How much care is actually put into Guild Wars?
lutz
The community is consistently fed the cold shoulder to every need. The GvG ladder K value has yet to be changed, despite the entire community pushing for it, and constant "promises" that it will be here. Skill updates are consistently sub-par. Mind Blast and Bloodspike are unchanged. Skill updates are delayed and some are never tested even once.
Last month's update: simply using Heart of Shadow caused everyone to disconnect from the game.
This month's update: simply equipping "Brace Yourself!" causes your client to crash.
The vast majority of skill descriptions that are incorrect (lol, Well descriptions changed to the abandonded update from last month?). And the bugs.. (VoR 2-packet damage, Signet of Binding no spirit effect, just to name a few)
I understand ArenaNet is "working on Guild Wars 2", but please remember that a proper balance update will result in zero balance updates in the future. Do it right the first time, and you won't really need to do it again. The problem now is that there's just failure upon failure upon failure. Content updates are nice, but without proper balance updates, content updates get plowed through in weeks (PvE is now "super-easy mode" more than ever - all PvE is missing now is a "click button receive victory" skill). Some game companies offer quality over quantity. Some offer the reverse. ArenaNet has shown us they don't offer either.
Last month's update: simply using Heart of Shadow caused everyone to disconnect from the game.
This month's update: simply equipping "Brace Yourself!" causes your client to crash.
The vast majority of skill descriptions that are incorrect (lol, Well descriptions changed to the abandonded update from last month?). And the bugs.. (VoR 2-packet damage, Signet of Binding no spirit effect, just to name a few)
I understand ArenaNet is "working on Guild Wars 2", but please remember that a proper balance update will result in zero balance updates in the future. Do it right the first time, and you won't really need to do it again. The problem now is that there's just failure upon failure upon failure. Content updates are nice, but without proper balance updates, content updates get plowed through in weeks (PvE is now "super-easy mode" more than ever - all PvE is missing now is a "click button receive victory" skill). Some game companies offer quality over quantity. Some offer the reverse. ArenaNet has shown us they don't offer either.
Longasc
It is a bit too much rant for people NOT to disagree.
Nevertheless, you have a point.
Nevertheless, you have a point.
Ghost Omel
He just read the other Thread and came here to complain...-_- If a Dev posted it they know about it and they ARE ON IT AND FIXING IT RIHGT NOW...Yeah they dont care..yeah you are completely right .....
Just because they dont do everythign every one wants doesnt mean they dont care....Bugs are Bugs.. you miss them its HUMAN ERROR.. you know we humans are prone to error no matte rhow much times we check and check and check......../
Yes they could be more efficent but to say they dont care thats over board and ridiculous -_-
Just because they dont do everythign every one wants doesnt mean they dont care....Bugs are Bugs.. you miss them its HUMAN ERROR.. you know we humans are prone to error no matte rhow much times we check and check and check......../
Yes they could be more efficent but to say they dont care thats over board and ridiculous -_-
Lishy
Like I keep saying, there's probably some behind the scenes complication.
Linsey and Co. aren't doing all this just to be assholes.
Linsey and Co. aren't doing all this just to be assholes.
lutz
Quote:
He just read the other Thread and came here to complain...-_- If a Dev posted it they know about it and they ARE ON IT AND FIXING IT RIHGT NOW...Yeah they dont care..yeah you are completely right .....
Just because they dont do everythign every one wants doesnt mean they dont care....Bugs are Bugs.. you miss them its HUMAN ERROR.. you know we humans are prone to error no matte rhow much times we check and check and check......../ Yes they could be more efficent but to say they dont care thats over board and ridiculous -_- |
Verene
Even though it's perfectly possible that these bugs did not occur during testing? That does happen.
Ghost Omel
You have only Devs working on it.. and i think they added a 3rd one recently... For this update there was 4 +Izzy that came by to help....THats alot of work...Once again will it kill you to play find a bug report it and they will get it fixed within the day? if not hours as someitmes it happens?...You just piccking up on the things that some one else found and complain about it. Which is perfectly fine....Just the phrase "They dont Care" is way over the board and completely emotional on your part for what ever reason.. Saying They didnt see a few bugs due to human error would be much better statement but then again i dont complain.. if they found it and didnt do anything then i would but withitn a day they found them with help of us players and are already on the fix is not only the right thing to do buit just shows that they care more and more as we go on
EDIT:http://www.guildwarsguru.com/forum/s...php?t=10382092
JUST PROVES MY POINT>> I LOVE IT WHEN the moment i say somehtgin the Comunity Relations right saying the same thing as i do =) Anythign else you wish to say that implies "THEY DONT CARE"?
