OMG change Bogroot spawns

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Tender Wolf
Tender Wolf
Banned
#1
So I'm doing the Zaishen bounty today (Bogroot Growths) and got past the first level fine. Second level? Immediate ambush, about 10 monks healing each other and all the enemies while the necros are hexing us to death, and we can't even run to the next res shrine due to body block. It's been 15 minutes and I'm STILL at the spawn point of the door to the second level. FFS this is ridiculous, how do they expect us to complete this with 10 f***ing monks around? Make it spawn one or two monks, three tops!
HawkofStorms
HawkofStorms
Hall Hero
#2
Hehe. That part is a pain with hero/hench, that's for sure since they don't like to attack the spores. Anyway, I just beat it and the key to this dungeon is a) pain inverter and b) since all the mobs are stationary, just run past them.
Tender Wolf
Tender Wolf
Banned
#3
I've got Pain Inverter and Technobabble and whenever I try to run past them they hex me to death and all the heroes die in the mob so I can't res them.

GG ANet, make this impossible. This game isn't even fun anymore.
miskav
miskav
Jungle Guide
#4
We just did it, no deaths, no problem, fast aswell.

Dude.. stop taking like 6 warriors + 2 monks.
Actually BUILD a party.

Ohnoes, you have to make a balanced party for once, /gg.
It's you guys failing, not the dungeon being too hard.
Tender Wolf
Tender Wolf
Banned
#5
^^^ I had no tanks in the party. There was me and another player with heroes. Ranger, dervish, two monks, two eles, two MM's. Plus summoning stones and other buffs. And everyone is saying PUG is dead; we probably wouldn't have gotten past the first level if we'd gotten a PUG. I just said screw it and quit.
Songbringer
Songbringer
Desert Nomad
#6
Uh...two sins can do this dungeon in like 20 mins. There are 2 different builds to do bogroots on PvX...I don't see the problem. Pay me 10k and I will run it for you...
miskav
miskav
Jungle Guide
#7
You do a HM dungeon without a tank, and double MM eventhough there's corpse using monsters?
That's already a waste of a slot.
S
Still Number One
Wilds Pathfinder
#8
The key is to run 2 hammer warriors and 6 monks. 2 heal, 1 PnH, 3 RoJ smiters.

You can do anything with that.
Tender Wolf
Tender Wolf
Banned
#9
This was actually in NM, not HM. And I don't have any of those Wiki builds.
[Morkai]
[Morkai]
Jungle Guide
#10
Quote:
Originally Posted by miskav View Post
You do a HM dungeon without a tank, and double MM eventhough there's corpse using monsters?
That's already a waste of a slot.
You make it sound like a "tank" is needed to complete HM dungeons.
miskav
miskav
Jungle Guide
#11
Not needed, but for the lesser skilled half of gw players? Adviced.
[Morkai]
[Morkai]
Jungle Guide
#12
Quote:
Originally Posted by miskav View Post
Not needed, but for the lesser skilled half of gw players? Adviced.
Fair enough, can't cure stupid, amirite?
S
Slasher of Darkness
Lion's Arch Merchant
#13
I did it a few days back (seems like everything I do comes for zbounty in a few days, first frostmaw, now this..o well) it wasn't too hard, I'm a derv, was the only melee in my team, H/H HM, had 1 MM, 1 tease healer and 1 protter, mhenlo, herta, aidan and....umm..dunno had a couple of wipes, mainly due to overaggro and a lagspike and mostly on 2nd lvl, also hate groups of 6 stormcloud incubi >.< Took me about an hour, with the occasional lagspikes and brbs.
Gift3d
Gift3d
Forge Runner
#14
if you're wasting time trying to kill all those monks when you should be simply running past them in 20 seconds flat, you're f^&kin up.

they're stuck to the ground, they can't move, who woulda thought.
Bristlebane
Bristlebane
Desert Nomad
#15
Come on be nice now, no need for rudeness ;-)

And Tender Wolf, if it doesn't work first time then don't give up. Just look at what skills to bring next time to counter with. Pain Inverter sounded like a good idea. Maybe BR/BiP if prolonged battle and your h/h running low on energy? Maybe heal reduction skills like Lingering Curse or Mark of Death? Diversion?
Tender Wolf
Tender Wolf
Banned
#16
Gift3d, as I already stated three times, I DID run past them, but the necros hexed me to death as I was running and killed the rest of my team.

Bristlebane: I could try that, but right now I don't feel like it. I don't know why ANet decided to make such a fun game so hard. It's not fun anymore.
[Morkai]
[Morkai]
Jungle Guide
#17
Quote:
Originally Posted by Tender Wolf View Post
Gift3d, as I already stated three times, I DID run past them, but the necros hexed me to death as I was running and killed the rest of my team.

Bristlebane: I could try that, but right now I don't feel like it. I don't know why ANet decided to make such a fun game so hard. It's not fun anymore.
It's not a hard game. And if it's not fun, why play it?

Care to let us know what your team build is?
Helix Dreadlock
Helix Dreadlock
Jungle Guide
#18
Quote:
Originally Posted by Tender Wolf View Post
I've got Pain Inverter and Technobabble and whenever I try to run past them they hex me to death and all the heroes die in the mob so I can't res them.

GG ANet, make this impossible. This game isn't even fun anymore.
You wanna h/h try shards on HM?
Theres hell right there
miskav
miskav
Jungle Guide
#19
or H/H Frostmaw's HM (Fun if you suck @ micro)
GW isn't hard, especially with all the consumables and overpowered skills we have now.

To be honest, just work on your strategy and builds, think of ways to counter enemies if all else fails.
HawkofStorms
HawkofStorms
Hall Hero
#20
Well, 2 MMs is actually good for that mission due to the massive excess of bodies from the 2 sides of frogs fighting. Its just not good right there.

But seriously, something being hard does not mean impossible. If you have 2 players, 6 heroes, in NM, using consumables... etc and are still having trouble... that's your own fault. The only problem with that dungeon is that you can fall behind quickly (ie, if you don't manage the spores and the monks the first time around, there will be a ton of monsters each time you fail). If you had tried running past the mobs the first or second time instead of waiting until after you had tons of necros created, then it wouldn't have been a problem.