Memories of early Guild Wars
Pistachio
rick1027
remember taking me a few days to get to thunder head keep by going through the missions and quest and trying it over and over never finding a group compentant enough to do it til i finally got a guild group with henchies that helped me finish it. oh yeah they were really fun. getting yelled at when i was told to tank and i moved in to grab aggro by the eles cause they wanted to hit monsters with a skill and i tried to explain to them wait til the come to me then hit em. i did love the day when monsters started running out of aoe that made my day so many complainers
pumpkin pie
ah, i remember something! formula for white dye! There were no black or white dye!
Coney
I know!
And I remember how I cried, as they executed Jesus...
GET OVER IT ALREADY.
And I remember how I cried, as they executed Jesus...
GET OVER IT ALREADY.
Nerel
thangxixon
part of the reason i quit for 3 years after Nightfall because i could never find a group to do mission with. The heroes upgrade has turned Guildwars MMORPG into a boring 1 player game. no interaction watsoever. oh and i didn't buy the EotN.
i remember When the first 6th professions were perfect, and the next 4 professions were weak, well at least for me, i didn't like NCsoft trying to sell expansion by create sth in a rush.
i remember When the first 6th professions were perfect, and the next 4 professions were weak, well at least for me, i didn't like NCsoft trying to sell expansion by create sth in a rush.
angelsarc
The old black dye was actually black. The new one is uh...yeah. I liked the old dye system better, simply because the colors were richer and more vibrant. The new dyes are all a bit faded.
SeraCombi
Ive got news for you, Spell Slasher still works!
equip Gwen with a sword and let her loose with that build. You'd be surprised at how well she does
equip Gwen with a sword and let her loose with that build. You'd be surprised at how well she does
Shursh
Quote:
That reminded me about this... how could I even think of forgetting this video:
http://www.youtube.com/watch?v=SXH_TIDrZVA |
zenatomiser
this thread is just too awesome.
I got loads of memories from the old days and I have to say that i'd give anything to play on these old gw builds. There is just no substitute for some of these things, like the ascalon fire on login screen, air spike with chain lighting, first time seeing flareway beating iway in video = priceless, doing sorrows furnace with 3 ppl, mm + ss + rezmer minion factory style, also the good old gear/book tricks were cool too, farming itself was alot more cool in general i know what you may think but it used to be a lot of fun... griffon's in desert + when they turned that area into scarab land, uw with protective bond duo was just insanely fun. ether renewal + zealots + db spam in both pve and pvp were insanely op and they nerfed everything except ether renewal over 5 updates or something. Just way too much stuff to list. But most of all i loved the wreckages that you could find outside in explorable areas, there used to be 3 of them outside of elona reach quick 5 min runs for like 1h each day, loads of purple/gold items = free money just couldn't compare to the chests we have now. What's with the chests anyway anything in normal mode is a complete waste of money u get nothing but purples with 1/10 gold items :S
Wish i had the screen cap from back in the day on my best ra run it was like 46 consec wins as a monk, my skills were nothing special think it was orison, heal other, purge cond, remove hex and cant remmember the rest except for unyielding aura was the most dumb skill for a monk to have, esp now but back then people didn't go to kill monks first as much so i could res them up instantly and it was just too funny.
Oh and boon prots were really overpowered yet cool and fun to play, slap enchants on yourself and hit the baby! haha
I got loads of memories from the old days and I have to say that i'd give anything to play on these old gw builds. There is just no substitute for some of these things, like the ascalon fire on login screen, air spike with chain lighting, first time seeing flareway beating iway in video = priceless, doing sorrows furnace with 3 ppl, mm + ss + rezmer minion factory style, also the good old gear/book tricks were cool too, farming itself was alot more cool in general i know what you may think but it used to be a lot of fun... griffon's in desert + when they turned that area into scarab land, uw with protective bond duo was just insanely fun. ether renewal + zealots + db spam in both pve and pvp were insanely op and they nerfed everything except ether renewal over 5 updates or something. Just way too much stuff to list. But most of all i loved the wreckages that you could find outside in explorable areas, there used to be 3 of them outside of elona reach quick 5 min runs for like 1h each day, loads of purple/gold items = free money just couldn't compare to the chests we have now. What's with the chests anyway anything in normal mode is a complete waste of money u get nothing but purples with 1/10 gold items :S
Wish i had the screen cap from back in the day on my best ra run it was like 46 consec wins as a monk, my skills were nothing special think it was orison, heal other, purge cond, remove hex and cant remmember the rest except for unyielding aura was the most dumb skill for a monk to have, esp now but back then people didn't go to kill monks first as much so i could res them up instantly and it was just too funny.
Oh and boon prots were really overpowered yet cool and fun to play, slap enchants on yourself and hit the baby! haha

