Switching from Sabway to Discordway

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by daze View Post
Or i was just on a roll vanquishing from ToA with a party of 8. And by the time i got down to Kessex, minions become less useful.
That still doesn't make sense to send 3 MMs into Kessex. A good PvE player should know what build to bring for each area.

Quote:
When i use 6 hero discordway i usually have olias set as full MM bar, then my protter with shambling. then my curser with another shambling.. Hence 3 minion masters.. You probably already know this but a minion master doesnt have to have a full bar dedicated to minions.. If a character has ONE minion skill on his bar and has 1 point in death magic, then he is a minion master because he can master at least one minion. I dont really like builds that are too minion dependent, with so many MMs it is no wonder it is weak against VG/VA. There are other issues with this kind of build too which I shall not go into at this time.

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by Daesu
View Post
That still doesn't make sense to send 3 MMs into Kessex. A good PvE player should know what build to bring for each area.



I dont really like builds that are too minion dependent, with so many MMs it is no wonder it is weak against VG/VA. There are other issues with this kind of build too which I shall not go into at this time.
Well that is the beauty of discordway. It is able to steamroll through 98% of all of hard mode with very minimal obstacles. And when i vanquish, im not interested in changing builds to match every area in the game. Vanquishing is too mind numbing for that. Not to mention that my minion heavy build mobbed through every other map on the continent. On top of that, i had never been to kessex peak before and i was unaware that verata himself would be there to challenge me with his dozens of mobs patrolling his position. And all i had to do was flag olias out of range and disable the 2 shambling skills which made pulling and spiking just as easy as any other area.

having one copy of [animate bone minions] on olias and then 2 copies of [animate shambling horror] on 2 other heroes when you are in a 6 hero party really isnt any kind of hindrance seeing how most of the time i run around with 16-24 minions anyways.

On the other hand, although i was unaware of the minion theft in kessex, i was well aware of the scarabs in maguuma jungle. so after the kessex fiasco i kicked all minion related skills, added more prot and flew through maguuma jungle all in one vanq-a-thon. The lack of minions was not troubling at all because of the low enemy count, small mobs, and spread out encounters.

Xiaxhou of Trinity

Xiaxhou of Trinity

Krytan Explorer

Join Date: Dec 2005

CA

Scythes of Chaos [SoC], [PNOY] alliance guild forums: http://socguild.cjb.net

E/

Does Life and Protective was Kaolai also heal minions?
The reason I ask is that, as I run with my W/A (sin's promise, finish him!, etc) I find that my minion count is usually low (I have minion on my N/Rt and nothing on my N/Mo). Also, going through the Asura area in NM results in at least one casualty of my heroes.

I don't have equipment modded for them (runes and max death staffs); could this lack of equipment be the problem? tyvm!

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Celestial Beaver View Post
Maybe he was just having an off day if he uses it OK with you, but I really didn't get that impression...I felt I might as well have given him 7 skills.
I have found that such problems often depends on the rest of the skill bar on the hero. Think of it as the AI having to make a decision on which skill to cast next. If you have many other skills with low recharge competing for use with VG, then there is a higher chance that he will not cast VG.

Quote:
Originally Posted by daze
Well that is the beauty of discordway. It is able to steamroll through 98% of all of hard mode with very minimal obstacles. Bringing so many MMs is not a mark of discordway, it is just YOUR version of discordway. Many generic builds like sabway and other 1-MM discordway do well enough on their own.

With multiple MMs, your build's performance becomes too specific for certain areas. In some high corpse areas you can do very well. In other areas, you can do very poorly. I believe that is one reason why Sab avoided a multi-MM build, for generic sabway, when asked about it.

Quote:
And when i vanquish, im not interested in changing builds to match every area in the game. Vanquishing is too mind numbing for that. Not to mention that my minion heavy build mobbed through every other map on the continent. On top of that, i had never been to kessex peak before and i was unaware that verata himself would be there to challenge me with his dozens of mobs patrolling his position. And all i had to do was flag olias out of range and disable the 2 shambling skills which made pulling and spiking just as easy as any other area. If you dont want to change builds and you prefer a generic build, then dont use such minion-dependent build. Generic builds should be generic enough to be effective in most areas.

Sabway is a fine example of such generic builds. I am sure your multiple MM build (and other builds) kill faster than sabway in many areas, but sabway can still work in kessex without much micro managing. It is great for lazy people.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by daze View Post
psst, i never mentioned kicking the healer for more prot. I mentioned kicking the minion master. In my terminology, MM means Minion Master.

This is what my build ends up being when i kick the MM. I hope this clears up any confusion.

