Unbalanced Zaishen Missions
shadows of hob
Today, the objective is to win 3-9 Jade Quarry, JQ, games. However, you will earn less coins for it than winning 9 Team Arena games! Considering winning 9 Team Arena games takes way less time, this seems to be a bit strange.
Also some of the, more, PvE missions, the time/efford=reward seems to lack a bit.
Maybe they can fix this together with the 'I can't drop my coins in storage' bug?
Also some of the, more, PvE missions, the time/efford=reward seems to lack a bit.
Maybe they can fix this together with the 'I can't drop my coins in storage' bug?
BenjZee
i don't really see the problem, there are many quests in game which give better rewards for less work. Besides your not necessarily suppose to be doin every quest everyday.. there just little bonuses
Ec]-[oMaN
You're forgetting the fact that the average player is much more likely to complete 9 wins in Jade with ease over 9 wins in TA.
belladonna shylock
see, this is proof people cry over nothing
Yarly
majikmajikmajik
if you want to talk about unbalanced, think about RA people that get matched vs TA players -.-.
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tazer
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You're forgetting the fact that the average player is much more likely to complete 9 wins in Jade with ease over 9 wins in TA.
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ok, so how about 70 coins for HM Molotov in 5 mins vs 35 [!] coins for HM Harn or Maxine Coldstone in like [20!!] minutes?
or 70 for HM Blood Washes Blood in about 10 mins vs 50 for HM Blacktide Den in 20?
Imaginos
Quote:
i don't really see the problem, there are many quests in game which give better rewards for less work. Besides your not necessarily suppose to be doin every quest everyday.. there just little bonuses
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Today you could get 18 coins for risu palace mission in NM. another 27 for beating it in under 30 min in HM and 45 more for beating it in HM. This mission isn't worth the time for the pissant amount of coins you get, so the OP is correct that these "rewards" need to be rethought, along with the costs on the stuff you can buy.
Also you are incorrect there are not "many" quests ingame that give zcoins, only 1 mission, 1 hunt and 1 pvp. and the mission/hunt coinage in NM for rewards so far have sucked for every single one of them. Understandable on blacktide den as its a low mission in NM but not for risu palace.
snaek
anet can't fix this because they don't play their game and so can't gauge something simple as this
A11Eur0
Blacktide den is a lot worse in HM than in NM. What Anet didn't realize is that when you take a mob of 30 skales at level 4, and all of a sudden toss them up to level 24 without reducing the numbers, it makes for a rather interesting time in comparison. The HM bonus coins should have been much more.
MisterB
I for one am very upset that the Zaishen rewards NPC lack any tissues to absorb my QQs and tears. There should be a single tissue for 20 copper coins, a box of tissues for 3 silver, and the ever-coveted Everlasting Silken Tissue Box @ 100 gold coins for when my self-indulgence, entitlement, and rage know no bounds.
Brawn Over Brains
IlikeGW
Raisu should be like 300 coins... that mission is a pain in the ass every time I've PUGed it. Hopefully they balance PVE rewards better as so far they've been all over the place in a bad way... At least PVP is generally worth a good chunk and doable.
gremlin
Simple answer to all this is simply do not do the missions at all just buy 5 slot bags for all the characters that's 5 times x Characters more storage than you all had last week.
Get the free pane if you can that's 20 more than you had last week and go back to doing what you were doing before the update.
Something more reasonable as regards time and effort vs reward might tempt me but at the moment no thanks.
Besides it will all be wasted effort once GW 2 arrives and consider this if they think the idea is a success they will put it into that game and you will be doing it all over again.
Nothing fundamentally wrong with saying to the writers thanks for your hard work but no thanks.
Get the free pane if you can that's 20 more than you had last week and go back to doing what you were doing before the update.
Something more reasonable as regards time and effort vs reward might tempt me but at the moment no thanks.
Besides it will all be wasted effort once GW 2 arrives and consider this if they think the idea is a success they will put it into that game and you will be doing it all over again.
