When was the peak of Guild Wars?
Zinger314
Many have said that GW has been going downhill for awhile. But...when was the peak?
I'd say the Sorrow's Furnace patch. It created an area that you had a reason to play again and again.
I'd say the Sorrow's Furnace patch. It created an area that you had a reason to play again and again.
JoeKnowMo
Today..........
DreamWind
Factions Championship without question.
Alleji
Sure as hell wasn't after Nightfail.
bhavv
Actually, I agree on sorrows furnace. That place was amazing.
It was fine for me up untill the game ruining PVE only skills and consumables. It has been downhill since then, up untill early NF I were very happy with the game, then came all the PVE only rubbish.
It was during NF that the game began to worsen, but no it wasnt because of heroes, they made the game better.
It was fine for me up untill the game ruining PVE only skills and consumables. It has been downhill since then, up untill early NF I were very happy with the game, then came all the PVE only rubbish.
It was during NF that the game began to worsen, but no it wasnt because of heroes, they made the game better.
Brianna
Probably gonna have to agree with the Sorrows Furnace era, just in general that was the good times.
Dee Cazo
before the assassin came out and u could do the underworld with balanced parties instead of exploited skills
maraxusofk
for pvp, I would say about when Marvel Superheroes were the main ha guild around. Everyone then was scrambling to make builds and some creative stuff popped up (spiritway wasn't fun to fight against though). minion factory was the funnest noob build ever.
for pve, definitely sf. everyone worked together as a group and it was quite good.
for pve, definitely sf. everyone worked together as a group and it was quite good.
Einherj3r
Sorrow's Furnace.
Factions was still good, even though the campaign was short.
Nightfall just twisted this game into something it never should have become.
Factions was still good, even though the campaign was short.
Nightfall just twisted this game into something it never should have become.
Divine Ashes
I'd have to say that it was the Factions World Championship where IQ turtled til VoD against EviL and won with Glyph of sacced met shower and then lost to WM in finals with straight triple smite bunny thumper gank. After this, though, it kinda went downhill until the Celestial Tournament. I enjoyed the meta around the celestial tourney a lot. PvE wise...I'd agree with the Sorrow's Furnace update.
EPO Bot
Right now. More options then ever.
(Ooooh! another decline thread!!!)
(Ooooh! another decline thread!!!)
BenjZee
Which peak? ?
EPO Bot
AznAndy
Sorrows Furnace was a awesome place, agree on after that patch
Abedeus
Factions for me. I didn't play when they released SF, but I remember Factions the best. It was unforgivingly hard at first, but I like unforgivingly hard games. I feel the sense of accomplishment.
KZaske
The time period between Sorrows Furnace and Factions was the best, as I see it. I can not address the PvP side of the house but it was very active back then.
Zamochit
Sorrows furnace update was seriously game changing, probably the only update I remember where there was no QQ at all. Here it is if anyone wants to take a look. 7th September '05 btw.
MithranArkanere
Sales department says it's always up. They reached 6 millions a while ago.
Whenever a lose interest in the game, I come bacck after the next update, so there is not a single peak for me. It's more like... a sine wave.
Whenever a lose interest in the game, I come bacck after the next update, so there is not a single peak for me. It's more like... a sine wave.
Rion
Not to say it's all been downhill, but for me, the best time was during the beta. The community was small (edit: and friendly), everything was exciting, and people actually came up with new builds and figured things out themselves instead of copying everyone else.
Also the Gwenpocalypse was hilarious / terrifying.
Also the Gwenpocalypse was hilarious / terrifying.
Sifow Chan
I think when eotn came out I started liking GW less.
SkekSister
Kinda of agree with the poster above. I've been playing since the beginning and quit a few times. Every time I quit is a trough and every time I come back a peak.
As for all the QQers saying its all downhill, my take is that the people who moan the most are the ones who really need to move on but can't bare to let go. Seems catastrophically lame to me when I see people spending their chunks of their time moaning on forums about what is an entirely optional leisure activity.
As for all the QQers saying its all downhill, my take is that the people who moan the most are the ones who really need to move on but can't bare to let go. Seems catastrophically lame to me when I see people spending their chunks of their time moaning on forums about what is an entirely optional leisure activity.
Stolen Souls
Factions era. IMO, after NF, things started to go downhill.
Bahumhat
I definitely agree with Sorrow's Furnace as the peak. I was just seriously addicted for about 3 weeks when that patch came out. (Not like it was any better before that, ahaha)
enter_the_zone
I'd say it was probably after Factions was released, and before NF was released. Large amount of new content, with enough good, repeatable, do-able (without stupidly gimmicky builds) high end content.
Koning
Sorrow's ye, that also was the most enjoyable time maybe. Well there's been more of that, but SF sure was memorable
Abedeus
Quote:
Sorrows furnace update was seriously game changing, probably the only update I remember where there was no QQ at all. Here it is if anyone wants to take a look. 7th September '05 btw.
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Kay84
Definitely Sorrow's for me.
cellardweller
Between the end of spirit spam and the beginning of iway
jonnieboi05
I'd say before titles came out. That caused the huge e-peen era that we've beentrapped in (and will never escape from). Factions was fun, but, when NF came out I only ever played GW anymore to do what everyone else did-- to flaunt(sp?)/e-peen my
"perfect" account.
"perfect" account.
~LeNa~
Curseman
DreamWind
Quote:
Sorrows furnace update was seriously game changing, probably the only update I remember where there was no QQ at all. Here it is if anyone wants to take a look. 7th September '05 btw.
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I'm also in complete agreement with Nightfall being the downfall of the game for me. 100% honest I have rarely had fun playing Guild Wars since that expansion came out.
Rathcail
My opinion is that the downhill began when skills were split between PvP and PvE.
But I'm still enjoying this downhill.
But I'm still enjoying this downhill.
Koning
DoomFrost
Sorrow's Furnace update was awesome and still is. Not much else after that.
ogre_jd
It's not that they "knew how to do updates", really. More that "the game was still in such a bare-bones state that they had to do constant and major updates". Now, though, since the game isn't going to have much in the way of new content (as opposed to modifications to, and re-enabling (such as the festivals), old content), there isn't really a need for much in the way of updates (no matter how much the PvP crowd screams about it).
Dawn Angelheart
Dante the Warlord
In the middle of the Factions era. Seriously that campaign killed GW, if it didn't let people level up so quickly, more people would probably still be playing. NF was an improvement, but than EoTN killed GW. If Eutopia came out, it would have revitalized GW. That combined with the release of GW2 killed GW, thought there are occasional spikes of players with every update like this one, BMP, MOX quests, etc.
Zahr Dalsk
My favourite point in time was probably... oh, I'd say 2007, particularly late 2007.
own age myname
I disagree. Utopia would hurt Guild Wars if anything. 2 other classes to try to balance :/.
OnTopic:
I really liked the Factions era. I wasn't around when SF came about, but I beat it was pretty awesome.
OnTopic:
I really liked the Factions era. I wasn't around when SF came about, but I beat it was pretty awesome.
Lyphen
PvE skills killed alot for me. And going from multiple updates a week to 1 (usualy mediocre) a month is a real kick in the nuts too. And I'd have to agree on Sorrow's Furnace. I remember reading up on it on big sites like IGN, and it being a huge deal. First massive content update in Guild Wars, go team!
I hope they've learned from their mistakes.
I hope they've learned from their mistakes.