EDIT:http://www.guildwarsguru.com/forum/s...php?t=10382092
JUST PROVES MY POINT>> I LOVE IT WHEN the moment i say somehtgin the Comunity Relations right saying the same thing as i do =) Anythign else you wish to say that implies "THEY DONT CARE"?
shinyglove
i think the balance updates are nice actually , but imo the bad things are crashes when adding a skill (omg) and XTH postponing 3 weeks
The Arching Healer
Everything in this update was a waste of time except for the few necromancer hexes, mesmer hex, and Ether Prism. The random rit buffs/nerfs, and pve section is just a waste of time and doesn't add something to the game or solves any problems.
If they just did anything against bspike or mb spam it would be 'just' fine.
If they just did anything against bspike or mb spam it would be 'just' fine.
Robbeh The Mad
Maybe if there wasn’t a couple million gimmick kids looking to exploit the newest skill update the second it came out they wouldn’t have to update so much.
Martin Alvito
Maybe if ANet came up with a game design that doesn't reward abuse of the drop system, people wouldn't exploit updates so much.
Truly "good" farms always have a limited duration, so people look for a leg up whenever they can get it.
Truly "good" farms always have a limited duration, so people look for a leg up whenever they can get it.
Gift3d
Don't care how many people are working on what, if you promise an update that's going to be a week late in order to work out kinks and still have it screw up for 90% of the community, that's the most amateur crap i've ever heard in my life. That's like the same principle people get fired for.
Because of that alone i'm growing to think that the effort being put into GW is next to nothing. Kind of upsetting though that anything new will either be poorly done or just plain bad.
Because of that alone i'm growing to think that the effort being put into GW is next to nothing. Kind of upsetting though that anything new will either be poorly done or just plain bad.
Robbeh The Mad
Ghost Omel
Quote:
Don't care how many people are working on what, if you promise an update that's going to be a week late in order to work out kinks and still have it screw up for 90% of the community, that's the most amateur crap i've ever heard in my life. That's like the same principle people get fired for.
Because of that alone i'm growing to think that the effort being put into GW is next to nothing. Kind of upsetting though that anything new will either be poorly done or just plain bad. |
Now when you say 90%.. were did you get that number?....Can you do better i mean you speak as if you are desighner and a developer and it seems you know much about the process.. why dont you apply?
Now when you say poorly done...you mean all the bugs?.. I think this is the biggest update with that muhc bugs.. The 4th anniversary was big as well and didnt have that much bugs in it.... As i said.. human error in inevitable.. we are not machines we dont program perfectly, dont desighn perfectly, and definetly can loose track of time.. on top of other factors....You do know they are just labor they dont work on the game 24/7
Just a normal work day.... 9-5... they do bother taking over time.... and they take over time for 2 reason \
A. they are really in need of money
B. They enjoy their job and doing their best to provide what we asked for...
And this update was mostly it
And now go to the thread that Regina just made.. and there are 2 more things we asked for that are already being implemented and then Say' THEY DONT CARE" -_-
End
*point's you to your own thread made earlier*
http://www.guildwarsguru.com/forum/s...34#post4697234
And besides that...There are time for the crashes in which what happens on the test servers and the live servers are different due to a number of different things. That said the Skill descriptions are their fault and I will 100% blame them for that....But I'm a forgiving person.
http://www.guildwarsguru.com/forum/s...34#post4697234
And besides that...There are time for the crashes in which what happens on the test servers and the live servers are different due to a number of different things. That said the Skill descriptions are their fault and I will 100% blame them for that....But I'm a forgiving person.
squalleonahar
well, i've learned something that the MMORPG game's life span is just around 5 years and shorter, so chose and play the best one. have fun then lets it go
kousei
Quote:
He just read the other Thread and came here to complain...-_- If a Dev posted it they know about it and they ARE ON IT AND FIXING IT RIHGT NOW...Yeah they dont care..yeah you are completely right .....
