OMG change Bogroot spawns
Tender Wolf
So I'm doing the Zaishen bounty today (Bogroot Growths) and got past the first level fine. Second level? Immediate ambush, about 10 monks healing each other and all the enemies while the necros are hexing us to death, and we can't even run to the next res shrine due to body block. It's been 15 minutes and I'm STILL at the spawn point of the door to the second level. FFS this is ridiculous, how do they expect us to complete this with 10 f***ing monks around? Make it spawn one or two monks, three tops!
HawkofStorms
Hehe. That part is a pain with hero/hench, that's for sure since they don't like to attack the spores. Anyway, I just beat it and the key to this dungeon is a) pain inverter and b) since all the mobs are stationary, just run past them.
Tender Wolf
I've got Pain Inverter and Technobabble and whenever I try to run past them they hex me to death and all the heroes die in the mob so I can't res them.
GG ANet, make this impossible. This game isn't even fun anymore.
GG ANet, make this impossible. This game isn't even fun anymore.
miskav
We just did it, no deaths, no problem, fast aswell.
Dude.. stop taking like 6 warriors + 2 monks.
Actually BUILD a party.
Ohnoes, you have to make a balanced party for once, /gg.
It's you guys failing, not the dungeon being too hard.
Dude.. stop taking like 6 warriors + 2 monks.
Actually BUILD a party.
Ohnoes, you have to make a balanced party for once, /gg.
It's you guys failing, not the dungeon being too hard.
Tender Wolf
^^^ I had no tanks in the party. There was me and another player with heroes. Ranger, dervish, two monks, two eles, two MM's. Plus summoning stones and other buffs. And everyone is saying PUG is dead; we probably wouldn't have gotten past the first level if we'd gotten a PUG. I just said screw it and quit.
Songbringer
Uh...two sins can do this dungeon in like 20 mins. There are 2 different builds to do bogroots on PvX...I don't see the problem. Pay me 10k and I will run it for you...
miskav
You do a HM dungeon without a tank, and double MM eventhough there's corpse using monsters?
That's already a waste of a slot.
That's already a waste of a slot.
Still Number One
The key is to run 2 hammer warriors and 6 monks. 2 heal, 1 PnH, 3 RoJ smiters.
You can do anything with that.
You can do anything with that.
Tender Wolf
This was actually in NM, not HM. And I don't have any of those Wiki builds.
[Morkai]
miskav
Not needed, but for the lesser skilled half of gw players? Adviced.
[Morkai]
Slasher of Darkness
I did it a few days back (seems like everything I do comes for zbounty in a few days, first frostmaw, now this..o well) it wasn't too hard, I'm a derv, was the only melee in my team, H/H HM, had 1 MM, 1 tease healer and 1 protter, mhenlo, herta, aidan and....umm..dunno had a couple of wipes, mainly due to overaggro and a lagspike and mostly on 2nd lvl, also hate groups of 6 stormcloud incubi >.< Took me about an hour, with the occasional lagspikes and brbs.
Gift3d
if you're wasting time trying to kill all those monks when you should be simply running past them in 20 seconds flat, you're f^&kin up.
they're stuck to the ground, they can't move, who woulda thought.
they're stuck to the ground, they can't move, who woulda thought.
Bristlebane
Come on be nice now, no need for rudeness ;-)
And Tender Wolf, if it doesn't work first time then don't give up. Just look at what skills to bring next time to counter with. Pain Inverter sounded like a good idea. Maybe BR/BiP if prolonged battle and your h/h running low on energy? Maybe heal reduction skills like Lingering Curse or Mark of Death? Diversion?
And Tender Wolf, if it doesn't work first time then don't give up. Just look at what skills to bring next time to counter with. Pain Inverter sounded like a good idea. Maybe BR/BiP if prolonged battle and your h/h running low on energy? Maybe heal reduction skills like Lingering Curse or Mark of Death? Diversion?