[[email protected]][signet of lost [email protected]][weaken [email protected]][shadow of [email protected]][enfeebling [email protected]][rip [email protected]][defile [email protected]][death pact signet] death 11+2, soul reaping10+1+1, Curses 10+1

[[email protected]][signet of lost [email protected]][putrid [email protected]][cure [email protected]][remove [email protected]][spotless [email protected]][healing [email protected]][renew [email protected]] death 11+2, soul reaping10+1+1, healing 10

[[email protected]][signet of lost [email protected]][putrid [email protected]][putrid [email protected]][[email protected]][protective [email protected]][shield of [email protected]][[email protected]] death 11+2, soul reaping10+1+1, protection 10

[[email protected]][signet of lost [email protected]][putrid [email protected]][putrid [email protected]][[email protected]][reversal of [email protected]][shielding [email protected]][dismiss [email protected]] death 11+2, soul reaping10+1+1, protection 10

[[email protected]][signet of lost [email protected]][weapon of [email protected]][[email protected]][mend body and [email protected]][protective was [email protected]][spirit [email protected]][flesh of my [email protected]] death 10+2, soul reaping10+1+1, restoration 11

[[email protected]][signet of lost [email protected]][vengeful [email protected]][[email protected]][mend body and [email protected]][protective was [email protected]][spirit [email protected]][death pact [email protected]] death 10+2, soul reaping10+1+1, restoration 11


Take in to account that i am running a condition heavy build myself so i am aware that the heroes are light on condition causing.
Tbh from my exp you dont need triple putrid bile or all the silly hexes apart from shadow of fear and enfeebling blood so melees dont rape you.

Just run a standard caller maybe with [enduring toxin] and [mark of death] so monks dont annoy you as much and you have hex food in case AP gets removed or somthing to cover AP with fast.

That means you can has like....4 N/Rt wit teh heals and 2 N/Mo wit teh prots therefore making you unbeatable you can even stand in aoe and notin happens.

Also, why dual aegis ;o ? heroes dont chain aegis nor its wirth microing because unlss you fail shiz shuld drop fast ith 6 discorders.


Quote:
that is a given. At least [putrid explosion] makes up for the lack of explosions a little bit. although its not near as devastating as 8 minions exploding on a mob in a few seconds. So if you have at least some corpses why not bring [animate shambling horror] ? they last forever and can assplode and respawn to assplode again


Quote:
Originally Posted by everyone
bawwww VA is so oberpowered we dont stand a chance! D: Spike teh necro grawl down first kids solves all your prollems and if you cant do it with 6 discord necros fail less x:

I was killing those grawl baddies and never had prollems with them stealing my minions cuz they were dead before they cast VA lol

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by Daesu View Post
If you dont want to change builds and you prefer a generic build, then dont use such minion-dependent build. Generic builds should be generic enough to be effective in most areas.
Meh, i havent used discordway since i finished vanquishing and most of the dungeons with it. But for the record, just because i threw an [animate shambling horror] on my prot bar and my curse bar, doesnt make my team minion specific. you are making it sound like im running 3 full minion bars.

Quote:
Originally Posted by Daesu View Post
Sabway is a fine example of such generic builds. I am sure your multiple MM build (and other builds) kill faster than sabway in many areas, but sabway can still work in kessex without much micro managing. It is great for lazy people. As i said before, My minion heavy team build did work for kessex, it just took a couple minor in play adjustments. No biggie. The impact was not big enough to worry about too much.

----------

Quote:
Originally Posted by Super Igor View Post
Tbh from my exp you dont need triple putrid bile or all the silly hexes apart from shadow of fear and enfeebling blood so melees dont rape you. Do you notice the recharge time on [putrid bile]? Having 3 copies means that more enemies die while hexed with it, makes for more mob softening. which makes for less discord spikes, which makes for faster vanquishing. Not to mention that its death magic so it doesnt require any more point investment. And it takes advantage of what enemies do best. Which is Die. If i had it my way, id make sure it was casted on every enemy before they die.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Ok so I'm working with Discordway and managed to vanquish a few areas and what not. It is really fast. These are the bars I'm using on my heroes:

[skill]Discord[/skill][skill]animate bone minion[/skill][skill]putrid bile[/skill][skill]death nova[/skill][skill]dwayna's sorrow[/skill][skill]aegis[/skill][skill]protective spirit[/skill][skill]signet of lost souls[/skill]

[skill]Discord[/skill][skill]animate bone minion[/skill][skill]putrid bile[/skill][skill]spirit light[/skill][skill]mend body and soul[/skill][skill]protective was Kaolai[/skill][skill]Life[/skill][skill]signet of lost souls[/skill]

[skill]discord[/skill][skill]suffering[/skill][skill]shadow of fear[/skill][skill]enfeebling blood[/skill][skill]spirit light[/skill][skill]mend body and soul[/skill][skill]signet of lost souls[/skill][skill]death pact signet[/skill]

My bar is standard Imbagon with Asuran Scan and Barbed Spear.

