A call for more transparency
Medic
In four short months it will have been two years since Anet anounced in the May 2007 PC Gamer that Guild Wars as we knew it was about to head off in a totally new direction. There would be no more chapters, no new campaigns, instead Guild Wars would be reborn.
In the 20 months since this anouncement concrete information on GW2 as been scant at best. Many of us have been waiting patiently, most not so patiently for any tidbit, any scrap of information, without avail.
As one of many many very loyal (and I say very loyal as I have purchased every campaign and almost every upgrade on two accounts, sad I know) Anet customers this has become increasingly frustrating.
My reason for writing this post is to make a simple sugestion. We need a GW2 developers blog. Even if it is only updated on a monthly basis. Just give us an estimated timeline, tell us what you have completed, what your working on, what your anticipating from the game, tell us something!
Please sign below if you would like to see a dev blog, and I would appreciate any feedback/support from the Guru community about this suggestion.
Medic
In the 20 months since this anouncement concrete information on GW2 as been scant at best. Many of us have been waiting patiently, most not so patiently for any tidbit, any scrap of information, without avail.
As one of many many very loyal (and I say very loyal as I have purchased every campaign and almost every upgrade on two accounts, sad I know) Anet customers this has become increasingly frustrating.
My reason for writing this post is to make a simple sugestion. We need a GW2 developers blog. Even if it is only updated on a monthly basis. Just give us an estimated timeline, tell us what you have completed, what your working on, what your anticipating from the game, tell us something!
Please sign below if you would like to see a dev blog, and I would appreciate any feedback/support from the Guru community about this suggestion.
Medic
CronkTheImpaler
im all for anything that doesnt compromise the project itself. if the dev's could toss a bone from time to time on non-critical game information that would be great. i too have been here since inception however i dont want to get info that isnt 100% set in stone. All this will do is piss off the GW public at large.
couple other points.
1. please dont use the word transparency, it smacks of govt. and we all know govt is anything BUT transparent.
2. Im not even sure that GW2 is going to come to fruition, i think Anet may have shot their ummmmm rounds a bit too soon. the economy and slowing software field is not a good harbinger of things to come. if this is the case id be happy with some new content before this cow goes tits up!
Cronk
couple other points.
1. please dont use the word transparency, it smacks of govt. and we all know govt is anything BUT transparent.
2. Im not even sure that GW2 is going to come to fruition, i think Anet may have shot their ummmmm rounds a bit too soon. the economy and slowing software field is not a good harbinger of things to come. if this is the case id be happy with some new content before this cow goes tits up!
Cronk
Issac
Signed
It's ludicrous that we have to wait so long and still not receive any information about it.
It's ludicrous that we have to wait so long and still not receive any information about it.
cthulhu reborn
Not gonna happen.
They have a place for developer updates and they haven't touched the GW2 subject for ages.
My guess is they wanna do a few more things right with GW2 than what happened with GW1. That means they want to be far enough ahead to be sure of themselves before they say anything.
All in all it is kinda frustrating not to know anything really, but it is what it is.
They have a place for developer updates and they haven't touched the GW2 subject for ages.
My guess is they wanna do a few more things right with GW2 than what happened with GW1. That means they want to be far enough ahead to be sure of themselves before they say anything.
All in all it is kinda frustrating not to know anything really, but it is what it is.
Medic
Quote:
1. please dont use the word transparency, it smacks of govt. and we all know govt is anything BUT transparent.
2. Im not even sure that GW2 is going to come to fruition, i think Anet may have shot their ummmmm rounds a bit too soon. the economy and slowing software field is not a good harbinger of things to come. if this is the case id be happy with some new content before this cow goes tits up! Cronk |
Also transparency is an awesome word that smacks of awesomeness.
soulblade enforcer
Hey, I concur with the blog idea. Though a few things I see that's happening:
- financial issue
- ncsoft is part owner
- game design ambition vs. time vs. money
- I've been in the media development field before, this field is truly intense. From their recent updates and announcements, seems they have or had to make some major judgment calls to offer new content while keeping customer loyalty.
