Your opinion on XTH?

Bof

Bof

Frost Gate Guardian

Join Date: Apr 2009

SOHK

D/

First off: You dont have to do crap to get an armbrace just buy the brace. yes others have to get the brace by doing an accomplishment, but that is true for every item someone has to farm it. Unless you are extremely lucky you are not going to get a VS, Crystaline Sword, or any other high end item out of the chest when you open it.

Second: People have to pay a ton more than 1750 z keys to buy any exclusive minipet. How do they pay more... they BUY the armbraces.

Third: The only thing you are doing in PvP is making money. Your obviously not going to become number 1 in gvg. Most hate 1v1 with all them cheaters. HA is your only option and people do HA to show off their funny names or make money. PvErs who have played for 4 years know the dumb storyline, and all we do is make money. You dont see us getting exclusive PvE items like the PvP players did before the Z chest came about.

The arrival of the Zchest lowered the prices on the Crystaline sword it did not raise them. The non inscribable were going for 1800 and they went down to 1200-1300. Exclusive Minis raised in price, but if you had the money then you would have bought them. You guys use the XTH just like I do. The collectors and power traders are either going to hold on to them so you're not going to get them anyway, or wait till GW2 and just sell them all. So you can either wait like moriz said or stop QQing cause you not going to get something you want.

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by zwei2stein View Post
As PvPer, you need cash to operate guild.
If u have all the npcs why would you need cash? And the point of pvp is fighting other players and that....pve is for gold and items....

wetwillyhip

wetwillyhip

Frost Gate Guardian

Join Date: Aug 2006

USA, Southern California, Orange County

Tyrian Elements [TyE]

R/Mo

i think the greed goes both ways. Why would people who don't have many accounts complain at the value in zkey's dropping... why? because they want to make a profit from the few zkeys they have? so they start an uproar? vs. the players who have 33 accounts like Toffin... who spend their hard earned money on extra accounts... maybe their intentions are hording zkeys for greed ...or maybe something else... but the way I see it, greed goes both ways, nothing will be changed, so get over yourselves. no one is more selfish and demanding than the other..

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

This isn't about greed. I can make money in-game whether XTH is there or not. In fact, a known source of inflation makes it very easy to stay ahead of the curve. You just buy the stuff that inflates in price most rapidly and hold it.

It's about the type of game we want to play. I prefer to play a game where nice gear is allocated solely by in-game effort. ANet did their level best to provide that environment for three years and then succumbed to their own greed.

Why shouldn't people be upset? If this RMT system were known from day 1, I'd have played a different game. So would many others. There are plenty of games out there where you can legitimately buy stuff in-game with RL cash. Players that want to engage in RMT should go to those games.

XTH is nothing more than RMT by another name. There are ways to fix that. Seeing that the devs have not done so, I infer that the devs prefer money in hand now to the integrity and customer loyalty that will help them sell their next game. That's just shortsighted.

Now Diabolical

Now Diabolical

Frost Gate Guardian

Join Date: May 2008

Team Everfrost [eF]

A/

Xunlai Tournament House had been a nice gimmick for PvP.

Now,Xunlai Tournament House is for those PvE'lers who want Money.
More money than too much money without doing anything.

Don't you hear the screams "I can't find [rawr]!!11"?

Bof

Bof

Frost Gate Guardian

Join Date: Apr 2009

SOHK

D/

The people with 30 plus accounts know what rawr's alternate is. It really wasnt that hard to find.

RMT were here from day one, they just didnt have money yet. They dont go to other games because they cannot make as much money there...duh.

People can buy and hold all the Zkeys they want and the price isnt going to inflation... its going to deflate like it has been.

I do agree that gear should be based on effort, but ANet killed that when they made Ursan. I got nerfed so people switched to perma sins; it got partially nerfed.

XTH who knows what he actual intentions were, but ANet opened up the store to buy character slots, pvp packs, bonus mission pack, and other games. People even used that for RMT, so it has been here just hidden.

PvP might have started for just fighting others, but the ones on Top now are not fighting just to fight. People like [rawr] and [GANK] aren't playing just to fight. They are playing to earn more and more cash for themselves. [GANK] gets the quick recognition at the bottom of the screen, but I guarantee they need more than that to fill their egos.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

http://www.guildwarsguru.com/forum/s....php?p=4559876

Threads like that are the reason XTH has gone down hill. People who don't do anything in the game, who probably don't even know what a GvG is, have gained some sort of entitlement issues and are DEMANDING that RAWR win.

