It's Nerf or Nothin'!
Tender Wolf
Sorry, just had to have that as my title.
In all seriousness, I'm sure everyone has noticed the nerfs ANet does, and some people say certain skills need nerfed or buffed.
My question is, with the game slowly dying and no information on Guild Wars 2, why does ANet nerf things people enjoy doing? Example: keg farming. It was a good means of income, which is pretty much needed with the XTH broken now, and it got nerfed. That was something that people actually enjoyed doing since there was nothing else for them to do after beating all campaigns multiple times. You can only do that so much before you fall asleep in the process.
I know there are other nerfs, like apparantly the Tombs used to be great for trapper rangers but that got nerfed so now it's all perma sins. Why does ANet insist on nerfing things that people enjoy?
It seems to me things that people enjoy doing should be left as is, as it gives them something to do while waiting for GW2. Which, while we're on that subject, here's another question - is this ANet or 3D Realms? We've had no information on GW2, just like no information on Duke Nukem Forever. I hope GW2 doesn't take "forever" to come out.
But anyway, this is NOT a QQ thread, it's simply an inquiry. Why do you think things that people enjoy doing the most are what gets nerfed, and how do you feel about it? And if you think it's because the game is too easy without nerfs, then go play a different game and don't ruin it for the ones of us that enjoy it as is.
In all seriousness, I'm sure everyone has noticed the nerfs ANet does, and some people say certain skills need nerfed or buffed.
My question is, with the game slowly dying and no information on Guild Wars 2, why does ANet nerf things people enjoy doing? Example: keg farming. It was a good means of income, which is pretty much needed with the XTH broken now, and it got nerfed. That was something that people actually enjoyed doing since there was nothing else for them to do after beating all campaigns multiple times. You can only do that so much before you fall asleep in the process.
I know there are other nerfs, like apparantly the Tombs used to be great for trapper rangers but that got nerfed so now it's all perma sins. Why does ANet insist on nerfing things that people enjoy?
It seems to me things that people enjoy doing should be left as is, as it gives them something to do while waiting for GW2. Which, while we're on that subject, here's another question - is this ANet or 3D Realms? We've had no information on GW2, just like no information on Duke Nukem Forever. I hope GW2 doesn't take "forever" to come out.
But anyway, this is NOT a QQ thread, it's simply an inquiry. Why do you think things that people enjoy doing the most are what gets nerfed, and how do you feel about it? And if you think it's because the game is too easy without nerfs, then go play a different game and don't ruin it for the ones of us that enjoy it as is.
Deathly_Overlord
Anet nerfs things to try and make people come up with new builds, so that things dont become overfarmed ( I think), although this doesnt explain why they have left Shadow Form un-nerfed for a long time now.
I think they leave some things because they think that they are clever or creative, most of the farming builds that get nerfed rely upon skills being exploited because they are terribly over powered, or have no Aoe scatter *cough* RoJ * cough*.
I think they leave some things because they think that they are clever or creative, most of the farming builds that get nerfed rely upon skills being exploited because they are terribly over powered, or have no Aoe scatter *cough* RoJ * cough*.
lord of all tyria
They nerf things to improve game balance. Sure, they very often get it wrong, but still.
Banane-O-Man
Yo can still farm the vaettirs in HM, takes 4m per run with terra tank.
And if you keep exploiting a cookie cutter skill, it sure will be nerfed.
And if you keep exploiting a cookie cutter skill, it sure will be nerfed.
dunky_g
because it keeps the game fresh. Well trys to...
Tender Wolf
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Yo can still farm the vaettirs in HM, takes 4m per run with terra tank.
And if you keep exploiting a cookie cutter skill, it sure will be nerfed. |
I really wish they'd stop nerfing things that get exploited though. hehe
Ah, well they may be trying to keep the game fresh, but personally I find that it has the opposite effect. If someone's favorite build gets nerfed, they're more likely to leave for at least a while instead of trying out new builds. That's what's happened in my experience anyway. So ANet would be losing business by nerfing people's favorite builds. Maybe they should just leave them as is so people can get some enjoyment out of the game that's dying.
FoxBat
There's two things Anet nerfs at this point:
1) GvG.
2) Farming.
They've developed a protectionist policy towards the economy, so we are seeing #2 be exercised more often.
1) GvG.
2) Farming.
They've developed a protectionist policy towards the economy, so we are seeing #2 be exercised more often.
Gift3d
i always thought because stuff like keg farming is not how they wanted game to be played/farmed. but i'm probably wrong since invincible sins clearing elite areas in 20 minutes is clearly how they want the game to be played and that's not much different.
