Quote:
Guild Wars ceased being about anything except grind 2 years ago. And yes, constantly re-entering the same things (especially things you detest, and as much for the attitude of the contenders as for the scenario) is grind.
There is a point to minimizing risk and maximizing opportunity/gain. Those who do so, like myself, are refered to as min-maxers. However, when that becomes nearly the only point to the game then the gaming part is lost. I would like to get Obsidian armors for a few of my characters. In three and a half years of play I have gotten One ecto and a score of shards. I am constantly being told how you have to bring this class, and this build or that class and that build, and X consets or pay 850g to person with consets, and then you do exactly this, and you don't finish, and this speed clear gets so many shards it's great. We will see the same thing with opening the storage set. The original idea seemed to be to create a game where each class could be played at anytime, anywhere, by anyone and get the job done. Each time something is created that allows people to be more efficient and effective, with the characters of their choice, the effect is nerfed. Currently if you are not running an Assassin or Monk, then the majority of the game is unprofitable. If you are running any of several cryer or like damage builds, you can still VSF - provided someone has lots of liquor for the 'Sin. The idea of being able to get together as a group of friends, using any class combination, and go do the profitable stuff in a reasonable amount of time, has been nerfed at every opportunity. The remaining few options for getting something done then are made harder, so that it becomes a grind fest for a particular few chosen classes with a few chosen skills. Yes, GW is and has bee for some time, a game principally about grind. Oh! The irony that Bill Clinton would deny it... |
I have to agree with that. I would like to get the statue for beating Urgoz and The Deep for my warrior (the latter beng possible and the former being... well tough considering as far as I know, warriors are rarely taken for urgoz.) Heck, i've taken to doing everything heros so i don't have to wait around for other people to get things done. Probably why I rarely play anymore is because the things I would like to get done, either can't be done with heros or is simply boring to do so. That, or, my profession can't get in. I main with warrior and rit, so, whatever builds dont want em, make it hard to get something done (heck, did Slavers Exile with heros because I had to, spent maybe an hour with my rit to kill the last dude).
Anyways, your right.