Suggestions for a Warrior

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

I am a warrior and i am having a little trouble deciding what heros to bring.
I am interested in trying an RoJ build that suits a war/tank character.
Atm i run a necro with the usual MoP and barbs with splinter wep and what not.
I have most elite mainly run either DS/SY spam or a HB build of mine.
I am just wondering what set up would be the fastest and most efficient way for me to kill stuff.
ATM i am trying to get Guardian and prot for all campaigns so ill need HM and NM suggestions if possible

Thanks guys ill be sure to look at all your suggestions

daze

daze

Jungle Guide

Join Date: Aug 2008

In my own mind

The Dragon Exchange

E/

Id say either RoJ monkway or sabway. [order of pain] or [barbs] or [splinter weapon] or [asuran scan] is too sexy to ignore so you may like sabway or a modified version.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Ion Cannon is really fun, especially if you can grab aggro around urself. Earthshaker a mob with 3 ion cannons on it, and they are pretty much dead.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

A fun build that I've been working on is to bring 3 warrior heroes. They'd mainly be /P for the chants and shouts though some might go /Mo or /Me for hex removal and whatnot

Otherwise I'd personally suggest 2 paragons with a orders hero.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

For a Roj build to go with a warrior, try something like these:

[Castigation Signet][Ray of Judgment][Reversal of Damage][Smiter's Boon][Smite Condition][Divine Healing][Balthazar's Aura][Glyph of Lesser Energy]

[Castigation Signet][Ray of Judgment][Reversal of Damage][Smiter's Boon][Smite Hex][Divine Healing][Power Drain][Resurrection Chant]

...and a N/Mo MM bomber with PS and 5 points to curse for enfeebling blood.

ac1inferno

ac1inferno

Desert Nomad

Join Date: Aug 2007

Boston

We D Shot Your Stances [GODS]

A/W

For a Warrior, I strongly suggest Sabway. It has much more synergy with physicals than RoJway.

Quote:
Originally Posted by Sab View Post
This is a three-hero team build which I've used to complete much of Hard Mode - namely Guardian, Vanquishing (including 4-man), and dungeons. Small variations are needed for each area, but the three basic templates are resilient and versatile enough to tackle most zones.

As the player, I recommend bringing some sort of damage. If you happen to play a build that overlaps with any of the heroes, then consider switching out that hero for a damage-dealer. I'll leave it to you to make a bar for that.

Hard mode is generally completable with a two-monk backline (the N/Rt Resto counting as a Monk). For unfamiliar or more difficult zones, you can sacrifice an offensive character for a third Monk. Fill up the rest of the henchmen slots with Warriors and Eles.

If you're playing with a friend, I suggest he/she bring some physicals to take advantage of Barbs/Splinter. Paragons are ideal, and a Broad Head Ranger is excellent for caster shutdown. I don't have a 6-hero build planned out, so again I leave it up to you to make those bars.


I'll be maintaining this thread and updating it from time to time. Feel free to ask questions here or PM me ingame (not on Guru because my inbox is full).

---------

8-man version

N/Rt Curses
[build prof=N/Rt sou=8+1 cur=12+1+1 cha=10 res=2][Spiteful Spirit][Enfeebling Blood][Barbs][Rip Enchantment][Defile Defenses][Splinter Weapon][Signet of Lost Souls][Death Pact Signet][/build]

Insignias: Tormenter's or Survivor's on all.

Equipment: 20/20 Curses wand, 20/20 Curses offhand.

The SS Necro is a toolbox character, with strong physical support, AoE debuffs and a decent hard res.

If you don't mind a bit of micro, consider bringing Rigor Mortis instead of Defile Defenses. It's best to keep Rigor and the enchantment removal disabled so it's available when you need it (otherwise the heroes will use it on random targets). Mark of Pain, Insidious Parasite or Reckless Haste is also a good option for this slot.

Rip is interchangeable with Rend Enchantments.

Barbs enables the melee henchmen and minions to blow up targets. Heroes tend to use Barbs almost on recharge, so ping key targets, especially if you're playing a physical yourself.

Don't forget the bar isn't secondary-specific. For Frostmaw's Burrows, for example, I used N/Me with Inspired/Revealed Hex to deal with Wurm Bile, and slotted Splinter on the Resto healer.

