Why do you continue and or post?

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Let me just say I am not in a good mood tonight. If you care to know why, it is in the off topic forum, if not I will proceed. Why do all you people who constantly complain about Guild Wars, and about ANET's decisions with their game continue to play or post? Why not just move on to another game that will satisfy your needs in a game?


Excuse me tonight, I am not quite with it.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

the people who complains the most are often the ones that care the most about the game. GW is by far the best game i've ever played; BUT, it can be much better. especially, i'd hate to have this game be dragged down by shoddy dev support.

that, and there's no other game out there that plays like GW. until one shows up, i guess i'll just keep complaining.

Screensaver91

Screensaver91

Wilds Pathfinder

Join Date: Dec 2007

[PhD]

Because it gives me something to do.

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Because this game actually used to be fun, and has gotten close to being balanced properly (see LoD meta) but then anet finds a way to screw it all up. So by making our voices heard we are hoping there is an off chance they will actually listen and make the game as fun as it can be. And the reason we don't move on is because this is the best thing out there even in the state it is in, and we want it to improve and be the best it can be.

Empress Amarox

Empress Amarox

Krytan Explorer

Join Date: Dec 2008

Above you.

Mo/W

A lot of us have actually moved on or have quit GW and are in between games. We complain because we did actually care about GW at one time and it's disappointing how craptastic they've become.

I imagine we keep posting 'cause we don't have much else better to do.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by moriz View Post
the people who complains the most are often the ones that care the most about the game. GW is by far the best game i've ever played; BUT, it can be much better. especially, i'd hate to have this game be dragged down by shoddy dev support.

that, and there's no other game out there that plays like GW. until one shows up, i guess i'll just keep complaining.
This is the kind of reply I would hope I would get.

EDIT: Is their really anyone who posts that really thinks ANET doesn't care about GW!? Does that make any sense from a business point of view?

Apollo Smile

Apollo Smile

Wilds Pathfinder

Join Date: Jan 2008

[LORE]

E/Mo

As already stated, people complain and whine because they care. Nobody that takes the time to post on here constantly, hates the game.

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

Some complain because they have nothing better to do at the moment in Guild Wars. Others complain because they want the game to be better. Sometimes you really have to look at what is mindless ranting or constructive criticism when people post on the forums.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Apollo Smile View Post
As already stated, people complain and whine because they care. Nobody that takes the time to post on here constantly, hates the game.
Although that may be true, sometimes the way people project on this forum could be very hurtful to those who work on the game. Is anyone who plays this game that is perfect and does not screw up from time to time?

Nomme Moon

Frost Gate Guardian

Join Date: May 2007

Quote:
Originally Posted by Empress Amarox View Post
A lot of us have actually moved on or have quit GW and are in between games. We complain because we did actually care about GW at one time and it's disappointing how craptastic they've become.

I imagine we keep posting 'cause we don't have much else better to do.
This. Also, I'm continue to browse/post here in hopes that I'll discover something new that will get me re interested in Guild Wars, or to discuss GW2.

Antares Ascending

Antares Ascending

Wilds Pathfinder

Join Date: Aug 2008

E/

.

I believe that folks who 1)complain but offer something useful care...kinda. Others 2) just whine at every turn. ANet doesn't care...all its for is profits..this should be free etc.

I agree the second type should find something they else enjoy or make a constructive crit.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

That's why I don't get along with people on guru. I actually still play the game. *smacks himself in the forehead*

Sierraa

Sierraa

Supastar~ ???

Join Date: May 2006

USA [GMT -7]

Sierraas Asian Harem [love]

Me/

Quote:
Originally Posted by Empress Amarox View Post
A lot of us have actually moved on or have quit GW and are in between games. We complain because we did actually care about GW at one time and it's disappointing how craptastic they've become.

I imagine we keep posting 'cause we don't have much else better to do.
This, and it's easier to criticize people than to praise them.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

the forum is more entertaining than the game

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

I still post and play simply because I actually have a true love for Guild Wars as a game. Others are perhaps spoiled, but even if its not perfect, Guild Wars IS one of THE BEST games I've ever played!
As for posting, the internet exists for for two reasons:
1. As a sophisticated resource of information.
2. For lulz

I make my forum experiences a mix between serious discussions and intentionally setting up retarded situations in order to invoke a giant lulz fest.
Sometimes making a fool out of yourself can be fun.
Best part is that nobody realizes it!
Even after a suspicious pattern of actions are made, or has ever found a supposed split personality to have something up (Especially with spelling )


Quote:
Originally Posted by Alexander Burn Victim View Post
it's easier to criticize people than to praise them.
Hence why I exist. It's fun to satisfy people as a punch bag. And people either play along or join in the chaos simply because of the human satisfaction to criticizing one else or arguing.

