Guild Wars 2 to have better character customization
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Smart move, op! 
Inde is right, the internet is really the perfect place to stalk people.
"Kadatta, Harathi Centaur" - even more interesting than the char customization. Who has heard of the Harathi Centaurs before?
Sounds Elonian, but was Elona not to be firm in Palawa Jokos grip? I thought we get only Tyria without Elona in GW2, at least on release.

Inde is right, the internet is really the perfect place to stalk people.
"Kadatta, Harathi Centaur" - even more interesting than the char customization. Who has heard of the Harathi Centaurs before?
Sounds Elonian, but was Elona not to be firm in Palawa Jokos grip? I thought we get only Tyria without Elona in GW2, at least on release.
Tarun
Technician's Corner Moderator
http://www.lunarsoft.net/ http://forums.lunarsoft.net/
Joined Jan 2006
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But this isn't news. It's some guy posting stuff on linkedin. Hell, I could post on linkedin saying how I worked for ANet designing new 3D graphic systems, who's to say I didn't? It is the internet after all.
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Since you would have zero linkedin connections to anyone working there, nobody would believe you. If you check you can see the ANet guys on linkedin have a deep connection web with each other.
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... its very sad people resort to this to get info because of anet's complete silence.
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Now, I am not sure if the silence is related to my suggestion.

Right now, I am interested only in one information about GW2: professions; I want to know about that, what professions will be in game, if they have primary attribute, similar to GW1 or not, and how the races change the stats of the player (if races change something) With that info I can start to imagining/planning my character.
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Well, I suggested to ArenaNet (indirectly in a post to Gaile) to stay in complete silence about GW2; so people focus on GW1 and stop to speculate (something not really good for a game)
Now, I am not sure if the silence is related to my suggestion. ![]() Right now, I am interested only in one information about GW2: professions; I want to know about that, what professions will be in game, if they have primary attribute, similar to GW1 or not, and how the races change the stats of the player (if races change something) With that info I can start to imagining/planning my character. |
Much as Aion's stuff is pretty (saw a glimpse of it on Makani's LJ), I hope GW2's customization isn't like that. It was bordering on the Uncanny Valley... it looked too real to be CG, and yet too CG to be real. Also, Aion seemed kind of plasticky. I'd rather have something a little more artistic.
I suggested it when they started to release info, when the "GW is dead" started. Also, why you say "sorry"?, I win/lose nothing if this is true/false.
Tarun
Technician's Corner Moderator
http://www.lunarsoft.net/ http://forums.lunarsoft.net/
Joined Jan 2006
issuing a challenge to Arena Net dev team
mwahahahahaha
more then just emote, facial expression and body language for our characters.
why?
Because, however well you can customize you character, this technology is near its "end" every other game can make good customization in say 5 years time. they probably already have it now. so how do you excel and be more than just a static looking character.
emotions and expression.
mwahahahahahamore then just emote, facial expression and body language for our characters.
why?
Because, however well you can customize you character, this technology is near its "end" every other game can make good customization in say 5 years time. they probably already have it now. so how do you excel and be more than just a static looking character.
emotions and expression.
b
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Much as Aion's stuff is pretty (saw a glimpse of it on Makani's LJ), I hope GW2's customization isn't like that. It was bordering on the Uncanny Valley... it looked too real to be CG, and yet too CG to be real. Also, Aion seemed kind of plasticky. I'd rather have something a little more artistic.
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so im fine with things being plasticy... im just not going to like cartoony like some other game...
GW, like many offline games, is not like that, as it had complex/realistic textures. But it's a matter of taste, millions of people enjoy the "cartoony" look of WoW.
maybe they did not use maxon's body paint
if i remember correctly, that is one of the program for texturing that arena net uses.
if i remember correctly, that is one of the program for texturing that arena net uses.Quote:
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i heard somewhere that the 'plasticy' look is inherent to how computer graphics work. like how the graphics drivers etc were all made sorta made it difficult/hard to have things that didnt look plasticy.
so im fine with things being plasticy... im just not going to like cartoony like some other game... |