----------

N/Rt Healer
[build prof=N/Rt sou=12+1+1 res=12][Weapon of Remedy][Weapon of Warding][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Life][Foul Feast][Death Pact Signet][/build]

Insignias: Tormenter's or Survivor's on all.

Equipment: 20/20 Resto wand, 20/20 Resto offhand.

Standard N/Rt Resto Healer, combining powerful bars-go-up with strong party healing, and the option to function as a hybrid heal/support character.

I sometimes replace WoR or Foul Feast with a second copy of Splinter (i.e. one here and one on the SS). On occasions where the hench Monks are adequate and I don't need a third healer, I run a Motigon or a Cruel Spear Paragon in place of this character.

Be sure not to overlap Foul Feast with the MM if you're running the second MM build.

----------

N/Mo Jagged Bomber, Main Build
[build prof=N/Mo death=12+1+3 sou=9+1 pro=9][Jagged Bones][Animate Shambling Horror][Animate Bone Fiend][Putrid Bile][Death Nova][Protective Spirit][Aegis][Signet of Lost Souls][/build]
Variant:
[build prof=N/Mo death=12+1+3 sou=9+1 hea=9][Jagged Bones][Animate Bone Minions][Death Nova][Putrid Bile][Infuse Condition][Foul Feast][Dwayna's Sorrow][Signet of Lost Souls][/build]

Insignias: Bloodstained on hands, Tormentor's, Minion Master's or Survivors on the rest.

Equipment: 40% HCT, 20% longer enchanting Death staff.

The Jagged Bomber turns a constant stream of dying minions into energy for all three Necros.

The minions double as defensive wall, drawing damage away from party members. Shambling + Fiends can tank and do more damage, while Bone Minions are better to bomb with Death Nova. Play with both and decide which summons you prefer.

If you're not running Save Yourselves!, a user-controlled Protective Spirit is the best thing you can bring to Hard Mode as it saves you from big damage. Ideally you want to keep Prot Spirit disabled and micro it only when it's needed, but the hero tends to have enough energy you can let him run wild with it. The hero will not use Prot Spirit on minions unless all party members are at full health.

I typically find hex removal to be useless on heroes for a couple of reasons, the main reason being that hexes in PvE are generally non-threatening. While there are zones with dangerous hexes, heroes cannot prioritize removing those over junk hexes. However, if you do need hex removal, this character is where you'd slot them in.

----------

For 4-Man areas, ideally you should bring a source of Daze, as this will help take down enemy Monks in a fraction of the time. Knockdowns and hex shutdown can also fill in this role. Else, bring damage, or if you're a healer, replace the N/Rt with damage-dealer of your choice.

4-Man version

[build prof=N/Rt sou=10+1 cur=12+1+1 res=8][Spiteful Spirit][Insidious Parasite][Enfeeble][Barbs][Rip Enchantment][Weapon of Warding][Signet of Lost Souls][Death Pact Signet][/build]
[build prof=N/Rt sou=12+1+1 res=12][Reaper's Mark][Weapon of Warding][Mend Body and Soul][Spirit Light][Blind was Mingson][Life][Signet of Lost Souls][Death Pact Signet][/build]
[build prof=N/Mo death=12+1+3 sou=9+1 hea=9][Jagged Bones][Animate Shambling Horror][Animate Bone Fiend][Death Nova][Patient Spirit][Dwayna's Sorrow][Cure Hex][Signet of Lost Souls][/build]

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

For a melee character I quite like:

[build prof=E/Mo energy=12+1+2 smiting=10 prot=6 heal=6][Ether Renewal][Aura of Restoration][Zealot's Fire][Draw Conditions][Smite Hex][Protective Spirit][Infuse][Strength of Honor][/build]

Keeps you upright, conditions off you and allows you to spam frenzy on recharge with prot spirit bouncing around.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by ac1inferno View Post
For a Warrior, I strongly suggest Sabway. It has much more synergy with physicals than RoJway. Actually it works surprisingly well with RoJway too. I miss the barbs and Splinter Weapon from sabway but AoE damage from [[balthazar's aura] and [[Ray of Judgment] kill very quickly even in HM.

Saraneth

Saraneth

Frost Gate Guardian

Join Date: Aug 2008

Me/

Quote:
Originally Posted by marmar256
I am interested in trying an RoJ build that suits a war/tank character.
http://www.guildwarsguru.com/forum/s...php?t=10317368


_For thought.