Tender Wolf
Gift3d, as I already stated three times, I DID run past them, but the necros hexed me to death as I was running and killed the rest of my team.
Bristlebane: I could try that, but right now I don't feel like it. I don't know why ANet decided to make such a fun game so hard. It's not fun anymore.
Bristlebane: I could try that, but right now I don't feel like it. I don't know why ANet decided to make such a fun game so hard. It's not fun anymore.
[Morkai]
Quote:
Gift3d, as I already stated three times, I DID run past them, but the necros hexed me to death as I was running and killed the rest of my team.
Bristlebane: I could try that, but right now I don't feel like it. I don't know why ANet decided to make such a fun game so hard. It's not fun anymore. |
Care to let us know what your team build is?
Helix Dreadlock
Quote:
I've got Pain Inverter and Technobabble and whenever I try to run past them they hex me to death and all the heroes die in the mob so I can't res them.
GG ANet, make this impossible. This game isn't even fun anymore. |
Theres hell right there
miskav
or H/H Frostmaw's HM (Fun if you suck @ micro)
GW isn't hard, especially with all the consumables and overpowered skills we have now.
To be honest, just work on your strategy and builds, think of ways to counter enemies if all else fails.
GW isn't hard, especially with all the consumables and overpowered skills we have now.
To be honest, just work on your strategy and builds, think of ways to counter enemies if all else fails.
HawkofStorms
Well, 2 MMs is actually good for that mission due to the massive excess of bodies from the 2 sides of frogs fighting. Its just not good right there.
But seriously, something being hard does not mean impossible. If you have 2 players, 6 heroes, in NM, using consumables... etc and are still having trouble... that's your own fault. The only problem with that dungeon is that you can fall behind quickly (ie, if you don't manage the spores and the monks the first time around, there will be a ton of monsters each time you fail). If you had tried running past the mobs the first or second time instead of waiting until after you had tons of necros created, then it wouldn't have been a problem.
But seriously, something being hard does not mean impossible. If you have 2 players, 6 heroes, in NM, using consumables... etc and are still having trouble... that's your own fault. The only problem with that dungeon is that you can fall behind quickly (ie, if you don't manage the spores and the monks the first time around, there will be a ton of monsters each time you fail). If you had tried running past the mobs the first or second time instead of waiting until after you had tons of necros created, then it wouldn't have been a problem.
Songbringer
Ugh, People crying over the game being hard. Anet has made the game easier and easier because of all the QQ. Example: Faction Titles. O well.
Asses the problem and fix it. Don't cry over it and expect sympathy. Sorry gw's players aren't that nice.
Asses the problem and fix it. Don't cry over it and expect sympathy. Sorry gw's players aren't that nice.
miskav
Actually, the 2nd MM will usually have no minions at the places that involve plants.
(Which is 1/3rd of the dungeon)
In the other areas, he'll be at half, max, because of the AoE of the frogs.
(Which is 1/3rd of the dungeon)
In the other areas, he'll be at half, max, because of the AoE of the frogs.
Tender Wolf
Thanks for the offer, Helix. I'll let you know. Got a PUG now with a perma, so crossing my fingers!
tyrant rex
stop being bad!!!!!!!!!!!!!!!!!!!!
Tender Wolf
^^^ Stop being a jerk. Not everyone is 1337...nor does everyone enjoy getting mobbed by 20+ things with hexes.
UPDATE:
Got a perma in the PUG, get to level 2 easy, and BOOM! Run past them before fighting any and we all wipe due to the necros. And this was the first spawn point before the spores spawned more. So no matter what we can't run past the plants. I don't know how people do it. Must be using cheats or god mode or something because it's impossible. F*** it.
UPDATE:
Got a perma in the PUG, get to level 2 easy, and BOOM! Run past them before fighting any and we all wipe due to the necros. And this was the first spawn point before the spores spawned more. So no matter what we can't run past the plants. I don't know how people do it. Must be using cheats or god mode or something because it's impossible. F*** it.
miskav
Like I said, you never RUN that part on HM unless you're farming it (From my experience).
