What heroes? For Warrior

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Ok I have seen a few threads for this but honestly what is the best hero set-up for a warrior? I keep getting discord thrown at me for every proffesion but running around with a staff and using the AP caller build for a warrior i cant see why i dont just play a caster. I have been wondering what set-ups others find to be the best for a warrior. I moved away from NM a while ago but still have some dungeons left to do other wise its hard mode from here on in.
Now im not sure if i should post this in the heros forum or warrior but ill post here in-case.
P.S. I can run axe, hammer, sword or scythe and have every hero so there are no limitations except i only have the one account to i usually H/H everything.

Any help is appreciated along with any builds that you run yourself and find that they work well.

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

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Sabway works well with a warrior, and yeah Discord rocks socks but war is probally the worst profession to use it.

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

When I use h/h on my warrior my normal setup is:

- Necro -> MM with virulence/epidemic normally
- Ele -> Earth ele with ar + splinter (earth skills are usually churning earth, unsteady ground, eruption and ward against melee)
- Para -> This one's build differs a lot depending on the area. Generally he'll run something with stunning strike, barbed speer, blazing spear, anthem of flame, gfty, fgj.

I normally run earth shaker to keep em all in one spot and as you may have noticed, I like conditions.

Nihilim Dhiamara

Lion's Arch Merchant

Join Date: Jan 2008

belgium

TFW

W/

instead of ap caller i use wariors endurence with "you are all weaklings" ymld and asura scan, works fine on energy and got enough cond and hexes

ac1inferno

ac1inferno

Desert Nomad

Join Date: Aug 2007

Boston

We D Shot Your Stances [GODS]

A/W

Since a Warrior is physical and not a caster, Sabway it. I can never understand why people would suggest Discordway for a Warrior. Its for casters with enough energy regen so they can keep up spamming with the AP caller build. If you don't use the AP caller for Discordway, then you're not using it to it's fullest potential. Then why bother using it at all? Better to take advantage of the physical buffs that Sabway has for you.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Sabway is a good starting point, but after that, experiment! Skills get buffed and nerfed all the time. A lot of these builds have been around a long time and they still work well as-is, so people don't spend a whole lot of time optimizing them even more for their character, playstyle or current activity. Eventually you'll have a toolbox of various effective characters in your head that you can swap in and out of your H/H team.

For example, I think smiting got a nice boost in PvE after the massive buff to the PvE version of Strength of Honor. Simultaneously, I wasn't that impressed with most of the minion guy's bar, so my minion bomber is now a N/Mo smiter with:

Animate Bone Minions
Death Nova
Smite Hex
Smite Condition
Strength of Honor
Reversal of Damage
Foul Feast
Empathic Removal

It's nice having both dragon slash and sun and moon slash doing 100 damage to HM targets, or auto-attacking for over 30 instead of around 8 on high armored targets.

For your warrior, I run this everywhere except for HM dungeons (in those I sometimes replace Finish Him with Pain Inverter depending on what the final boss is like):

Brawling Headbutt
Finish Him!
Dragon Slash
Sun and Moon Slash
Save Yourselves!
Flail
Enraging Charge
For Great Justice!

Make sure one of your heroes has splinter weapon, it really is a ridiculous spell. If you're running sabway, I believe it's put on the N/Rt healer.

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Thanks for all the help so far. I am going to try that smite MM bar myself today and see if i like it.
So i guess its sabway ftw? I guess i will have to begin experimenting myself and see what i like to use. Thanks for the suggestions so far and keep em coming!

To make it easier to critisie here is what i usually run:
Depending on the area i experiment with God mode, a HB gimmick, a quivering blade setup and earth shaker sometimes.
N/Rt healer: Xinraes, splinter, mend body and soul, spirit light, PwK, life, SoLS and DPS or FomF
N/Mo MM: Jagged bones, bone minions, death nova, blood of the master, aegis, PS, SoLS and rebirth
N/Rt SS: SS, reckless haste, enfeebling blood, barbs, MoP, weaken armour (i run body blow for deep wound), SoLS and a DPS or FomF.

