Nightfall Healing Prayers Elite Skills
Zodiac Meteor
Ok, so I was walking to school when Satan appeared in front of me!
Me: Oh Noes!
Satan: MWAHAHAHA I'm here for your soul and your Guild Wars Account!
Me: Please, anything but my Guild Wars Account!
Satan: Fine, go buy Guild Wars Nightfall.
Satan forces me to buy Nightfall. So Satan and I went to my house and sat down at Satan's Laptop. He put in the game key and was ready to play.
Me: Satan, what character to you want to play as?
Satan: A monk.
Me: Monk? But your Satan.
Satan: I know, monks are evil! Do you know they wash themselves in burning holy water? The cross they hold melt's hands.
So Satan played for a while and I went to go check on him.
Me: So, how's it going.
Satan: I'm trying to find a good Healing Prayers Elite skill.
Me: Go with Healers Boon or Word of Healing.
Satan: No, everyone uses that, I want to be unique.
Me: Ok, lets go on wiki.
2 Minutes Later.
Satan: Oh My God! What horror! What evil! I can't even be as bad as that!!
Me: Where are you going?
Satan: Back to Hell.
Me: Wait, don't you want my soul with that game?
Satan: The healing prayers elite skills are worse than me! I dare you to play as a Nightfall non-cookie cutter monk! Keep your soul!
Sweet.
My point here is, you can do better, here is my ideas.
[[Healer's [email protected]]-Elite Enchantment Spell = While you maintain this enchantment. You have +0...6...7 health regeneration that cannot be reduced by conditions or hexes. When you cast a spell you gain 0...1...2 energy if there is a foe nearby.
E=10
C=1
R=20
[[Light of [email protected]]-Elite Spell = All Allys in earshot are healed 12...65...78. You gain one energy for each ally below 50% health.
E=5
C=1
R=8
[[Glimmer of [email protected]] - Elite Enchantment Spell = Target other ally is healed 23...81...99 and for each second target ally is healed 15...46...56 (Maximum 3 Seconds)
E=5
C=1/2
R=3
Why not?
[[Scribe's [email protected]] - Elite Signet = For 1...30...42 seconds you gain 0...2...3 energy each time you cast a spell. This signet ends when you take damage or heal an ally with more health than you.
E=0
C=2
R=8
Ahh, isn't that better?
Now, if Anet did this Satan would want my soul again. Lets hope the skill change will never happen.
Me: Oh Noes!
Satan: MWAHAHAHA I'm here for your soul and your Guild Wars Account!
Me: Please, anything but my Guild Wars Account!
Satan: Fine, go buy Guild Wars Nightfall.
Satan forces me to buy Nightfall. So Satan and I went to my house and sat down at Satan's Laptop. He put in the game key and was ready to play.
Me: Satan, what character to you want to play as?
Satan: A monk.
Me: Monk? But your Satan.
Satan: I know, monks are evil! Do you know they wash themselves in burning holy water? The cross they hold melt's hands.
So Satan played for a while and I went to go check on him.
Me: So, how's it going.
Satan: I'm trying to find a good Healing Prayers Elite skill.
Me: Go with Healers Boon or Word of Healing.
Satan: No, everyone uses that, I want to be unique.
Me: Ok, lets go on wiki.
2 Minutes Later.
Satan: Oh My God! What horror! What evil! I can't even be as bad as that!!
Me: Where are you going?
Satan: Back to Hell.
Me: Wait, don't you want my soul with that game?
Satan: The healing prayers elite skills are worse than me! I dare you to play as a Nightfall non-cookie cutter monk! Keep your soul!
Sweet.
My point here is, you can do better, here is my ideas.
[[Healer's [email protected]]-Elite Enchantment Spell = While you maintain this enchantment. You have +0...6...7 health regeneration that cannot be reduced by conditions or hexes. When you cast a spell you gain 0...1...2 energy if there is a foe nearby.
E=10
C=1
R=20
[[Light of [email protected]]-Elite Spell = All Allys in earshot are healed 12...65...78. You gain one energy for each ally below 50% health.
E=5
C=1
R=8
[[Glimmer of [email protected]] - Elite Enchantment Spell = Target other ally is healed 23...81...99 and for each second target ally is healed 15...46...56 (Maximum 3 Seconds)
E=5
C=1/2
R=3
Why not?