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by HawkofStorms View Post
http://www.guildwarsguru.com/forum/s....php?p=4559876

Threads like that are the reason XTH has gone down hill. People who don't do anything in the game, who probably don't even know what a GvG is, have gained some sort of entitlement issues and are DEMANDING that RAWR win.

Agreed....When there is QQ about that then there is something bad lol...

Those noobs are what make it badness

Bof

Bof

Frost Gate Guardian

Join Date: Apr 2009

SOHK

D/

Those noobs you are talking about aren't affecting the shit you are wanting to buy. Those kind of people will never ever have the cash to buy the high end items and especially the exclusive minis. Anything else is just a joke to buy and wont break anyones bank that has a decent amount of cash.

They are QQing because they want to buy a Q9 VS or a prot BDS(at the high end).
They dont make it bad cause they dont know how to pick well anyway. Everyone knows rawr ok that is a gimme besides last month when they nerfed rawrspike. Besides that they are as smart as a first time player.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

I think XTH should be easier to predict. like anet should arrange so that the most likely to win guilds are always found on the first page of the selection so we don't have to scroll so much to look for them

esthetic

esthetic

Wilds Pathfinder

Join Date: Apr 2008

Fantasy Island

[Qtie]

R/Mo

On online auction sites you can now buy new copies of factions in bulk staring from 1 for 9.99 to 100 for 799.00.

OMG who is buying 100 copies and why? GW is a lame duck game, meaning no new campaigns and GW2 will be out before you know it.

Well anyways where are these copies coming from? and are they XTH related?

I thought I had too many accounts at 9...100 WTH!!

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Quote:
Originally Posted by esthetic View Post
On online auction sites you can now buy new copies of factions in bulk staring from 1 for 9.99 to 100 for 799.00.

OMG who is buying 100 copies and why? GW is a lame duck game, meaning no new campaigns and GW2 will be out before you know it.

Well anyways where are these copies coming from? and are they XTH related?

I thought I had too many accounts at 9...100 WTH!!

Retailers will buy 100 copies of a game.

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by pumpkin pie View Post
I think XTH should be easier to predict. like anet should arrange so that the most likely to win guilds are always found on the first page of the selection so we don't have to scroll so much to look for them

HAHA i laughed at this for a bit....Its true....very sad how easy they make it

Bof

Bof

Frost Gate Guardian

Join Date: Apr 2009

SOHK

D/

Its funny cause the people in GvG dont blow their rank so obviously the best are going to be on the front page (I know he was being sarcastic, but my point is coming). Now if only ANet would do something about the 1v1ers who blow their rank on purpose so only they can pick themselves, and get 3 easy matches to start the mAT. Michman has touched on this in a previous post, and like him I think its BS that they are allowed to "cheat" like this when its obvious match manipulation.

Solution: Only let the top 1000 play.

Special Thanks to all those in 1v1 who do not tank their ranks.

Michman

Krytan Explorer

Join Date: Feb 2006

none

N/Mo

Quote:
Originally Posted by HawkofStorms View Post
http://www.guildwarsguru.com/forum/s....php?p=4559876

Threads like that are the reason XTH has gone down hill. People who don't do anything in the game, who probably don't even know what a GvG is, have gained some sort of entitlement issues and are DEMANDING that RAWR win.

We really have enough jealousy, exaggeration and assumptions in this thread already. Do we need to add lying as well? And if your going to lie about what someone posted in another thread at least be smart enough not to post a link. Yes the guy was whining. Yes he's probably a pve player that knows little or nothing about PVP except what someone told him about XTH. But he didn't come into a thread and lie for his own self serving reasons.

esthetic

esthetic

Wilds Pathfinder

Join Date: Apr 2008

Fantasy Island

[Qtie]

R/Mo

Quote:
Originally Posted by A11Eur0 View Post
Retailers will buy 100 copies of a game.
What retailer you know would buy 100 copies of GW Factions at $799.00 plus shipping and handling?

Im being rhetorical. Its obviously for a HUGE Zkey Factory.