Bryant Again
I remember:
-My first "actual" guild mates
-My first set of elite armor (elite pigmail, woo!)
-My first Fiery Dragon Sword, which is still the weapon I use 99% of the time
-The old log-in screen
-The Factions one, my favorite. I had some of the best memories around Factions' release
-My first "actual" guild mates
-My first set of elite armor (elite pigmail, woo!)
-My first Fiery Dragon Sword, which is still the weapon I use 99% of the time
-The old log-in screen
-The Factions one, my favorite. I had some of the best memories around Factions' release
thebible
I remember running tombs and raping iQ in the face with my hammer.
I also clearly remember farming sigils. I thought i was badass.
And the electric spike build, forgot name of skill.
I also clearly remember farming sigils. I thought i was badass.
And the electric spike build, forgot name of skill.
Jczech
I remember...
People going on skill capping runs.
Trying to skill cap stances and other fast casting abilities.
Trying to find a group to kill Glint.
Trying to maintain 20+ minions at once and having a dedicated healer to keep me up :P
The occasional tombs team where they come out of the gate with like 80 minions.
BSing my way through tombs and eventually getting my deer.
When IWAY was new. Heck, before IWAY existed.
Ranger spikes and Air spikes.
When observer mode was added. Watching EoE bombs in HoH was always so much fun.
Being a part of the monk strike
Missing the dye/rune resets by a few hours.
Going to do tombs when I wanted to farm UW.
55'ing, SS'ing, and solo trapping UW.
Casting PB over and over again until you got +1, respec'ing, casting healing bonds, and then respec'ing and smiting stuff.
Skills not being separated and the PvE vs PvP QQ fests that would ensue when one side got an ability nerfed.
People selling their special mixed dyes.
When they added IDS to go with the FDS.
Farming IDS and never getting one
The first Halloween, and afterwards, doing runs to get pumpkin crowns infused :P
Sorrow's Furnace, and all the greens that went with it.
SF groups being gear tank / bonder / healing monk / mm necro / fire eles.
Being a Mesmer when nobody wanted a Mesmer (or really knew what a Mesmer did).
When ascending leveled you to 20.
Henching the desert on my Mesmer after the ascension change, and standing around the Dragon's Lair at level 18.
Being Prot when everyone wanted healing, lying to pugs, and then springing the trap when the mission was complete. :P
Solo-healing stuff that "needed 3 monks".
I think that's a long enough trip down memory lane.
People going on skill capping runs.
Trying to skill cap stances and other fast casting abilities.
Trying to find a group to kill Glint.
Trying to maintain 20+ minions at once and having a dedicated healer to keep me up :P
The occasional tombs team where they come out of the gate with like 80 minions.
BSing my way through tombs and eventually getting my deer.
When IWAY was new. Heck, before IWAY existed.
Ranger spikes and Air spikes.
When observer mode was added. Watching EoE bombs in HoH was always so much fun.
Being a part of the monk strike

Missing the dye/rune resets by a few hours.

