Why does ArenaNet always nerf good farming spots?
dinocroc109
Can someone please explain it to me? it seems like the company discourages imaginative, easy ways to make money. After all, it can be viewed as their own fault for making farming possible. I quit this game permanently due to their actions of ruining the game and the fun factor.
Arkantos
It's a team game. ANet want to encourage team play, and discourage solo play, without killing it.
lordheinous
Did some farming spot get nerfed in the update earlier? If so, what, and if not, what the hell brought this rant about? lol
dinocroc109
I see your point. You're right, it is a team game. But the point is that they are the instruments of farming; it's quite hard to make money in that game by just completing quests and missions. I'm sure ArenaNet didn't expect people to start doing "chest runs" and "running" when they make their games. Fact is, I believe it's their own fault people look towards farming and that if gold was easier to get, more people would not farm.
xDusT II
Quote:
Can someone please explain it to me? it seems like the company discourages imaginative, easy ways to make money. After all, it can be viewed as their own fault for making farming possible. I quit this game permanently due to their actions of ruining the game and the fun factor.
|
ANet only nerfs with the primary intention of ruining a farming spot if it has significant potential to affect the economy in a negative way, eg. original SF plains solo farm yielding ridiculous gains for little time/effort.
Most "nerfs" to farm spots result from an indirect change to a skill used in the farming build. As the game is balanced around team play (and originally around competitive PvP, but the extent of that is questionable now) farming heeds little importance when updates are brought out. It is important to realise that ArenaNet rarely go out of their way with the specific intention of ruining a farming spot.
dinocroc109
This rant was brought about from a realization of why I quit this game. I was just wondering what other people of the matter and how they can stand it. Every single farming build I've used has been engineered from pwoplw on Guild Wars Guru and every single build (that I have used) has been nerfed significantly. To name a few: ettins, trolls, hydras, griffins, cyclone axe builds, etc.
xDusT II
That's always going to be the nature of farming. Builds will inadvertedly be nerfed and new ones will replace them. Besides Guild Wars isn't a farming game so if losing a non-factor component is enough to make you quit, the game probably wasn't right for you anyway.
daraaksii
Good bye, dinocroc109!
MisterB
Every single one of those can still be done. You might need to expend more effort to adapt. The biggest nerf to farming was loot scaling. ANet's official position on farming is that they wish to limit the gain from it, not restrict it altogether.
Owik Gall
The latest farming nerf that I know of is HFFF. That there was a given. I guess some farming spots were over rated and unbalanced like HFFF was. Hey, if you don't want anet to nerf farming, here's a bit of a hint: DON'T SHARE INFO ABOUT YOUR FARMING SPOTS. There.
Zodiac Meteor
1) Team game, that has been established
2) BOTTING, surprised no one got this yet. Botting has always been a problem with online games.
For Example: Runescape. Botting has possibly been the worst of all problems.
Runescape did the following things:
Plan a. Random Events: if they person is not there, they die. = Fail, bots now realize when there is a enemy that can kill you.
Plan b. Players as mods = Fail, people were complaining that they got banned and were not botting. Runescape is a hard game to see botting. A person can simply have their all chat off and get banned.
Plan c. Set Prices = Unfortunate success. Players can only buy stuff at a set price. No give aways. You can't trade 1 million gold for nothing or even trade 100 gold for nothing. The price in the game is final, no way around it.
Be happy that Guild Wars is doing what they can to prevent over farming.
2) BOTTING, surprised no one got this yet. Botting has always been a problem with online games.
For Example: Runescape. Botting has possibly been the worst of all problems.
Runescape did the following things:
Plan a. Random Events: if they person is not there, they die. = Fail, bots now realize when there is a enemy that can kill you.
Plan b. Players as mods = Fail, people were complaining that they got banned and were not botting. Runescape is a hard game to see botting. A person can simply have their all chat off and get banned.
Plan c. Set Prices = Unfortunate success. Players can only buy stuff at a set price. No give aways. You can't trade 1 million gold for nothing or even trade 100 gold for nothing. The price in the game is final, no way around it.
Be happy that Guild Wars is doing what they can to prevent over farming.
Mesmer in Need
upier
The bastards!
lordunicorn3
Quote:
Plan c. Set Prices = Unfortunate success. Players can only buy stuff at a set price. No give aways. You can't trade 1 million gold for nothing or even trade 100 gold for nothing. The price in the game is final, no way around it.
Be happy that Guild Wars is doing what they can to prevent over farming. |
Just thought I'd point that out
FoxBat
Loot scaling, for the most part, finally did what Anet wanted to farming; stall the rate at which farmers bring actual gold into the economy and inflate prices. Beyond that, it's just been incidental changes, and the hilarity over Shadow Form vs Ecto prices.