[[Scribe's [email protected]] - Elite Signet = For 1...30...42 seconds you gain 0...2...3 energy each time you cast a spell. This signet ends when you take damage or heal an ally with more health than you.
E=0
C=2
R=8
Ahh, isn't that better?
Now, if Anet did this Satan would want my soul again. Lets hope the skill change will never happen.
snaek
no....jus no...lol
Zodiac Meteor
No? Who here doesn't have [Healers Boon] on their monk and doesn't use it 90% of the time.
jackinthe
^^ also, just... no.
Pleikki
... -.- no.
FlamingMetroid
what is this I don't even
ac1inferno
Nothing wrong with [[Healer's Covenant]. Nothing wrong with [[Light of Deliverance]. Nothing wrong with [[Light of Deliverance]. Nothing wrong with [[Scribe's Insight].
Edit to clarify: Nothing wrong with it does not mean I am agreeing with the OP. It means that the skill is fine as it is. No changes or buffs are needed. Most of the skills listed are not severely underpowered enough to warrant a buff to see usage. Each have their own unique uses that another skill cannot match. If it is not used, it just means that a build for it that uses it effectively have not been thought up yet. But it does not mean a buff is needed to make people think up of one.
Edit to clarify: Nothing wrong with it does not mean I am agreeing with the OP. It means that the skill is fine as it is. No changes or buffs are needed. Most of the skills listed are not severely underpowered enough to warrant a buff to see usage. Each have their own unique uses that another skill cannot match. If it is not used, it just means that a build for it that uses it effectively have not been thought up yet. But it does not mean a buff is needed to make people think up of one.
Zodiac Meteor
Quote:
My point here is, you can do better, here is my ideas. [[Healer's [email protected]]-Elite Enchantment Spell = While you maintain this enchantment. You have +0...6...7 health regeneration that cannot be reduced by conditions or hexes. When you cast a spell you gain 0...1...2 energy if there is a foe nearby. E=10 C=1 R=20 [[Light of [email protected]]-Elite Spell = All Allys in earshot are healed 12...65...78. You gain one energy for each ally below 50% health. E=5 C=1 R=8 [[Glimmer of [email protected]] - Elite Enchantment Spell = Target other ally is healed 23...81...99 and for each second target ally is healed 15...46...56 (Maximum 3 Seconds) E=5 C=1/2 R=3 Why not? [[Scribe's [email protected]] - Elite Signet = For 1...30...42 seconds you gain 0...2...3 energy each time you cast a spell. This signet ends when you take damage or heal an ally with more health than you. E=0 C=2 R=8 Ahh, isn't that better? |
With this it would be somewhat usable.
[[Healer's [email protected]] -25% health heal... WTF, I don't care if it saves 3 energy it won't save anyone! can be used sort of like a Mesmers channeling. Plus with the almost useless heal regen could get you out of trouble. Massive degen will have no effect on you. Or be helpful for runners.
Is it not better.
[[Light of [email protected]] was nerfed so badly. At least this will make it usable. Plus you don't want to spam it because of the energy condition, could help in AoE or Degen on your party whatever.
[[Glimmer of [email protected]] is just plain bad, it fails against spikes. HB out does it 10x. So? why not make it better?
[[Scribe's [email protected]] do I need to say anything about how bad it is? Energy for signets... At least with this buff, you go to PvE and stay back. Don't get into battle. "ally with more health than you." Most allies you heal will (Hopefully) be below ~75%. If you going to cast WoH on an ally with 99% health, you fail. If your at 50% health don't use this skill. Use it before battle let your tanks tank.
What would you want?
W/O my changes
[Healer's Covenant]+[healing whisper]+[orison of healing]
or would you want
[healers boon]+[healing whisper]+[orison of healing]
What would you want w/o my changes
[glimmer of light]
or
[woh]
SurareVaera
What are you, a troll?
Healer's Covenant was abused pretty heavily in team arenas. Many many scrubs rode Covenant-way to r6+gladiator. Uninterruptible monk that could spam patient spirit, vigorous spirit, spotless mind, and spotless soul extremely cheaply.