They seem to work really well but I'd like a few opinions on any alterations.

My question is whether or not I should just do away with the backup healer and raise Curse?

Should I do away with Dwayna's sorrow for hex removal? Soothing Memories and Vocal Minority are really the two hexes that give me issues.

I've been thinking about using Feast for the Dead but not sure about what to remove. I'd like some opinions on how well this skill works. I know BotM is out of the question.


Thanks.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by MasterSasori View Post
Ok so I'm working with Discordway and managed to vanquish a few areas and what not. It is really fast. These are the bars I'm using on my heroes:

[skill]Discord[/skill][skill]animate bone minion[/skill][skill]putrid bile[/skill][skill]death nova[/skill][skill]dwayna's sorrow[/skill][skill]aegis[/skill][skill]protective spirit[/skill][skill]signet of lost souls[/skill]

[skill]Discord[/skill][skill]animate bone minion[/skill][skill]putrid bile[/skill][skill]spirit light[/skill][skill]mend body and soul[/skill][skill]protective was Kaolai[/skill][skill]Life[/skill][skill]signet of lost souls[/skill]

[skill]discord[/skill][skill]suffering[/skill][skill]shadow of fear[/skill][skill]enfeebling blood[/skill][skill]spirit light[/skill][skill]mend body and soul[/skill][skill]signet of lost souls[/skill][skill]death pact signet[/skill]

My bar is standard Imbagon with Asuran Scan and Barbed Spear.

They seem to work really well but I'd like a few opinions on any alterations.

My question is whether or not I should just do away with the backup healer and raise Curse?

Should I do away with Dwayna's sorrow for hex removal? Soothing Memories and Vocal Minority are really the two hexes that give me issues.

I've been thinking about using Feast for the Dead but not sure about what to remove. I'd like some opinions on how well this skill works. I know BotM is out of the question.


Thanks. Curse doesn't need to be too high for discordway as long as they stick around long enough for discord.

As a physical damage class, you should try to bring at least 1 hex removal, more if in a hex heavy area. As an example why, check out:

http://www.guildwarsguru.com/forum/s...0277418&page=3

I like Splinter Weapon. Even if I have only 1 restore hero and Mhenlo, just to have Splinter Weapon, that is well worth it for my Imbagon. Barbs is nice too.

I dont like bringing more than 1 MM to general areas. Sometimes I see all the MM necros trying to animate that single corpse then only 1 would succeed, the rest would fail.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Splinter without a physical is lol, Discord without a caller is lol, Discord with Imbagon is lol too because nothing will hit you hard enough for long enough for the defense provided by Imbagon to be worth inefficient performance of Discord.

Quote:
Originally Posted by MasterSasori
View Post
[skill]Discord[/skill][skill]animate bone minion[/skill][skill]putrid bile[/skill][skill]death nova[/skill][skill]dwayna's sorrow[/skill][skill]aegis[/skill][skill]protective spirit[/skill][skill]signet of lost souls[/skill]

[skill]Discord[/skill][skill]animate bone minion[/skill][skill]putrid bile[/skill][skill]spirit light[/skill][skill]mend body and soul[/skill][skill]protective was Kaolai[/skill][skill]Life[/skill][skill]signet of lost souls[/skill]

[skill]discord[/skill][skill]suffering[/skill][skill]shadow of fear[/skill][skill]enfeebling blood[/skill][skill]spirit light[/skill][skill]mend body and soul[/skill][skill]signet of lost souls[/skill][skill]death pact signet[/skill] Not the owrst bars I've seen but [signet of lost souls] is pretty redundant because energy is not a problem with fast kills and battles dont last long enough to drain all of hero's energy with Discord, unless something failed for you.

[suffering] is bad, degen it gives is lol in pve and it doesnt work well as a hex feed for discord, heck you dont really make you heroes meet Discord condition all by themselves especially after Weakness nerf.

Not enough spirits, get more spirits or when life dies all of your resto spells are ineffective, also PWK on second resto, PWK is one of the main reasons to invest in resto.