Hope that makes it a little easier

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

I changed up my curses necro quite a bit over time. I didn't find Weaken Armor that useful; in theory it's amazing, -20ar is something like 41% more base damage, right? The thing is, the necro spends a fair amount of his time casting it, but the amount of base (non- armor ignoring) damage you and your minions do is actually pitiful anyway. On a warrior, your unbuffed auto-attacks hit for something like 8-10 damage on a HM target, and the minions for probably less than that, so 41% more on that number isn't much to write home about.

I also used to have Body Blow for synergy with it, but found that after the initial target, most of the time cracked armor never seemed to actually be on my target, even if I called what I was attacking, so it would never trigger the deep wound. Maybe you have noticed this as well? Weaken armor, despite being theoretically awesome, ended up taking up a lot of the guy's cast time and not really putting out.

Some people like Reckless haste, I personally don't because I think it's quite expensive for what it does. You're paying 15e to give them a 50% miss chance for ~11 seconds, which I felt was really not worth it at all.

My curses necro specs into protection for aegis, protective spirit, and shield of absorption (the latter pretty much instantly kills any pressure on a target, and can basically absorb an infinite amount of damage for a short while as long as nobody strips it, great against annoying charr ranger groups that will otherwise spike you down). A user-controllable protective spirit is quite useful, although you'll probably want to leave it disabled outside of bosses.

Anyway, just some suggestions for you to experiment with.

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Yeah thanks again, i usually swith up my curses necro alot as i find that although they are a quite nice edition to the team the job can be done with virtually any other proffesion as well. I change him out for a Me/Mo for RoJ sometimes for fun.

I agree with the cracked armour deal with body blow it is never on who i want it to be and yeah with those stats i see it isnt that worth while. Reckless haste i also see your point, its good when used correctly but when on a hero most of the time it wont be.
Thanks for those tips again giga.

Now keep em coming guys......please.

Paul Dawg

Krytan Explorer

Join Date: Apr 2008

House of Myrthe (HoMe)

W/

I don't think you need [rebirth] on your MM. I have [putrid bile] in there instead.

Also, with the massive buff to [strength and honor (pve)], I've experimented with changing his /Mo spec from prot to smite, and put in [strength and honor (pve)] and [scourge healing] instead of [aegis (pve)] and [protective spirit]. The benefit is obvious: as a war, you're going to do a lot more damage if he maintains [strength and honor (pve)] on you, even at only 9 smite, and [scourge healing] is a nice little skill that helps wipe out healers. The disadvantage, however, is not obvious but serious enough to make me reconsider: you don't realize how much you miss [aegis (pve)] until you don't have it anymore. It's kinda like an old girlfriend.

Quote:
Originally Posted by marmar256 View Post
N/Mo MM: Jagged bones, bone minions, death nova, blood of the master, aegis, PS, SoLS and rebirth
Reckless Haste causes 50% of incoming attacks from the affected enemies to miss. That's like a 10-12 second Aegis on a 12 second recharge. It also diverts a lot of threatening hex removal and relieves some of the pressure off your hero/henchmen healers.
If you don't bring it, at least bring Enfeebling Blood.



Quote:
Originally Posted by marmar256 View Post
N/Rt healer: Xinraes, splinter, mend body and soul, spirit light, PwK, life, SoLS and DPS or FomF
N/Mo MM: Jagged bones, bone minions, death nova, blood of the master, aegis, PS, SoLS and rebirth
N/Rt SS: SS, reckless haste, enfeebling blood, barbs, MoP, weaken armour (i run body blow for deep wound), SoLS and a DPS or FomF. The whole N/Rt healer thing is something I rarely bother with anymore. They have too little in the way of prots for my liking. But, they work and have no energy problems (which is a good thing).
I would suggest replacing Jagged Bones for something like Empathic Removal on the MM. Your setup currently includes no hex removal, having Empathic Removal will fix that.
The curses build looks solid for a hero (I don't much like SS, but that's not important). The AI isn't too intelligent with MoP, but never mind.