Their call for a brand new game with new engines and designs (GW2) was a very good one during the height of GW1, if completed for sure it can rival Blizzard. Though putting it in play is another story, usually a major project can fail if milestones don't get toned down.
During development of GW2 or somewhere in between, I think they've met some major speed bumps (customer loyalty vs. speed of dev.), and they had to tone down the ambitious content they were aiming to make.
It can takes years to develop a good game engine from scratch, I was a bit surprised they didn't just use an existing one.
~Soul
- financial issue
- ncsoft is part owner
- game design ambition vs. time vs. money
- I've been in the media development field before, this field is truly intense. From their recent updates and announcements, seems they have or had to make some major judgment calls to offer new content while keeping customer loyalty.
Their call for a brand new game with new engines and designs (GW2) was a very good one during the height of GW1, if completed for sure it can rival Blizzard. Though putting it in play is another story, usually a major project can fail if milestones don't get toned down.
During development of GW2 or somewhere in between, I think they've met some major speed bumps (customer loyalty vs. speed of dev.), and they had to tone down the ambitious content they were aiming to make.
It can takes years to develop a good game engine from scratch, I was a bit surprised they didn't just use an existing one.
~Soul
CronkTheImpaler
i guess when i spoke of the economy it was more from Anets perspective. They have a business model they need to follow to make money. sometimes corps. realize while the project is still in the can that its not gonna cut it. I have no clue if Anet is on track financially with GW2. Maybe they got this all figured into the current economic shitstorm i have no idea.
You can however do a google search on Anets financial situation and find out just how un-cool things are in the software industry. Times like these business's circle the wagons until the dust settles, then they proceed with projects that suck up massive capital.
Having said all that i know nothing. I just find it rather odd that they are sittin really heavy on this project when it is THE project everyone seems to be waiting on.
Cronk
You can however do a google search on Anets financial situation and find out just how un-cool things are in the software industry. Times like these business's circle the wagons until the dust settles, then they proceed with projects that suck up massive capital.
Having said all that i know nothing. I just find it rather odd that they are sittin really heavy on this project when it is THE project everyone seems to be waiting on.
Cronk
-Sonata-
No, and the big reason is for something you made mention of:
We all know full well that Anet is not willing, nor will it change its approach, in releasing information until they feel the time is right. Even if a Dev Blog were to go online tomorrow and the unwillingness to provide details continues, the blog would provide nothing except further speculation and rumor because the details will not be presented. The 'most not so patient' then continue to fuel a fire they started themsevles.
I've said it many times before, and of course I speak only for myself when I say this. The last thing I want from Anet is them jumping into the hype-way marketing game. I don't want to see a dev blog, a screen shot, a movie clip, or anything labelled as "Detailed info" until that piece of information is fully accurate.
I'm sorry. I mean no disrespect andI do have some sympathy for all of this. But in the end I've grown tired of game developers, especially MMO developers, who show us "Goodies" months and years in advance just to say, "Look at us! Look what we're going to do!" so they can appease the impatient. Then, when it comes time for release, have the final product be a pile of junk because their previous information changed so much through development as to what was feasible and what wasn't. To try and explain why the final product looks worse than that superior high rendered screenshot, that was designed only for marketing 10 months previously, and the outcry to follow from it.
I want desperately to have Anet silent on everything until their information is as close to perfect. I don't care when that is. If it's tomorrow, great. If it's in September, great. I just want those details accurate and not a FunCom ploy to keep me warm-n-fuzzy. That way I can trust that info, whether it's a screenshot, video, or features list, will be exactly what I'll see in my final product.
Quote:
...most not so patiently for any tidbit... |
I've said it many times before, and of course I speak only for myself when I say this. The last thing I want from Anet is them jumping into the hype-way marketing game. I don't want to see a dev blog, a screen shot, a movie clip, or anything labelled as "Detailed info" until that piece of information is fully accurate.