But really, what else until GW2? Still one whole year left, and 4chan sucks for trolling.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

The game still entertains me to a degree, so I play it. The reason I come to the forum is to discuss with others how ANet could improve their game in hopes that they eventually will do something to bring the game back to a state of play that we will enjoy more than we do now.

Bob Slydell

Forge Runner

Join Date: Jan 2007

I don't play guildwars like I used to, but it is still a fun game to come back to every once in a while. A game loses it's lust after you get into it hardcore like most of you guys do. If you take breaks from the game (if its to play another game or not one at all) for a few months, and then come back in little short waves the game seems so much better, Don't know how to describe it. It also seems so much better to generally ignore everyone in the game but your guild and friends whether they be friends online only or IRL. When you constantly interact with the community of this game (with random people everyday) it brings your attitude and outlook on the game down drastically and turns you into another zombie repeating the same thing over again "nerf this dont nerf that, use this build, don't use that build" because everyone always has an opinion or idea about something in the game that they want everyone else to listen to and follow.

Guildwars is an awesome MMO

Buildwars is just Guildwars with a stale community that uses wiki builds, tries to dictate what anet does with skill balances in guildwarsguru posts, and generally cries about any possible update that is released because they think other people should care.

Now back to your question: Doesn't apply to me because I don't whine like 99% of the people here.


Also:
Can anyone tell me where the aspect of originality is in the Guildwars community today?

Nerel

Nerel

Jungle Guide

Join Date: Jun 2008

Australia, what you want my home address?

[CAT]

Mo/

Quote:
Originally Posted by Risky Ranger View Post
This is the kind of reply I would hope I would get.

EDIT: Is their really anyone who posts that really thinks ANET doesn't care about GW!? Does that make any sense from a business point of view?
There is a large difference between the loving the game they crafted and making decisions about the future of the game that might seem contrary to the original vision of Guild Wars that they offered us.

ArenaNet/NCsoft is there to make money, no money, no Anet. Concepts like Skill being greater than Time... the lack of grind... all washed away update after update, sometimes catering to the demands of whiny forum go'ers, sometimes seemingly just to push units (sell the next chapter/expansion, hello EotN).

That being said, some people in Anet do genuinely seem to care, the live team can't be getting paid enough to do their workload and put up with the crap that the community dishes out, it has to be a labor of love.

So caring about Guild Wars and the desire to maintain profitability for the company, all the while try to sate the needs of their varied (and often quite retarded) user base... these things don't always seem to coincide.

I'll stop there before I drift off into nostalgia about how things used to be, pre-Factions...

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Risky Ranger View Post
Let me just say I am not in a good mood tonight. If you care to know why, it is in the off topic forum, if not I will proceed. Why do all you people who constantly complain about Guild Wars, and about ANET's decisions with their game continue to play or post? Why not just move on to another game that will satisfy your needs in a game?
As stated, the most vocal members of the community are those that want the game to be improved - whether they agree with the current state of the game or not. In any case, there's certainly no rule that you have to like the game to be able to post.

Obviously these players aren't going to sugarcoat their replies. Quite honestly, the developers are big people and don't need that kind of thing. Even so, the CR team is meant to act as the buffer for the devs, and human pinata for angry fan comments. I didn't make this thread to invite the CR team to a tea party with hugs, oh no, I made it so I could forum-lash them and get everyone worked up into a decent discussion that might draw some attention and thought.

Oh, and I sort of hoped ANet might actually do something.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by Risky Ranger View Post
Let me just say I am not in a good mood tonight. If you care to know why, it is in the off topic forum, if not I will proceed. Why do all you people who constantly complain about Guild Wars, and about ANET's decisions with their game continue to play or post? Why not just move on to another game that will satisfy your needs in a game?


Excuse me tonight, I am not quite with it.
And why do you come here and post complaining about the complainers? Why don't you just play your silly game and leave the feedback and complaints to those that wish to do so?