Archress Shayleigh

Archress Shayleigh

Wilds Pathfinder

Join Date: Feb 2009

Guild Hall

R/

Bad. Should go away. I enjoy the z-keys, but it makes the GW economy SH*T! So please, ANET, no XTH for GW2, please! lolz

Bof

Bof

Frost Gate Guardian

Join Date: Apr 2009

SOHK

D/

Lol I just laugh at Archress Shayleigh's post.

As Michman and myself have explained, the only items that have risen in value since the arrival of XTH are exclusive mini pets. All other items have gone down in value because of XTH.

Zkeys are based on demand. It has taken 16 months more Zkeys to go down about 1k in price. You cannot sell Zkeys to a trader, so power traders cannot sell all they have to lower the price. The same works the other way you cannot buy them so the price cannot increase dramatically.

The only way that XTH and Zkeys could affect the "economy" is by gold items dropped from the chest. The only way money could go back into the "economy" is by selling the golds you get from the Z chest to the merchant. When you trade Zkeys to other people, exchange for ecto, or buy an item it does not add to the economy.

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by Bof View Post

The only way that XTH and Zkeys could affect the "economy" is by gold items dropped from the chest. The only way money could go back into the "economy" is by selling the golds you get from the Z chest to the merchant. When you trade Zkeys to other people, exchange for ecto, or buy an item it does not add to the economy.

The firewater and creme brulee too because u can sell those to merch for 300g/200g respectively.....Also only reason minis rose was because of dedicating....The more they got dedicated...the more unded ones cost....The only reason weapons are dropping is because of people using the keys and getting rare weapons which makes them common..er? lol more common.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by Bof View Post
Lol I just laugh at Archress Shayleigh's post.

As Michman and myself have explained, the only items that have risen in value since the arrival of XTH are exclusive mini pets. All other items have gone down in value because of XTH.
Patently false assertion.

Things that come out of the zchest (items, inscriptions) went down in value.

Things that do not come out of the zchest and remained relatively constant in creation rates (gold, dye, runes, ecto) did not move.

Things that can be purchased with zkeys and are not increasing in supply went WAY up. (eg: pets. q8s, q7s, unconditionals)

This fits the definition of "affecting the economy", Bof. /facepalm

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

so you are saying, that things out of reach for 99% of the population.... are still out of reach. gee, a great big change, isn't it. we should completely scrap something a lot of people participate in, just because a few items are affected. GREAT use of resources.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Yes, we should scrap it. Because we as players deserve a game free of RMT. That's what was promised. The promise should be kept.

Further, most of these items are not and never have been out of reach for the population. We're also talking about items that have been given away in collector's editions, magazines and the like here, and not just about items with only a few hundred copies in the game.

The RMT effects of XTH are exactly the same sort of BS we have repeatedly been assured the game will remain free of. If the devs have any integrity, then XTH must go.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

you can only define it as RMT if you MUST buy additional accounts to bet the XTH. fortunately for us, and unfortunately for your argument, we don't. those who actually buys 33 accounts (and how many of them are there? one? two? three?) are the exception, not the norm. it would be foolhardy for a service which is mostly enjoyed non-abusively to be removed because of a pitifully tiny few who's loony enough to abuse it.

frankly, even if this becomes a problem (and its no where near that), anet will just implement an additional trade rule that makes it very hard to consolidate keys/items from ridiculous number of accounts, which would solve it without scrapping the system entirely.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

I didn't HAVE to buy gold back in the heyday of RMT in this game. Yet the bots were still engaging in RMT. Other players chose to buy gold online and this negatively impacted all players that did not do so. There is NO difference between that situation and this one.

If I print money every month and pass it out to everyone equally, there are no distributional implications to the resultant inflation. You're made BETTER off by XTH's removal if you have less than the average number of accounts held by players. The drops you get from playing the game normally become worth more, because the zchest is not used as often and prices on skins and mods are not driven down.

It is stupid to have a law against drinking under the age of 21 because of the pitifully few teenagers that drive drunk and kill someone. Yet we have a law because the costs to the affected parties are quite high.

The fact that you personally do not care has no impact whatsoever on whether or not this issue is a problem. The implications of XTH are quite clear and easily demonstrated mathematically.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

and the fact that you personally care and crusades against a problem that isn't there has no impact whatsoever either. frankly, i have no idea how you are going to convince me that i could've generated the gold to buy my obsidian+9 elite armor sets by selling amber. without XTH, it wouldn't be possible. therefore, your claim that removing XTH will benefit me, or most of other players, is false.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Learn to play better, noob?

