So, its been a while since Shadowsteps have been nerfed to all professions.
Why does Anet rather remove Shadowsteps from all professions in high-end PvP, instead of putting Shadowsteps into the Assassins primary attribute?
Why is it not better to give Assassins the Shadowstepping ability back and give them back the entrance to GvG?
Why has Anet decided to just remove them from high-end PvP?
And why has Anet tried to make the Sin comabt style to that of a GvG Warrior?
Why aren't they making the Sin into something different from the other two melees, why are they trying to make all the melees play the same as the typical GvG Warrior?
Thoughts?
w
