GW2 or New Campaign/Expansion?

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

I can wait for GW2 as GW is not the only game in the world. What I really wish is people would stop creating threads that rehash what has been said over and over and over.

Twisties

Academy Page

Join Date: Jul 2006

Mars ... aka Country Victoria

Guardians of the Azure Sky

R/Mo

According to the wiki, there only seems to be one concept drawing for GW2. Rather disappointing for something that's been in development for two years now.

Is this it?? I'm beginning to loose hope in ever seeing GW2 ... same as Wheel of Time 2, a Wheel of Time movie ... Finding out who killed Asmo...

Seriously though, GW 2 was supposed to be out a year ago. Just how far behind schedule are they? Is there anything seriously that community members can do to assist? Artists, programmers, coders, surely there are some of these talented people in the GW world who are willing to assist if needed.

Ecomancer

Ecomancer

Frost Gate Guardian

Join Date: Dec 2005

Don't go too much with what wiki entry says about Utopia. Some things were recycled into GWEN but if you look closely somethings were not introduced or couldn't have been introduced. Theres concepts of 3 different mounts. We do not yet have mounts. Some ideas for poesses wizards and warriors, well we could very well have possessed aspects in gw2, ie a character can become possesd and have aditional powers for the time duration.

I suppose we may never know but I am willing to bet Utopia wouldn't have gone to waste- the ideas or what little exists. Its too much time and money to have been trashed.

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

I would much rather have Guild Wars 2 but I'm just disappointed in Arenanet for not including the fans in the developement of Guild Wars 2. They been working on it since late 2006 and have yet to share anything new with us. They showed some concept art but those art pictures were out way before people discovered them. Arenanet just didn't say what it actually was.

Nodakim

Nodakim

Krytan Explorer

Join Date: May 2008

Hrvatska

N/Me

I guess their strategy is to make people play Aion while they are working on GW2.
No thanks.

Legendm

Legendm

Academy Page

Join Date: Jul 2008

E/

Quote:
Originally Posted by Twisties View Post
Seriously though, GW 2 was supposed to be out a year ago.
What the hell? I think you're the only person that thought that.

Quote:
Just how far behind schedule are they? Is there anything seriously that community members can do to assist?
Stop bitching, that would probably help.

Quote:
Artists, programmers, coders, surely there are some of these talented people in the GW world who are willing to assist if needed.
It doesn't work like that dude. Don't get you knickers in a twist over a game.

Quote:
According to the wiki, there only seems to be one concept drawing for GW2.
They're a lot more than that. Yes in the past two years they've only made 1 piece of concept art, are you retarded?

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

I have to go against the grain here. I know it's not going to happen, but I'd rather have more Guild Wars content than GW2.

I *like* the way Guild Wars plays, the H/H system, the 8 skill limit, and especially the instanced world and, most of all, the lack of #$!! Elves (No, I don't care if you call them "Sylvari." Dragon Lance already tried that dodge. They're RedEngining ELVES).

I can afford to play WoW. I don't because I don't like it. I play GW because I like it, not because it's "free" to play. Cloning WoW's worst features for GW2 isn't progress, AFAIC.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
Originally Posted by Martin Alvito View Post
Now, you can choose to buy advertising to sell your game instead of buying geeks to spruce up your old game. The two may not necessarily be mutually exclusive, however.
The marketing people at NCSoft decide what to market, not what to develop. And GW2 is not getting any marketing while Aion is nearer and set to gobble large sums of money. Anet can assign a few people to develop GW1, but they still can't say a damn thing about GW2 because that's where NCSoft wants all the hype to go right now. If that causes some people to "quit" GW and subscribe to Aion... that's a hell of a lot better for their bottom line than the alternative.

juthiathjuth

Ascalonian Squire

Join Date: Sep 2007

E/Mo

I am so sick of people who keep whining about Guild Wars 2. Seriously, it'll get here when it's done.

Regarding new content to Guild Wars 1; sure it would be nice, but I'd rather have them work on Guild Wars 2 since they've already started.

Also, the article in the May 2007 edition of PC Gamer also explains some things regarding chapter 4.

An excerpt of how it eventually became Guild Wars 2 can be read here: http://wiki.guildwars.com/wiki/Utopia

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Guild Wars 2.

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by draxynnic View Post
No it isn't. Linsey has stated what creating a new area entails, and it's more than a four-person job. She'd like to do it, but she simply doesn't have the resources.

Many of the updates we've had involved cribbing people over from the GW2 effort and/or using stuff that had been made but not yet used.
Bullshit. I recently worked in a very small game company that consisted of 6 people total including the boss and we worked on stuff just fine. 4 people can create an area like sorrows furnace. It will take them more then 3 months to do that though.

They could easily take a map that already exists and tweak it a bit for a sorrows furnace style area, set a gate into it from somewhere so it's stand-alone, borrow mobs that already exist and tweak them (color shift some of the textures for a slightly different look.). Writing the quests and setting up all the scripted scenes/pathing would take more time but then I'm not saying they would only have 3 months to do it in. I'd be happy if a new area came out and it took them 6 months to do.

If Anet's team is so specialized that each person is only capable of doing a single job (freddy only knows how to rig models, Janey only knows how to animate a freddy-rigged model etc..) then they need to higher multi skilled people for a game-maintaining-team.

damkel

damkel

Lion's Arch Merchant

Join Date: Nov 2005

W/

Don't know about you guys but I'm patiently waiting for GW2 to come alive. It'll be huge if they implement all things they are hinting at.

Only problem is I cant decide whether to make a Charr or Norn warrior both could be so awesome.



Charr Warrior



Charr warrior



Norn Werebear



Norn Werewolf

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Norn Werewolf?!?

