February's update

lustnlood

Academy Page

Join Date: Jan 2008

Me/

hey guys anyone knows when the update is due and what you think/want to be done?

personally im thinking about the revival paragons in both pve/pvp and a skill to remove wepon spells from the target.

also i really would like to see heroes disappear completely from ha/gvg.

any thoughts?

The Arching Healer

Jungle Guide

Join Date: Sep 2006

Super Kaon Action Team [SuKa]

a skill to remove wepon spells from the target
New content, wait till april.

Gforce

Frost Gate Guardian

Join Date: Mar 2006

Isle Of Solitude

Super Kaon Action Team [SuKa]/[DoDo]

W/

The update will probably be this thursday and the content of the update will probably be retarded. I hope that answers all your questions.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by lustnlood View Post
hey guys anyone knows when the update is due and what you think/want to be done?
Probably this Thursday, with them changing the map rotation and hopefully *fingers crossed* giving out xunlai rewards.

Quote:
personally im thinking about the revival paragons in both pve/pvp and a skill to remove wepon spells from the target.
Paragons are still amazing in PvE. I don't see a need for revival. PvP shakeup will probably have to wait though, since they're busy deciding how to punish rawr and zero in between breaks while playing TF2 (...I mean, making GW2).

Quote:
also i really would like to see heroes disappear completely from ha/gvg.
Good luck with that one.

Zabe

Wilds Pathfinder

Join Date: Oct 2006

In world with nothing to do except poker

W/Rt

This thursday, xunlai points and punishment for rawr&zero. Nothing else to wait for most likely, Izzy isnt known as to know how to do two things at the same time (read: He can't do both skill updates and punish guilds at the same time).

Dmitri3

Dmitri3

Wilds Pathfinder

Join Date: Jul 2005

Canada, almost got to see a polar bear... :P

Hopefully they'll fix the issue of being able to get a draw instead of trying to punish everyone for "breaking" the rules.

lustnlood

Academy Page

Join Date: Jan 2008

Me/

punish rawr and zero? how so?

obsidian ectoplasm

obsidian ectoplasm

Desert Nomad

Join Date: Jan 2008

Quote:
Originally Posted by lustnlood View Post
punish rawr and zero? how so?

Yeah, what did they do? lol.


anyway back to topic, hope z keys come thursaday.

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

They were bad, and did conga lines for 28 minutes forcing a draw game. IZZY IZ ANGRIE! IZZY SMASH RAWR!

obsidian ectoplasm

obsidian ectoplasm

Desert Nomad

Join Date: Jan 2008

Quote:
Originally Posted by Rahja the Thief View Post
They were bad, and did conga lines for 28 minutes forcing a draw game. IZZY IZ ANGRIE! IZZY SMASH RAWR!

ahh yes, just researched it :P


lol @ the "IZZY IZ ANGRIE! IZZY SMASH RAWR!"

Bug John

Krytan Explorer

Join Date: Aug 2005

revival of paragon in pve ? oO

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

Quote:
Originally Posted by Bug John View Post
revival of paragon in pve ? oO
Because we all know they need buffs... oh wait...

Joseph Spiritmaster

Joseph Spiritmaster

Frost Gate Guardian

Join Date: Apr 2008

In the little house on the hill, Ascalon City, Presearing

Quote:
Originally Posted by The Arching Healer View Post
a skill to remove wepon spells from the target
New content, wait till april.
If this is true, im not gonna be happy. Where do you get this info?

And usually its the first Thursday of the month (well, they try to) so, prolly this thursday, and they will also use it to remove Canthan New Year Decorations

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

Quote:
Originally Posted by Joseph Spiritmaster View Post
If this is true, im not gonna be happy. Where do you get this info?

And usually its the first Thursday of the month (well, they try to) so, prolly this thursday, and they will also use it to remove Canthan New Year Decorations
Gullible is written on the ceiling; look up. He was referring to something he wanted, not that was going to happen. Why am I awake at 6:45am?

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

They did say on the website that bigger and fewer updates were going to be the norm from now on.