Going to do tombs when I wanted to farm UW.
55'ing, SS'ing, and solo trapping UW.
Casting PB over and over again until you got +1, respec'ing, casting healing bonds, and then respec'ing and smiting stuff.
Skills not being separated and the PvE vs PvP QQ fests that would ensue when one side got an ability nerfed.
People selling their special mixed dyes.
When they added IDS to go with the FDS.
Farming IDS and never getting one

The first Halloween, and afterwards, doing runs to get pumpkin crowns infused :P
Sorrow's Furnace, and all the greens that went with it.
SF groups being gear tank / bonder / healing monk / mm necro / fire eles.
Being a Mesmer when nobody wanted a Mesmer (or really knew what a Mesmer did).
When ascending leveled you to 20.
Henching the desert on my Mesmer after the ascension change, and standing around the Dragon's Lair at level 18.
Being Prot when everyone wanted healing, lying to pugs, and then springing the trap when the mission was complete. :P
Solo-healing stuff that "needed 3 monks".
I think that's a long enough trip down memory lane.
germanturkey
oh man, good times.
Duke's Daughter and Althea's Ashes. I remember seeing that green star, and was like, WTF, that's sooooooo far.
experienced players helping the new players.
shouting at my computer, "OMFG he lit the torches" (THK)
Flaring my way through the game. that skill was great, so was tank and spank with MS before that update.
Duke's Daughter and Althea's Ashes. I remember seeing that green star, and was like, WTF, that's sooooooo far.
experienced players helping the new players.
shouting at my computer, "OMFG he lit the torches" (THK)
Flaring my way through the game. that skill was great, so was tank and spank with MS before that update.
Hyper Cutter
Quote:
Yellow + 3 silvers? There was always a black dye, it was just a different type of black, or something...
|
Also, anyone else remember the 2nd loading screen? The one with the Fire Islands and that bigass whale and your character standing on some random pillar in the ocean? That was the one that was there when I started playing...
Bahumhat
I remember playing the open beta.
you started at Lions Arch and you were already level 15.
Unlocking skills worked a little differently, you had to find a skill signet out in the wild and bring it back to the skill trainer. (I think... that one is a little fuzzy :P)
You could also unlock all the current skills with a click of a button with PvP characters.
You were also god if you had the deer rank emote. haha, oh have the times changed.
you started at Lions Arch and you were already level 15.
Unlocking skills worked a little differently, you had to find a skill signet out in the wild and bring it back to the skill trainer. (I think... that one is a little fuzzy :P)
You could also unlock all the current skills with a click of a button with PvP characters.
You were also god if you had the deer rank emote. haha, oh have the times changed.
Buster
1. Unlimted minions - It was awesome being a minion master back then.
2. Thunderhead Keep mission - By far the hardest mission and probably one of the most fun to do.
3. When Guild Wars was all about fun and not title grinding.
2. Thunderhead Keep mission - By far the hardest mission and probably one of the most fun to do.
3. When Guild Wars was all about fun and not title grinding.
Aussie Boy
Just talking to a mate yesterday and who started about 4 years ago and he said to me.
Thinking Pre-Profs was the "whole game" and feeling a little riped off
and when he did realize there was more thinking it's so big
ill never finish the game.
That's his early memory of GW
Needless to say he has finished the game and campaigns over many times now.
LOL
Thinking Pre-Profs was the "whole game" and feeling a little riped off
and when he did realize there was more thinking it's so big
ill never finish the game.
That's his early memory of GW
Needless to say he has finished the game and campaigns over many times now.
LOL
Pocketmancer
Infusion runs. Man, those were fun. I kinda want to do them again, but nobody ever wants to. =[
Nerel
Some of my earliest memories of Guild Wars, other than the anticipation for preview events (and ArenaNet often starting them a little late) 
The E3 for everyone preview event... Starting outside Ascalon with little idea of what I was meant to be doing, wandering along the path through the ruined city popping Gargoyles, and then a guardsman asks for my assistance dealing with some 'renegade elementalists'... it was like walking into a meat grinder.
The invasion style Fort Koga map from that preview event, randomly formed teams, one side defending the fort and their guild lord, the other side trying to find a way in to kill the NPC, it was newbie, but it was a blast.
The game updating and suddenly Prince Rurik was asking for assistance, and omg they added a new area to the game! Oh... snow, pretty!, Oh, big undead dragon, not pretty
I still have screen shots of our party standing victorious over the undead beast. The people were pretty awesome back them, everything was fresh, new and exciting.
Really, good times, a sense of wonder and exploration, and lots of good people, many have sadly moved on to other games.

