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Recently I was out doing some missions to clear some logs and after going back into town to sell I was once again reminded as to why I dislike Prophecies and Factions.....weapons/items without inscription slots.
I like being able to customize my weapons and when inscriptions were introduced, customizing became a lot more enjoyable. |
The odds of purchasing one are tremendously poor. Such a weapon might be worth 15 to 50k to the person who wants it for a certain build. But the person who finds it will never keep such a weapon because it is not worth wasting limited storage while wandering through 3 million players to see if anyone has a current need for it.
I agree with Mithran about the reasons it was started and reasons it should be abolished. I have never cared for or supported the politics of greed which promotes the overpriced economy in GW. That is a major reason I virtually never trade for anything, simply because those trades of 100+Ecto exist. Frankly, I will find my own and do without. I would rather do without than cater to the jerk-wads that feel they are that important.
However, to complete the crafting system, there would have to be a lot more mod.s. There would have to be specific mod.s for specific skill areas, instead of modding items attribute. I can only guess that the programming somehow complicates making this happen and is why the inscription system remains incomplete.
Inscriptions were a partial answer to the lack of a decent trade/crafting system in the game. They never completely answered the potential needs of the player base, and stifled build creativity to what the weapons would support.