I mean, that's really all I can say to the claim that it's impossible to earn 1.5 million gold in this game by just playing it. I mean, I had twice that by the end of August of 2005! If you're actually bad enough at the game that you were trying to make money by faction farming for amber...

...you should have substituted efficient money making methods for ones that fail. You've got tons of posts; ever try wandering over to the farming forum?

The simple fact remains that per unit of time invested, the normal player is better off with XTH removed. You'd make more money per unit of time invested without XTH distorting values. Two types of players benefit: the RMT-er with lots of accounts, and the sellers of exploits like champ point farming that see demand for their services increase markedly.

Again, the impact is observable in the data. If the Kuunavang price graph doesn't convince you, I don't know what else will. You can match the other price spikes with other well-known historical distortions in the marketplace. You still have not advanced a theory that explains why the price spiked. I have provided one, and the theory is consistent with what we already know.

The fact that you don't care about the impact has nothing to do with whether or not the impact exists. You're so blinded by free stuff popping into your inventory every month that you can't see how you're actually getting the shaft. It's sad.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

maybe i should have said that i have no interest in making a ton of money, nor do i have interest in farming for anything. AB happens to be one of the arenas that enjoy the most, and given my preferred playing style, there's no way to generate that much money needed for the elite armors. and btw, i can run any farming build you can think of, i just don't care to do so. however, i do like those armor sets, and i would like to get them playing the game in a way that i enjoy.

(and btw, i in fact DID earn two of my 11 or so elite armor sets by selling amber, each took me less than a week. yes, i'm that good)

last time i checked, AB and other forms of pvp are within the given premise of the game. in fact, it can be argued that farming for anything is not playing the game it is intended. just because you were inclined to play the game to accumulate worthless digital wealth, it doesn't mean that i have to do the same.

lastly, i have advanced my theory, with about the same amount of theorycrafted support (which is what you're relying on most of the time). you just haven't bothered to read and/or understand it, which is typical of one so bigoted.

so please, drop your superior attitudes and bigotry. you are not the vigilante crusader that you make yourself to be. you are just a loony bin trying to correct a problem that isn't even there.

wu is me

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by moriz View Post
maybe i should have said that i have no interest in making a ton of money, nor do i have interest in farming for anything. AB happens to be one of the arenas that enjoy the most, and given my preferred playing style, there's no way to generate that much money needed for the elite armors. and btw, i can run any farming build you can think of, i just don't care to do so. however, i do like those armor sets, and i would like to get them playing the game in a way that i enjoy.

(and btw, i in fact DID earn two of my 11 or so elite armor sets by selling amber, each took me less than a week. yes, i'm that good)

last time i checked, AB and other forms of pvp are within the given premise of the game. in fact, it can be argued that farming for anything is not playing the game it is intended. just because you were inclined to play the game to accumulate worthless digital wealth, it doesn't mean that i have to do the same.

lastly, i have advanced my theory, with about the same amount of theorycrafted support (which is what you're relying on most of the time). you just haven't bothered to read and/or understand it, which is typical of one so bigoted.

so please, drop your superior attitudes and bigotry. you are not the vigilante crusader that you make yourself to be. you are just a loony bin trying to correct a problem that isn't even there.
Exactly.

See, what happens when the price of Zkeys plumments like you say it will? Much fewer ppl will PvP-Ie play the game the way it's intended.

What will happen when the XTH is removed?Supply of Keys goes down, price goes up, earnings from PvP go up .More ppl will play pvp, and also you can get your armor sets faster by AB'ing, since you earn more on your Balth faction.
PPL will begin to play the game 'as intended'- and PvP indeed is very appropriate for an online game...

Which acconts will benefit most from keeping the XTH? The accounts which aren;t frequently played, and don't have a lot of game time, since they have the highest proportion of their 'earnings' attributed to the XTH.

Who benefits most from it's removal? People who PLAY the game the way it's s'posed to be played!

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by wu is me View Post
Exactly.

See, what happens when the price of Zkeys plumments like you say it will? Much fewer ppl will PvP-Ie play the game the way it's intended.