HFFF wasn't even a build really so, hardly counts.
HFFF wasn't even a build really so, hardly counts.
maraxusofk
Anet is in ur game killing your farming spots.
Breakfast Mc Rit
If all you want to do is farm, then maybe you should have picked up a different game. Try out the Harvest Moon series.
You have repetitive action, items that are worth more than other items and you don't have to interact with other people! Yay!
You have repetitive action, items that are worth more than other items and you don't have to interact with other people! Yay!
daraaksii
There would be hardly any players if they all leave after the nerfs.
Just think about it: the game is close to 4 years old, a lot of farm places got nerfed. We got used to it.
As Owik Gall said: Go find your own place and NEVER EVER share your build.
~daraaksii
Just think about it: the game is close to 4 years old, a lot of farm places got nerfed. We got used to it.
As Owik Gall said: Go find your own place and NEVER EVER share your build.
~daraaksii
Dre
Reverend Dr
really?
Has Anet nerfed a farming spot since the griffons?
Oh, I'm sorry, putting rend enchantments in UW, that sure stopped farming there.
Has Anet nerfed a farming spot since the griffons?
Oh, I'm sorry, putting rend enchantments in UW, that sure stopped farming there.
dwc89
Go shadow form and cryway, team farming speed clears.
Anytime Anet speaks of "balance" , I laugh.
Farming is alive and well, in some places - while last years hot spots are pretty much barren of players.
Players either adjust or leave, pretty simple.
Anytime Anet speaks of "balance" , I laugh.
Farming is alive and well, in some places - while last years hot spots are pretty much barren of players.
Players either adjust or leave, pretty simple.
Avarre
This isn't a game about making money.
Even so, there's always abusable ways.
Even so, there's always abusable ways.
xanarot
You get ~1k/mission in NM and HM (500/500 misison/bonus in proph or 200/300/500 for normal/expert/master in others), excluding ~500-2k average on drops (depending on mission length, party size, high-value drops like golds/lockpicks). So say cantha which has 13 missions IIRC, thats 26k from missions and another 13-52k on drops. Ofc then there's the books, regular primary quests, 2x vanquish for the 10k faction on both sides.. You are quickly looking at 50-100k total from just playing the game.
The only reason left to farm nowadays is the obsidian set, since if its for GWAMM for titles you're better of doing Snowman's Lair over and over for 4-5 chests (giving lucky/unlucky/treasure/wisdom), dwarf rep, 2-4 [nm/hm] chest rewards (drunk/party/sweet).
Ironically, doing all missions in NM/HM, vanquishing everything and completing all NM/HM books as well as enough EotN HM books for the rep rewards will likely give enough money for that obsidian set. Sure it'll take longer, but what use is buying stuff first trough farming, finally ending up with a few 100k that you cant spend since you bought stuff already in the past.
The only reason left to farm nowadays is the obsidian set, since if its for GWAMM for titles you're better of doing Snowman's Lair over and over for 4-5 chests (giving lucky/unlucky/treasure/wisdom), dwarf rep, 2-4 [nm/hm] chest rewards (drunk/party/sweet).
Ironically, doing all missions in NM/HM, vanquishing everything and completing all NM/HM books as well as enough EotN HM books for the rep rewards will likely give enough money for that obsidian set. Sure it'll take longer, but what use is buying stuff first trough farming, finally ending up with a few 100k that you cant spend since you bought stuff already in the past.
Darcy
ArenaNet doesn't need to nerf farming anymore. The players do it themselves. The areas quickly become overfarmed with the greens becoming worth less than 5k and not worth your time. Anyone for a set of Claws of the Broodmother?
Star Gazer
Aera Lure
Not anymore it isnt. I wish it was.
The only reason Anet nerfs specific farming spots or changes skills that hinder certain farming builds is to lessen the potential effects of over-farming on the economy. I have some doubts as to the effectiveness of that goal, as well as any sort of consistent approach given, for example, how long Ursan was left on the loose, but at least that it what they say. Were it just to hinder bots, there are other methods.
The only reason Anet nerfs specific farming spots or changes skills that hinder certain farming builds is to lessen the potential effects of over-farming on the economy. I have some doubts as to the effectiveness of that goal, as well as any sort of consistent approach given, for example, how long Ursan was left on the loose, but at least that it what they say. Were it just to hinder bots, there are other methods.
Fay Vert
ValaOfTheFens
There are plenty of team farms and those spots get nerfed just as often as solo farming spots. Meh, I'm more concerned about skills being made unuseable just to twart farmers.
Jake_Steel
Nerfed Farming?
Tell that to the bloody raptors... I feel sorry for the broodmother's uterus as she tries to keep up!