I'm sorry. I mean no disrespect andI do have some sympathy for all of this. But in the end I've grown tired of game developers, especially MMO developers, who show us "Goodies" months and years in advance just to say, "Look at us! Look what we're going to do!" so they can appease the impatient. Then, when it comes time for release, have the final product be a pile of junk because their previous information changed so much through development as to what was feasible and what wasn't. To try and explain why the final product looks worse than that superior high rendered screenshot, that was designed only for marketing 10 months previously, and the outcry to follow from it.
I want desperately to have Anet silent on everything until their information is as close to perfect. I don't care when that is. If it's tomorrow, great. If it's in September, great. I just want those details accurate and not a FunCom ploy to keep me warm-n-fuzzy. That way I can trust that info, whether it's a screenshot, video, or features list, will be exactly what I'll see in my final product.
cthulhu reborn
Quote:
Hey, I concur with the blog idea. Though a few things I see that's happening:
- financial issue - ncsoft is part owner - game design ambition vs. time vs. money - I've been in the media development field before, this field is truly intense. From their recent updates and announcements, seems they have or had to make some major judgment calls to offer new content while keeping customer loyalty. Their call for a brand new game with new engines and designs (GW2) was a very good one during the height of GW1, if completed for sure it can rival Blizzard. Though putting it in play is another story, usually a major project can fail if milestones don't get toned down. During development of GW2 or somewhere in between, I think they've met some major speed bumps (customer loyalty vs. speed of dev.), and they had to tone down the ambitious content they were aiming to make. It can takes years to develop a good game engine from scratch, I was a bit surprised they didn't just use an existing one. ~Soul |
fowlero
They've just told us they're planning on implementing extra storage (after constantly saying it would never happen, haha) in about 4 months.
So i wouldn't expect any news of GW2 until that's implemented.
And then i still wouldn't expect any news of GW2.
So i wouldn't expect any news of GW2 until that's implemented.
And then i still wouldn't expect any news of GW2.
Gun Pierson
I think many of you underestimate the competition in the gaming industry. The industry became bigger than the music industry. And we have a world crisis at our hands atm. I'm sure it has it's effects on the entertainment sector too.
Can you imagine if some of the code leaked into capable hands? And it doesn't have to be code, some new cool features could really hurt Anet if they leaked or fall in the wrong hands.
See it like you invent a product and you forgot to pattent it. You will be out of business soon as other companies would steal your idea. It's why GW1 isn't open source.
They're protecting their product imo.
All that at risk because we want to see a screenshot or get some info and then what? We still have to wait anyway.
All that crap about vaporware, don't be silly, over hundred people that are paid monthly for nothing? I'm sure NCsoft knows it's not vaporware.
Can you imagine if some of the code leaked into capable hands? And it doesn't have to be code, some new cool features could really hurt Anet if they leaked or fall in the wrong hands.
See it like you invent a product and you forgot to pattent it. You will be out of business soon as other companies would steal your idea. It's why GW1 isn't open source.
They're protecting their product imo.
All that at risk because we want to see a screenshot or get some info and then what? We still have to wait anyway.
All that crap about vaporware, don't be silly, over hundred people that are paid monthly for nothing? I'm sure NCsoft knows it's not vaporware.
Abedeus
Quote:
This. Guild Wars II doesn't even have concept art. There's no proof besides the word of the employees who work for the company. You know what would be a shitstorm? If Guild Wars II production hasn't even started yet. My god. The angst would be glorious. Think about that for a second, an additional 2-3, hell maybe even 4 years. Hah.
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"Okay, EotN was just an excuse to get more money from ya, GW2 doesn't exist and we are joining the Aion developer team, ta-ta!"
I would change from pesimist to optimist in like a fraction of a second.
Gun Pierson
AnClar
What concerns me, as some others here have speculated, is whether or not GW2 will ever see the light of day. The MMO market is a vicious arena (just look at Bill Roper and the Flagship Studios debacle around Hellgate:London, not to mention the demise of Tabula Rasa), games come and go, studios come and go, and frankly, I've been very pleasantly surprised about what a great game GW has turned out to be, and how popular it still is.