What will happen when the XTH is removed?Supply of Keys goes down, price goes up, earnings from PvP go up .More ppl will play pvp, and also you can get your armor sets faster by AB'ing, since you earn more on your Balth faction.
PPL will begin to play the game 'as intended'- and PvP indeed is very appropriate for an online game...

Which acconts will benefit most from keeping the XTH? The accounts which aren;t frequently played, and don't have a lot of game time, since they have the highest proportion of their 'earnings' attributed to the XTH.

Who benefits most from it's removal? People who PLAY the game the way it's s'posed to be played!
If you play PvP to farm for platinum (!!!), are you really playing game the way it was "intended"? You could as well be just slaughtering raptors if you care about cash and not "fun".

In fact, if PvP gets filled with people who play to profit, well, that pretty bad. /rolling, leeching, syncing. But guess they would be playing game as intended.

Or would not bother at all ... with raptors around and the fact that visions of farming crystalines did not get people to pvp either.

Lourens

Lourens

Forge Runner

Join Date: Mar 2006

Quote:
Originally Posted by zwei2stein View Post
If you play PvP to farm for platinum (!!!), are you really playing game the way it was "intended"? You could as well be just slaughtering raptors if you care about cash and not "fun".

In fact, if PvP gets filled with people who play to profit, well, that pretty bad. /rolling, leeching, syncing. But guess they would be playing game as intended.

Or would not bother at all ... with raptors around and the fact that visions of farming crystalines did not get people to pvp either.
Exactly

I play for fun , and if I feel like farming maybe some farm in the area need some help and I can earn some real cash in the progress lol makes me feel a lot better about myself then farming in a virtual world.

wu is me

Krytan Explorer

Join Date: Oct 2007

Quote:
Originally Posted by zwei2stein View Post
If you play PvP to farm for platinum (!!!), are you really playing game the way it was "intended"? You could as well be just slaughtering raptors if you care about cash and not "fun".

In fact, if PvP gets filled with people who play to profit, well, that pretty bad. /rolling, leeching, syncing. But guess they would be playing game as intended.

Or would not bother at all ... with raptors around and the fact that visions of farming crystalines did not get people to pvp either.
OH Come ON!

Why do ppl bet on soccer games?
Do you seriously think Poker would be a Fun game without money involved?

Rewards make anything competitive(and that eliminates farming as a related activity) more enjoyable.

Besides, Regardless of whether or not PvP'ing should be something that offers in game rewards, wouldn't you say that distributing in game wealth based on PvP performance and participation a better way of disributing in game wealth based on the number of accounts purchased?

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

Quote:
Originally Posted by wu is me View Post
Besides, Regardless of whether or not PvP'ing should be something that offers in game rewards, wouldn't you say that distributing in game wealth based on PvP performance and participation a better way of disributing in game wealth based on the number of accounts purchased?
If were ANET then more accounts=more money for me. Who cares about pvp performance? This game was made to generate profit and not for charity purposes. I would try to make XTH predictions even more profiting so that more and more people will be buying accounts. That is the way to profit on an old game...

Gli

Forge Runner

Join Date: Nov 2005

But since you're not ANet, perhaps you should just stick with your own expectations of the game?

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

Quote:
Originally Posted by Gli View Post
But since you're not ANet, perhaps you should just stick with your own expectations of the game?
Maybe my expectations match with the ones of them?

I really think that the whole topic is ridiculous if you look at it from the broader perspective. I will repeat. Removing XTH would be like shooting in ones own leg since it is in my opinion the main source of income for the company which maintains the game...

lewis91

lewis91

Wilds Pathfinder

Join Date: Jul 2008

Wales

Order of the Azurelight[OA]

E/

The way i see it, Zaishen Rank is impossible unless you've got 20000 ectos floating around that you want to turn into Zkeys then creme brulees. So XTH adds keys into the game, and brings down the overall price, hell after months theyre still at 4k...I wouldn't dream of maxing untill they reach at least 2k/ea, because still thats overall 40000k which, i don't have.

go cubs

go cubs

Jungle Guide

Join Date: May 2007

Chicago

[SIR]

D/

Quote:
Originally Posted by Shasgaliel View Post
If were ANET then more accounts=more money for me. Who cares about pvp performance? This game was made to generate profit and not for charity purposes. I would try to make XTH predictions even more profiting so that more and more people will be buying accounts. That is the way to profit on an old game...

