Avatars vs. Attack Elites in PvE

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W
Wish Swiftdeath
Desert Nomad
#21
Trash unless you bring rending touch or something...
_Nihilist_
_Nihilist_
Will Bull's Strike for $!
#23
Quote: Originally Posted by Shadowmere View Post Quote: Originally Posted by Axel Zinfandel
[Avatar of Grenth]+[Nightmare Weapon] is a pretty unheard of, but epic combonation hmm that does sound interesting, I imagine pulling off a [twin moon sweep] with nightmare up would be pretty devastating (and not to mention give you a pretty noticeable self heal) [Avatar of Grenth (PvE)@14]+[Nightmare [email protected]]+[Order of the [email protected]] (from an Orders Necro, to prevent the "two Elites wtf?!" comments) is nasty...
Ariena Najea
Ariena Najea
Silence and Motion
#24
A lot of people have mentioned bringing [Insert Elite Here] for "certain areas"
Here are my (slightly more specific) "area" suggestions:

[Avatar of Grenth] for areas without heavy anti-melee hexes
[Avatar of Dwayna] for playing without a Human Monk, or hex heavy areas
[Avatar of Melandru] for areas with lots of conditions, or lots of spikers (Eles/Rits)
[Avatar of Lyssa] for non-specific use (also works AMAZING with Daggers)
[Wounding Strike] for areas with potent healers

So for most areas which feature a balanced range of foes, I suggest bringing either AoG or AoL. AoG gives you more survivability and more reliable damage, while AoL helps you spam attack skills and deal more spikes.
I
Improvavel
Desert Nomad
#25
[Avatar of Melandru] of course. Condition immunity, +100 hp and combos very well with [wearying strike]. In areas with Heavy hex [Avatar of Dwayna] and for all the energy they can save on the backline.

Dervishes aren't resilient enough in HM to be walking around with attack elites instead of avatars. (well maybe with consets and an imbagon they can, but they won't have any advantage over an assassin wielding a scythe).
G
Giga_Gaia
Lion's Arch Merchant
#26
I like using [Avatar of Dwayna] + [Mending Touch] to make myself immune to everything. I know this is a PvE only thread, but try using this combination in PvEvP places like JQ or AB, it's surprising how long you can last against groups of players trying to gank you lol.
Grim Lich
Grim Lich
Academy Page
#27
[Avatar of Lyssa] + [Radiant Scythe] should rip through nearly anything. Works amazingly in pvp too.

Unless... you don't like killing things.
z
zigzag
Ascalonian Squire
#28
no, AoG+ conjure frost + 5-1 vamp scythe= win ( pve only...)
House Silvermoon
House Silvermoon
Lion's Arch Merchant
#31
[Wounding Strike] is the best dervish elite. spammable deepwound kills stuff fast, esp in pve where they ball and dont kite.

all the dervish avatars except [Avatar of Melandru] suffer from lack of a useful deepwound.

ps if u cant take advice from pvp ur baed at game.
House Silvermoon
House Silvermoon
Lion's Arch Merchant
#34
Quote: Originally Posted by Megas XLR View Post You can use [Wearying Strike] and use heroes that remove conditions (Smite Conditions, Mend Body and Soul, Recovery). It's not just about about one build, it's what you can do with a team. It's really useful on healers and bosses. well u can use condition removal but the fact of the matter is outside of [Avatar of Melandru] using wearying sweep neuters you.

Quote:
Originally Posted by Axel Zinfandel
PvE is a whole other ballgame then PvP the concepts of the game aren't different.
Axel Zinfandel
Axel Zinfandel
Desert Nomad
#35
True, but you won't be too good bringing in a PvP style build and team builds into PvE areas.
Megas XLR
Megas XLR
Frost Gate Guardian
#37
My favorite skill to use for a tank Dervish is Great Dwarf Armor. It seems to fit Dervish very well and allows you to use Windwalkers because it replaces the HP you sacrifice by not using Survivor Insignias.
Saraneth
Saraneth
Frost Gate Guardian
#38
Quote: Originally Posted by Axel Zinfandel
Mysticism makes Zealous Vow pretty useless [[Zealous Vow] allows dervishes to spam attacks in the same manner as [[Warrior's Endurance] wars. This is hardly "useless."
Saraneth
Saraneth
Frost Gate Guardian
#40
Quote: Originally Posted by Axel Zinfandel Or you can just use your heroes to cast some quick ending enchantment like [Patient Spirit] on you to gain energy? Not cast, spam. You'd have to lose an enchant on every swing for mysticism to compare with [[Zealous Vow].