Makes you just as bad as what you complain about.

Everybody complains in life boy it's just a way of life.

Bob Slydell

Forge Runner

Join Date: Jan 2007

Quote:
Originally Posted by Red Sonya View Post
And why do you come here and post complaining about the complainers? Why don't you just play your silly game and leave the feedback and complaints to those that wish to do so?

Makes you just as bad as what you complain about.

Everybody complains in life boy it's just a way of life.
Hes asking a question, not complaining about complainers.

Helix Dreadlock

Helix Dreadlock

Jungle Guide

Join Date: Jan 2009

Imperial Sanctum

Legendary Drunken Masters [DUI]

E/Me

We care 'cause we whine.

Right?

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Hugs Risky Ranger, Its okay, cheer up.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

My observations usually show that the ones that complain most about nerfs are the ones that have their little comfty build they don't ever want to have changed and heir quick run of 10 minutes that gives them a constant flow of gold, and they don't want to lose that. And those complains are usually not heard... unless they are quite a lot, like when the Loot scaling happened.

For most other changes, complains are usually heard and taken into account, and almost always make sense in some way. Most of them end up as part of certain updates.

And there is always bunch of people that will complain about everything, no matter what, even if EVERYONE else thinks that change or addition is great. I can't explain that, but my theory is that they are just sad people with nothing else better to do, or that have some kind of Quixote complex and need causes to fight for or something like that.

rick1027

rick1027

Jungle Guide

Join Date: Apr 2006

W/R

i still play and i play more then i did before i joined the forums. i want a better game although this one is one of the best im hoping they get subtle hints that make gw2 better. i dont always complain i think the programmers have a hard job trying to keeep everyone happy. the majority of things i complain about is things i see as overpowered cause i really like a challenge. ok i did do A MINOR RANT ABOUT THE POINTS THIS month but it more bark then bite for me mainly cause i fell hook line and sinker thinking that tourney points update would be the big fix and it didnt seem like it is i actually think at times regina and lindsey as did gaile did or do a great job it tough to keep thousands of screaming people happy at one time. but mostly i respond here cause i still play and will til they close down the servers im not quiting guild wars might not play guild wars 2 havent really decided more likely pick it up to see what the hype is and not play it much but thats just me with sequels they never live up to the original in my heart

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Reason to still post and keep updated, maybe log on occasionally: We loved the game at one point, and are holding out hope or something until GW2.

Reason to not play: Because it becomes boring as shit unless you want to farm titles and cyber dollars \o/

Hailey Anne

Wilds Pathfinder

Join Date: Sep 2007

A/E

Quote:
Originally Posted by Shayne Hawke View Post
The game still entertains me to a degree, so I play it. The reason I come to the forum is to discuss with others how ANet could improve their game in hopes that they eventually will do something to bring the game back to a state of play that we will enjoy more than we do now.
Here inlies the problem.
What you THINK would improve the game others will see it as making it worse.
What YOU enjoy others will not.
I personally enjoyed playing the game before all the nerfs to PvE not so much anymore.
But OT people post simply because they want there voices to be heard. Right or wrong thats all a matter of opinion and we are all entitled to them.

Raspberry

Pre-Searing Cadet

Join Date: Jun 2009

On every single MMO there is a lot of complaining. People even complain about Aion already even though it isn't out yet. There is something about MMOs that causes people to complain a lot. Perhaps it's because many people that play them invest several hours into the game each day and it means a lot to them when the developers do something that they don't like to the game. Or maybe it's because MMOs are frequently updated. Perhaps it's a bit of both. Who knows.

I think that complaints can be really good - If no one voices their opinion about the game then how will the staff know what to improve? On the other hand though, I've seen some pretty downright stupid/lame/whiny etc complaints.

If you don't like seeing what is often referred to as "whining" then don't play MMOs because every one has it, and plenty of it.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Because the game is great, but could be a lot better.

And because there is nothing else out there like GW. I have quit everysingle time a new MMORPG has become available, and it turns out that it doesnt satisfy me as well as GW does. So I carry on playing, but all the time thinking - 'But wouldnt it be better if...'.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by bhavv View Post
Because the game is great, but could be a lot better.