Light of Deliverance had to be nerfed for PvP, and honestly the PvE version is even better than it used to be pre-nerf (no below 80% health cutoff). This skill is a perfect party heal for heroes that can't manage energy with 15E Heal Party or for monks that want to run both a party heal and prot skills.
Glimmer of Light is a viable, nearly uninterruptible substitute for Word of Healing though Patient Spirit can imitate it without costing an elite slot.
Scribe's Insight is not the best skill, but all the others are perfectly fine as is.
Healer's Boon is really not my favorite elite. It takes up two extra utility slots (HB + glyph) for condi or hex removal, and most HB builds don't run prot skills. HB is only used if it's necessary to mega heal characters outside of casting range, whether it be PvE or as a flagger. Otherwise, it's just an elite for lazy monks.
Healer's Covenant was abused pretty heavily in team arenas. Many many scrubs rode Covenant-way to r6+gladiator. Uninterruptible monk that could spam patient spirit, vigorous spirit, spotless mind, and spotless soul extremely cheaply.
Light of Deliverance had to be nerfed for PvP, and honestly the PvE version is even better than it used to be pre-nerf (no below 80% health cutoff). This skill is a perfect party heal for heroes that can't manage energy with 15E Heal Party or for monks that want to run both a party heal and prot skills.
Glimmer of Light is a viable, nearly uninterruptible substitute for Word of Healing though Patient Spirit can imitate it without costing an elite slot.
Scribe's Insight is not the best skill, but all the others are perfectly fine as is.
Healer's Boon is really not my favorite elite. It takes up two extra utility slots (HB + glyph) for condi or hex removal, and most HB builds don't run prot skills. HB is only used if it's necessary to mega heal characters outside of casting range, whether it be PvE or as a flagger. Otherwise, it's just an elite for lazy monks.
Rak Orgon of Beowulf
[Healer's boon][Glyph of lesser energy][Heal Party] is good for when i want to go mindless heal bot (coincedence that they both are abbreviated HB) when helping out guildies and alliance buddies. I'm not gonna make things difficult on myself in some mission cause its "noobish" or "cookie cutter"
btw, the whole satan thing is kinda lame, could just present the problem and your solution next time.
btw, the whole satan thing is kinda lame, could just present the problem and your solution next time.
turbo234
MirkoTeran
Valkyria
Dunno if OP tried to be funny or what,but Satan wouldn't take your soul,he could only enlighten you,stealing souls and corrupting them is something that "God" and his son do.
but anyways,those skills don't need to be fixed
but anyways,those skills don't need to be fixed
Luminarus
Im all for changing monk skills but ur ideas are bad
DoomFrost
I liked his story
Abedeus
I see severe lack in grammar and not understanding how to use plural nouns ending with "y". Oh, and curb you're dog.
DarkGanni
MagmaRed
[unyielding aura]+[holy haste] > [healer's boon]
Gives you a nice little rez, works on signets as well as spells from Protection Prayers and Divine Favor instead of just Healing Prayers. Holy Haste may not be needed, but it provides the other part of what Boon does.
Your changes were kinda..... what should I say..... bad.
Gives you a nice little rez, works on signets as well as spells from Protection Prayers and Divine Favor instead of just Healing Prayers. Holy Haste may not be needed, but it provides the other part of what Boon does.
Your changes were kinda..... what should I say..... bad.
zelgadissan
Those skills may not be used, but it's the same for 90% of monk elites. That's because as a monk you have to be the most efficient person on your team, so you take the most efficient elites - [Word of Healing], [Restore Condition].
Ideas are bad. The only one that could even use a look-see is Scribe's, but yours is meh.
VV That's basically what I'm saying in my last statement, the other three already have legitimate use. I suppose that is kinda going against my first statement, but I stand by it for the vast majority of gameplay.
Ideas are bad. The only one that could even use a look-see is Scribe's, but yours is meh.
VV That's basically what I'm saying in my last statement, the other three already have legitimate use. I suppose that is kinda going against my first statement, but I stand by it for the vast majority of gameplay.
Musei Karasu
Quote:
Those skills may not be used, but it's the same for 90% of monk elites. That's because as a monk you have to be the most efficient person on your team, so you take the most efficient elites - [Word of Healing], [Restore Condition].