Quote:
Originally Posted by marmar256
I am just wondering what set up would be the fastest and most efficient way for me to kill stuff. Since you're interested in HM, you might want to roll discord heroes on your phys. Its dual requirement can be met with [asuran scan][withering aura]; the latter equipped to one of the nec heroes. I'd also ditch the DS/SY spammer for a [warriors endurance] scythe or [earth shaker] war as mentioned above.

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Keep the suggestions coming guys guess ill have my work cut out trying all of em :P

Saraneth

Saraneth

Frost Gate Guardian

Join Date: Aug 2008

Me/

Meh. Once you get discord down, you won't want to go back :P

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

and why is that?

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Because it's better than everything else...

Well, thats what hes implying, anyway. Haven't compared it to RoJ or anything.

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Yeh i would like to know what discord build you are talking about

Saraneth

Saraneth

Frost Gate Guardian

Join Date: Aug 2008

Me/

Quote:
Originally Posted by Daesu
There is no one single discordway build and because there are so many variants they range from superior, and much better than sabway quality, to the really crappy.
Discord only needs someone providing the conditions (and sometimes hexes) to be effective. The few times I'v seen it fail involved poor calls, misjudgement of enemy builds, or when people try to leave discord's requirement fulfillments solely up to the heroes.

Quote: Originally Posted by marmar256
Yeh i would like to know what discord build you are talking about If you're looking for templates, there are tons of threads/builds posted on this site for discord team setups and the like. As always, your builds will be dictated by the opposition and your own preferences; thus, the tendancy for variation in discord builds increases. I usually run alterations of a set of my guildy's builds, as shown in this thread:

http://www.guildwarsguru.com/forum/s...php?t=10321473

Obviously, there's no [withering aura]. That's where variations come into play. With exception to the splinter wep carrier, you don't even have to roll n/rt's. N/mo discords running heal or prot support are quite useful. [Patient Spirit][cure hex] or [protective spirit][shield of absorption] being key skills.

[N/Rt;OAhjUsGqoSJXYMfBjBKgHVxMVVA]

[N/Rt;OAhjUwGZYSJXTOSToBKgHVxMVVA]

[N/Rt;OAhjUwGZYSjTTOST4BKgHVxMVVA]

Sometimes I'll throw in one of these as needed; note that it doesn't hold discord:

[N/Mo;OANSY4HTcatE1DaRzECEJgVVA]

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Saraneth
View Post
Discord only needs someone providing the conditions (and sometimes hexes) to be effective. The few times I'v seen it fail involved poor calls, misjudgement of enemy builds, or when people try to leave discord's requirement fulfillments soley up to the heroes. My heroes seem to fulfill discord requirement quite well, if they dont you can always bind their skills to certain keys, but if you want to help out you can easily use a hex or condition skill. [[Asuran scan] can be used as a hex for physical classes.

Biggest issue I have with your discordway is you dont have much conditions besides death nova and bleeding from minions sometimes. And no weakness can be painful.

I prefer incorporating some parts of sabway into my discordway.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

You have two choices depending on your playstyle:

1) If you like to be a normal melee warrior and have a hero setup that relies on training melee/physical then run Sabway.

2) If you want to kill extremely fast but dont really care ab out poking stuf wih your sword run Discord but make sure to run it with a caller oherwise it doesnt work very well.

Quote:
Originally Posted by daze
View Post
Id say either RoJ monkway or sabway. [order of pain] or [barbs] or [splinter weapon] or [asuran scan] is too sexy to ignore so you may like sabway or a modified version. You forgot [Dark Fury], absolutely amazing when charging anything adrenalline based and [order of pain] usually turns into skill slot waste unless you have 3+ dps orientated physicals in your party which is rare in H/H so it just distracts your hero from using [dark fury].

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Super Igor
View Post
1) If you like to be a normal melee warrior and have a hero setup that relies on training melee/physical then run Sabway.

2) If you want to kill extremely fast but dont really care ab out poking stuf wih your sword run Discord but make sure to run it with a caller oherwise it doesnt work very well. Call it whatever "way" you want. The point is to just bring supporting skills for your character.

You can still bring discord heroes for a melee character, e.g. wounding strike+asuran scan if you wish, bind discords to keys and fast spam them.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Daesu
View Post
Call it whatever "way" you want. The point is to just bring supporting skills for your character.