More rewarding=less accounts.....The way it is is good for anet....If they make it more rewarding.....avg of lets say 1000 trp per account max 2500 then instead of 10 accounts getting 200 keys 10 accounts would get 2000 keys which would make people buy less accounts which means less cash for anet

Bof

Bof

Frost Gate Guardian

Join Date: Apr 2009

SOHK

D/

This game will be long gone by the take ZKeys hit 2k. 16 months of XTH 1k price drop...
Price drops are good.... why do some say its bad?

Didnt we see that PvP was not meant to make money? Yet Martin being a PvP only player made 3million in the first 4 months of the game. Im guessing the 3million is just a bonus for him since its all about beating the other player. Yet he is the one QQing about the prices of stuff.

You show me a game where RMT doesnt occur...

1. 20 Minis go in Hall of Monuments doesnt matter what they are. If they give a bonus for better mini pets then right away in GW2 power traders have an advantage over everyone.

2. Q7 and Q8s cant go into the Hall of Monuments, so why not wait until they day before the release of GW2 to buy? Horde your ZKeys that you get from XTH and buy what your QQing about at the end.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

@ shasgaliel: The point is that if they'll do it once, they'll do it again. Serious players (the ones that buy multiple accounts, character slots, and all expansions) will recognize what is up and substitute to games that police RMT rather than actively sell it.

The serious player is far more profitable, because they pay full price and buy directly. There are costs associated with shipping games, so ANet collects far less than $10 on these XMT accounts. Ticking off players that will spend $250 in the in-game store (100% profit) to sell accounts at perhaps $3-$5 net profit is just dumb.

This makes sense if ANet's finances are on life support, and they need the meager revenue stream to service debt and survive to issue GW2. It also makes sense if they oversold the game to retailers and have to agree to dump copies at or below cost to avoid costly returns. Otherwise, this strategy of selling games is suicide.

Quote:
Originally Posted by moriz View Post
(and btw, i in fact DID earn two of my 11 or so elite armor sets by selling amber, each took me less than a week. yes, i'm that good)
1) "Good" and "AB" do not belong in the same sentence. I have played all the formats except HB extensively. I played my share of AB while holding Cavalon during 2006. If it's a step above RA, it is not a large one.
2) If you enjoy doing it, all well and good. This does not alter the fact that it is an inefficient money-making mechanism (compared to alternatives available in PvE AND PvP). You would have made far more money succeeding in HA or GvG for the same amount of time, because the rewards are better. Ditto for efficient PvE play.

Quote:
Originally Posted by moriz View Post
last time i checked, AB and other forms of pvp are within the given premise of the game. in fact, it can be argued that farming for anything is not playing the game it is intended. just because you were inclined to play the game to accumulate worthless digital wealth, it doesn't mean that i have to do the same.
There's this thing called the theory of value. People reveal their preferences over items through their purchasing behavior; they pay more for stuff they value more highly, and scarcity matters. It follows logically that if you want to accumulate wealth, you have to engage in activities that other people value. Generating amber isn't one of them. You want virtual wealth, you substitute to activities that produce outputs other players want.

You choose between "use my time the way I want" and "make lots of money using my time the way other people want". Either's valid, but don't whine to me about how you can't make money if you choose the former course of action. That's the price you pay, unless you're lucky enough to enjoy doing something other people value highly.

Quote:
Originally Posted by moriz View Post
lastly, i have advanced my theory, with about the same amount of theorycrafted support (which is what you're relying on most of the time). you just haven't bothered to read and/or understand it, which is typical of one so bigoted.
It's not that I don't understand it. It's that it isn't logically consistent. I can prove anything with a logically inconsistent theory. Up is down, white is black, whatever. Your explanation works for an N of 1: you. If all players shared your preferences over in-game activities, all players would benefit from XTH. But they don't. You have implicitly made an invalid assumption. When the false assumption is revealed, your chain of reasoning falls apart.

PvE players get shafted because XTH takes with one hand (reducing value of drops) while giving with the other, yet raising prices on other goods. Players that want to dedicate minis (and there's a LOT of them) lose because the price of the minis skyrockets. HA, HB and GvG players lose because the value of their zkeys gets diluted.