Ideas are bad. The only one that could even use a look-see is Scribe's, but yours is meh. |
Also both [Glimmer of Light] and [Healer's Covenant] see PvP today.
the Puppeteer
zelgadissan
Mainly RA/TA, if you can count them as PvP.
Anon-e-mouse
I nearly always run [Glimmer of Light] on my monk bar. A pretty strong unconditional heal, with low energy cost, quick cast, and quick recharge, what's not to like? And if the target has more than 50% health, [Glimmer of Light] will out perform [Word of Healing].
Picuso
Anon-e-mouse
It's not a waste if you have more than one team member injured, especially as it's a well known fact that all the monsters in PvE will only always only attack the same player / hero / hench, and don't use AOE, so you only have to cast your heal on the one player they have attacked...
And if your letting your party members get below 50% health, you are phailing as a monk.
And if your letting your party members get below 50% health, you are phailing as a monk.
Picuso
Quote:
And if your letting your party members get below 50% health, you are a good monk, who knows how to optimize his skills and to not overheal.
|
EDIT: Of course, you can't let all your party members get to <50%, but, like you say, in PvE all monsters attack the same target, so you can prot it, and wait to <50%. Then a single WoH will heal him enough, and you will save energy.
Age
LoD is fine and I am can't find a use for Healers Covenant.WoH is little better than GoL.
Sword Hammer Axe
Actually the NF healing skills are pretty good. Healers boon: NF skill that sees the light in almost ANY build, oh it's not unique? Well that could be because that skill is so good that most people use it.
Light of Deliverance: Pretty good skill to make sure that the party doesn't die. It's heal party without the catchbreath ^^
Glimmer of light: Fast casting skill that is useful even when dazed and hard to interrupt + heals for decent amount and low recharge time for only 5 e.... what's wrong with that?
Healers covenant: Ummmmm meh :P I would update that as well.... not the way you suggest though.
Light of Deliverance: Pretty good skill to make sure that the party doesn't die. It's heal party without the catchbreath ^^
Glimmer of light: Fast casting skill that is useful even when dazed and hard to interrupt + heals for decent amount and low recharge time for only 5 e.... what's wrong with that?
Healers covenant: Ummmmm meh :P I would update that as well.... not the way you suggest though.
Picuso
Quote:
Actually the NF healing skills are pretty good. Healers boon: NF skill that sees the light in almost ANY build, oh it's not unique? Well that could be because that skill is so good that most people use it.
|
Too much monks think that Push Bars Up is FTW, and overheal is even better.
Take a look http://www.guildwarsguru.com/forum/s...php?t=10326980
Sword Hammer Axe
Quote:
Hmmmm... no.
Too much monks think that Push Bars Up is FTW, and overheal is even better. Take a look http://www.guildwarsguru.com/forum/s...php?t=10326980 |
Keira Nightgale
Quote:
Actually the NF healing skills are pretty good. Healers boon: NF skill that sees the light in almost ANY build, oh it's not unique? Well that could be because that skill is so good that most people use it.
Light of Deliverance: Pretty good skill to make sure that the party doesn't die. It's heal party without the catchbreath ^^ Glimmer of light: Fast casting skill that is useful even when dazed and hard to interrupt + heals for decent amount and low recharge time for only 5 e.... what's wrong with that? Healers covenant: Ummmmm meh :P I would update that as well.... not the way you suggest though. |
Picuso
Quote:
Overheal? Just because you heal more than you useually do does that make it overheal? Yes if you use just as many healing skills after you used healers boon as you did before then you are bound to get that. But of course if you do that: You are an idiot. With Healers Boon you don't have to use as many healing skills as befor and you can rest your energy a lot more since you will heal 50% more with a simple orison of healing. instead of throwing having your teammate go from 50% hp to 60% hp you have him go from 50% hp to 65% hp. How can that be overhealing?
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Of course, Overhealing is bad. But 6 Healing Skills + HB + Healing Party it's too common.
Balcu
Quote:
Every HB Monk that I played with spammed his healing skills over and over... It's fun to see, after 3 seconds of battle, a "My energy is 3 of 60" ping.
Of course, Overhealing is bad. But 6 Healing Skills + HB + Healing Party it's too common. |
I have to share this story because it was so sad.So was there a lesson to be learned from that?, I dono but I bet it sure was fun to see those red bars go up really fast.
