ele makes my panties wet :3

As for the rest, lol, it's perfect. If you think otherwise, you're bad at the game. And yes, Frenzy/Sprint is far better than whatever shitty skills you would 'prefer' to bring (Flail/Rush, lol waste of adren for NO reason). You have SAVE YOURSELVES and you're a WARRIOR. THAT MEANS YOU CAN HAVE 100 BASE ARMOR, PLUS 100 FROM SY. Why the hell WOULDN'T you bring Frenzy?

Nice work Faer, hopefully a lot of bad players see the light after reading this, and stop running terrible bars.

Oh and as a final note;

Minion bombers aren't better than anything in this build. If you think so, gtfo.

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by Faer View Post
[FONT="Book Antiqua"]
5a. The only time you should need another healer is for DoA (or 12 man elite missions, but those are clearly the exception to various rules). I have run the Solo AP Boon in every other PvE location with great success. If another healer is needed, the AP Booner is probably doing it wrong. Practice makes perfect though!
5b. Casters are useless when they are either knocklocked or dead in a few seconds. In general, I rely on BHA for situations where I fear getting insta-pwned by massive AoE before SY! even has a chance to go up, and the warriors have yet to close the gap to melee range. BHA can buy the time to get SY! going. After that, switch to volley+something from the buff-bitch for DPS. (Guess BHA is also useful for when things start to go pear shaped and blind/block/whatever is keeping the physicals from KD-ing a key caster.

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

While some ooh and aah and others say this is all old hat, the truth is somewhere in between. The Racway builds are pretty well known, in the guru universe at least. However, a full team build with various options is new, as far as I know... although, I admittedly haven't read all the 450+ posts in the Racway thread. The AP monk, for one, looks like fun.

I'd move "Finish Him" off the imbagon to someone else and squeak some points into Command for "Go For the Eyes!" and get rid of the CS Gon unless you need a perpetual TNTF.

An AP-MoP Necro would probably make things go boom much faster as Chthon pointed out already.

Even if there's not a ton of new info for veterans, this thread shines light on a much more entertaining team build than lol Cryway and brought some serious lulz.

Quote:
Originally Posted by fenix View Post
If you're already winning GW, why are you reading this thread? And the award for best irony goes to...

-Lotus-

Jungle Guide

Join Date: May 2008

[QUOTE=fenix;4368193]a sin is only something you'd bring if you can't bring a Warrior.[QUOTE]uhm... why? MS/DB has more damage output than Dslash

by the way, your whole "agree with me or you're retarded" philosophy really only works when you're right.

when you say things like: Quote:
Frenzy/Sprint is far better ... Rush, lol waste of adren for NO reason) you just make yourself look really stupid.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

[QUOTE=-Lotus-;4368435][QUOTE=fenix;4368193]a sin is only something you'd bring if you can't bring a Warrior. Quote:
uhm... why? MS/DB has more damage output than Dslash

by the way, your whole "agree with me or you're retarded" philosophy really only works when you're right.

when you say things like: you just make yourself look really stupid. This isn't PvP. Frenzy/Sprint is better in PvE than Flail/Rush. You're terrible. MS/DB ONLY DOES MS/DB. Dslash can do 10000 different things.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Imbagon bar is impossible. Four PvE skills.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Frenzy doesn't NEED a cover stance in PvE, so Sprint is good for a speed buff when you need one, as opposed to having to charge Rush first.

For pure melee physical damage; Dslash/Standing Slash/Sun and Moon + Conjure + Strength and Honor says hi.
loloops Quote: Originally Posted by snaek View Post
i was jus under the impression that these were already fairly well-known I was under the impression that Guru is an English forum.
kcool, fair point. I've myself adopted such an approach for a time
(read [leaping mantis sting][exhausting assault][moebius strike][death blossom])... back before [asuran scan] was buffed I considered LMS leet utility
point being getting more Blossoms in ofc

But Faer posted em deliberately with [golden fang strike], which certainly implies their purpose is killing stuff dead asap

-----
EDIT: olook Faer managed to ninja edit? [disrupting dagger]... I just don't think it's worth it with [you move like a dwarf!] already on your bar, still +1 for [asuran scan]
EDIT2: +over9K for [asuran scan], I'd hardly consider +75% damage optional tbfh
-----

Quote:
Originally Posted by fenix View Post
Plus, a sin is only something you'd bring if you can't bring a Warrior. Stab through the heart, QQ.
Quote:
Originally Posted by fenix
This isn't PvP. Frenzy/Sprint is better in PvE than Flail/Rush. You're terrible. MS/DB ONLY DOES MS/DB. Dslash can do 10000 different things. I'm going to have to ask for a list, all 10K of em plz

j/k, off-topic much... but easy on the exaggerations

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Your lack of [aura of holy might] on the dervish makes me sad, Faer.

And I don't believe I've ever played my dervish when you were around, sorry.

xDusT II

Wilds Pathfinder

Join Date: Aug 2006

Melbourne

Just skimmed over this quickly because it's late. What's the point of Otyugh's Cry on the smiter?

Spyda Prince

Spyda Prince

Frost Gate Guardian

Join Date: Jun 2008

[DL] Desolation Lords

E/R

nice build and write up