The April update was to be a revision of storage both xunlai and character

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

febs update will have been canthan new year, coz we know how hard it was to competely reuse previous years decorations

C E N T Z

Banned

Join Date: Aug 2008

Quote:
Originally Posted by The Arching Healer View Post
a skill to remove wepon spells from the target
New content, wait till april.
i think your main problem is:

REMOVE HEROES FROM HA

yeah weapon spells can't be removed, but they can't be stacked either.
if they decided to make weapon spells removable, (which they won't) you would just find something else to complain about.... like chants and shouts because your team can spam PS and trampling constantly because [defensive anthem] is active.

gg.

Aussie Boy

Aussie Boy

Alcoholic

Join Date: Mar 2007

Australia

W/

Quote:
Rahja the Thief
IZZY IZ ANGRIE! IZZY SMASH RAWR!
Best line evahhhh i seen on guru

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

Quote:
Originally Posted by Rahja the Thief View Post
They were bad, and did conga lines for 28 minutes forcing a draw game. IZZY IZ ANGRIE! IZZY SMASH RAWR!
lol thats awsome

personaly id like to see rits more viable better in pve, and pvp if needed. i dont pvp so no idea

and GVG/HA etc should be hero free imo, or maybe only 1 slot per team

shoogi

Krytan Explorer

Join Date: Jun 2007

Ray

Quote:
Originally Posted by anet r strong
Six months ago, we assembled the Live Team with one goal: sustaining high quality support for Guild Wars. We started with smaller changes, getting our feet wet by balancing skills and tweaking AI. after these initial successes, we moved on to title balancing and the golem Hero M.O.X. before finishing off the year with new festival content. As the Live Team looks to the new year, we are streamlining our processes, where we can create even more exciting new features and content than ever before. In this Dev Update, we explain the reasons for some of these changes and reveal tidbits of what we've got planned for the future.
lololololololololololololololololololololololololo lololololololololololololololololololololololololo l

best part is the third bold, when you read the rest of the article and see what "exciting new features and content" they have in mind.

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

Give xunlai points and change some elites , all I need.

Vale Todo

Ascalonian Squire

Join Date: Sep 2007

Whats with you people who want weapon spell removal skill's ?
Are you actually willing to waste a skill slot on this ? Did you ever lose a game where you actually though " if only I had a weapon spell removing skill my guild would had won "? I know that the limited amount of hex removing skills have cost some guilds battles, but I cant imagine weapon skills making such a big impact in the game.

I better idea would be that any enchanting removing kill would remove weapon spells too and any condition removing skills would also remove hexes, this would open up space for for attacking skills and less utility ones to carry.

akio pwns

Frost Gate Guardian

Join Date: May 2007

ny

[KISS]

D/

one, NOTHING should happen to rawr or its opponents for the mAT match they had. really who would care if you wanted to fight or not... They wont get banned or perma banned because they didnt bot, hack, change the experience or gameplay of gw. They said on the update they will prevent this from happening again.

and for all of those whining that they cheat and are furious that they cheated other guilds out... BOOO HOO. Your guild didnt make it because they lost to a better team. If you wanted that spot for your guild you should of done better, period. Rawr and its other guilds in its alliance are on the top of the gvg chain... They can do anything outside of norm because they are #1.

Sun Tzu says the war only starts when a victor is chosen... well apperently there was no winner and there was no war. Period draw. Almost like saying you would want to sacrafice 10,000 soilders for a herd of sheep....

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

This thread isn't about Rawr. Move on, and keep it on topic.

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

While I agree that I think with the build/counterbuild mentality that gw has promoted over the last 3+ years I find it hard to fathom that they didnt create a weapon spell counter. While there are other things like that, wards/wells and the like, those are countered by forcing positions and are not mobile, the weapon spells are one of the few things that have never had a direct counter. Shouts until nightfall were in the same boat, and once things started to get out of hand with their abilities, gw introduced a couple skills that "could" create issues for them.

As for Feb update, it has NOT typically been on the 1st Thurs of the month in a while, it has been on the 2nd the last several months at the very least. I would expect reward pts and the reshuffling of maps for the ATs and really unfort probably not alot else.