You can still bring discord heroes for a melee character, e.g. wounding strike+asuran scan if you wish, bind discords to keys and fast spam them. Yeah you can but you would destroy Discordway's efficiency with it. Seriously Daesu how can you be so stubborn? Get a clue, Sabway is by far better suited to work with a physical character, [mark of pain] [barbs] [rip enchantment] [splinter weapon] but if you try to gimp all of that into Discordway you end up with a build that doesn't do either of the jobs well and has completely no focus.

Also, Discordway and Sabway is how those two builds are called by everyone in GW. Hope you aint going argue against that aswell.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Super Igor View Post
Sabway is by far better suited to work with a physical character, [mark of pain] [barbs] [rip enchantment] [splinter weapon] but if you try to gimp all of that into Discordway you end up with a build that doesn't do either of the jobs well and has completely no focus.
. You still have not explained how [barbs] [rip enchantment] [splinter weapon] would gimp discordway. MoP is not in the standard sabway. Also your opinion that physical character should not use discordway is not universally accepted by everyone.

For example check out this build, which someone posted above:

http://www.guildwarsguru.com/forum/s...php?t=10321473

...it caters for the Paragon, Warrior, and assassin too with their physical attacks.

Maybe if you prove that physical attacks or physical supporting skills (e.g. splinter weapon) are bad in a discordway team, then it will be easier for us to understand your point.

Saraneth

Saraneth

Frost Gate Guardian

Join Date: Aug 2008

Me/

Quote:
Originally Posted by Daesu
[asuran scan] can be used as a hex for physical classes.
I already mentioned that in an earlier post.

Quote: The point of my posting Cathode's build is to show you what a superior discordway can look like. Even though it is for 6-heroes (you cant use henchies in DoA anyway), you can still adapt it for 3-heroes. Cathode's D-Way build includes physical damage characters and splinter weapon which is another point I am trying to make.

Quote:
Originally Posted by Daesu
Biggest issue I have with your discordway is you dont have much conditions besides death nova and bleeding from minions sometimes. And no weakness can be painful. [Withering Aura] generates weakness. If you were refering to the DoA thread, the conditions were mainly provided by the AP nuker or EC nec, which had the potential for aoe weakness, d/w, cripple, bleeding, and daze. The physicals being responsible for d/w, spread by the EC, in some instances.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Super Igor View Post
So is yours that AP caller is crap and splinter whould be used with casters. Also, I didnt say it doesnt work with a physical, my prof is assassin I vanqed everything with D-Way no problem, point I'm making priming Discord with AP caller is much better and faster than priming it using melee.
lolwut, thats a 6 hero Discord'ish setup for DoA it wont work very well for general pve. What I run for 6 hero works so much better and if you take out just those three Discord heroes then again I lol at you sir they wont work well.


Quote:
Oh and how those skills gimp D-Way? Attributes, you cant fit all of those into 3 heroes without losing out on healing or Discord damage and its not really worth it. You also dont need 2 healer heroes in a 3-heroes build. People who have used sabway have been surviving well with only 1 restore healer hero. If you claim that your discordway kills faster, then you shouldn't need to worry about having an extra healer or not. For physical damage characters, I rather use a discordway from someone like Cathode that has splinter weapon and thus, kills faster.

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Ok so so far discord is what i should run but i aint seen many bars?
Can you guys ping aset of decent bars (not cathodes DoA heroway ones) that are used for PvE thanks

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Daesu View Post
The point of my posting Cathode's build is to show you what a superior discordway can look like. Even though it is for 6-heroes (you cant use henchies in DoA anyway), you can still adapt it for 3-heroes. Cathode's D-Way build includes physical damage characters and splinter weapon which is another point I am trying to make.
The amount of time you switched to offensive is only 1s since discord is a 1s cast. And please dont say that because you have another animate shamblings on your healer that is another 3s more that you need to cover. Here is the news, you dont need another minion spell on your restore healer.

And if you look at your pvx build, when your main healer is casting animate shamblings what do you think your curse/restore is doing? Possibly also casting his animate shamblings on the same corpse maybe failing since there is only one corpse. Even if your curse/restore healer is not casting shamblings, he has only what? 9 to restore. Wow! Great power heal there while the other healer is conjuring a shambling that may even fail since your MM may also have his eyes on the same corpse. This is why Sab doesn't like too many MMs in her 3-necro build.