Nothing fundamentally wrong with saying to the writers thanks for your hard work but no thanks.
Amazing_Bass
Quote:
I for one am very upset that the Zaishen rewards NPC lack any tissues to absorb my QQs and tears. There should be a single tissue for 20 copper coins, a box of tissues for 3 silver, and the ever-coveted Everlasting Silken Tissue Box @ 100 gold coins for when my self-indulgence, entitlement, and rage know no bounds.
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Teutonic Paladin
Quote:
Blacktide den is a lot worse in HM than in NM. What Anet didn't realize is that when you take a mob of 30 skales at level 4, and all of a sudden toss them up to level 24 without reducing the numbers, it makes for a rather interesting time in comparison. The HM bonus coins should have been much more.
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Maybe it's a pain in the ass because you're terrible. I'm sorry you can't be rewarded for being bad but then what's the incentive for those of us who can easily beat stupidly programmed AI?
JASON626
i think rewards should be looked at.
IlikeGW
what's your reward? you can go do it on your 50 other characters and accounts in 10 min each if you're such an uber nerd. congrats!
Zorgy
snaek said: "...anet can't fix this because they don't play their game and so can't gauge something simple as this..."
You should read more accurately the forum dude
Mike O'Brien: The Guild Wars 2 team is twice the size of the original Guild Wars team, so you can imagine the level of art, content, and production values we're putting into the game. The game is already beautiful, and is getting more so every day. In addition to the normal playtesting of everyday development, the entire team logs on every Wednesday to simply play the game together, and we always have a lot of fun.
from: http://www.guildwarsguru.com/forum/s...php?t=10369697
You should read more accurately the forum dude
Mike O'Brien: The Guild Wars 2 team is twice the size of the original Guild Wars team, so you can imagine the level of art, content, and production values we're putting into the game. The game is already beautiful, and is getting more so every day. In addition to the normal playtesting of everyday development, the entire team logs on every Wednesday to simply play the game together, and we always have a lot of fun.
from: http://www.guildwarsguru.com/forum/s...php?t=10369697
tmakinen
I actually like the new Zaishen quests a lot, both as a new gameplay mechanism and as a way to draw people together for a common objective but it is undeniable that the rewards are - lacking a better word - inconsistent. It is not QQing to point out that 5 minutes of ganking Rocktail is considered as worthy a deed as digging out Rragar from his menagerie where we are talking about 1.5 hours of solid entertainment in Hard Mode.
About Raisu Palace ... it's perfectly doable in less than 15 minutes in HM.
About Raisu Palace ... it's perfectly doable in less than 15 minutes in HM.
Skyy High
So, some quests give better rewards for your time than others. Take the easy reward days (like Rocktail) as incentives to do them across all your characters, quickly, and take the more difficult or less rewarding quests (Coldstones) as a sign that you may want to do something else today. It's really not the end of the world if you don't want to do something in a game. Grab the quests everyday, save them for when you are feeling up to it, or when guildies are planning on doing the mission anyway.
sosycpsycho
Shayne Hawke
I really liked getting into Rragar's for an easy 105 coins, until I realized that all of the Fleshreaver Hounds now have RoJ in their arsenal. That dungeon no longer seems like it has its proper worth to me anymore.
all13d
Quote:
snaek said: "...anet can't fix this because they don't play their game and so can't gauge something simple as this..."
You should read more accurately the forum dude Mike O'Brien: The Guild Wars 2 team is twice the size of the original Guild Wars team, so you can imagine the level of art, content, and production values we're putting into the game. The game is already beautiful, and is getting more so every day. In addition to the normal playtesting of everyday development, the entire team logs on every Wednesday to simply play the game together, and we always have a lot of fun. from: http://www.guildwarsguru.com/forum/s...php?t=10369697 |
Spyda Prince
The update and the quest are nice, seen alot of people start playing again, dont listen to all the crybabys
shadows of hob
The people in this thread are not QQing about the missions being bad/easy/not new, but just about the unbalanced reward coming with it.