Given the recent announcement by ANet of additional content for GW this year, especially in light of what they've been saying over the past year that, while continuing to maintain GW and to have ongoing community events and skill rebalancing, they are concentrating on GW2, this seems to be either a big contradiction, or else a major shift in direction for ANet. Either one, to my mind, along with an astonishing lack of comment from ANet regarding GW2 does not bode well for GW2 at all, IMHO.
Given the recent announcement by ANet of additional content for GW this year, especially in light of what they've been saying over the past year that, while continuing to maintain GW and to have ongoing community events and skill rebalancing, they are concentrating on GW2, this seems to be either a big contradiction, or else a major shift in direction for ANet. Either one, to my mind, along with an astonishing lack of comment from ANet regarding GW2 does not bode well for GW2 at all, IMHO.
fowlero
Quote:
You're making a fool out of yourself, I'm not a desperate fanboy (you should check my history of critical posts about Anet here), I'm realistic and so should you.
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Even a couple in game shots (of charr or something, whatever) or something at least concept art, SOMETHING they may have come up with in coming up to two years.
The games industry is indeed very competitive, which gives more reason as why they need to feed remaining players some titbits.
Gun Pierson
Quote:
Realistic?
Haha..realistic. Tell me how many games you know that after announced a year+ with absolutely no new known information have actually came to fruition. That number is pathetically low. |
But sure it's vaporware whatever. That reverse psycholigy will not make them post info anyway. Keep trying though and you'll get a cookie from me if it worked.
If it turns out to be vaporware, I will be the first to apologise if you confront me with it in the future, but I'm positive it won't come to that.
Celios
You're wasting your time.
The devs don't have much (if any) say in what information gets released, or when. That's the PR people's call and they could care less what you want to know and when you want to know it. I would be surprised if they didn't already have a marketing plan/timeline drawn up. Forum posts are the last thing that will ever change that.
The devs don't have much (if any) say in what information gets released, or when. That's the PR people's call and they could care less what you want to know and when you want to know it. I would be surprised if they didn't already have a marketing plan/timeline drawn up. Forum posts are the last thing that will ever change that.
Fril Estelin
Quote:
You're making a fool out of yourself, I'm not a desperate fanboy (you should check my history of critical posts about Anet here), I'm realistic and so should you.
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The topic's thread has been debated ad nauseam. Even if you got 10,000 signatures it wouldn't change a thing. We now have to grow more patient, or move on.
Rife
I want to illustrate the opposite of what the GW developers seem to be doing. The development of Spore was very open. There were countless videos of Will Wright showing the game off and celebrities playing it and so on. The game I saw previews of looked amazing. Then when it came time to play the game several features were omitted and it was a shell of what had been promised. It was very disappointing. The point is it's a double edged sword.
Theus
Quote:
Don't jump on their troll-wagon. Let the silence be your answer to this non-sense, time will tell who was right.
The topic's thread has been debated ad nauseam. Even if you got 10,000 signatures it wouldn't change a thing. We now have to grow more patient, or move on. |
By the time your game comes out there will be several greener pastures.
Gigashadow
Quote:
What concerns me, as some others here have speculated, is whether or not GW2 will ever see the light of day.
Given the recent announcement by ANet of additional content for GW this year, especially in light of what they've been saying over the past year that, while continuing to maintain GW and to have ongoing community events and skill rebalancing, they are concentrating on GW2, this seems to be either a big contradiction, or else a major shift in direction for ANet. Either one, to my mind, along with an astonishing lack of comment from ANet regarding GW2 does not bode well for GW2 at all, IMHO. |
GW2 has 140+ (as of Jeff Strain's 2007 speech, and he said they'd be hiring more) working on it. I doubt the latter are just sitting around all day doing nothing, and if they had all been fired because GW2 was canceled, you'd have heard about it already.