The E3 for everyone preview event... Starting outside Ascalon with little idea of what I was meant to be doing, wandering along the path through the ruined city popping Gargoyles, and then a guardsman asks for my assistance dealing with some 'renegade elementalists'... it was like walking into a meat grinder.
The invasion style Fort Koga map from that preview event, randomly formed teams, one side defending the fort and their guild lord, the other side trying to find a way in to kill the NPC, it was newbie, but it was a blast.
The game updating and suddenly Prince Rurik was asking for assistance, and omg they added a new area to the game! Oh... snow, pretty!, Oh, big undead dragon, not pretty

Really, good times, a sense of wonder and exploration, and lots of good people, many have sadly moved on to other games.
Arkantos
Oh, man.
5 man oro/FA farm. Minion master with an enormous minion army just completely owning everything.
Oh, how I miss the old verata's aura and no minion cap...
5 man oro/FA farm. Minion master with an enormous minion army just completely owning everything.
Oh, how I miss the old verata's aura and no minion cap...
Ravious
The weekend beta events, telling my wife I wouldn't exist that weekend, going out with an elementalist solo and running through a fire-skill rotation to nuke the stone elementals, and thinking I was so leet because of it. Then standing at a skill trader waiting for some person to sell their meteor or phoenix skill ring.
My first GvG romp in live after having done plenty of HA, and thinking that it was the greatest PvP experience I had ever had.
My first GvG romp in live after having done plenty of HA, and thinking that it was the greatest PvP experience I had ever had.
Jarus
Ahh, the weekend betas.
AmoebaInfectionTechnique
ahhhhhhhhhhhhhhhh the bar ^
Jarus
No idea what the heck I was doing.
II Lucky Charm II
Looking back in retrospect, I remember many creative builds and people. I remember Sissy Boys holding the Hall of heroes for 40 times (around there). I remember when HA is connected to PvE and actually gives the players a purpose to play HA. I remember how the r9's back then are so much better than the r9's these days. Oh, the good old times.
Pistachio
chichory
It was funny how orginally if you used a touch range skill or an attack skill, while running to someone it could be interupted before you reached the target.
That was about the time touch rangers were really taking off(the second vamp touch didn't exist so it was vamp touch + touch of agony), they would be so easy to handle because you would just run, throw a d-shot or savage (savage had a crap recharge then though) at them while they were running to you and when they got there they would just stand there having lost their skills.
Same was the case with any warrior (expecially thumpers and their i-blow spam).
@Jarus
You didn't happen to of taken the screen shots for the orginal gw box did you ....... build design seems similar in a way
That was about the time touch rangers were really taking off(the second vamp touch didn't exist so it was vamp touch + touch of agony), they would be so easy to handle because you would just run, throw a d-shot or savage (savage had a crap recharge then though) at them while they were running to you and when they got there they would just stand there having lost their skills.
Same was the case with any warrior (expecially thumpers and their i-blow spam).
@Jarus
You didn't happen to of taken the screen shots for the orginal gw box did you ....... build design seems similar in a way


byteme!
BenjZee
Templates and pinging skill bars did not exist. You had to write the 8 skills you had...this usually led to problems, and lying for some reason
AsyaMordina
During the beta, having to use the in-game mail system in order to communicate because the friends list was screwed up showing people randomly 'off line'.
Saborath Gilgalad
Drok's Runs and running for tips in general.
Shadow Kurd
How about tombs run with i think 5 Barrage/Pet ranger's 2 order's and one monk. And when you got to the end you had to kill 3 Mesmer bosses.All you ever did was spam Barrage. good times tough
Necromas
A tombs run with a 5 man balanced (we started with 8 but 3 left, including one of the monks) and succeeding anyways with good old fashioned warrior tanking, back when it had first changed.
IattackU
Drok's runs with a warrior was the only way people did it..... and drok's runs were actually profitable back then. So long ago I almost forgot about Droks running in general.
360??
WTB more screens of old times. 
Nothing more to add really anymore. Good times.

