I actually kept that reward for another of my 55s so i dont have to keep switching in storage
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Yeah, I guess you did.
nkuvu
I actually kept that reward for another of my 55s so i dont have to keep switching in storage
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Vanquisher
Stolen Souls
Twenty two platinum for doing all missions and all quests in Prophecies, and not spending anything on armor or weapons or runes or skills?
Sounds awfully low to me. Consider that the -50 grim cesta alone sells for 4-5 platinum very easily. So you're saying that the entire rest of the chapter didn't give you more than eighteen platinum? |
tasha
So you're skipping large sums of money from selling items, and then claiming that Prophecies doesn't provide money? What else have you not sold? Get any bottles of dye that you decided to keep for other characters?
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Wish Swiftdeath
This is already my second post on this thread and i just want to say that finishing this campaign, Prophecy, won't make you rich.
There used to be a common QQ from players about gold, and the common response from players was to pick up everything that drops - everything, including 3g worth of item. And for 4 years, that's what i've been doing. I have not played any HM (in all campaigns), never played in elite areas, im not a farmer, i am only an average joe playing 4 hours a day for the past 4years. What i have now is 520k gold (used to be 620k but i purchased recently one item for 100k). I've mentioned that i started a new character 4 days ago (but i checked yesterday, it say that it is already 10 days old...probably i spent many days in pre-searing). My gold is 11k (6k came from the sale of -50 cesta) and the rest are from loots. The loots starting from Drokan's Forge sells for an average of 90g and there are times i could no longer pickup other items because i am already full and will earn more than 1k for the loot. So, i guess, your experiment is correct because missions and quests reward will not give you enough gold. But the drops are so plenty that can make you rich before finishing Prophecy. BTW, i gold few gold drops that sell for around 200g...i think i got 3 or 4. Every player in prophecy will be poor if they choose not to pick those "cheap" loot. |
ajc2123
So you're skipping large sums of money from selling items, and then claiming that Prophecies doesn't provide money? What else have you not sold? Get any bottles of dye that you decided to keep for other characters?
Yeah, I guess you did. |
Stolen Souls
For an experiment like this, is it fair to include such drops? Such drops are dependant on player market which is notoriously volatile and unreliable.
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malevolence
nkuvu
For an experiment like this, is it fair to include such drops? Such drops are dependant on player market which is notoriously volatile and unreliable. I'd personally consider an experience that took it into account the money from random drops to be bad and invalid. Saying "I made 130k from Prophecies cos of all the great drops I managed to sell to people" really doesn't reflect accurately the value of the campaign (I realise the -50 cesta isn't random but it is subject to player trading. Its worth a lot less now than it used to be). What happens if you go to Factions and don't get any great drops and only make 60k? False impressions, experience invalidated and therefore pointless.
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It's not "awefully low", it's actually pretty average, as most of the replies in here have said. Even if he were to sell the cesta, that's still 'only' 26-27k for completing an entire chapter. You can get that much gold in NF just by collecting the hidden treasures. Prophecies has the worst drops (since only about 1/3 of it is "level 20 areas"), and the worst quest rewards of the campaigns.
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Stolen Souls
Really? And how many people have done what the OP did? Play through without spending any cash on armor, skills, weapons, et cetera? Have you? If you haven't, then how can you really know how much money you made from the chapter?
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I bring this up because I've never had a problem with money in Prophecies. |
Lyphen
ajc2123
Bluefeather
Firstly, four hours a day is ALOT.
Secondly 620k in 4 years is 155k a year. Otherwise 13k a month or 430 gold a day. In terms of time spent/reward that's crappy, it's okay now that you have 600k but think about new players that see all these flashy items which you can't even think about buying. |
nkuvu
I don't see why we're making such a fuss about proving this wrong. Fact of the matter is, you just dont make alot in Prophecies. I couldn't fathom coming close to the 50K or more I made in Nightfall through it's campaign.
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Stolen Souls
When I first played through Prophecies (not counting the last three missions, I left those for a very long time) I made about that much. If I recall correctly -- it's been years. That's why I'm questioning the OP so much. His (or her) experience doesn't seem to match my own.