Dual Bone Minions dont work well in my exp, both spammable minion animates will constntly interfere with eachover, best choice is to have spammable Bone Minions on one nec and tough longer recharging Shambles on the other, speeds up exploiting yet dopesnt harm it and make a tougher wall.

Also, take hex removal.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Super Igor View Post
Splinter without a physical is lol, Discord without a caller is lol, Discord with Imbagon is lol too
Tell that to Cathode:

http://www.guildwarsguru.com/forum/s...php?t=10321473

Quote:
nothing will hit you hard enough for long enough for the defense provided by Imbagon to be worth inefficient performance of Discord. As long as your party receive hits, SY is useful. Your party will still be hit while they target 1 monster at a time, unless all the monsters decide to queue up before they attack.

Quote: by the time they run to you most of them are dead, takes like 3 secs for each so there is nothing Restos cant cope with.

Quote:
Not the owrst bars I've seen but [signet of lost souls] is pretty redundant because energy is not a problem with fast kills and battles dont last long enough to drain all of hero's energy with Discord, unless something failed for you. SoLS is useful, especially when your minions are destroyed by AoE.

Quote:
[suffering] is bad, degen it gives is lol in pve and it doesnt work well as a hex feed for discord, heck you dont really make you heroes meet Discord condition all by themselves especially after Weakness nerf. Suffering is useful as a AoE hex to prime discord, especially if you kill fast so you dont need to recast a hex when you switch target. Enfeebling blood is still one of the most useful spammable, aoe, weakness inflicting skill out there.

He suggested a caller and always appriciated it, if you find his first ever discordway it had a caller to so you obviously dont know enough.



Quote:
As long as your party receive hits, SY is useful. Your party will still be hit while they target 1 monster at a time, unless all the monsters decide to queue up before they attack.
SoLS is useful, especially when your minions are destroyed by AoE. Not as useful as it is on Sabway. Discord kills very fast faster then your heroes can run out of energy and fast enough to keep their energy bars topped up.

Quote:
Suffering is useful as a AoE hex to prime discord, especially if you kill fast so you dont need to recast a hex when you switch target. Enfeebling blood is still one of the most useful spammable, aoe, weakness inflicting skill out there. AP, Toxin, Bile(s), cripple, poisom, sof is enough. You have better things to spend your energy for then a crap hex.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

@Daesu, Igor


Thanks for responding to my post. Your feedback is much appreciated.

I really want to add in splinter to the build, I just am not sure how to do it. Which hero should I put it on - the bar is pretty condensed and att spreading is already pretty bad on the curse and healer bars.

I like having lots of minions but I hate having the healer be one of the minion creators. The idiot chooses to create minions at the worst of times. If I take it off, I need to fill the spot. Perhaps Shambling for less minion spamming?

I also chose not to add in Recovery because frankly, conditions don't really cause trouble for me. Therefore I need a skill to fill that empty slot. I'm thinking Rotting Flesh because I'm feeling kind of light on conditions, especially now that I'm planning to reduce minion population. My only concern is that the healer will be obsessed with spamming it.

I'm probably going to take out the spirit light for a PwK. I just find that skill too good. However, that brings the question that would make Dwayna's Sorrow placement on the bar weaker.

As I said before, Suffering is almost next to useless other than the fact that it is AoE. If you know a better AoE that could take its place, please let me know. BTW my build DOES have [skill]shadow of fear[/skill]. I don't know why it didn't show up.

Remove Hex looks like the best option for Hex removal at the moment. That means taking something out on my MM bar. I'm looking at Dwayna's Sorrow now that PwK is in.


More feedback is greatly appreciated.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by MasterSasori View Post
@Daesu, Igor


Thanks for responding to my post. Your feedback is much appreciated.
<3

Quote:
I really want to add in splinter to the build, I just am not sure how to do it. Which hero should I put it on - the bar is pretty condensed and att spreading is already pretty bad on the curse and healer bars.
Same reason why I dont use [splinter weapon] and other melee buffing goodies with my Discord, there is no way you can fit it into the build without destroying all the atts.

So I chose more powerful [Discord] and better heals from 70AL necroes. :3

Bleh, its just 35 limited aoe damage anyway when you think of it very pr0 against single targets and mobs wont be cramped up for very long with Discord anyway. ;p

Quote:
I like having lots of minions but I hate having the healer be one of the minion creators. The idiot chooses to create minions at the worst of times. If I take it off, I need to fill the spot. Perhaps Shambling for less minion spamming?
I think that shambles are cute, because they are fat and meaty and make squiaky noises.

Yeah seriously I know what you are saying, I used to use resto with Bone Minions and it was healing in very inconvinient moments not to mention that it constantly interfered with my other MM but leaving just one animate spell wasnt an option because it made exploits epicly long.