If we get a skill update, dont expect anything too earthshattering. While currently there is no one skill that has been disrupting current meta too awfully much outside of MoI

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

the update is fairly easy to guess.

February 6
-----------

*Updated the Zaishen Chest drops to replace the Ugly Tonic with a new tonic for the month of February. More information on Zaishen Rewards can be found here*link*.

*Updated Automated Tournament map rotations.

Skill Updates
------------
*nerf
*nerf
*nerf
*buff
*Removed Ritualists from the game
*nerf

*Fixed rare crashes

Xunlai Tournament Agents now offer prizes for the January tournament go waste those Zkeys!

Deadshot Seven

Frost Gate Guardian

Join Date: Apr 2008

A/

Quote:
Originally Posted by Rahja the Thief View Post
They were bad, and did conga lines for 28 minutes forcing a draw game. IZZY IZ ANGRIE! IZZY SMASH RAWR!
That is epic beyond words.
And I'd don't care about this months updates unless it includes another canthan new year event.
Need more rollerbeetle racing.

Eddie Frenzy Spam

Eddie Frenzy Spam

Krytan Explorer

Join Date: Jul 2007

Old N Dirty [ym]

W/E

Weapon spells are not stackable, if they were removable as well there would be no reason to run rits over monks.

Syntonic

Lion's Arch Merchant

Join Date: Feb 2007

Weapon spells were (supposed to be) balanced around the fact that there could be only one active weapon spell prot or buff on a person at a time. The "counters" happen to be in line with normal caster hate such as interrupts. Sure, rend enchantments doesn't work and MoI doesn't affect it but most weapon spells that are taken happen to be one second casts and the other skills are pretty much power creep. Recharge times etc. have already been played with for stuff like weapon of warding. I'd almost go as far as to tell you to ask your ranger to stop pew pewing and start interrupting again but I'm bad at the game and I don't really like the nature of weapon spells all that much either.

I have to agree with the above sentiment about having weapon removal spells though. It's a bad route to go and weapon spells by themselves don't win you the game or everyone would be running 4 rits or something. I expect the update to add even more power creep to address power creep just so people can say, "oh wow they buffed stuff instead of nerfing all the time!"

polishrocker

Academy Page

Join Date: Jul 2008

I'm personally looking forward to:

1) having my necro be able to control oodles of minions
2) being able to flag heros away and not let them get chest drops
3) be able to get 4-8 ectos/hr at the chaos plains
4) NOT SCALE DROPS
5) having the game be fun again... i miss the old days, where i could farm and not have monsters be scared of me, like wtf they are MONSTERS, they are not supposed to be scared of a petty little human. And this is a GAME, where we are supposed to RELAX, like common, wtf, you have to WORK in a GAME to get pretty shiny things.

Plz make the game playable again. I'm not asking for Ursan to be returned to normal... well maybe I am.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Nerf to MoI/Lingering, probably a few random other skills, several dartboard buffs, charr tonic.

Shadowfox1125

Shadowfox1125

Forge Runner

Join Date: Mar 2005

PST

W/

Quote:
Originally Posted by eddie the reaper View Post
Weapon spells are not stackable, if they were removable as well there would be no reason to run rits over monks.
I understand your point, but I just have to say: stances aren't stackable, and they can be removed/canceled.

Vel

Vel

Lion's Arch Merchant

Join Date: Mar 2006

W/

Removing Heroes from HA will make it a ghost-town. 2 Years back No-Ops were pretty bad. Wonder what they are now and after removal of Heores what they will be.

Same applies to GvG. Longer waits and possible "No Worthy opponents Found. Try tomorrow."

Paragons... err Imbagons in PvE rock.

Weapon spell removal = new content. Highly doubt that will happen.

As long as I get my ZKeys this Thursday, most importantly, a buyer at 5k per key, I am good.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

What I would like to see:

-Fix The Crossing and add it to the rotation (cold day in hell when that happens)

-Make note saying "Drawing is a part of the game, deal with it."