Jeff Strain's article says any new MMO needs to be "overwhelmingly superior" to the competition, because you need to break apart the established community in the competition and get them to switch to your game. Remember the twin epic failures of Age of Conan and Warhammer? Much hype which the games failed to live up to, because they weren't even remotely polished enough when they were released.
There's also no reason to let your competitors know anything just to satisfy a bunch of noisy people on game forums. The vast majority of mmo players don't visit their game's forums and certainly aren't sitting around hitting F5 on their google search for "guild wars 2 infos" and then posting doom and gloom threads on guru when nothing new comes up.
Shadowspawn X
Exactly, WoW has already stolen the concept of pvp toons and titles from GW. That Hellgate game even had mini pets. If GW releases any information the big boys will copy the concepts and beat Anet to market.
-Makai-
Quote:
Exactly, WoW has already stolen every idea from every MMO before it and mass-marketed it to people who years prior wouldn't have been caught dead playing an RPG.
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As for GW2, I'm not worried. It'll get here when it gets here. There used to be a time when we didn't have to see hundreds of screenshots and dev interviews in order to be excited for a game. I think a lot of us old-school gamers still retain that level of patience--or at least I hope this is the case. Yes, the competition has drastically changed because gaming is hip these days, but I think a little mystery can be quite valuable.
Rak Orgon of Beowulf
/signed on the dev blog idea.
i really like the idea of having at least some info on it, even, the smallest tidbit.
although i think one of these days (albeit probably after storage update) we're gonna get smacked in the face with a ton of information. at least thats what i'm hoping for.
i really like the idea of having at least some info on it, even, the smallest tidbit.
although i think one of these days (albeit probably after storage update) we're gonna get smacked in the face with a ton of information. at least thats what i'm hoping for.
pumpkin pie
forcing whats not ready to come out = failed
knowing what's happening with GW2 and giving too much unwanted side track ideas = failed.
wanders if tabula rasa adopt GW's non monthly fees business model, would that revive the game. example of another game came out before its ready, however if its been in production for 6 years... but just wandering. the screenshots look so pretty. can anyone resurrect it?!
knowing what's happening with GW2 and giving too much unwanted side track ideas = failed.
wanders if tabula rasa adopt GW's non monthly fees business model, would that revive the game. example of another game came out before its ready, however if its been in production for 6 years... but just wandering. the screenshots look so pretty. can anyone resurrect it?!
dasmitchies
Let us not forget the world.suks lawsuit. Not only will this cost money, even when anet wins (they will), the lawsuit itself makes it next to impossible for NCsoft to allow any release of information regarding future mmo plans. I have been thinking about this and have come to the conclusion that if I were in their legal dept. I would slap a gag order on anyone involved with an mmo in my company so hard their children would feel it. Yes information would help ANET's marketing, Yes information would make us all feel better but in light of the lawsuit I hope they keep their mouths shut for awhile. BTW anyone have any info on world.com and their personal info I would love to have it
Shayne Hawke
I believe that the reason that they're not going to do such a thing was already previously addressed. What it would boil down to is a blog of so many developers talking about things they may have worked on in a very general sense with vague terms, and very likely no screenshots, coding, concept art, hard declaration of anything that would be in-game on release, etc. It'd basically be a waste of the developers' and our time.
Stolen Souls
-Guild Wars 2 does not exist. It was a rumor started for the sole reason of giving players something to look forward to.
-Guild Wars 2 was planned, but developement suddenly halted for whatever reason. If it IS ever completed, by that time players would have migrated to WoW and Diablo 3.
-Developement of Guild Wars 2 is moving along smoothly. They can not mention ANYTHING about the game, because it is so amazingly awesome every player's head would explode upon seeing a sneak-peak screenshot.
^any of those highly unlikely conspiricy theories could possibly be true (but probably not)
But seriously...a shred of info would be spiffy...
-Guild Wars 2 was planned, but developement suddenly halted for whatever reason. If it IS ever completed, by that time players would have migrated to WoW and Diablo 3.
-Developement of Guild Wars 2 is moving along smoothly. They can not mention ANYTHING about the game, because it is so amazingly awesome every player's head would explode upon seeing a sneak-peak screenshot.