So I came up with giving my restos [animate shambling horror] with bloodstained insignia (so higher level minions are priorytized + less time spent casting) which really solved all the problems.

So in short yes, give other guys a Shamble or two.

Quote:
I also chose not to add in Recovery because frankly, conditions don't really cause trouble for me. Therefore I need a skill to fill that empty slot. I'm thinking Rotting Flesh because I'm feeling kind of light on conditions, especially now that I'm planning to reduce minion population. My only concern is that the healer will be obsessed with spamming it. Never seen a hero spam [Roting Flesh], I only remember being mad at them not using it even when I put it into the far left corner of the bar.

Recovery is not as much to counter conditions as to fuel resto spells. Because Life maybe easily die and isnt up 100% (3 sec casting downtime) of the time so having another spirit to help that is good, it also makes MBaS remove two conditions at once. Reducing condition duratio is secondary benefit really. ^^

Quote:
I'm probably going to take out the spirit light for a PwK. I just find that skill too good. However, that brings the question that would make Dwayna's Sorrow placement on the bar weaker. Its all good IMO, makes you red bars go up and your heroes spam Discord instead of zzzzhealing.

Also, dont forget that PWK adds armor bonus, good even after it got nerf battered.

It doesnt make Sorrow weaker, they dont clash with eachover in any way so they can perform well next to eachover in a party. They also make up for eachover, DS is good anti pressure but not as relyable and fast as PWK and vice versa.

Quote:
As I said before, Suffering is almost next to useless other than the fact that it is AoE. If you know a better AoE that could take its place, please let me know. BTW my build DOES have [skill]shadow of fear[/skill]. I don't know why it didn't show up. I just think there are better options like [rip enchantment][dark fury][animate shambling horror]...I think you have enough hexes actually. >_>

Quote:
Remove Hex looks like the best option for Hex removal at the moment. That means taking something out on my MM bar. I'm looking at Dwayna's Sorrow now that PwK is in. Or replace sols with cure, actually with TNtF! you might not need sorrow at all because you hve more thn enough defense and partyheal, [remove hex] is quite sexy for short recharges.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by MasterSasori View Post
I really want to add in splinter to the build, I just am not sure how to do it. Which hero should I put it on - the bar is pretty condensed and att spreading is already pretty bad on the curse and healer bars.
I suggest replacing your curse/restore guy to be a curse/channeling. With 10 to channeling one cast of Splinter Weapon can potentially deal 35 x 4 x 3 = 420 armor ignoring aoe damage. Splinter Weapon is unstrippable and only costs 5e and 5s recharge.

Quote:
I like having lots of minions but I hate having the healer be one of the minion creators. The idiot chooses to create minions at the worst of times. If I take it off, I need to fill the spot. Perhaps Shambling for less minion spamming?
Either use Shambling, or you dont really need the healer to bring minions at all. I prefer to only bring 1 MM, but it is up to you.

Quote:
I also chose not to add in Recovery because frankly, conditions don't really cause trouble for me. Therefore I need a skill to fill that empty slot. I'm thinking Rotting Flesh because I'm feeling kind of light on conditions, especially now that I'm planning to reduce minion population. My only concern is that the healer will be obsessed with spamming it.
You dont have to worry about the healer spamming it too much. Disease spreads and they remain active for awhile. If the target is already diseased they should not be spamming it.

Quote:
I'm probably going to take out the spirit light for a PwK. I just find that skill too good. However, that brings the question that would make Dwayna's Sorrow placement on the bar weaker. Dwayna's Sorrow is icing on the cake. It is not really needed, but it is nice to have.

Quote: By the time you kill 2 monsters, I would have cleared the entire mob.

Quote:
As I said before, Suffering is almost next to useless other than the fact that it is AoE. If you know a better AoE that could take its place, please let me know. BTW my build DOES have [skill]shadow of fear[/skill]. I don't know why it didn't show up. Personally I prefer Shadow of Fear to Suffering but I think Suffering has a wider radius, if I am not wrong. In any case, I would bring SoF between the two.

Quote:
Remove Hex looks like the best option for Hex removal at the moment. That means taking something out on my MM bar. I'm looking at Dwayna's Sorrow now that PwK is in. Remove Hex is fine.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Daesu View Post
I suggest replacing your curse/restore guy to be a curse/channeling. With 10 to channeling one cast of Splinter Weapon can potentially deal 35 x 4 x 3 = 420 armor ignoring aoe damage. Splinter Weapon is unstrippable and only costs 5e and 5s recharge.
Potentially doesnt count, it can as well deal 35.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

What if the mob is dead or is small? :P

Mob of 4 will become mob of 2-3 by the time you trigger your first splinter Also mob types, casters especially healers usaully kite around in big circles, melee moves around alot too only thing which is absolutely great to splinter are ranged physicals because they like to lock on one target.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Daesu View Post
Ah....that's where you are wrong.