The 'entire team' logs on every wednesday to go kill some charr in pre searing, didn't you know that? They buffed healing breeze some time ago, just to make it a little harder to kill the oakhearts. /Sarcmodeoff
The 'entire team' logs on every wednesday to go kill some charr in pre searing, didn't you know that? They buffed healing breeze some time ago, just to make it a little harder to kill the oakhearts. /Sarcmodeoff
take_me
Some Quests are hard, others are not. So?
I bet no one complained about killling Molotov in 5 or less mins on multiple chars?
I bet no one complained about killling Molotov in 5 or less mins on multiple chars?
Deimos Zargarda
Dont really have anything to complain over, did about 7 quests without even checking out what the rewards are, just happy bout the new motivation they gave me, was almost about to give up the game and that after 4 years.
Lonesamurai
Mr Emu
Wish Swiftdeath
Zaishen quests are good at drawing people to one area but usually i find myself going through any challenging missions with guildies or H/h. The Pugs nowadays are still terrible, usually with one or two decent/good players...
Raisu was a perfect example for that, one group wanted me to solo monk it, another group just leeroyed half the map. Had to go get a guild team...
Raisu was a perfect example for that, one group wanted me to solo monk it, another group just leeroyed half the map. Had to go get a guild team...
Dzjudz
The rewards are certainly a bit unbalanced. I did Molotov HM on several chars, and today I finally killed Rragar HM on one char after a couple of tries (them Fleshreaver Hounds are nightmares!). Reward for these is almost the same. The Coldstones HM were quite doable in any PUG, while not so easy as Molotov.
Blacktide Den HM and Raisu Palace HM are very doable. I did Blacktide with H/H on a couple chars without a single death. Raisu with PUGs, no fails and finished from 11min to 16min, master's reward on all goes (tip: just take the two hench monks, they get celestial skills and easily keep the party alive. An aura of the lich MM is recommended).
I haven't attempted Thunderhead Keep though, but it seems it would be much harder than Blacktide and Raisu.
All in all, the rewards don't really factor in the (objective?) difficulty of the quests.
Blacktide Den HM and Raisu Palace HM are very doable. I did Blacktide with H/H on a couple chars without a single death. Raisu with PUGs, no fails and finished from 11min to 16min, master's reward on all goes (tip: just take the two hench monks, they get celestial skills and easily keep the party alive. An aura of the lich MM is recommended).
I haven't attempted Thunderhead Keep though, but it seems it would be much harder than Blacktide and Raisu.
All in all, the rewards don't really factor in the (objective?) difficulty of the quests.
Cale Roughstar
Meh, it would have been nice if it were more balanced time vs coins (rocktail vs coldstones), but I don't especially care. If I think a quest isnt worth the time vs the reward (ie. JQ today), then I won't do it at all. Whereas if it is well worth the reward, I will do it multiple times (ie. TA). Besides, it stirs up some new interest in old areas and THAT is what it is all about. I had never seriously played TA before yesterday, and my guildies and I agreed that it was some of the most fun we have had in a while.
snaek
Quote:
Originally Posted by zorgy
snaek said: "...anet can't fix this because they don't play their game and so can't gauge something simple as this..."
You should read more accurately the forum dude Mike O'Brien: The Guild Wars 2 team is twice the size of the original Guild Wars team, so you can imagine the level of art, content, and production values we're putting into the game. The game is already beautiful, and is getting more so every day. In addition to the normal playtesting of everyday development, the entire team logs on every Wednesday to simply play the game together, and we always have a lot of fun. from: http://www.guildwarsguru.com/forum/s...php?t=10369697 |
Puddin Cheeks
My new post,
LF, partner to 2man 6 discord,,, eg. zaishen bounty, zaishen mission.