^any of those highly unlikely conspiricy theories could possibly be true (but probably not)
But seriously...a shred of info would be spiffy...
Phineas
/notsigned
Even if a blog did appear then it would just add fuel to fire for QQing before the game even sees the light of day.
As for loyal customers... I'd argue that making a one-off payment for a product does not strictly make you loyal. You bought GW and you enjoyed it enough to buy the next installment. That's not you being loyal, that's ANet making a good product. If by loyalty you mean you have played it for a long time, then again, that's because it's a good product and you may not have found a better replacement. This game is free to play so you are not compelled to play because otherwise you're wasting your cash, no, you play because you feel it is still worth loading up.
(If you bought Prophecies, and hated it but still bought all the rest, and hated them... then I might call you loyal. But foolish).
We're just customers, not ANet employees, so calling for greater transparency is just plain crazy.
I understand you feel ignored but at the end of the day if Guild Wars 2, should it make the shelves, is a good enough game then it will sell regardless of whether the current players with their loyalty hang-ups buy it or not. You had nothing to judge GW1 by, and ANet set the bar high for their next offering. They will need time. I am happy for them to take all the time they need.
Even if a blog did appear then it would just add fuel to fire for QQing before the game even sees the light of day.
As for loyal customers... I'd argue that making a one-off payment for a product does not strictly make you loyal. You bought GW and you enjoyed it enough to buy the next installment. That's not you being loyal, that's ANet making a good product. If by loyalty you mean you have played it for a long time, then again, that's because it's a good product and you may not have found a better replacement. This game is free to play so you are not compelled to play because otherwise you're wasting your cash, no, you play because you feel it is still worth loading up.
(If you bought Prophecies, and hated it but still bought all the rest, and hated them... then I might call you loyal. But foolish).
We're just customers, not ANet employees, so calling for greater transparency is just plain crazy.
I understand you feel ignored but at the end of the day if Guild Wars 2, should it make the shelves, is a good enough game then it will sell regardless of whether the current players with their loyalty hang-ups buy it or not. You had nothing to judge GW1 by, and ANet set the bar high for their next offering. They will need time. I am happy for them to take all the time they need.
shoyon456
There have been many comments concerning the fact that if anet were to talk about gw2 more, it would let competitors in on their ideas. However, CONCEPT ART, and basic things such as what the OP talked about are not elaborated on. I seriously doubt that a complete game mechanic can be extracted from concept art and vague ideas.
The OP's concern has been raised numerous times, and Regina and others in the team have expressed their desire to show some gw2 stuff, but the higher ups won't allow it. The main reason cited for this is to make a "big splash" with gw2, which I interpret to mean releasing all their info at once, probably at the same time as beta.
There were many goals for anet in '08, such as a whole new GW2 site, beta, etc... NONE of that happened, and I believe that this is why such a stink has been raised. It would be understandable if anet came out and said "the gw2 site we mentioned about a year ago and all that gw2 stuff, yeah its been delayed a few months." Instead they are tightlipped and saying only what they have to, and only said that the beta would be "much closer to release" without giving any definitive date.
As for the individual that said anet has hired over 140 ppl... Do you have access to their billing records? They may say they have, but again, other than anet's word, i've seen more intricate HOAXES than gw2. I have a great amount of skepticism, but what is most ironic in my mind is that regina has been quoted as saying "it is much more frustrating to us, because we have seen THE GAME."
The OP's concern has been raised numerous times, and Regina and others in the team have expressed their desire to show some gw2 stuff, but the higher ups won't allow it. The main reason cited for this is to make a "big splash" with gw2, which I interpret to mean releasing all their info at once, probably at the same time as beta.
There were many goals for anet in '08, such as a whole new GW2 site, beta, etc... NONE of that happened, and I believe that this is why such a stink has been raised. It would be understandable if anet came out and said "the gw2 site we mentioned about a year ago and all that gw2 stuff, yeah its been delayed a few months." Instead they are tightlipped and saying only what they have to, and only said that the beta would be "much closer to release" without giving any definitive date.