-Some how balance [MoI] without completely making it useless again.

ele pl

ele pl

Krytan Explorer

Join Date: Jun 2007

E/

Quote:
Originally Posted by Gwmaster View Post
the update is fairly easy to guess.

February 6
-----------

*Updated the Zaishen Chest drops to replace the Ugly Tonic with a new tonic (hopefully Mursaat) for the month of February. More information on Zaishen Rewards can be found here*link*.

*Updated Automated Tournament map rotations.

Skill Updates
------------
*nerf
*nerf
*nerf
*buff
*Removed Assassins from the game
*nerf

*Fixed rare crashes (Oh nose... thats worse part... Go go crossing)

Xunlai Tournament Agents now offer prizes for the January tournament go waste those Zkeys!
Fix'd
12chars

Keira Nightgale

Krytan Explorer

Join Date: Jun 2007

Gulfstream Owners Club [GS]

Rt/R

Quote:
Originally Posted by Shadowfox1125 View Post
I understand your point, but I just have to say: stances aren't stackable, and they can be removed/canceled.
Stances are instantaneous, nor they can be interrupted, and almost all of them cost adrenaline or 5e. The most common ritu weapon spells are warding, shadow,resilient, splinter, nightmare. The first 3 are all 10e and 1 sec casting, splinter got the shit nerfed out of it and nightmare is just lol. Also weapon spells/items spell/spirits are supposed to be ritus unique feat, much as paragons are supposed to use shouts, but yet most of these "unique feats" do suck because of nerfs or bad design. Enabling weapon spells stripping would basically make ritus die in pvp, weapon of warding would be a slighty longer guardian but with an higher energy drawback. Imho I believe the best fix would be to prevent non core classes from joining HA/GvG, much better than the slaughter fest ritus/paragons/sins suffered in past 1-2 years.

Coraline Jones

Lion's Arch Merchant

Join Date: Aug 2007

Modified Soul Society

Mo/R

Quote:
Originally Posted by lustnlood View Post
personally im thinking about the revival paragons in both pve/pvp and a skill to remove wepon spells from the target.
Paragons have a ton of power in PvE and don't need a revival. Anybody that complains about how bad they are in PvE needs to do a little more research. As long as they aren't silenced, their shouts can seriously buff a party a great deal.

As for the ability to strip off enemy Weapon Spells... The whole point of Weapon Spells is that they can't be removed but have the limitation of only one per target. If you want the ability to strip them off, then they are nothing more than enchantments. You may as well just get rid of the entire game mechanic and remove all Weapon Spells from the game and/or delete all Ritualists.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

I thought that updates were being done on the 2nd thursdays?

Anyways, I don't expect to see a lot done and as I was saying in IRC, I don't really care that rawr and whoever ended their match in a draw. However, if anet does something about it, they should disable the /roll command in HB as well.

thor hammerbane

thor hammerbane

Forge Runner

Join Date: Jun 2005

Dark Side of the Moon

Fat Kids Are Hard To Kid[nap]

Dead game is dead game. I really don't see anything that can be done to the skills to fix the game.

I'd like them to remove heros from pvp, but there go like 80% of the top 400 guilds.
Also, fixing the draw system rather than trying to punish rawr and zero. They did what was most advantageous to both teams, but for some reason everyone is qqing.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

Here's what I believe what'll happen:

--- Updated Zaishen Rewards:
- Updated the Zaishen Chest drops to replace the January tonic with a new tonic for the month of February.

--- Automated Tournaments
- Updated Automated Tournament map rotations.

--- Skill Changes
- The Junundu skill called Junundu Tunnel now costs 10 energy to use and lasts for 15 seconds.

--- Bug Fixes
- Fixed a bug in Grenz Frontier that sometimes caused doors not to open when the timer reached zero.
- Fixed Diamond Djinn foes so they don't carry the attributes bosses normally have in Nightfall.

--- Miscellaneous
- Changed the wording on the bonus in the Prophecies mission Ring of Fire to having to kill the Eidolon and bringing the Spectral Essence back to the Seer.