Ghen

Krytan Explorer

Join Date: Jan 2008

you tank + 3 SF heroes
corrected , now stfu

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

I'm curious as to how you manage to take 4 heroes when everyone else is limited to 3. Please, tell us how you pull this off.
Also, tanking is a fairly degenerate form of play that achieves little beyond specialised farming groups, and Searing Flames leaves a lot to be desired.

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Thanks for the help guys and please dont flame at eachother.
I changed my SS and MM's builds to the ones giga shadow recommended so far they are working nicely. The MM has empathetic removal which i like as i now have hex removal in the team and SoH for myself from the same guy.
Xeno: i was wondering what elite you take rather than SS for your curses hero? Also i micro MoP for the best effect and it is really only used when i run my HB gimmicks.

Also for my curses hero i take enfeebling blood and used to take reckless haste so which one i better? currently i am using enfeebling blood what would you take?

Anyways thanks for all the posts so far guys and keep em coming.
P.S. Gigashadow i like your DSlash build XD

Trader of Secrets

Jungle Guide

Join Date: Jun 2006

an alternate build to use with discords is Dslash with SY.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Just run a motigon, a commandagon, and a N/Rt Orders with splinter weapon.

Done.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Xenomortis View Post
I tend to only play on my necro, so I don't bother with a curses hero (and I don't take SS). If I were to take a curses hero... I might try experimenting to see how well they perform with Assassin's Promise, but otherwise it would probably be SS or Soul Bind (if I even take a curses hero).
Quote: Here's what I'm running right now for vanquishing (not dungeons, I'm done with all those already); note, I'm not going to claim it's optimal, as I'm tweaking this as I go, but running the same old builds all the time makes me want to gouge my eyes out. Plus, I just love to experiment. Not at all heavy on defense, so kill fast.

Since both ritualists and paragons were updated, I figured, let's try out the new Signet of Spirits skill, plus two paragons. Normally I run minions, but figured let's try without, as minions just me slow down when vanquishing unless I bring an allies-wide speed buff.

There are several ideas contained in here:

Huge numbers of shouts triggering constantly from both paragons, plus "Save Yourselves!"
Plenty of interesting things (the 3 Finales) happen when a shout ends on someone
Uses 3 chants that also affect the 4 attacking spirits; +xx damage, interrupt, cause weakness
AOE burning from Blazing Finale
"They're on Fire!" reduces damage from burning foes
Weaken armor (AOE) + Chest thumper = spammable deep wound
No hexes; figured it wasn't worth adding just 1, it will get removed/shattered.

This is very weak against hexes that matter (insidious parasite, spiteful spirit), so add some hex removal for areas with those sorts of hexes that you MUST remove.

Purifying Finale will automatically remove conditions at a very high rate, given all the shouts. Song of Purification helps a decent amount also.

Anyways, this is just a starting point, it is not a long-term refined and optimized build like Sabway or Discord. I'm at the stage where I tweak a skill or two after vanquishing one area before I move on to the next.


Command paragon:

This guy gets 4 adrenaline per strike under Dark Fury (2 per strike when it's not up), which means "Go for the Eyes!" recharges in a single hit. He spams this, and it is great for his energy management as well. In addition to this, he attacks 25% faster.

Anthem of Envy/Weakness/Disruption affects the 4 spirits when they use their attack skill, as well as the 2 paragons and you. A nice bonus of Anthem of Envy is that if the foe was not at < 50% health, it does not consume the Anthem of Envy buff. So by the time you kill the first mob, you might have 7 entities with it ready to go, which takes a huge slice out of the next mob. This guy builds adrenaline so fast, Envy is up a lot.