Tell that to the bloody raptors... I feel sorry for the broodmother's uterus as she tries to keep up!
Arduin
...because nerfing bad farming spots isn't very useful.
MithranArkanere
Farming it's not forbidden, but neither encouraged.
If you want to farm, then farm, but don't expect to get rich in two days by doing so.
Farming it's something that Bots can usually make better than humans, and so, it's completely logical to limit what you get from it.
If you want to farm, then farm, but don't expect to get rich in two days by doing so.
Farming it's something that Bots can usually make better than humans, and so, it's completely logical to limit what you get from it.
oracle.delphi
Owik Gall
Well, not sharing your farming build is a good advice. However, I said, in addition to finding your own spot, DON'T SHARE IT. That's why HFFF got nerfed because someone spilled the beans.
Zebideedee
Quote:
Farming it's not forbidden, but neither encouraged. |
Gun Pierson
Well the funny thing is that Anet nerfs after the damage has been done. Lets take for example Griff farming. Back in the days you could easely get 3 golds per run. Back then, a +30hp or 20/20 sundering was worth +30k. Now those upgrades are worth way less to the point gold drops in the desert are irrelevant. Especially those from prophecies as they are non inscriptable. On top the value of a weapon rarely exceeds 400 gold. The average value of golds around 280g a piece imo. Getting 3 crapp golds still gives a better feeling than receiving one white + one griffon wing for killing 20 griffs.
The fun factor of the game decreased over the years. The problem is that players first can enjoy the freedom for a long time. After the nerf comes into play, the game seems a little less fun again.
Now we get free Z-keys through predictions, but where is the fun in that? It takes 5 minutes to place your predictions and you receive around 80k. The gold you receive from the z-keys comes from other players and not for example the merchant. That's how Anet fixes things, let the players fight it out amongst themselves.
One might ask, where's the fun in doing an area over and over again? Getting gold drops and an enjoyable amount of crap. You kill an enemy and you take his posessions aka 'loot'.
Personaly, I reached the point of not having to farm to fulfil my gaming needs sorta speak. But I had plenty of fun with farming in this game the first two years before Anet really stepped in.
The fun factor of the game decreased over the years. The problem is that players first can enjoy the freedom for a long time. After the nerf comes into play, the game seems a little less fun again.
Now we get free Z-keys through predictions, but where is the fun in that? It takes 5 minutes to place your predictions and you receive around 80k. The gold you receive from the z-keys comes from other players and not for example the merchant. That's how Anet fixes things, let the players fight it out amongst themselves.
One might ask, where's the fun in doing an area over and over again? Getting gold drops and an enjoyable amount of crap. You kill an enemy and you take his posessions aka 'loot'.
Personaly, I reached the point of not having to farm to fulfil my gaming needs sorta speak. But I had plenty of fun with farming in this game the first two years before Anet really stepped in.
zwei2stein
My first reaction was: "Did Kepkhet move to Asuran lands already? About time." OP disappointed me.
Okay, so if I follow correctly:
Farming being possible is Anets mistake.
They remedied that error by nerfing X.
Hence, you quit.
Bravo!
(I wouldn't call following farming subforum and jumping to latest farming bangwagon imaginative myself. Next will be people that claim than SF sins are snowflake builds that need EPA protection. Wait a sec, that already happened.)
Quote:
Can someone please explain it to me? it seems like the company discourages imaginative, easy ways to make money. After all, it can be viewed as their own fault for making farming possible. I quit this game permanently due to their actions of ruining the game and the fun factor.
|
Farming being possible is Anets mistake.
They remedied that error by nerfing X.
Hence, you quit.
Bravo!
(I wouldn't call following farming subforum and jumping to latest farming bangwagon imaginative myself. Next will be people that claim than SF sins are snowflake builds that need EPA protection. Wait a sec, that already happened.)
MirkoTeran
Crom The Pale
I must be a horrible player because I have only ever used one farm, and it has never been nerfed or changed in the slightest (not counting Hard Mode increasing gold drops).
I was still able to purchase FOW armor for my war back before Factions came out and have tonnes of high end weapons not to mention bought chaos gloves the day they were released.
I can earn about 1K every 10-15 minutes of playing. Sounds really crappy and yet after playing for 4000+ hours it does add up quite a bit.
The problem most people have with farming really has nothing to do with farming and everything to do with knowing how to manage their money.
I was still able to purchase FOW armor for my war back before Factions came out and have tonnes of high end weapons not to mention bought chaos gloves the day they were released.
I can earn about 1K every 10-15 minutes of playing. Sounds really crappy and yet after playing for 4000+ hours it does add up quite a bit.
The problem most people have with farming really has nothing to do with farming and everything to do with knowing how to manage their money.
pumpkin pie
Do not tell people where you farm lol.