Just kill them all.
And lol, I was in your party, I was the monk telling you to kill them <3
Just kill them all.
And lol, I was in your party, I was the monk telling you to kill them <3
Gift3d
Oh... well... if -4 degen suffering gets your whole team stomped to the ground i don't think hard mode is for you, champ. You still get, what, 30 coins for normal mode? Noooooooottttttttttt bad!
Skyy High
Quote:
I don't know why ANet decided to make such a fun game so hard. It's not fun anymore.
|
Quote:
Must be using cheats or god mode or something because it's impossible. F*** it. |
Arkantos
They expect you to be somewhat decent at the game. If you aren't capable of doing it, get better. The game doesn't need to be dumbed down any further. Accept the fact that you aren't skilled enough to do it, get better, or move on.
Tender Wolf
I define a bad player as someone who knows nothing about the game and can't survive in Shing Jea Island. Some things in normal mode are impossible, so hard mode is even worse.
I've been at this for FOUR HOURS and still nothing. Now the parties even die on the first level. Doesn't matter if I bring H/H or a PUG. If they want people to enjoy this game more they shouldn't give us impossible things to do for Zaishen coins (which there are too many required to get a decent equipment pack anyway). This is really making me want to make a fresh start in Guild Wars 2.
I've been at this for FOUR HOURS and still nothing. Now the parties even die on the first level. Doesn't matter if I bring H/H or a PUG. If they want people to enjoy this game more they shouldn't give us impossible things to do for Zaishen coins (which there are too many required to get a decent equipment pack anyway). This is really making me want to make a fresh start in Guild Wars 2.
Arduin
The problem with people bumping their head against an obstacle, is they tend to:
1) blame Anet for their failing
2) demand an easy button
3) vent it on forums
So it is expected you got flamed when you post something like this here, Tender Wolf.
Think for yourself. Lots of players didn't have trouble passing that particular area, is Anet really to blame if you can't get past it in a few tries?
1) blame Anet for their failing
2) demand an easy button
3) vent it on forums
So it is expected you got flamed when you post something like this here, Tender Wolf.
Think for yourself. Lots of players didn't have trouble passing that particular area, is Anet really to blame if you can't get past it in a few tries?
Tender Wolf
This thread isn't about how hard it is, this is Sard., and as such, a suggestion forum. So the suggestion is change the spawn points in this dungeon so you don't have 50 million enemies swarming you at once. This isn't even a master's difficulty quest but it might as well be at this rate. The only reason people do this dungeon besides the Z quests are for frog scepters, and they're so rare and expensive it's hardly worth it because what are the odds you'll get one?
Arkantos
Quote:
I define a bad player as someone who knows nothing about the game and can't survive in Shing Jea Island. Some things in normal mode are impossible, so hard mode is even worse.
I've been at this for FOUR HOURS and still nothing. Now the parties even die on the first level. Doesn't matter if I bring H/H or a PUG. If they want people to enjoy this game more they shouldn't give us impossible things to do for Zaishen coins (which there are too many required to get a decent equipment pack anyway). This is really making me want to make a fresh start in Guild Wars 2. |
If you take away every hard thing in the game, all the people who want some sort of challenge are going to leave. So the community is going to be full of bad players who cannot get better because there's nothing challenging. Who the hell would want to play that?
Quote:
This isn't even a master's difficulty quest |
It seems that the second you run into something somewhat challenging, you run to guru and complain about it. Stop doing that, and try to make yourself better at the game. The better you get, the less things you'll have problems with, the less complaining you have to do.
Skyy High
And yet, people obviously are doing the dungeon. Ergo, it's not impossible, you're just not good enough to do it. If you can't do it, just abandon the quest; you'll get another tomorrow! If you can truly tell me that you have a dire need to complete both the bounty and mission ZQuests every day, on every one of your characters, then I might sympathize...no, actually, I wouldn't. It won't kill you to not be able to complete one of the zquests today, period. Some of them are really hard, some of them are pathetically easy (hullo Tihark Orchard). Do the ones you can do, ignore the ones you can't, and stop taking every defeat as a call to action for ANet to fix what you imagine to be a grievous imbalance.