Raudic
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Anet nerfs things to try and make people come up with new builds, so that things dont become overfarmed ( I think), although this doesnt explain why they have left Shadow Form un-nerfed for a long time now.
I think they leave some things because they think that they are clever or creative, most of the farming builds that get nerfed rely upon skills being exploited because they are terribly over powered, or have no Aoe scatter *cough* RoJ * cough*. |
what i think however is that nerfing the hell out of drop rates is ridiculous. i was so mad when i finally made a 55 and after a day or two of having it, troll farming was nerfed
Marverick
Lol? They don't seem to give a **** about people clearing UW in 15 minutes. Or running EotN dungeons for 20k-30k a head.
Div
There are three things you can't escape from: death, taxes, and nerfs. People have already learned to accept death and taxes, and I think it's about time to accept nerfs as well.
Ariena Najea
When a particular skill or build becomes game breaking, and ANet determines it needs to be fixed, there are three possible options:
A) Nerf the problem-causing skill or build
B) Buff a counter skill or build
C) Buff alternative skills or builds
Now, A is their method of choice, and for good reason. By simply taking a few skills out of play, or giving them a small nerf, people find other things to run in the same niche, or come up with something new. For B or C, things quickly get out of hand as a dozen problems appear to replace the lone problem being fixed. This is because they do not have the staff needed to spend enough time on skill balancing to prevent this from happening.
The new Live Team Krewe will hopefully be able to address some of these issues, since there will simply be more people working on the project. This will make options B and C more possible, and hopefully breath some life into many dead skills from nerfs, as well as skills that were never really worth using.
A) Nerf the problem-causing skill or build
B) Buff a counter skill or build
C) Buff alternative skills or builds
Now, A is their method of choice, and for good reason. By simply taking a few skills out of play, or giving them a small nerf, people find other things to run in the same niche, or come up with something new. For B or C, things quickly get out of hand as a dozen problems appear to replace the lone problem being fixed. This is because they do not have the staff needed to spend enough time on skill balancing to prevent this from happening.
The new Live Team Krewe will hopefully be able to address some of these issues, since there will simply be more people working on the project. This will make options B and C more possible, and hopefully breath some life into many dead skills from nerfs, as well as skills that were never really worth using.
Lishy
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Lol? They don't seem to give a **** about people clearing UW in 15 minutes. Or running EotN dungeons for 20k-30k a head.
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When a game has been released for 4 years, obviously the same area won't be challenging.
Like how people use cheap techniques to speed run Super Mario World, we use shadowform as the key to our speed runs. And it's better than Obbi too!
Maybe you don't understand my logic, but I kind of enjoy UWSC for the adrenaline of it (I'm still poor as hell), and I like eotn dungeon runs because it easily allows me to fill up my book and get my title.
Everyone wins but stupid moralefags who think it is so bad <_<
edit: They should still try and buff traps to make uwsc more challenging while still not impossible.
Shayne Hawke
Good lord, it's like every time ANet nerfs one of the top two or three ways of making cash, everyone cries out, "OH GOD NO, HOW CAN I POSSIBLY MAKE MONEY NOW WHIIIIIIIIIIIIIIIIIIIIIIIIIINE QQQQQQQQQQQQ."
I think the general GW population enjoys a number of things that have needed killing for a long time. If ANet takes steps in that direction, I'll expect people to cry foul, but those actions will shine like brilliant stars against the sea of letdowns they have recently given us.
I think the general GW population enjoys a number of things that have needed killing for a long time. If ANet takes steps in that direction, I'll expect people to cry foul, but those actions will shine like brilliant stars against the sea of letdowns they have recently given us.
Xsiriss
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That's bad?
When a game has been released for 4 years, obviously the same area won't be challenging. Like how people use cheap techniques to speed run Super Mario World, we use shadowform as the key to our speed runs. And it's better than Obbi too! Maybe you don't understand my logic, but I kind of enjoy UWSC for the adrenaline of it (I'm still poor as hell), and I like eotn dungeon runs because it easily allows me to fill up my book and get my title. Everyone wins but stupid moralefags who think it is so bad <_< edit: They should still try and buff traps to make uwsc more challenging while still not impossible. |
And actually nowdays money is hard to make outside dungeons and UWSC, due to HM being kapwned...I miss the days of first HM when I got about 20leet tomes and sold them for 20k each, and how everything spewed forth golds. Good times, good times.
IronSheik
If GWs is dying so much, stop playing it.
For one, everyone knew budger bombing was imba, and nerfing it now requires you to pay attention to a bit more than 123, and takes ~2-3 minutes longer.