Splinter Weapon is not cast on your target. It is cast on the character, so it doesn't matter if the target dies fast, you would still have splinter for the next target. For most cases, your next target is just adjacent to the previous one. Furthermore recast time for splinter is only 5s so it is easy to recast if needed. Captain obvious! Glad you figured out weapon spells are cast on ally and not a foe.

You forget one thing though, less foes = less splinter damage.

Also spammability, they can as well be spamming Discord. Thats why I didnt like to rely heavily on melee training, you cant call as well and your heroes spend most of their time spamming [barbs][splinter weapon][dark fury][weaken armor][ancestor's rage](if I used it) instead of [Discord] maybe its good n all but you lose out an edge on mobs with strong healing or bosses and Sab's did melee buffing job much better.

hunter

Frost Gate Guardian

Join Date: Jun 2005

*yawn*, theorycrafting.

In areas with few mobs and or small mob groups you don't take Splinter at all but go full discord because as someone here mentioned, 1 of them tends to die by the time they get to your midline.

You only need splinter in areas of 6 man parties and up, and even then, it depends on where you are.

btw, the only spell out of those 5 i would bring on my discord bar is splinter whenever that is needed, rest of them are not worth the cast time.

barbs = waste of cast time on discord
Dark fury = lol
Weaken armor = meh
you want big numbers, just bring asuran scan

AtomicMew

AtomicMew

Jungle Guide

Join Date: Apr 2005

N/A

If I weren't a necro myself, I'd probably take barbs/MoP on a hero, but disable it. Vs. healers, you will definitely want something to amp up the DPS. Barbs easily provides the equivalent DPS of two discorders spamming discord continuously.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Daesu View Post
I wouldn't bring splinter to a 4-man area. But even in an 8-man area, splinter just shines.
Not with Discord.

Quote:
If you want to provide good support to physical characters, look at sabway. You dont need dark fury or even weaken armor or a puny level 10 ancestor's rage. A well built physical support team with enough buffs is way more powerful than what you have on your pvx site. I have barbs and splinter weapon in my physical damage support discordway and I find that I kill alot faster than a pure caster discord team. Plus, I also have AoE damage from Splinter. Even their healers can't heal fast enough in HM. I can just walk through them ignoring their healing as I kill everything around them. My caster supporting discordway (which is similar to what you have) have to worry about monster healing and hex removal. But by your logic every AoE damage helps so why are you still arguing? :O Also, read in the brackets, I rarely use AR.

Doubt that its more powerful, I kill like 2 mobs before you get into melee range to prime them lol.

If your Discord performs well [splinter weapon] should feel redundant but it seems yours doesnt. Bleh, ofc. it doesnt if your curser spends 90% spamming 2sec. cast barbs. xD

Youre doing it wrong then! D:

Healers cant heal enough? They should heal AT ALL if your Discord is good, they should be stuck on the ground being bashed by Discord youre so funny! xD

Then your "caster-supporting" Discord is wrong!

(each line responds to every bolded out bit respectively) :P

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A fully buffed up physical support team wins hands down over a pure caster supporting discordway. Nuuu, youre doing it wrong mate.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Super Igor View Post
Not with Discord.
You are just being stubborn.

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Doubt that its more powerful, I kill like 2 mobs before you get into melee range to prime them lol.
Learn to read maybe? By the time you get there I more to the next mob.

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If your Discord performs well [splinter weapon] should feel redundant but it seems yours doesnt. Bleh, ofc. it doesnt if your curser spends 90% spamming 2sec. cast barbs. xD You still dont get it, my main damage is from my physical attacks and buffs, which kills alot faster than just depending on single target discord. Discord is only backup damage from my necros. Also your discord will not be effective in areas with lots of hex/condition removal, while I dont have such problems.

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Youre doing it wrong then! D: If being successful and killing very fast is doing it wrong, then I dont want to be right.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Daesu View Post
You are just being stubborn.
no u

srsly

no u



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By the time you kill 2 monsters, I would have cleared the entire mob.
You still dont get it, my main damage is from my physical attacks and buffs, which kills alot faster than just depending on single target discord. Discord is only backup damage from my necros. Also your discord will not be effective in areas with lots of hex/condition removal, while I dont have such problems. No, single target damage from discord + death nova and bile are usually enough for not killing the attribute spread. Also, every discord is voulnerable to hex/condition removal.