Plenty of random interrupts from 7 entities able to trigger Anthem of Disruption.

13 spear
12 leadership
9 command

Focused Anger {elite}
Aggressive Refrain
Chest Thumper
"Never give up!"
"Go for the Eyes!"
Anthem of Weariness
Anthem of Disruption
Anthem of Envy



Motivation paragon

You will sometimes need to micro Blazing Finale onto yourself if he doesn't give it to you. It's really worth doing though.

12 leadership
12 motivation
11 spear

Song of Purification {elite}
Aggressive Refrain
Chest Thumper
Energizing Chorus (needed for energy management)
Blazing Finale
Purifying Finale
Finale of Restoration
"They're on Fire!"



Channeling N/Rt

Still tweaking this guy a lot; 12 curses seems like a waste, but if you make him a Rt/N he runs into energy problems. This guy spams the good channeling abilities, and doubles everyone's adrenaline gain with Dark Fury. Don't put Orders on this guy, it's a 2 second cast, too much health sacrificing, not worth it at all; you want him spamming weapon skills and putting Weaken Armor on the next target. Barbs also chews up too much casting time and things die too fast anyway.

Weaken armor is conveniently AOE, adds a litle bit of damage for you and the two paragons, and allows Chest Thumper to quickly proc a deep wound (which happens a lot). I find this preferable to putting Vicious Attack on there and hoping that "Go for the Eyes!" happened to be up just for that hit, although it's an acceptable alternative.

I was thinking about Defile Defenses to punish people for blocking, but it turns out that the AOE burning from Blazing Finale actually takes care of those annoying ranger mobs pretty well. That and I have Sun and Moon Slash that gets through blocking.

12 curses
10 channeling
10 soul reaping

Signet of Spirits {elite}
Bloodsong
Splinter Weapon
Nightmare Weapon
Rip Enchantment
Weaken Armor
Dark Fury
Signet of Lost Souls



There's also a different setup I also was running for a while, which is a little more conservative, and has a lot of AOE healing from the minions. Paragons were pretty similar to the above, but specced into a secondary, at the expense of spear mastery.

P/Mo Motivation Paragon, Strength of [email protected]
P/Rt Command Paragon, 10 channeling Splinter Weapon, 0 spear mastery
N/Mo Minion Bomber with Dwayna's Sorrow, Empathic Removal

Ghost Dog

Krytan Explorer

Join Date: Mar 2008

W/

Quote:
Originally Posted by Improvavel
View Post
strength of honor A warrior without the new SoH cast on it is missing out.

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Thanks for all the input guys and gals.

I like your set-up giga but i am still in the need for some dungeons but your set-up is great (you say) for vanquing but not dungeons. Therefore it will be useful when i am in the need for a vanq.

Igor: how is not wanting to weild a staff gimping myself? Also why is discord way so great or better than other set-ups?

Ghost dog i also like the new SoH for my war.

Thanks for the extra input and keep it all coming please.

Also i atm am running 3 necros. MM with empathetic removal and SoH, Nrt healer with splinter and a Rit hero with SoS.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by marmar256 View Post
Thanks for all the input guys and gals.

I like your set-up giga but i am still in the need for some dungeons but your set-up is great (you say) for vanquing but not dungeons. Therefore it will be useful when i am in the need for a vanq.

Igor: how is not wanting to weild a staff gimping myself? Also why is discord way so great or better than other set-ups?

Ghost dog i also like the new SoH for my war.

Thanks for the extra input and keep it all coming please.

Also i atm am running 3 necros. MM with empathetic removal and SoH, Nrt healer with splinter and a Rit hero with SoS. Because when youre not wielding a staff chances are you wont have enough energy to call for Discord.

Discord is so great because it's versatile, safe and strolls shit faster than anything. By the time you get in range to hack stuff in melee I already killed the mob from max range. :P

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Why any selfrespecting warrior would wield a staff and run AP to call for his silly discord heroes is beyond me.

