and ur fps does get effected by ur connection not just graphics cards
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Your connection to the arenanet GW servers consists of data packets that contain chat text, your character's movement, blahblahblah. Graphics of your character or a zone aren't "shipped" through your internet pipe, your computer instead gets several....thousand..packets which contain data that tell your client (on your hardware like your CPU) to build that zone's polys and textures of the zone and NPC's and pretty much everything IN your computer. All the internet connection does is let you move a polygon around inside a virtual map built by your very own computer. You could technically view all this with out an internet connection. But that goes into a gray controversial area.
Simply it is that though.
Actually I tested GW on a very old pc at 1 FPS, I was able to keep a connection up to their servers the entire time and talk in chat perfectly.