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If being successful and killing very fast is doing it wrong, then I dont want to be right. lolololol if you call that succesful an fast...

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Quote:
Originally Posted by Daesu View Post
You still dont get it, my main damage is from my physical attacks and buffs, which kills alot faster than just depending on single target discord. Discord is only backup damage from my necros. Also your discord will not be effective in areas with lots of hex/condition removal, while I dont have such problems.
So it seems that you are not taking full advantage of [[discord] with all the wasted time your heroes are spending on casting other crap. IMHO you should just stick to sabway, because it seems more tuned to your style.

When i use Discord, Im spiking down mobs so fast that a sin using [dash] wouldnt be able to catch an enemy before its dead. The reason is, because A: I dont load my bars down with extra stuff that takes a long time to cast and B: I prime targets with [assassins promise][you move like a dwarf] meaning both a condition and hex is applied at the exact same time. And with the KD from YMLAD the enemy is dead by the time it gets to its feet if not a single second after.

If you were to partner with me in the relm of torment with your warrior, you would need to bring [deaths charge] just to be able to get a hit in on the enemy. Then you would need [assassins promise] to keep recharging [deaths charge] if you wanted to hit all enemies at least once with your mighty p-ness sword enchanted with [splinter weapon]



Quote:
Originally Posted by Daesu View Post
If being successful and killing very fast is doing it wrong, then I dont want to be right. This just doesn't seem accurate.

Improvavel

Desert Nomad

Join Date: Apr 2007

Discord isn't impressive damage per second as that Chton dude likes to state.

Discord is good for a few reasons - it lets you bring more defense without gimping your damage too much, it allows to spike in case of a need, it ignores blocking.

Additionally, is something that heroes do good.

But if not for (and even with) dodgy AI, an Earth shaker warrior hero (even without whirlwind, give him yeti smash) for example, will deals tons of damage.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Improvavel View Post
Discord isn't impressive damage per second as that Chton dude likes to state.

Discord is good for a few reasons - it lets you bring more defense without gimping your damage too much, it allows to spike in case of a need, it ignores blocking.

Additionally, is something that heroes do good.

But if not for (and even with) dodgy AI, an Earth shaker warrior hero (even without whirlwind, give him yeti smash) for example, will deals tons of damage.
That is what I have been trying to say.

The fact that discord ignores blocking and armor makes it a good backup damage for my melee characters. A well buffed up melee character deals even more damage than discord, especially one dealing AoE damage from Splinter Weapon/Whirlwind.

Quote: Originally Posted by Super Igor
No, single target damage from discord + death nova and bile are usually enough for not killing the attribute spread. Also, every discord is voulnerable to hex/condition removal. You have too much blind faith in discord. The damage is good but it is definitely not the best form of damage out there. If it is, I would be trying to use the pvx discord build for my physical characters. I still kill much faster from my melee damage (with all the buffs), than I do just relying on discord. Why? Because discord only kills 1 target at a time, and your caster would stop casting, just to kite, if she is being chased by a melee monster or a mob of melee monsters. My melee characters avoid this problem because I usually hold aggro well and finish the mob off with a combination of discord+splinter+buffed scythe attacks. I usually let the melee mob come to me, if your melee character keeps chasing monsters all over the place, then you are doing it wrong because you would not be holding aggro very well. Relying on discord also has its weaknesses in hex/condition removal heavy areas.

I am starting to think that you have never ever played an effective melee character in your life which explains why you diss melee so much and over emphasize casters. Remember that GW character classes are balanced with each class having his own strengths and weaknesses. Asking ALL the character classes to play as a caster shows that you have not understood this.

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Originally Posted by Super Igor
By the time you get there I more to the next mob. That has to be one of the most silly exaggeration I have ever read since I have also tried your exact caster style discord build. It is not as effective as you keep claiming, especially when compared against a good melee supporting discord with wounding strike+asuran scan.

And recommending a warrior to play as a staff wielding caster with only 2 pips of energy regen and 20e base energy is the most ridiculous idea from your pvx discord build.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Daesu View Post
That is what I have been trying to say.

The fact that discord ignores blocking and armor makes it a good backup damage for my melee characters. A well buffed up melee character deals even more damage than discord, especially one dealing AoE damage from Splinter Weapon/Whirlwind.
Actually it completely opposite what you are trying to say and you carry on arguing with everyone and dont even listen to what people are telling you.

If you see Discord as backup damage then you dont run it right.