Hooked up with one other person with 3 discord necros everytime within 2 min.
with partner:
1)Vanquished Perdition Rock after killing coldstone bounty
2)beaten raisu in 13 minutes, HM
I am only doing the zaishen quests and bounties for areas i haven't completed yet for titles in HM. This is the best thing this game has seen in a long time. I would say this is better than some other stupid elite area, that only about 10 people farm religiously.
EDIT:
I'm glad they don't let you put zcoins in storage and I don't think its a bug. That way people with 7 pvp chars can't farm the f out of the overpaid rewards and give them to their main. I don't think they will let you do that later on even if they let you put them in storage
LF, partner to 2man 6 discord,,, eg. zaishen bounty, zaishen mission.
Hooked up with one other person with 3 discord necros everytime within 2 min.
with partner:
1)Vanquished Perdition Rock after killing coldstone bounty
2)beaten raisu in 13 minutes, HM
I am only doing the zaishen quests and bounties for areas i haven't completed yet for titles in HM. This is the best thing this game has seen in a long time. I would say this is better than some other stupid elite area, that only about 10 people farm religiously.
EDIT:
I'm glad they don't let you put zcoins in storage and I don't think its a bug. That way people with 7 pvp chars can't farm the f out of the overpaid rewards and give them to their main. I don't think they will let you do that later on even if they let you put them in storage
glacialphoenix
Quote:
I haven't attempted Thunderhead Keep though, but it seems it would be much harder than Blacktide and Raisu. |
Took me four tries to do the same for THK.
Seriously, though, if you don't think the quests are worth it, don't take it. Or, if they're not worth PUGging, grab them, hold on to them, and guildteam it. You can hold up to three, after all. Nobody's forcing you to rush through them each time you get them. I do think the quest rewards are unbalanced, but, eh, nothing really worth crying over. Some days you get awesomely easy ones, some days you don't.
Wish Swiftdeath
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Some days you get awesomely easy ones, some days you don't.
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I actually found Thunderhead Keep ridiculously easy compared to the others. JQ, most of the grind = waiting. I did give up on the TA quest because i was sick of getting to 4 and getting wiped by the same stupid team that must have had 100+ streak. So i just got 120 coins out of that.
The rewards are fine, Anet just needs to make the bags cost more and put some other, better items that are worth questing for. Atm, once everyone has got their bags the districts will become empty again.
Swift Thief
Quote:
Blacktide den is a lot worse in HM than in NM. What Anet didn't realize is that when you take a mob of 30 skales at level 4, and all of a sudden toss them up to level 24 without reducing the numbers, it makes for a rather interesting time in comparison. The HM bonus coins should have been much more.
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Feathermoore Rep
Yea completely forgot that Rragar's now have beast RoJ hounds. That was freaking nuts. There's one group has like 5 hounds and 2 harrower's and it was just insta wipe because i had no clue. Didn't help i was helping a guildie do it on his assassin, soo we were gimped a bit, until i just started having him sit back and then after i pulled have him gank a target, cuz i didnt even bother looking at his bar, mostly because i don't care, cuz we just roll though and kill everything.
But still, that reward for Rragnar's was stupid compared to the rest of them. Still can't believe i agreed to help go through it. Its not like its a short run there either, but the 75 coins or whatever it was. Was definately NOT worth the hour and half running there and doing the whole dungeon in HM.
Oh and just because the team may play together once week, definitely doesn't mean they go do HM dungeons for fun. I don't think any of the HM dungeons are really fun. They are all full of some gimmick group waiting to spike you down. Not they are hard per se, they just require some planning.
But still, that reward for Rragnar's was stupid compared to the rest of them. Still can't believe i agreed to help go through it. Its not like its a short run there either, but the 75 coins or whatever it was. Was definately NOT worth the hour and half running there and doing the whole dungeon in HM.
Oh and just because the team may play together once week, definitely doesn't mean they go do HM dungeons for fun. I don't think any of the HM dungeons are really fun. They are all full of some gimmick group waiting to spike you down. Not they are hard per se, they just require some planning.