Just because they dont do everythign every one wants doesnt mean they dont care....Bugs are Bugs.. you miss them its HUMAN ERROR.. you know we humans are prone to error no matte rhow much times we check and check and check......../ Yes they could be more efficent but to say they dont care thats over board and ridiculous -_- |
Will humans make mistakes and cause bugs? Yes.
The problem I have is the type of bugs making it through and the frequency. At each stage, in the life cycle bugs should be getting trimmed and changes should be thoroughly regression tested.
And I know your next argument will be cash flow and staffing... They know how much their budget is as well as their resource schedule so they should be able to plan their releases to better match those.
Bob Slydell
Just because Anet doesn't want to listen to some of the suggestions people have doesn't mean they don't care, it means they do care, they care about the actual realistic aspect of the game and it's players. Listen to some of the things people post here suggesting for the game.....some of most ridiculous sh*t I have ever seen.
Rocky Raccoon
Quote:
The community is consistently fed the cold shoulder to every need. The GvG ladder K value has yet to be changed, despite the entire community pushing for it, and constant "promises" that it will be here. Skill updates are consistently sub-par. Mind Blast and Bloodspike are unchanged. Skill updates are delayed and some are never tested even once.
Last month's update: simply using Heart of Shadow caused everyone to disconnect from the game. This month's update: simply equipping "Brace Yourself!" causes your client to crash. The vast majority of skill descriptions that are incorrect (lol, Well descriptions changed to the abandonded update from last month?). And the bugs.. (VoR 2-packet damage, Signet of Binding no spirit effect, just to name a few) I understand ArenaNet is "working on Guild Wars 2", but please remember that a proper balance update will result in zero balance updates in the future. Do it right the first time, and you won't really need to do it again. The problem now is that there's just failure upon failure upon failure. Content updates are nice, but without proper balance updates, content updates get plowed through in weeks (PvE is now "super-easy mode" more than ever - all PvE is missing now is a "click button receive victory" skill). Some game companies offer quality over quantity. Some offer the reverse. ArenaNet has shown us they don't offer either. |
moriz
well, it's either they don't care, or they are just incompetent. those are the only two explainations for the amount of bugs we've been getting.
Rocky Raccoon
Quote:
well, it's either they don't care, or they are just incompetent. those are the only two explainations for the amount of bugs we've been getting.
|
sense of common sense.
EDIT: I can see Linsey and team saying, "Lets's "F" this game up so bad no one will play". Does that make sense?
moriz
common sense dictates that a dev team that both cares for the game AND is competent will generally produce very little bugs. or at the very least, the bugs should be quickly squashed before going live.
however, we see plenty of bugs. so it would appear that the GW dev team either does not care, OR they are incompetent, both possibilities would explain the number of bugs being produced.
NOTE: i'm not saying anything about the content they put out, just the number of BUGS, some of them game-breaking, and just about every one of them can be caught with minimal testing.
however, we see plenty of bugs. so it would appear that the GW dev team either does not care, OR they are incompetent, both possibilities would explain the number of bugs being produced.
NOTE: i'm not saying anything about the content they put out, just the number of BUGS, some of them game-breaking, and just about every one of them can be caught with minimal testing.
Buster
Arenanet does care about their product but just because we get a bump in the road it does not mean people should rant and go off the deep end here.
Still Number One
Quote:
Arenanet does care about their product but just because we get a bump in the road it does not mean people should rant and go off the deep end here.
|
Of course once this one is finally filled there will be more and more pot holes to come across, but it would be nice if they would just fill the thing in one go. Lets just hope they don't decide to take out a chunk of the road to fill this pothole that would end up causing another pot hole.
Darn pot holes...
Ec]-[oMaN
Quote:
It is more like a giant pothole that they are now trying to fill with tar, but don't fill it all the way. Every month they fill it up about a quarter of the way, so since the past two month have had updates going in the correct direction, we are about half way filled with this pothole.
Of course once this one is finally filled there will be more and more pot holes to come across, but it would be nice if they would just fill the thing in one go. Lets just hope they don't decide to take out a chunk of the road to fill this pothole that would end up causing another pot hole. Darn pot holes... |
They always get close to finishing their road work, but somehow winter seems to start all over again just before the birds start singing.