As for the individual that said anet has hired over 140 ppl... Do you have access to their billing records? They may say they have, but again, other than anet's word, i've seen more intricate HOAXES than gw2. I have a great amount of skepticism, but what is most ironic in my mind is that regina has been quoted as saying "it is much more frustrating to us, because we have seen THE GAME."
Xx_Sorin_xX
Anet shot themselves in the foot when they did the whole "campaign every 6 months" idea. It taught us to expect things sooner than need be.
Though 20 months is a long time for no information. I think anet would have waited longer to announce Guild Wars 2, but because of the "campaign every 6 months", they knew we were expecting something, so they had to give something. If they had never set up the new campaign idea, they wouldn't have had to announce Guild Wars 2 in its infant stage.
Though 20 months is a long time for no information. I think anet would have waited longer to announce Guild Wars 2, but because of the "campaign every 6 months", they knew we were expecting something, so they had to give something. If they had never set up the new campaign idea, they wouldn't have had to announce Guild Wars 2 in its infant stage.
Eragon Zarroc
bah, should have an expected release date at the least by now after 20 monthes of knowing GW2 will be made
Rexion
Quote:
Silence? Why?Because you cannot answer my question, that's why. Hell, what most people fail to realize is that Anet is a 2nd party developer for NCSoft. And what they say goes, whether that's completely halting all development on Guild Wars II to help future projects such as Aion.
By the time your game comes out there will be several greener pastures. |
And so what if there are better games when GW2 comes out. It's up to the gamer, not the company, on what they play. If they want to play something else, let them. Don't tell them "there's going to be something better, so they need to give us info on why we should stay."
Skyy High
Quote:
This. Guild Wars II doesn't even have concept art. There's no proof besides the word of the employees who work for the company. You know what would be a shitstorm? If Guild Wars II production hasn't even started yet. My god. The angst would be glorious. Think about that for a second, an additional 2-3, hell maybe even 4 years. Hah.
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Shadowmoon
Vaporware until proven otherwize
Plus the whole wow stealing ideas from concept art and they must be working on something arguments i find bogus. Wonder what revolutionary idea can be stolen from concept art or lore. And just because they are working on something doesn't mean it will be released, Blizzard worked on startcraft:ghost for years, or they could be like 3d realms and working on another product all together and not gw2.
Plus the whole wow stealing ideas from concept art and they must be working on something arguments i find bogus. Wonder what revolutionary idea can be stolen from concept art or lore. And just because they are working on something doesn't mean it will be released, Blizzard worked on startcraft:ghost for years, or they could be like 3d realms and working on another product all together and not gw2.
zwei2stein
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I think many of you underestimate the competition in the gaming industry. The industry became bigger than the music industry. And we have a world crisis at our hands atm. I'm sure it has it's effects on the entertainment sector too.paid monthly for nothing? I'm sure NCsoft knows it's not vaporware.
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NCSoft indeed believes in GW2 and it is real. Anet still exists, you don't need more evidence.
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Can you imagine if some of the code leaked into capable hands? And it doesn't have to be code, some new cool features could really hurt Anet if they leaked or fall in the wrong hands. etc etc etc
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What is in game basically depends on what devs want there (and can manage to put there), not about what they managed to come up with. Seriously. Read up suggestion forums.
Last think they are probably afraid of is someone taking their ideas and transplating em to some other game (because that is insane thing to do for thief - sure way to make game suck)
Anet is silent because they want anything they release to have maximum impact. They want to make it to covers of magazines. Feature articles. Blog posts. Exciting stuff.
Releasing tidbits of information is sure way to make it boring, gets you no articles and lets community nitpick on everything.
Gun Pierson
Yes they're not afraid of theft, that's why gw1 is open source and you can download the code at NCsoft for free.
I'm just curious out of interest. Do you have stats on that? Because just recently the American porn industry asked their government for support as the crisis is killing them. The pron industry is somewhat the biggest industry in the entertainment sector.