Discord works perfectly fine on a normal warrior, wielding hammer/axe/sword. Just make sure you have no problem spreading hexes/conditions, either through yourself or your heroes. As a warrior you'll probably be spreading the conditions easiest.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Squishy ftw View Post
Why any selfrespecting warrior would wield a staff and run AP to call for his silly discord heroes is beyond me.

Discord works perfectly fine on a normal warrior, wielding hammer/axe/sword. Just make sure you have no problem spreading hexes/conditions, either through yourself or your heroes. As a warrior you'll probably be spreading the conditions easiest.
This shows you never played Discord like it should be played and stubornly defending a position for the sake of it.
Spreading conditions and hexes through heroes exclusively is slow, so are calls from melee range. Especially for warriors who either have to wait for long recharges or to build up adren.
You will also lack a very powerful caller spike and kd-lock which give Discord an absolute advantage vs. mobs with high damage or healbots.
I was thinking like that as well when AP Caller trend just started, "lol what self respecting sin would run this wierd thing over MS/DB??". When I first rolled Discordway with an AP caller this way of thinking quickly changed.

Last but not least FINE is not enough, it should be EXCELLENT or AWESOME and with AP caller Discordway is exactly that.

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

It doesn't matters how much more awesome it is as long as it's a warrior wielding a staff. The OP doesn't want to run it like that and I really can't blame him for it.

I know that an AP caller with the 3 PvE skills will be better, I've run it myself plenty of times (not on warrior though) but it simply doesn't matters here as the OP wants to whack stuff.

Also, fine is good enough if awesome means not being able to run your prefered char the way you want it to.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

The basic Disco chain is AP-YMLD!-EVAS-FH!
That's 35 energy.
After the foe dies, you gain back 17.
That leaves you 18 energy short. Given the fact that a warrior has 2 pips of e-regen, that means it takes some 30+ secs to regen the rest.
For Disco to work you NEED to cast AP and YMLD. And after the initial foe (or two) you'll pretty much just be doing that because you won't have the energy for anything else.
So the player, who has access to the most obscenely powerful skills in the game will use his skillbar to provide a hex, do up to 80 damage and cripple the foe.

So no, I wouldn't recommend an AP based Disco to a warrior. If Disco should be ran, I'd suggest looking into an WE guy with AS.
More damage and SY!

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by upier View Post
The basic Disco chain is AP-YMLD!-EVAS-FH!
That's 35 energy.
After the foe dies, you gain back 17.
That leaves you 18 energy short. Given the fact that a warrior has 2 pips of e-regen, that means it takes some 30+ secs to regen the rest.
For Disco to work you NEED to cast AP and YMLD. And after the initial foe (or two) you'll pretty much just be doing that because you won't have the energy for anything else.
So the player, who has access to the most obscenely powerful skills in the game will use his skillbar to provide a hex, do up to 80 damage and cripple the foe.

So no, I wouldn't recommend an AP based Disco to a warrior. If Disco should be ran, I'd suggest looking into an WE guy with AS.
More damage and SY! Dont cast EVAS or FH! when youre energy is low, simple as that.
This disadvantage is made up by better spikes that they would otherwise be with normal warrior build.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Super Igor
View Post
Dont cast EVAS or FH! when youre energy is low, simple as that.
This disadvantage is made up by better spikes that they would otherwise be with normal warrior build. The "disadvantage" in question is the fact that the warrior will be using 2 skills out of 8 for the majority of ALL fights.
I wouldn't call that "not gimping" yourself.

syphonus

syphonus

Lion's Arch Merchant

Join Date: Dec 2007

The Dirtiest Parts Of My Mind

Phlying Skwirls[PS]

N/

It's already gimped by the fact that it's doing the same job as N/A, but much worse. No one wants to play like that.
Originally Posted by BenC777 View Post
Tried running MoP nuke on a hero once.. didnt go down too well. I am in agreement with XM here, curses heroes are generally bad. He is not saying that "curses heroes are generally bad". He said he tends to only play on his necro, so he doesn't need to bring a curses hero as that would be redundant, for a curse necro character.