Quote:
You also dont need 2 healer heroes in a 3-heroes build. People who have used sabway have been surviving well with only 1 restore healer hero. If you claim that your discordway kills faster, then you shouldn't need to worry about having an extra healer or not. For physical damage characters, I rather use a discordway from someone like Cathode that has splinter weapon and thus, kills faster. You dont want to listen Daesu. Not everyone by far agree with you on that point and many have explained to you why.

Dual healer evens out the stress of keeping your party alive between two characters and increases the rate at which red bars go up so your heroes can spend more time spamming Discord and less time healing. Pretty obvious tbh.

There are two reasons why Sab's worked fine with just one healer. One is because it didnt have to constantly switch from offensive to healing and other that Sab's simply didnt have enough space to accomodate both when new options like for party-wide healing and hex removal were introduced (if you've been around for long enough you would know what Sab's looked like at first).

Your opinion on this matter is pretty biased, ofc [splinter weapon] is a great spell but it depends on what party you run and whatare you face but not as godly as you desribe it sometimes it can be simply redundant.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Super Igor View Post
There are two reasons why Sab's worked fine with just one healer. One is because it didnt have to constantly switch from offensive to healing and other that Sab's simply didnt have enough space to accomodate both when new options like for party-wide healing and hex removal were introduced (if you've been around for long enough you would know what Sab's looked like at first).
Your opinion on this matter is pretty biased, ofc [splinter weapon] is a great spell but it depends on what party you run and whatare you face but not as godly as you desribe it sometimes it can be simply redundant. Of course, I only use it on my physical characters as they synergize so well. Sab (and other build authors) would not have pump in 10 points into channeling just for that SINGLE channeling skill if it is simply redundant. That just goes to show how much Sab is willing to go just to bring Splinter Weapon into her build.

Who do I believe is right? Sab or yourself?

hunter

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Super Igor View Post
Getting in melee range to prime Discord is zzzzzzzz no choice there, you are a melee character.

What i like to do on my war is get asuran scan, YMLAD and either throw in SY if things are serious or WW attack if i wanna speed clear.

1 hero always has withering aura, which is cast on me as soon as mobs engage usually. However YMLAD and asuran scan are used to prime discord from range either on the first target that needs to get blown appart instantly or to be individually (or both ) cast on the following targets. Usually however, 2-3 sec after the mob agroes most of well will be hexed and/or poisoned. Withering aura with WW attack, or cyclone axe (if i decide to go endurance axe for example) ensures i have a condition on the 1-3 closest mobs to me, so after that first target goes down, its just a matter of tab targeting and spiking with the occasional asuran scan/YMLAD when needed.

Splinter weapon really trivializes things on areas where you have to body block partially as melee, such as the awakened in joko's domain and poisoned outcrops. Thats 1 particular area where you have to be careful regardless of your main character and build.

You can probably argue that a discord with a mesmer/necro/other casters kills faster than with a warrior, which is partially true when the battle starts , but once mobs are poisoned and you are in the middle of them putting conditions on everyone, it just becomes a trivial matter calling targets with your character and the kill speed is generally similar to that of a caster/discord

TLDR version: Just go discord, it kicks ass regardless of what class you are. If you are a warrior, make sure you have 1 or 2 more conditions/hexes available to cast.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by hunter View Post
no choice there, you are a melee character.

What i like to do on my war is get asuran scan, YMLAD and either throw in SY if things are serious or WW attack if i wanna speed clear.

1 hero always has withering aura, which is cast on me as soon as mobs engage usually. However YMLAD and asuran scan are used to prime discord from range either on the first target that needs to get blown appart instantly or to be individually (or both ) cast on the following targets. Usually however, 2-3 sec after the mob agroes most of well will be hexed and/or poisoned. Withering aura with WW attack, or cyclone axe (if i decide to go endurance axe for example) ensures i have a condition on the 1-3 closest mobs to me, so after that first target goes down, its just a matter of tab targeting and spiking with the occasional asuran scan/YMLAD when needed.

Splinter weapon really trivializes things on areas where you have to body block partially as melee, such as the awakened in joko's domain and poisoned outcrops. Thats 1 particular area where you have to be careful regardless of your main character and build.