Tender Wolf
Nope, look up Tekk's War, not master's. Made it too hard for a non-master's quest. And if people are that bored of the game they don't have to stay. If they want something more challenging, go play WOW.
Fine, whatever. This site is so full of jerks and inconsiderate asses I'm about to make my own site. If I "complained" to Guru about all the hard things in this game the forums would be full of nothing but threads by me. Just because you're a mod/elite guru doesn't give you permission to treat others like they're piles of crap.
And Konig, you're supposed to be my friend. The guild will be interested in this.
Fine, whatever. This site is so full of jerks and inconsiderate asses I'm about to make my own site. If I "complained" to Guru about all the hard things in this game the forums would be full of nothing but threads by me. Just because you're a mod/elite guru doesn't give you permission to treat others like they're piles of crap.
And Konig, you're supposed to be my friend. The guild will be interested in this.
Konig Des Todes
Here's a tip. DO NOT MELEE THE SPORES!
If you attack the spores from a distance, they NEVER become the necros, they just run around. So keep the melee away and nuke one monk at a time. You shouldn't have an issue then. >_>
*TW, failing as always :P*
Edit: "If you want something more challenging, play WoW"
No, go play WoW if you like grind. If you want challenge, you should be able to play any game.
The beginning of the second level is no sweat if you keep your melee in check. I.e., disable minion skills and flag dervish
If you attack the spores from a distance, they NEVER become the necros, they just run around. So keep the melee away and nuke one monk at a time. You shouldn't have an issue then. >_>
*TW, failing as always :P*
Edit: "If you want something more challenging, play WoW"
No, go play WoW if you like grind. If you want challenge, you should be able to play any game.
The beginning of the second level is no sweat if you keep your melee in check. I.e., disable minion skills and flag dervish
Arduin
Quote:
This thread isn't about how hard it is, this is Sard., and as such, a suggestion forum. So the suggestion is change the spawn points in this dungeon so you don't have 50 million enemies swarming you at once. This isn't even a master's difficulty quest but it might as well be at this rate. The only reason people do this dungeon besides the Z quests are for frog scepters, and they're so rare and expensive it's hardly worth it because what are the odds you'll get one?
|
Personally I didn't have a problem with that dungeon. Sure, I wiped a few times but I thought it was kinda nice to see plantlife retaliate in such vast numbers.
Removing those spawns would enable you to easily breeze through that dungeon, but at the same time turning that dungeon into kindergarten like most other dungeons are.
So if I can choose between 'making this dungeon easier' and 'keeping it this way, thereby forcing some players to fail', I'm sure to pick the last one.
You already tried Vloxen Excavations by the way?
There's your problem, try different builds, use different party members, or come on this forum and ASK for help instead of gathering support to dumb down yet another facet of Guild Wars.
Tender Wolf
I got ran through Vloxen. Which that brings up another point - if things were so easy then why do people happily fork out 20k+ for runs? I'm not even going to post in here anymore since all anyone does is flame me just because they see my name and label me flame bait. Your posts against me are obviously an attempt to get attention and +1 posts. Grow up people.
Arduin
Quote:
I got ran through Vloxen. Which that brings up another point - if things were so easy then why do people happily fork out 20k+ for runs? I'm not even going to post in here anymore since all anyone does is flame me just because they see my name and label me flame bait. Your posts against me are obviously an attempt to get attention and +1 posts. Grow up people.
|
And some people just can't be bothered to play the game actively. If you got money enough to spare, why not let other people do the work for you?
MisterB
Quote:
Some things in normal mode are impossible, so hard mode is even worse.
|
Please consider altering your build and tactics for a particular area or foe before declaring them "impossible," and demanding that they be made easier, especially in normal mode.