MithranArkanere
That's why they are creating the Live Krewe, XD.
Since they are overwelmed with work, they'll ask us for help. I'll help if they let me, of course!
I wonder if the Live Krewe member will get big pointy ears to go with the name...
Since they are overwelmed with work, they'll ask us for help. I'll help if they let me, of course!
I wonder if the Live Krewe member will get big pointy ears to go with the name...
Keira Nightgale
They don't have enough manpower, they realized they were bad at balancing, they think involving the community will keep people more tied to the game therefore increasing interest about GW1 and 2. Nice move, about 3 years too late.
ogre_jd
I'd rather get the big, pointy teeth.
pumpkin pie
I can't believe this is being ask.
Back then
The current GW1 team are probably just interns who aren't being paid. I can not seriously imagine professional software developers spending weeks on a release, and then numerous bugs being discovered just minutes after the patch goes live...
If Anet can't QA their own product then they need to follow in Blizzard's footsteps and create a test server that players can beta test new updates for them.
If Anet can't QA their own product then they need to follow in Blizzard's footsteps and create a test server that players can beta test new updates for them.
Cacheelma
wilebill
The devs are doing fine. I also play another game that charges a monthly fee and it still has bugs (like whole rain forests full of bugs) with every major patch. Bugs happen. Live with it.
ANet has been, and is, very responsive to reasonable player input. The key word here is "reasonable."
ANet has been, and is, very responsive to reasonable player input. The key word here is "reasonable."
Guldur
Quote:
If Anet can't QA their own product then they need to follow in Blizzard's footsteps and create a test server that players can beta test new updates for them.
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Anet is doing fine considering its a 4+ years game, with no fees. I would love to see a company who does similar to their playerbase. Most no fee games stop being updated in less then a year.
lemming
This much.
Vilaptca
I love reading everyone's assumptions about how the game is being ran. We should make a seperate forum just for threads like these so I can get some good laughs in before I head to work.
Thanks for putting a smile on my face guys.
Thanks for putting a smile on my face guys.
Aera
About 3 care I would say.
pinguinius
This is why other games have public test servers and announce changes before they happen. Some of these bugs seem like any amount of play testing would have caught them.
InfernalSuffering
Quote:
I love reading everyone's assumptions about how the game is being ran. We should make a seperate forum just for threads like these so I can get some good laughs in before I head to work.
Thanks for putting a smile on my face guys. |
Or, for that matter, have somebody from ANet do it. Unfortunately, any probing questions about delays are met with the "we're testing for bugs" response which, clearly, they are not.
HawkofStorms
Clearly, the majority of these armchair quarterbacks have never done work as a programmer.
Or in an office setting of any kind.
I'm sure a company cares about its product. If they didn't, they'd all be out of a job. They care more about their game then any of you. If it fails, that means they have no money to provide for their families. What's the worst that will happen to YOU if GW suddenly collapses?
Or in an office setting of any kind.
I'm sure a company cares about its product. If they didn't, they'd all be out of a job. They care more about their game then any of you. If it fails, that means they have no money to provide for their families. What's the worst that will happen to YOU if GW suddenly collapses?
Cacheelma
Quote:
The devs are doing fine. I also play another game that charges a monthly fee and it still has bugs (like whole rain forests full of bugs) with every major patch. Bugs happen. Live with it.
ANet has been, and is, very responsive to reasonable player input. The key word here is "reasonable." |
Quote:
Clearly, the majority of these armchair quarterbacks have never done work as a programmer.
Or in an office setting of any kind. I'm sure a company cares about its product. If they didn't, they'd all be out of a job. They care more about their game then any of you. If it fails, that means they have no money to provide for their families. What's the worst that will happen to YOU if GW suddenly collapses? |
You think NCSoft didn't care about Tabula Rasa? Of course they did. And look what happened.
Same goes for all other failed games out there. Should I mention Fury? Nah, that'd be hurtful for some people here.
I don't think you need to have any programming experience to do simple comparison. Other companies can do their jobs with good performance, why can't Anet? Oh, because we don't pay them monthly-fee? So basically this so-called "next-gen" business model is resulted in games that are just CHEAP?
Thanks, good to know.