You can probably argue that a discord with a mesmer/necro/other casters kills faster than with a warrior, which is partially true when the battle starts , but once mobs are poisoned and you are in the middle of them putting conditions on everyone, it just becomes a trivial matter calling targets with your character and the kill speed is generally similar to that of a caster/discord

TLDR version: Just go discord, it kicks ass regardless of what class you are. If you are a warrior, make sure you have 1 or 2 more conditions/hexes available to cast.
Yes there is lol, AP Caller is the best thing to prime Discord tbh but wars have trouble using all of it because of energy but just drop Sin support in that case.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Daesu
View Post
AP fails in places with lots of hex removal. It is such a waste of warrior armor to put him in the backline with a staff when he could have been holding aggro and killing with splinter weapon. Besides a limited energy pool a warrior also has a very low energy regen. Only +2e regen which is only half that of a caster's. He has no energy regen bonus from his armor, unlike a caster and not being able to bring EVAS just makes him even weaker.

AP from a W/A even at level 12 deadly arts only returns 17 energy while AP+YMLAD+FH needs 25 energy. Furthermore, if my caster's AP is removed, her larger energy pool and +4 regen allows me to still continue casting some of the skills. For a warrior with a low energy pool and only +2 energy regen, he is just going to be reduced to wanding most of the time if his AP is removed. I just dont see how your warrior-caster can be more effective than my pimped up real warrior in actual combat.

Warriors just make poor casters period! Making a warrior into a caster is a noobish build. Boring bad theorycrafting... ;o

Tank & spank is outdated and inefficient for general pve purposes much better to just power through everything making it assplode before it gets to you.

splinter isnt as good as you describe it, still only powerful in places with clustered enemies but even then I make up for splinter's damage in the time you run to them and try to ball them up somewhat but 2400 damage worth of Death Nova running around + putrid bile is enough.

Also, calling from melee is zzz thats why you cry about hex removal and strong healing owning you. AP can q-knock for 4 seconds and doesnt fear anti-melee stuff.

Wars can still be effective with AP just dont cast FH! every now and then and your energy should be fine or run something like Xun does as long as you have AP caller goodness its great.

Also, no u.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

midline, not backline.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

what warrior caster are you talking about Daesu?

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Thats not true Daesu, even on a warrior AP+YMLaD is a godly Discord primer. Energy isnt a problem because well equipped good warrior wont camp one weapon set anyway. Are you camping one weapon set Daesu?

Also answer the question everyone is asking, why arent you running Sabway?

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Super Igor View Post
Thats not true Daesu, even on a warrior AP+YMLaD is a godly Discord primer.
Asking a warrior to play a caster is still a terrible idea.

Quote: Energy isnt a problem because well equipped good warrior wont camp one weapon set anyway. Are you camping one weapon set Daesu? It doesn't matter what weapon set you use, the warrior would only have a base 2 energy regen and that is whats important.

Quote:
Also answer the question everyone is asking, why arent you running Sabway? You keep defending that your caster W/A pvx discord build "kill extremely fast". You should read your own pvx build discussion page. Nobody thinks that a warrior should use the build that you posted and you are still defending it here to the very end for the sake of your pride. And worse, actually recommending it for warriors in this thread.

Even if you claim that it is somewhat usable, it still under performs an average caster which is sad because a well built melee warrior and his team can perform alot better than most casters. Warrior != Gimped caster, so dont make him one.

I dont see whether I am using sabway or not has anything to do with what I just said.

Revelations

Krytan Explorer

Join Date: Feb 2009

Not Dead

W/

With regards to a warrior calling for discordway you are probably best off running Erf Shakur with Grasping Earth. Cheap relatively spammable AoE hex, fulfills part of discords requirement. Either leave conditioning up to your necros or take [withering aura|withering aura] on one of them.

For more braveness though, run as many copies of [Ray of Judgment|Ion Cannon] as possible, with you playing Erf Shakur.

Omgopolis

Academy Page

Join Date: May 2007

W/

I'll second the Earthshaker + RoJ monks. Just be sure to micro the RoJ so that the heroes don't waste it on moving targets. Smiters are a;sp a pretty cool addition to the team because they can pack condition and hex removal that the henchmen tend to lack, and with smiter's boon they can do some decent healing while still pumping out damage.