
RPG could easily use gurps as basis, few house rules make make skill system work and you are set.
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Quoted for truth.
I'm in a tabletop game with friends right now, two of who play GW as well - and we enjoy both types. |
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Would anyone have an interest in such a thing? I know I enjoy tabletop games as well as computer games, and if there were a dice and paper version of Guild Wars I would definitely give it a shot. I could see it converting into a card game pretty easily, seeing as you could equate "builds" with a "deck".
From what I've heard the WoW CCG is wildly popular, but that's no surprise I guess. |

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table top GW = DnD?
considering that the differences are that your calculating weapon damage with bonuses and such by rolling the dice as opposed to having a computer "rolling" for you, and that your moving is a 4" piece of plastic or metal on turn based system as opposed to real time and 3D graphics... I'd say Table Top GW = DnD... |
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It seems somewhat neat but also pointless. All of the things in the card game would be offered in the computer game. Besides how many people do you know in RL that play guild wars? For me I know 2. It wouldnt be fun playing the same person constantly.
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Would be very cool. Really wouldn't be that hard to make some house rules. Just rename a few things from an existing system and start using GW lore for campaigns.
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