I decide to pug a somewhat difficult HM mission. It is a full party of humans with two monks, and a bunch of warriors and eles, I'm not the party leader. I'm playing as a IMBAgon. The two monks ping their bars; one is a HB bar with all heals, and the other was all heals + WoH and get this, Arcane Mimicry. I bring up the fact that, "wouldn't it be nice to have some prot in there?" and get told the monks could handle it (none of the other players had any defense, heals or condition removal that I could remember.)
We get in the mish, the WoH monk mimics HB and casts it on himself. So we proceed a ways to the first decent sized mob of monsters. I get hit with blind, call it, no one removes it so my damage reduction abilities are no longer up to par. The pressure goes up and I think an ele gets spiked to death faster than the healers could push his redbars up.
The monks run out of energy people start dropping and it's game over. We go back to town. I say that some prot would be nice again and the leader says sorry we have to kick you because they need to take another monk (I question whether they knew what SY! does). I lol and wish them good luck, then do the mission with heroes that have heard of protective spirit, spirit bond and aegis.
Sword Hammer Axe
Quote:
Every HB Monk that I played with spammed his healing skills over and over... It's fun to see, after 3 seconds of battle, a "My energy is 3 of 60" ping.
Of course, Overhealing is bad. But 6 Healing Skills + HB + Healing Party it's too common. |
And commonness: First sentence I said about it :P I don't really mind it being too common. It's cool to try out new builds, but I do like to have a build to stick with in case I am playing in a tough area.
Sword Hammer Axe
Quote:
Listen to him he's right, btw monking by spamming BIG heals will only lead to trouble.
I have to share this story because it was so sad.So was there a lesson to be learned from that?, I dono but I bet it sure was fun to see those red bars go up really fast. |
bhavv
So many bad players in GW these days. Healers Boon is over rated. WoH was just over buffed and became the best single target heal in the game, but it is boring.
That still doesnt make the other elites bad, just because you dont know how to play Healers Covenant monk, doesnt make it a bad skill or underpowered, in the hands of players who know how to use it, it becomes the best monk elite in the game (It is epic good in arenas and PVE).
People dont use it in GVG or HA because 8v8 PVP is just cookie cutter town and no one can be bothered to play different builds other then whatever all the top guilds use, I.E. They are more like copy cat arenas.
Less QQ, look up the healers Covenant build and try it for a change, moar pew pew.
That still doesnt make the other elites bad, just because you dont know how to play Healers Covenant monk, doesnt make it a bad skill or underpowered, in the hands of players who know how to use it, it becomes the best monk elite in the game (It is epic good in arenas and PVE).
People dont use it in GVG or HA because 8v8 PVP is just cookie cutter town and no one can be bothered to play different builds other then whatever all the top guilds use, I.E. They are more like copy cat arenas.
Less QQ, look up the healers Covenant build and try it for a change, moar pew pew.
Age
Quote:
So many bad players in GW these days. Healers Boon is over rated. WoH was just over buffed and became the best single target heal in the game, but it is boring.
That still doesnt make the other elites bad, just because you dont know how to play Healers Covenant monk, doesnt make it a bad skill or underpowered, in the hands of players who know how to use it, it becomes the best monk elite in the game (It is epic good in arenas and PVE). People dont use it in GVG or HA because 8v8 PVP is just cookie cutter town and no one can be bothered to play different builds other then whatever all the top guilds use, I.E. They are more like copy cat arenas. Less QQ, look up the healers Covenant build and try it for a change, moar pew pew. |
bhavv
Good to know it does get used in 8v8, I assumed it didnt after reading someone say that they didnt see it used there.
Picuso
Quote:
If you are one out of the thousands of monks who KNOWS how to use it to the max then it is a good skill. Just because a lot of players can't use it doesn't make it bad .
|
Yes, it's sad to see a old very good monk spam skills with HB, only because "it worked".
I will stick to my wonderful WoH...
Sword Hammer Axe
Quote:
I assume that everyone knows that HB is a very powerful tool if used correctly... The problem is that "good" monks became very bad monks with Ursan Era :S
Yes, it's sad to see a old very good monk spam skills with HB, only because "it worked". I will stick to my wonderful WoH... |