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You have too much blind faith in discord. The damage is good but it is definitely not the best form of damage out there. If it is, I would be trying to use the pvx discord build for my physical characters. I still kill much faster from my melee damage (with all the buffs), than I do just relying on discord. Why? Because discord only kills 1 target at a time, and your caster would stop casting, just to kite, if she is being chased by a melee monster or a mob of melee monsters. My melee characters avoid this problem because I usually hold aggro well and finish the mob off with a combination of discord+splinter+buffed scythe attacks. I usually let the melee mob come to me, if your melee character keeps chasing monsters all over the place, then you are doing it wrong because you would not be holding aggro very well. Relying on discord also has its weaknesses in hex/condition removal heavy areas.
Its not blind faith, I just understant that 300 damage spikes + caller which can take down any mob in mere seconds cant be bad.

Anyway you have explained to have no idea how to run Discord and I actually doubt you did. Kiting when you are AP Caller? every melee blows up before it gets to you and your restos have no problem to keep your party alive before every mob explodes what are you talking about?

I think Discord is just too hard to run for you and you should return to mindless sabway.

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I am starting to think that you have never ever played an effective melee character in your life which explains why you diss melee so much and over emphasize casters. Remember that GW character classes are balanced with each class having his own strengths and weaknesses. Asking ALL the character classes to play as a caster shows that you have not understood this. I wish you stopped thinking at all. You clearly havent been around for long or maybe your head is so far up your ass you never notice anything otherwise you would have known that Im one of the biggest physical damage fans on this forum. But it doesnt mean that I dont understant where going physical is effective and where its not, for Discord its not effective and also the reason why I hate it.
Also, person who runs a critscythe over MS/DB speaks of effectiveness lol.

Bloded bit: I LAUGHED SO RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING HARD!! Build Wars is balanced? You must be kidding me.


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That has to be one of the most silly exaggeration I have ever read since I have also tried your exact caster style discord build. It is not as effective as you keep claiming, especially when compared against a good melee supporting discord with wounding strike+asuran scan. Because you never played it and are bitching?

daze said it very well and dont ignore what people tell you, its obvious that what you run isnt effective because isntead of concentrating on Discord your heroes spend all their time buffing melee thats why you cant believe that Discord alone can outperform what you run, because you have never seen how real good Discordway performs. Evidence for that is that you call Discord backup damage, nobody who has run even a half decent d-way wont call it this.

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And recommending a warrior to play as a staff wielding caster with only 2 pips of energy regen and 20e base energy is the most ridiculous idea from your pvx discord build. If you have a staff you no longer have 20e + radiant insignia stop being so bad and for a warrior AP+YMLaD is best calling option. My guild leader runs AP+YMLaD on his war and never complained and hes top10 gvg who also has several tigger acounts and you think youre good enough to tell him how to play GW?

AtomicMew

AtomicMew

Jungle Guide

Join Date: Apr 2005

N/A

Daesu, why not just run sabway?

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Super Igor View Post
Actually it completely opposite what you are trying to say and you carry on arguing with everyone and dont even listen to what people are telling you.
And I have been trying to tell you that warriors make the worst casters with only 2 pips of energy regen and 20e base energy but you keep recommending a caster warrior in your pvx discord build.

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every melee blows up before it gets to you
Wong! A SINGLE melee monster blows up before it gets to you and that is only because of YMLAD cripple buying you time, would be more believable. If you have more melee monsters running towards you, you wont be able to blow them all up before they reach you. You keep forgeting discord is single targeting.

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Also, person who runs a critscythe over MS/DB speaks of effectiveness lol. If that is so, then why are you always the one to back down whenever I challenge you for an in-game damage measurement at the master of damage? All you have ever done whenever I challenged you in the game is to simply find a lame excuse, and run away then stubbornly stick to your point in the forum.

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its obvious that what you run isnt effective because isntead of concentrating on Discord your heroes spend all their time buffing melee That is because you dont understand how a melee character can synergize with a discord team.

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If you have a staff you no longer have 20e + radiant insignia stop being so bad and for a warrior AP+YMLaD is best calling option. My guild leader runs AP+YMLaD on his war and never complained If your warrior wields a staff, then he is not wielding a shield and he is probably not in the frontline. And a staff is not going to help his mere 2 pips of energy regen (only half of a caster's) either.

Tell your guild leader he might as well trade in his warrior-caster for a REAL caster with 4 pips of energy regen and at least +10 to his base energy pool. It is just sad to see a warrior killing slower than a regular caster because you dont know how to use a warrior to his max effectiveness.