For one, everyone knew budger bombing was imba, and nerfing it now requires you to pay attention to a bit more than 123, and takes ~2-3 minutes longer.
slowerpoke
kegs werent meant to be used that way
MMSDome
@OP
Are you really that ignorant? If they never nerfed anything the game would be incredibly boring. For instance, if they never nerfed Griffons people would still be farming griffons FOR 3 OR 4 YEARS.
Nerfing ensures the community needs to somewhat apply it self and create new builds to adapt. Thank God they nerf things otherwise we would be playing the same game as it was 4 years ago.
Are you really that ignorant? If they never nerfed anything the game would be incredibly boring. For instance, if they never nerfed Griffons people would still be farming griffons FOR 3 OR 4 YEARS.
Nerfing ensures the community needs to somewhat apply it self and create new builds to adapt. Thank God they nerf things otherwise we would be playing the same game as it was 4 years ago.
Burst Cancel
I think the more curious issue is that people actually bother to make money in this game.
Apparently, a lot of people spend 8+ hours a day doing a monotonous activity for money ... and then come home and spend another 3~4 hours a day doing a monotonous activity for ... not money. Perhaps I'm odd, but I fail to see the appeal.
Apparently, a lot of people spend 8+ hours a day doing a monotonous activity for money ... and then come home and spend another 3~4 hours a day doing a monotonous activity for ... not money. Perhaps I'm odd, but I fail to see the appeal.
lemming
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My question is, with the game slowly dying and no information on Guild Wars 2, why does ANet nerf things people enjoy doing? Example: keg farming.
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It was a good means of income, which is pretty much needed with the XTH broken now, and it got nerfed.
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Stop crying.
upier
Fril Estelin
Food for thought: they're preparing us for GW2 by slowly fixing GW1, and more precisely removing the broken, overpowered game features...
Tender Wolf
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@OP
Are you really that ignorant? If they never nerfed anything the game would be incredibly boring. For instance, if they never nerfed Griffons people would still be farming griffons FOR 3 OR 4 YEARS. Nerfing ensures the community needs to somewhat apply it self and create new builds to adapt. Thank God they nerf things otherwise we would be playing the same game as it was 4 years ago. |
If they keep nerfing various things and people's favorite builds, there won't be anything left to nerf anyway and then it will get boring as you said.
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Originally Posted by IronShiek
If GWs is dying so much, stop playing it.
For one, everyone knew budger bombing was imba, and nerfing it now requires you to pay attention to a bit more than 123, and takes ~2-3 minutes longer. |
Learn to read. I clearly stated this isn't a QQ thread. If it was, I'd have said "wtf ANet stop nerfing everything people actually enjoy doing! Work on GW2 instead of screwing up this already dead game!" And obviously that's not what I said. And I didn't say the keg farming did exist for a stream of income. It's something people can do do pass the time with nothing else to do in a game with no new content and no information on its sequel. So before you make smart ass and false remarks, learn to read. kthx
freakdaddy
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although this doesnt explain why they have left Shadow Form un-nerfed for a long time now.
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if i didnt have over $120 RL money invested in this game (when i was interested) i would not be still playing. Anet has totally ruined any fun that i/we have had and continues to do so with stupid nerfs.
nerfing should only be done if there is an absolute flaw and people will say that SF is a flaw in the game, but it is not. it takes an inferior class like the assassin and makes it viable for something.
MMSDome
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are you serious?
if i didnt have over $120 RL money invested in this game (when i was interested) i would not be still playing. Anet has totally ruined any fun that i/we have had and continues to do so with stupid nerfs. nerfing should only be done if there is an absolute flaw and people will say that SF is a flaw in the game, but it is not. it takes an inferior class like the assassin and makes it viable for something. |
Makes sense.
lemming
Saying something and putting your hands over your ears doesn't make something true.
I don't think removing keg farming was a screwup.
I'm certain that hundreds of thousands of other players aren't complaining about lack of content.
Defensive much?
I don't think removing keg farming was a screwup.
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It's something people can do do pass the time with nothing else to do in a game with no new content and no information on its sequel.
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Defensive much?
Reverend Dr
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Anet has totally ruined any fun that i/we have had and continues to do so with stupid nerfs.
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The question should be why do we like things that shouldn't even be in the game. |
Unfortunately apparently Anet also fall into this group. They have left too much in place for too long and any changes now are just not going to have as strong of an effect as it should have had years ago when they should have been made.
Bob Slydell
dunky_g
there is more than one farming build. and pleanty that work fine. so instead of QQing on a forum, use your time productively, like learn another farm.
or quit.
or quit.
Helix Dreadlock
Because Arenanet likes to make angry faces
>: (
>: (
Nodakim
Armed Silon
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I think the more curious issue is that people actually bother to make money in this game.