Nothing more to add really anymore. Good times.

QueenofDeath
Quote:
Man Tombs used to be all about IWAY, and spirit spam back when each ranger could put out like 3-4 spirits to block IWAY teams lol. Good ol' days, when there wasn't loot scaling either, 55 for a day and you'd have at least 100k.
Oh and the real kicker is we used to actually have to form groups to complete missions *gasp* what were they thinking? |
Guild Wars is so kiddiefied now. An 8 year old could play this game with ease and hardly ever if ever have to group with others. Heroes are so overpowering with the skills and weapons we can put on them you don't even have to play. I can take just my heroes to the First City area in Nightfall and just watch them play and don't have to do anything but guide the way we are going and pickup the loot. Where's the fun and challenge in that? Yes it's hard mode so don't even try to tell me to play hard mode there. It's totally amazing how far I can get in each chapter with just myself and 3 heroes. I can do most of Kourna with 3 heroes and myself and lord knows just about all of Prophecies now. I don't play Factions much but when I do I can still do a lot of the areas with just myself and 3 heroes.
But, you see how that makes the game? What's the use of pugging now really since we all know humans are much smarter than AI right?

So, I think a lot of people have this idea that everyone suks in GW now when it's more the opposite now. Most of us have had so long to play it we are all pretty much experts now.
Oh you'll always get the crap from those with no brains that say "that build will never work it's not on wiki" lol, but, I just ignore them. I've made 100's of builds not on wiki that do just fine. Put on heroes even better than I can play them. Like my water magic blinding necro with SS as it's elite. That's all she does is keep the mobs blinded and SS them with the occassional direct damage spell if we need it vs some boss that heals faster than it can be damaged. Makes it very simple to do melee groups as they can't hit what they can't see. But, you would have retards that say that build suks. That's another thing gone wrong in this game too many retards who think they are leet now and really know less than most. Most of them from the pvp community as well.
I think a lot of people forgot what roleplaying really is or never knew though. It's not about maximizing DPS or kill ratios to cost of spells. It's about playing any character and skill makeup "You" enjoy. It never should come down to you can't play with us because your build sucks. That's so "out of character" for players to do they shouldn't even be allowed to play. That's why I enjoy RA and FA and JQ, nobody can tell you the build to bring into the battle. Nobody can kick you out of the group. Everybody gets to play the way they want to and not be dictated to about how awful their character or build sucks.
Anyways enough reminising and telling what has ruined GW. It's ruined and they aren't going to turn back the clock and make the game what it used to be when it was fun. So, moving on to find out where Nicholas is this week.
boxterduke
Good times indeed. I miss 2005, best time in GW.
I played one beta weekend, it was the E3 public preview and I was hooked. Not sure why I never played the other beta weekends but I followed its development and got it a few days after it came out.
First time I went into FoW, instant party wipe.
Never came back until a few months after.
lol good old times.
I still remember hunting web pages to see how a certain armor looked.
No insgnia so the look of the armor came with a certain stats that you can't change.
Also when everyone was confused about FoW armor, how to get it and thinking that it had different looks depending on stats like other armors.
I played one beta weekend, it was the E3 public preview and I was hooked. Not sure why I never played the other beta weekends but I followed its development and got it a few days after it came out.
First time I went into FoW, instant party wipe.
Never came back until a few months after.
lol good old times.
I still remember hunting web pages to see how a certain armor looked.
No insgnia so the look of the armor came with a certain stats that you can't change.
Also when everyone was confused about FoW armor, how to get it and thinking that it had different looks depending on stats like other armors.
extra bacon
Anyone remember the blue flame FDS hoax? And the bugged double-grip Scavengers of Ascalon axe?
Also remember there was at least one person in every PUG demanding that everyone skips the cutscene.
Oh yeah, and getting lost in The Wilds because no one knew the way hahaha
Also remember there was at least one person in every PUG demanding that everyone skips the cutscene.
Oh yeah, and getting lost in The Wilds because no one knew the way hahaha
QueenofDeath
Quote:
Also remember there was at least one person in every PUG demanding that everyone skips the cutscene. |