The big winners are: people already possessing the rare miniatures (mostly resellers), people like you that choose to spend lots of time engaging in inefficient in-game economic activity, and people that don't play a lot but value in-game cash sufficiently to play XTH.

It should be fairly apparent that the former set is larger than the latter. The truly casual player isn't going to remember to make XTH predictions, and the other two sets of winners are small.

As far as your theorycraft argument: I am merely extending economic theory to what happens in the game, and supporting these arguments with data where possible. You maintain, wrongly, that it is impossible to extend economic theory to Guild Wars. You have given no satisfactory proof as to why. The game fits the standard conditions for an economy: goods exist, goods are scarce, and exchanges are possible. Economic theory therefore applies. Further, some macroeconomic theory applies because there are items in this game that players use as markers for value: the effective definition of a currency.

Your assertions are just wrong. This results from your inaccurate understanding of what an economy is and how it works.

Quote:
Originally Posted by moriz View Post
so please, drop your superior attitudes and bigotry. you are not the vigilante crusader that you make yourself to be. you are just a loony bin trying to correct a problem that isn't even there.
The irony just kills me.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

and yet again, you wrongly assume that AB is all i play. i can play gvg, in fact, i'm likely to be far better at it than you are. i've also bought a few elite armor sets from profits generated while playing ATs last summer.

your real-world analogy still does not work, simply because real-world economies also factor in such things as debt and credit. GW does not have those things in place, so only a tiny subset of real-life economic law applies. unfortunately for you, all the examples you've drawn are outside of that subset.

the fact remains, is that you cannot explain how taking away XTH will benefit me. you've resorted to personal attacks because your theory has more holes that swiss cheese, and witty oneliners in place of actual reasonable argument. there are far more players like me than you, those who plays casually and don't see the accumulation of ingame pixels as an advantage. you are sadly outnumbered.

btw, you can only count the XTH as RMT if you have to buy ANOTHER account to just play it. after all, RMT is the use of real money to buy ingame stuff. me having an account allows me to play the XTH; i don't have to put forward more money to play it.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by moriz View Post
and yet again, you wrongly assume that AB is all i play. i can play gvg, in fact, i'm likely to be far better at it than you are. i've also bought a few elite armor sets from profits generated while playing ATs last summer.
My point is: if you're a solid GvGer, you're losing here. The cash value of your keys is getting diluted faster than you're getting replacement keys.

You're likely to be far better at it since I quit serious GvG in early 2006, with the exception of a midline run in the summer of '07. Best I can claim is some wins vs. top 20, but a relatively poor overall record. Won some dailys, big whoop.

Quote:
Originally Posted by moriz View Post
your real-world analogy still does not work, simply because real-world economies also factor in such things as debt and credit.
This has absolutely nothing to do with whether or not economic theory applies. You can apply economic theory to a two good, two player, one period economy. You don't need credit and debt to use theory here. If you print more currency, you devalue the currency. It's a ridiculously easy proof.

Credit and debt have nothing to do with it. There was macroeconomic theory before Friedman. I'm not building on his logic because credit and debt do not exist in the game.

Quote:
Originally Posted by moriz View Post
the fact remains, is that you cannot explain how taking away XTH will benefit me.
Just did. The keys you get from regular play would be worth far more if they were scarcer. The guys that wanted r12 would have paid a LOT more to get it if they could expect to remain the only ones with r12 for some time to come. Scarcer shinies are worth more.

Quote:
Originally Posted by moriz View Post
there are far more players like me than you, those who plays casually and don't see the accumulation of ingame pixels as an advantage. you are sadly outnumbered.
You don't have to see the accumulation of in-game pixels as an advantage. It's simply a question of the amount of goodies you get per unit of time invested. If you GvG seriously, and keys were five to ten times rarer than they are now...you'd be a lot richer from your GvG play than you are under present market conditions.

You just can't observe the counterfactual, because XTH and the title track went in at the same time. But we can observe the effects in other markets and infer what would have happened in the counterfactual.

EDIT: *sigh* Botters sold gold to other players. I didn't buy it. It was still RMT despite the fact that I chose not to participate.

Whether or not you buy extra accounts to engage in RMT has nothing to do with whether or not RMT is going on. QED.