Apparently, a lot of people spend 8+ hours a day doing a monotonous activity for money ... and then come home and spend another 3~4 hours a day doing a monotonous activity for ... not money. Perhaps I'm odd, but I fail to see the appeal. |
I think people should try to remember that it is only a game and games are made to be fun, not monotonus
GG Burst
refer
They want to encourage teamwork for skills to be successful, but what they don't realize is that in random places skills which require teamwork are never run since you can't count on teamwork.
Keg farming... well farming isn't' liked period. Guild Wars is an online game where you can solo in hard mode. What about that sounds right? I don't care if it is possible... hard mode is supposed to be hard, and it's not if one person can do it alone. I don't think Anet likes these things happening so they try to change them. But back to keg farming... how much money does everybody need lol. Where does it all go? Do people randomly buy elite armors and other things just because they can, not because they want it?
SF is untouched because one person in house flips out and scares the staff when they brought it up in the past so now they don't talk about it at all to not trigger him.
Keg farming... well farming isn't' liked period. Guild Wars is an online game where you can solo in hard mode. What about that sounds right? I don't care if it is possible... hard mode is supposed to be hard, and it's not if one person can do it alone. I don't think Anet likes these things happening so they try to change them. But back to keg farming... how much money does everybody need lol. Where does it all go? Do people randomly buy elite armors and other things just because they can, not because they want it?
SF is untouched because one person in house flips out and scares the staff when they brought it up in the past so now they don't talk about it at all to not trigger him.
EinherjarMx
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*snippy*
nerfing should only be done if there is an absolute flaw and people will say that SF is a flaw in the game, but it is not. it takes an inferior class like the assassin and makes it viable for something. |
yeah, as if people were giving out their easy income build.
The people who takes advantage of a flawed mechanic like SF is most likely to never complain about it, because is their source of income.
Verene
I think there's a huge difference between nerfing keg farming and Shadow Form.
Keg farming simply was taking advantage of something not the way it was meant to be used and required zero thought whatsoever to do. Pick up keg, drop, repeat.
Shadow Form, like 55ing, is easy, yes, but it still requires at least some thought and effort to keep up properly. There are counters to it. One slip up means you're toast and since it's primarily used to solo things, you don't have anyone else to save you if you do make a mistake while using it.
(Shadow Form is also boring as hell. Having tried that, I wonder how people can stand doing that for extended periods of time)
Keg farming simply was taking advantage of something not the way it was meant to be used and required zero thought whatsoever to do. Pick up keg, drop, repeat.
Shadow Form, like 55ing, is easy, yes, but it still requires at least some thought and effort to keep up properly. There are counters to it. One slip up means you're toast and since it's primarily used to solo things, you don't have anyone else to save you if you do make a mistake while using it.
(Shadow Form is also boring as hell. Having tried that, I wonder how people can stand doing that for extended periods of time)
Tender Wolf
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Im sorry this guy has it the nail right on the head for me. Playing GW is still fun for me I have 1 GWAMM and im 8 titles from my 2nd and I am also working on LdoA (afk ftw). Dont get me wrong I kegged for like 1 event (sin is 3 months old) and man was it easy, but I didnt keg for money I was working on my Widsom title and ended up giving all of my sweets to the two people that have helped me the most in this great game.
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I don't base this game off its money and money making methods. I play it for the fun of it.
tehlemming: I'm not even going to respond to you anymore as you obviously have the brains and mentality of a 12 year old and you're quoting everything I say, taking it out of context to get a +1 post count and attention and trying to make your epeen look bigger than it is.
Faer
Angelica
I think ArenaNet likes assassins very much! :P
I liked all what they nerfed because it gave me the opportunity to go in places that I was never able to go before, yes I'm not a leet player.
I don't farm but it was fun to do DoA with ursan.
Now I'm really bored and thinking that's time for me to find a better and fun game beside GW. Sad but true.
Good on you Anet!
/Angelica
I liked all what they nerfed because it gave me the opportunity to go in places that I was never able to go before, yes I'm not a leet player.
I don't farm but it was fun to do DoA with ursan.
Now I'm really bored and thinking that's time for me to find a better and fun game beside GW. Sad but true.
Good on you Anet!
/Angelica
Mad Lord of Milk
I say ANet don't nerf anything for a year and see if things get better or worse without your constant interference.
[({Genius})]
[({Genius})]
Buster
Because maybe they feel that Guild Wars was never made to be farming for items in the first place. I don't know really I'm just throwing it out there. Maybe some are bored and feel they need to nerf things to liven it up. Maybe just maybe Guild Wars was an experimental corpg that will become one of them most successful mmos ever. Your guess is as good as mine.