let's clear this one up
Quote:
Content Updates
Content updates will be done separately from the monthly maintenance and occur every three to four months. By spacing out our content releases, we gain the time to tackle larger and more difficult projects that, previously, would've been impossible. Some features that once seemed unattainable are now being explored as upcoming projects. We are even expanding the Live Team to offer more of the best quality support and content that we can for Guild Wars. With this new system, we release our new content in fewer yet more substantial updates. We want players to feel connected to what we are developing even though it may be months away from release, so during development we will be more open about our process and what we are working on.
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Quote:
Originally Posted by Regina Buenaobra
We actually didn't say that the content updates would be quarterly. The community just assumed that they would be...
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Quote:
Originally Posted by Regina Buenaobra
I think there is a misunderstanding about what "quarterly" actually means.
If you break the year up into four parts (quarters) this is what you have:
First Quarter of the year: January - March
Second Quarter of the year: April - June
Third Quarter of the year: July - September
Fourth Quarter of the year: October - December
Content updates every 3 - 4 months is not necessarily the same thing as quarterly.
The April content update actually arrived within the Second Quarter of the year. If we said we would do "quarterly" content updates, then we just missed the First Quarter.
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What is it you are actually trying to say Regina? your dev's said the content updates would be released every 3-4 months, so by definition is the content was released in APRIL then the next update IS due before the end of August.
your post says that no one mentioned quarterly and that the community perceived quarterly updates, then you begin to talk about perceived as missed the first quarter.
I along with a lot of others took 3-4 months to be 3-4 months... nothing else, howveer gien the statement in the first quote we would assume that as
"We want players to feel connected to what we are developing even though it may be months away from release, so during development we will be more open about our process and what we are working on." that some information would be released and being discussed by now, strange that we are 1-2 months away for the supposedly guaranteed content update and not one word has been mentioned about it.
so...
Yet again we come back to the problem of the past 12+months
communication the communication from A-net to is community/playerbase is extraordinarily poor for a company who's business actually relies on the playerbase having a clue what is going on to retain its faith in the company and its interest in its product.
after reading regina's replies and martin's to earlier posts I can only conclude that nothing is likely to change, they both ignored the majority of the content and provided comments on the more trivial matters.
let's also clear one thing up 100% as it is a comment that has stuck in my craw since I read it...
Martin & Regina, please read this, take heed and pass this back to whomever you report to
COMMUNITY
this is not as clearly defined as your playerbase, it is dfined as the core of players whom care about the game enough to register to fansites and forums to discuss aspects of the game.
these are the people that CR team should be paying attention to as these are the people that post problems, feedback, queries, bugs, exploits etc...
not just on this site but on other sites and as has been mentioned a few times, the comments made here have been made at a number of other sites, yet you both seem to sit in this bubble of ignorance unaware of the issues raised.
When players are commenting on BASIC problems such as skills that actually break the game mechanic to the point of being an exploit and have been talking about these for over 6 months with near zero feedback from devs or CR it points out the biggest flaws in a-net, these are simply
comunication and
priority as a company you lack greatly in both areas.
Despite what I wrote at the top of the post (which was more to point out a-nets woeful and contradictory communication) I would willing do without content until next year on the proviso that all efforts were made to actually rebalance the game as a whole rather than the half-assed attempts of the past 12months+ no just PvE but PvP also.
I would think with the releases of your parent company around the corner, blizzards releases coming soon that your company would be 100% commited to trying to retain is existing playerbase for your new product, if this is your goal then you are going a very strange way about it as faith in a-net by the community as a whole (not just here) is just about at an all-time low.