And because there is nothing else out there like GW. I have quit everysingle time a new MMORPG has become available, and it turns out that it doesnt satisfy me as well as GW does. So I carry on playing, but all the time thinking - 'But wouldnt it be better if...'.
The "great" thing about Guild Wars is that it has a lot of skills and allows you to vary your character, unlike other MMO's when you get a more powerful skill every 3 levels, and that's that.

However, once you realize that 80% of the skills are useless, 10% are "niche" skills that are useful in one place, 5% are "usable", and 5% are extremely overpowered...the game really loses it's allure.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Yelling @ Cats View Post
The "great" thing about Guild Wars is that it has a lot of skills and allows you to vary your character, unlike other MMO's when you get a more powerful skill every 3 levels, and that's that.

However, once you realize that 80% of the skills are useless, 10% are "niche" skills that are useful in one place, 5% are "usable", and 5% are extremely overpowered...the game really loses it's allure.
Until you dive into pvp where those niche/usable skills make a difference, especially in the form of when used, how, and on who/when...

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Ec]-[oMaN View Post
Until you dive into pvp where those niche/usable skills make a difference, especially in the form of when used, how, and on who/when...
Are you suggesting that PvP doesn't have overpowered gimmicks and tons of useless skills?

PvP makes more use of some of the skills than PvE, while other skills are less useful. It doesn't really change the fact that most professions have 1-2 viable builds outside of gimmicks.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Yelling @ Cats View Post
Are you suggesting that PvP doesn't have overpowered gimmicks and tons of useless skills?

PvP makes more use of some of the skills than PvE, while other skills are less useful. It doesn't really change the fact that most professions have 1-2 viable builds outside of gimmicks.
Except playing against humans=dynamic, its ever changing. monsters don't fight back or change their skill bar every instance. If 10+ guild start running gimmik, either the dumb ones try and play it better or others out build its strength. It's something Anet should consider, instead of forcing said imba gimmicks on the playerbase. Finding a medium of what they want those usable skills to act like ingame and in play is key, revolving not restricting. Problems stem from way too many things though, such as buffing, you'll never find a medium that way.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Exactly why my number one complaint was always henchmen skillbars lol.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Ec]-[oMaN View Post
Except playing against humans=dynamic, its ever changing. monsters don't fight back or change their skill bar every instance. If 10+ guild start running gimmik, either the dumb ones try and play it better or others out build its strength. It's something Anet should consider, instead of forcing said imba gimmicks on the playerbase. Finding a medium of what they want those usable skills to act like ingame and in play is key, revolving not restricting. Problems stem from way too many things though, such as buffing, you'll never find a medium that way.
Oh, I completely agree that playing against humans is a dynamic thing.

But it doesn't cancel out the fact that once you realize the most of the skills are useless, it kills that dynamic of the game.

Sure, there's still a pretty mediocre PvE, farming, PvP, and farming fame...but the main selling point of the game is gone when you realize that there's very little "variation" and "creativity" with good builds, unless you want to be subpar.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Yelling @ Cats View Post

But it doesn't cancel out the fact that once you realize the most of the skills are useless, it kills that dynamic of the game.
Only when playing against AI. For every skill balance at least when humans are involved they adapt, to whatever build they deem worthy, and the cycle goes on. When a skill balance occurs for Pve monsters have those skills and the players use builds more effective against those builds, sure the first step involves counters, but once those counters are found, the monsters can't do anything.


Quote:
Originally Posted by Yelling @ Cats View Post
Sure, there's still a pretty mediocre PvE, farming, PvP, and farming fame...but the main selling point of the game is gone when you realize that there's very little "variation" and "creativity" with good builds, unless you want to be subpar.
You know I've played many games dating back to commodore 64 days, I guess I'm that old but still in the 20's.

You'll find though as time goes on you probably won't find another game like Guild Wars even with its flaws. Many MMOs offer just shitty static skill trees that grow in power for every level you gain, where as GW makes them alter by skill points, and those are pre defined and have a limit rather early in the game play. It's rather more focus on secondary skill combos, movement, timing than any other game of this nature I've played. Truely unique. Any other pay to play mind you, MMO has zero creativity compared to GW, you climb your skill tree and thats it, or roll another character grinding the skills needed for that profession.

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Personally I continue playing the game because I really enjoy it. Even though it's becoming repetitive and boring at the moment, it's still a great game even if the most I do with it now is make videos out of it.