I just want to make sure we're all on the same page when comparing campaigns. I'm going to remake the character I started last night, since I think I bought some ID kits, but I'm not positive (and that character hasn't even left pre-searing, so not a big time investment at all). I also think I want to change from ranger to necromancer, I have too many rangers and not enough necromancers. So for this experiment, I'll be using the following ground rules:
Anything I've missed? For the record, I can't think that having heroes will alter the gold outcome -- except it will make me less likely to want to jump out of a window. If I don't buy skills for heroes and don't rely on account-wide skill unlocks, having a level 20 Ogden along once I reach Lion's Arch (and from there, EotN) shouldn't alter things except to make the game a little easier to play through. The account I'll be playing on does have the Game of the Year, but I won't be using any of those weapons. I can't think of any reason I'd be salvaging for materials, so I don't think I'll be buying salvage kits. This will be different from a typical player, who will probably want to salvage for armor. This may alter the amount of gold I get -- if I'm selling items rather than salvaging, but not spending on armor... I'm not sure how that will impact the outcome. |
Shursh
nkuvu
MisterB
I can't think of any reason I'd be salvaging for materials, so I don't think I'll be buying salvage kits. This will be different from a typical player, who will probably want to salvage for armor. This may alter the amount of gold I get -- if I'm selling items rather than salvaging, but not spending on armor... I'm not sure how that will impact the outcome.
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ajc2123
Green these days are cheap. You can buy 1k perfect green axe, perfect green healing staff. And i know there are more.
You see, gold in prophecy is not expected to come from quests/missions reward. ITS NOT A BAD NEWS. That's how we started 4 years ago and we lived by it. You see, items back then cost a lot. Black dye sells for 10k for example, but there are people who can afford that. Why? because there was no shortage of gold. The only people who were short of gold are those who do not know how to "raise" their money. You see, i can be poorer than OP if i choose to be poor (ie never accept anything and never pick anything). But that's not how this game is played. if the OP is trying to point out that there is not much money from quests/missions compared to other 2 campaigns, then, there is nothing to proved because we already know that as soon as they came out. I do not disregard the observation of the op, but we already know that. But don't make it appear like this is a new discovery. I hope there will be no new thread telling us that experience from Prophecy is too low compared to other campaigns. |
mastar of warrior
nkuvu
http://wiki.guildwars.com/wiki/Artisan
Salvage kits allow you to pick up more drops by converting them to materials. These can then be converted to rare materials for profit. |
Kalendraf
Bluefeather
Cebe
Ariena Najea
Originally Posted by Cebe
You end up saving a decent amount of cash by intelligently using skills you get for free, and waiting until you have the quest to unlock a skill instead of buying it. It's just a different method of reward. In the end, the rewards for some quests will end up saving you 1, 2...sometimes 3k by providing you with skills you may otherwise have had to buy from a skill trainer.
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nkuvu
MithranArkanere
FalconDance
ajc2123
I created a warrior in Pre 25 days ago. She only does the Nicholas stuff now since she's lvl 9 and gets very little xp except from a very few foe (no charr hunting yet). She has done about half of the quests. I'll admit, I don't play her much since I'm busy with both real life and with my main account and the other campaigns.
She has 9k and a bit, 24 dyes (incl a black but no white yet ), and a good start on salvaged crafting materials to take to Post. She picks up everything worth more than 3g - which is quite a bit, actually - and sells to the merchant. No selling flowers for 200g or dyes or anything like that. Did have to buy a charr bag, though, to carry the dyes. How can you have only 22k at the end of the game when my girl has 9k in Pre with access to nothing worth more than 60g or so at a time? Either she is incredibly lucky or you're incredibly unlucky! |
FalconDance
I never went outside just to fight, or get items for nich (he didnt exist at the time) that you can sell any extra items. I just did quests. Didn't find any dyes. I picked up anything i found, and I left Pre with about 3k. Then it was slow until crystal desert.
I cant explain it, It just happened. |