I think Joe needs the money to pay the bills at the end of the month. One of the industries that do benefit is the beer and alcohol sector. Cheap beer and alike is what a lot of people choose for escapism.
One last thing, gw alpha looked like WoW a bit and it was ugly. It was until we saw the beta that we had an idea how the game really would look like. We also know they want to organise the beta of GW2 close to release. This is because the dressing up of the game is one of the final stages in game development according to dev forums out there. Engine, game mechanics and bug removals go first and it's logical.
The vaporware guys can either move on or stay like someone posted earlier. Time will tell. Nothing more to say at this point is there? Anet won't give in until they can or feel ready and if gw2 is a good game you'll buy it anyway Mr. Vaporware. GW1 was unknown to the masses, but it became a succes anyway and they didn't have the marketing budget like Blizzard.
/close thread
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During crisis, market for entertainment grows. People want escapism.
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I think Joe needs the money to pay the bills at the end of the month. One of the industries that do benefit is the beer and alcohol sector. Cheap beer and alike is what a lot of people choose for escapism.
One last thing, gw alpha looked like WoW a bit and it was ugly. It was until we saw the beta that we had an idea how the game really would look like. We also know they want to organise the beta of GW2 close to release. This is because the dressing up of the game is one of the final stages in game development according to dev forums out there. Engine, game mechanics and bug removals go first and it's logical.
The vaporware guys can either move on or stay like someone posted earlier. Time will tell. Nothing more to say at this point is there? Anet won't give in until they can or feel ready and if gw2 is a good game you'll buy it anyway Mr. Vaporware. GW1 was unknown to the masses, but it became a succes anyway and they didn't have the marketing budget like Blizzard.
/close thread
Abedeus
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Anet still exists, you don't need more evidence. |
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Last think they are probably afraid of is someone taking their ideas and transplating em to some other game (because that is insane thing to do for thief - sure way to make game suck) Anet is silent because they want anything they release to have maximum impact. They want to make it to covers of magazines. Feature articles. Blog posts. Exciting stuff. |
It already is boring. Tidbits of informations would at least let people know GW2 is somewhere out there.
And what magazine will get an unknown game on their cover? Do people still put Duke Nukem Forever screenshots in their magazines? NO.
Being silent for 2 ways is an excellent, EXCELLENT method of making people forget about you. If that's what A.Net tried to do, they managed to succeed.
Even if GW2 is released, without any info, videos, screenshots or even game informations, it will sneak behind the back door and nobody will notice it came out.
Except for fanboys that are currently in Bellevue, spying on A.Net's headquarters.
zwei2stein
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I'm just curious out of interest. Do you have stats on that? Because just recently the American porn industry asked their government for support as the crisis is killing them. The pron industry is somewhat the biggest industry in the entertainment sector.
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Nowadays, games are superior choice. Even cheapest booze costs lot of money (daily usage) compared to MMO subscription.
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3D Realms still exists, you don't need any evidence for Duke Nukem Forever.
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Anet has nothing visible. What would NCSoft actually do with company that costs, what, half a million dollars a month to keep running? Lets em do nothing and have no future? They are not ministry of welfare.
Gun Pierson
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I've read analysis on how Great Depression was key in making Hollywood into actual big business as it is now and how it relates to game biz nowadays, can't supply link thou, forgot where i read it.
Nowadays, games are superior choice. Even cheapest booze costs lot of money (daily usage) compared to MMO subscription. |
Yes but you need a 'decent' computer and an internet connection. You're German right, so you know the store 'Aldi'? You can buy lots of booze there for almost no money. Cheap vodka is another example You can buy one bottle a day and at the end of the month the cost is still lower than the cost of the internet connection + mmo fee. On top they need to like games.
Anyway, I'm not really disagreeing with you cause we don't have all the facts or stats on the population of a whole country or on a global scale. For you and me, games are superior to booze. It's just interesting stuff to talk about even if it's a bit off topic.
I do agree with your view on NCsoft and that they're not a wellfare project.