And no monthly fee? Definitely my kind of game. Most games out there like Guild Wars cost so much a month to play, which is a huge waste of money in my opinion.

Like many other people who have posted, I keep playing the game but making my opinion known in the hopes that the issues making players unhappy will be resolved. I keep posting because, yes, it gives me something to do, and it makes my opinions known. People are QQing about the game right now because the last few updates have been messed up in one way or another and this one has taken the toll. So we're all hoping the issue will be resolved by letting the devs know we're unhappy.

False Maria

False Maria

Academy Page

Join Date: May 2009

Legendes Infernales

Rt/Mo

I'm here because I really like this game. Its the only one I play and I'm pretty good at it. I like to discuss about skills and classes and this place is the best to do that in.

If I complain it's for good reason. I don't care that CoP or whatever takes longer to cast or that prices are plummeting. I care that the whole game is suffering from chronic lag and that features of the game are completely broken.

I don't leave because I don't just give up and cry when something that I like is changing.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Ec]-[oMaN View Post
Only when playing against AI. For every skill balance at least when humans are involved they adapt, to whatever build they deem worthy, and the cycle goes on. When a skill balance occurs for Pve monsters have those skills and the players use builds more effective against those builds, sure the first step involves counters, but once those counters are found, the monsters can't do anything.
But it is the same thing. One month, X, Y, and Z will be overpowered, and you will be forced into running it, or lose to people who run it.

The next month, X, Y, and W will be overpowered, and you will be forced to run it or lose to people who do.

The concept of "Thousands of skills, secondary professions, ENDLESS possibilities" is pretty void when there's about 3 effective "possibilities". It doesn't matter if the 3 change occasionally, there's still only 3-4 possibilities at any given time.

Quote:
You'll find though as time goes on you probably won't find another game like Guild Wars even with its flaws. Many MMOs offer just shitty static skill trees that grow in power for every level you gain, where as GW makes them alter by skill points, and those are pre defined and have a limit rather early in the game play. It's rather more focus on secondary skill combos, movement, timing than any other game of this nature I've played. Truely unique. Any other pay to play mind you, MMO has zero creativity compared to GW, you climb your skill tree and thats it, or roll another character grinding the skills needed for that profession.
Which is why a lot of people stick around. Guild Wars is/was great. I've gotten more enjoyment out of GW than most other games. However, it does have it's flaws, and the sooner you realize the flaws, the quicker the "mysticism" of the game wears off, and the quicker it becomes nothing more than an assembly line job with a built in MSN messenger.

But yes, the concept of character development and individuality in Guild Wars is great, but the implementation is not. It's not even that the implementation is bad, but it's the fact that the way it is, has been, and always will be balanced.

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by Yelling @ Cats View Post
But it is the same thing. One month, X, Y, and Z will be overpowered, and you will be forced into running it, or lose to people who run it.

The next month, X, Y, and W will be overpowered, and you will be forced to run it or lose to people who do.

The concept of "Thousands of skills, secondary professions, ENDLESS possibilities" is pretty void when there's about 3 effective "possibilities". It doesn't matter if the 3 change occasionally, there's still only 3-4 possibilities at any given time.
I hate to say admit this, but that isn't entirely true. You really only see 3-4 main builds because people don't take the time to be creative anymore. Ladder is pointless, so people really don't spend the time to experiment with new things. Instead they take that time to perfect their build so when mAT time comes, they are as prepared as they feel they can be. People watch what top players run and assume it works, so they learn to run it too. With mAT's happening monthly and skill balances happening monthly, you really only have time to master 1, 2, or 3 builds depending on how much you play. There is only so much time in a month. People don't have the time to theorycraft anymore unless they basically want to say lets fail this monthly and play for the next one or the one after next. And that really isn't a good strategy because you never know what will be nerfed or buffed and if your theorycrafting will all be for nothing.

There are a lot of skills out there that can be very effective if put in the right situation. Look at Mind Shock. It hasn't really been touched in a long time, but when cookies made their spike to outpower rawrspike and win gold, people started realizing how good it was. The bar wasn't just recently buffed (it really wasn't changed much since EOTN came out), it was just never deemed viable. Once cookies ran it, people realized it was formidable and started using it in a variety of spike builds.

There are great skills out there and people can find them with or without updates. It is more of, how much time are you willing to spend theorycrafting, and in what situations will this reach its full potential.