Also as a physical damage character, you can take lots of physical damage buffs but I would also prefer to bring good hex removal, good condition removal, anti-blocking, in my team.

Improvavel

Desert Nomad

Join Date: Apr 2007

I don't understand why when people are playing sabway they can just play a single n/rt but when they are playing discordway they need 2 necro/rt and ditch the curse necro.

Anyway, depending where you are and what henchies are available:

Discord resto - discord, foul feast, mb&s, spirit light, life, pwk, rez, sols (or optional).
Discord mm - discord, bone horror, bone fiend, death nova, sols, convert hexes, aegis, PS. Or animate bone minions and use the other slot for rez or shield of absorption or whatever.
Discord curses- discord, enfeebling blood, reckless haste, barbs, sols. Optionals - convert hexes, mop, weaken armor, rip enchantment, rez, remove hex.

Another option, if the monk henchmen are good (read not the faction twins) is to ditch the resto healer and replace it with a smiter monk like:

glyph of swiftness (at air 6), Roj, smite hex, strength of honor, heavens delight, castigation signet. Optionals include reverse damage, divine healing, smite condition, remove hex.

Neo Atomisk

Neo Atomisk

Krytan Explorer

Join Date: Dec 2008

State College, Pennsylvania, United States

Zealots of Shiverpeak [ZoS]

W/

I rolled all but one map of eloba with sabway and h/h
i tried 2 man discord on that map, it failed. n
came back with 2 man necroway and i rolled it.
i reccomend sabway w/ dslash godmode.

racway is an alternative, though.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

I'd definitely recommend Racway for anything related to keeping SY! up.

getting through the game early, the easiest and earliest hero setup you can do is Rayway right now, which is pretty good to get you through the game

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Thanks for the current information and replies people. Axel i have finished the game already in all campaigns so i dont need to get the heroes and i have tried racway but i didnt find it as attractive compared to it being used on a para. I am currently trialing gigas builds and BenC777's builds. Anymore builds would be nice and any other comments will not go astray.
Thanks again and keep em coming. Also Daesu what hex removal, condition removal and ench removal do you recomend?

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Discordway, you go as a caller just make sure to have a +20 energy staff.

marmar256

marmar256

Desert Nomad

Join Date: Nov 2008

Australia

W/

Yes Igor that has been told of me already, but i am a warrior not a caster. I thank you for your suggestion but if i wanted to have a staff id be a caster. I would prefer to use a sword, axe or hammer (scythes or daggers are ok). I have used staff discord before and sure it works but imo it is very boring. Thanks for the input though!

With the new updates of the rits and paras has anyone else had any new ideas?

Thanks and keep posting

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by marmar256 View Post
Yes Igor that has been told of me already, but i am a warrior not a caster. I thank you for your suggestion but if i wanted to have a staff id be a caster. I would prefer to use a sword, axe or hammer (scythes or daggers are ok). I have used staff discord before and sure it works but imo it is very boring. Thanks for the input though!

With the new updates of the rits and paras has anyone else had any new ideas?

Thanks and keep posting Have fun gimping yourself then, Discord is best PvE setup still and it works best with AP Caller so you must run it.

Dusk_

Dusk_

Lion's Arch Merchant

Join Date: Jun 2005

W/

Quote:
Originally Posted by Super Igor View Post
Have fun gimping yourself then, Discord is best PvE setup still and it works best with AP Caller so you must run it. Well, I'm sure you have plenty of fun gimping yourself with Discordway.

There are plenty of people who like their RPGs to be non-linear, thank you very much.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Quote:
Originally Posted by marmar256 View Post
With the new updates of the rits and paras has anyone else had any new ideas?