ANET forgot they made paragons

Bill Clinton

Krytan Explorer

Join Date: Mar 2009

I dont know if anyone has mentioned it yet in the thread. But paragons were given love this update. [defensive anthem] is now twenty times more viable now that [aegis] is gone.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

lol.. No para buffs.
At least defensive anthem will dominate again...

Ney Matogrosso

Ney Matogrosso

Ascalonian Squire

Join Date: Mar 2009

Head Hunters

P/

Is hard to know what the people want, in this topic buff paragon, because many people say that paragon is weak, worst and monk, ele and other are infinity better than para, but in this one (http://www.guildwarsguru.com/forum/s...php?t=10374190) people say, nerf paragon. Concluding, paragons don't need buff or nerf only need criativity.
They can play well in pvp, just need to think.

Improvavel

Desert Nomad

Join Date: Apr 2007

Paragons have:
-Very high armor;
-Infinite resource engine in 6+ people parties;
-Powerful ranged weapon;
-Incredible IAS;
-Access to daze and deep wound;
-Positional advantage (high adrenaline costs means nothing to them - 7 adrenaline for a paragon is like 4 or less for a warrior).

The support skills, especially in PvP and excluding PvE-only ones, vary from ok to horrible when the paragon is on its own.

But even horrible skills on its own, you know those that do some mediocre thing when a shout or chant ends, are much less mediocre when they do 10 things in a second because there are shouts/chants of 4+ paragons ending constantly.

That's their problem for good and bad - alone they are lacklusters, except for the imbagon, but get a group of them and they can do stupid stuff, especially in PvE where skills aren't as badly crapped.

No player that only has access to its 2 paragon heroes can really comment on the strength of paras - it requires 3 and probably 4 or even more to see their power in action.

1 paragon doesn't heal as good as 1 monk, but you can have 4 paragons healing because opposed to monks they can still do damage while healing.

Additionally a paragon will take about 25% less damage than a monk - maybe more in PvE where most damage from Mobs come from auto-attacks/elemental damage.

Full paragon parties not only are good but they are fun.

They can use modifications, but as Bill Clinton said, Paras now have the best "Aegis" for PvP.

Anet I WANT THE 3rd PARA HERO NOT A STUPID DERVISH HERO!

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Paragons do not need buffs or nerfs, they need functionality changes.

IMO, Paragons are NOT overpowered, and are extremely underpowered. I almost guarentee that if they nerfed imbagon, paragons would become like rits are right now

Ney Matogrosso

Ney Matogrosso

Ascalonian Squire

Join Date: Mar 2009

Head Hunters

P/

Quote:
Originally Posted by Axel Zinfandel View Post
Paragons do not need buffs or nerfs, they need functionality changes.

IMO, Paragons are NOT overpowered, and are extremely underpowered. I almost guarentee that if they nerfed imbagon, paragons would become like rits are right now I agree with the bold words from Axel Zinfandel.
Improvavel: I need a 3rd paragon too, a 3rd Dervish is useless, ho play with more than one Dervish hero? If paly with one.

Ney Matogrosso

Ney Matogrosso

Ascalonian Squire

Join Date: Mar 2009

Head Hunters

P/

Quote:
Originally Posted by Reverend Dr View Post
You are not reading the same thread. The thread starts with the assumption that paragons are underpowered.

Anything talking about paragons being overpowered is speculation of what would happen should paragons receive blanket buffs without some redesign. Lol
Your words in the topic above:
"The biggest problem is chant stacking.

If running one paragon becomes viable(a standard build, not imbagon), then running more will end up being overpowered."

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

The interesting part that (I think) nobody mentioned - the imba part of the imbagon is a warrior skill.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by Ney Matogrosso View Post
Lol
Your words in the topic above:
"The biggest problem is chant stacking.

If running one paragon becomes viable(a standard build, not imbagon), then running more will end up being overpowered." And that is speculation. I was addressing why blanket buffs to paragon skills (aka chants/shouts) would not be a good way to address paragon balance. I was merely pointing out the confounding probably before any argument.

Improvavel

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by upier View Post
The interesting part that (I think) nobody mentioned - the imba part of the imbagon is a warrior skill. Well [glyph of lesser energy] is an elementalist skill and [assassins promise] is an assassin skill, right?

But seriously, in imbagon you can see the power of the paragon resource engine combine with its high survivability. [Save yourselves] just happen to be a very powerful shout. The problem is there aren't many powerful shouts or chants and especially aren't very useful for a single paragon.

In PvE they face the fact that [Shadow Form], AoE damage like [Ray of Judgment] and [Cry of Pain] and stupid AI reactions and stats leads to a game where fighting through attrition is out of the question. They don't have AoE attacks and most of its effects are related to keep your team resources in a dragged fight, which in PvE don't exist (or most of the time don't).

In PvP attrition happens and paragons excelled at it - until they were nerfed, even though that in a split situation their resource engine suffers. On the other hand if they weren't, not only could they provide that support but assist in a spike and spear is a very solid weapon when you don't have to do AoE damage.

Don't ask me how to fix that cause I don't have a clue.

PvE would just need a redesign on mob AI, skill bars and group composition to encourage attrition fights where paragons excel.

PvP they just do too much damage while providing significant support, while being resilient. On the other hand, they are useless at splits so they lack in versatility.

FeroxC

Krytan Explorer

Join Date: Mar 2006

EOA

P/W

This is from a PVE players perspective.

Paragons skills swing between the extremes of "so general its useless" and "so conditional its useless".

In PVE if your not abusing imbagon other classes would probably do a better job. "Jack of all - master of none" comes to mind.

What they need is some skills with some real impact that dont stack to the point of imbalance. None of this "cant touch this", "chorus of restoration,"crippling anthem" rubbish.

They are nice but they arn't going to have much impact on the tide of battle and are therefore worthless.

Jaigoda

Jaigoda

Krytan Explorer

Join Date: Oct 2007

IGN Eat Scythes

Here's the thing. In PvP, there's one huge reason why they and also Rits, can never be truly balanced: They are build too much around unremovable buffs. This means that if something is actually useful, it's extremely easily abused, and there's no way to get it off short of gimmick stuff. If it's not useful like they've had to make so many of Para's skills, then there's no point in bringing it anyway. There is no balance in between.

Of course in PvE, like any other profession, they only need a few PvE-only buffs and they can turn into a completely viable profession. Just look at Assassins: Before they were all but laughed and a mocked by the majority of players, and now they're quite possibly the best profession in PvE, simply due to Shadow Form and PvE skills (and a very small handful of buffs). The Motivation line has a lot of potential, as others have mentioned.

Oh, and to the above poster: Right now they're more like "(generally) can't do jack, master of one (skill)." And they're only worthless if they aren't running Imbagon.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Improvavel
View Post
Well [glyph of lesser energy] is an elementalist skill and [assassins promise] is an assassin skill, right? The problem is that unless a paragon runs a skill from the secondary class - he's pretty much outclassed.
Not the best thing one can say about how the class is balanced.

Celtus

Ascalonian Squire

Join Date: Jun 2009

D/

anet didnt forget they made paragons. they made professions which are more effective in bigger groups (paragon, also ritualist), then they decided they dont like professions that are especially effective in bigger groups so they nerfed both to oblivion and will probably continue doing so every month