DO WANT!!!

damkel

damkel

Lion's Arch Merchant

Join Date: Nov 2005

W/

Quote:
Originally Posted by Lonesamurai View Post
Norn Werewolf?!?

DO WANT!!!
check out kekai's blog

http://kekai.blogspot.com/

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by damkel View Post
check out kekai's blog

http://kekai.blogspot.com/
cheers for the link, I've been too busy over the last few months to keep up on it

Sparda

Sparda

Lion's Arch Merchant

Join Date: Nov 2006

The Netherlands

N/

Quote:
Originally Posted by Targren View Post
I have to go against the grain here. I know it's not going to happen, but I'd rather have more Guild Wars content than GW2.

I *like* the way Guild Wars plays, the H/H system, the 8 skill limit, and especially the instanced world and, most of all, the lack of #$!! Elves (No, I don't care if you call them "Sylvari." Dragon Lance already tried that dodge. They're RedEngining ELVES).

I can afford to play WoW. I don't because I don't like it. I play GW because I like it, not because it's "free" to play. Cloning WoW's worst features for GW2 isn't progress, AFAIC.
You're not the only one i fully agree with you. With every word you said here.

Coverticus

Coverticus

Lion's Arch Merchant

Join Date: Jan 2006

The Zodiac Elites [TZE]

Mo/

So which would people prefer?:-

a.) current GW2 - AI, mechanics built and running. Current UI 1 skill bar with 2 skills. Graphics - matchstick men.

or

b.) wait until something a little more polished is available to be screenshotted.

ANet would be shooting themselves in the foot if they released anything sub-standard at this point. Games takes years to develop, if memory serves correct GW1 was 4-5 years in the making.

Lack of information is always a problem for anything in life. And it's something you have to grin and bear. As many have said, wait for ANet to show us something by going and playing something else. GW1 is dead, no new content really is going to get people coming back in their droves. EoTN was a prime example - fun while it lasted....

PS: Option a.) is not confirmed

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

I'm patiently awaiting GW2. A new Campaign in Guild Wars would just be ROFLstomped by people, including me, in like a month or so. After two months, I would be bored again.
Quote:
Originally Posted by Imaginos View Post
They could easily take a map that already exists and tweak it a bit for a sorrows furnace style area, set a gate into it from somewhere so it's stand-alone, borrow mobs that already exist and tweak them (color shift some of the textures for a slightly different look.). Writing the quests and setting up all the scripted scenes/pathing would take more time but then I'm not saying they would only have 3 months to do it in. I'd be happy if a new area came out and it took them 6 months to do.
And then what? People would breeze through the area using SF, Discord or whatever, and the area will fall into ruin pretty soon. Only to be visited by the farmers. Everything the Live Team will conjure up will be stale the moment it is released. In my opinion, Guild Wars needs something entirely new, like GW2

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I won't buy GW2 until I get a new system, and that won't happen in a year or two, so I'd rather get new content for GWO.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by FoxBat View Post
The marketing people at NCSoft decide what to market, not what to develop.
Right, but somebody's making the strategic decisions over there. One of those decisions is how many resources to dump into geeks, how many to dump into servers, how many to dump into artists and how many to dump into marketing. All of those things are costly, and all of them ultimately get funded out of the same pool.

After those decisions are made, the marketing people decide HOW to market the stable of games, given the directives from on high and the number of resources they were provided.

My suspicion is that we don't see microcontent bridging the gap because ANet didn't set those wheels in motion long enough ago for those projects to be bearing fruit now. The other issue is that the personnel at NCSoft making the strategy calls don't get promotions or bonuses by selling GW2 two years from now. They get those rewards by selling Aion NOW.

There's a simple strategic explanation for the secrecy surrounding the GW2 project. Making stuff for public consumption during development eats up a lot of time. If you're convinced that you've got to beat the big hitters to market in order to sell as many games as possible, then you just can't afford to waste that time. I'm sure that the people at ANet are thinking the same thing I'm thinking - they can't possibly compete with the marketing muscle of Blizzard AND EA/Bioware at the same time. They've got to beat them to market, or at least not lose the race to both. The best way to do that is to focus resources on development and worry about marketing when the game is closer to fruition.

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

Quote:
Originally Posted by damkel View Post
check out kekai's blog

http://kekai.blogspot.com/
Werewolf Norns, City of the Dead and Beserker Lords, such a tease Arenanet! Guild Wars 2 better get here fast!!!

damkel

damkel

Lion's Arch Merchant

Join Date: Nov 2005

W/

Quote:
Originally Posted by Arduinna View Post
.....And then what? People would breeze through the area using SF, Discord or whatever, and the area will fall into ruin pretty soon. Only to be visited by the farmers. Everything the Live Team will conjure up will be stale the moment it is released. In my opinion, Guild Wars needs something entirely new, like GW2
Well said.

Couldn't agree more.

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by Arduinna View Post
I'm patiently awaiting GW2. A new Campaign in Guild Wars would just be ROFLstomped by people, including me, in like a month or so. After two months, I would be bored again.

And then what? People would breeze through the area using SF, Discord or whatever, and the area will fall into ruin pretty soon. Only to be visited by the farmers. Everything the Live Team will conjure up will be stale the moment it is released. In my opinion, Guild Wars needs something entirely new, like GW2
it is possible to make an anti-sabway/discordway area you know. Anet could also add in more puzzles to keep the area more interesting.

By your admission Anet shouldn't do anything at all for guild wars 1 and they do need to keep people interested in it, which skill updates alone are not doing.

People will blast through anything added and get bored with it pretty fast. people were bitching about z-quests a week after they came out, complaining about makeovers, extra tabs and all the other stuff, including the last skill update.

As far as the community is concerned Anet is damned if they do and damned if they don't, so I'd rather have them DO something that I'd find entertaining/enjoyable with the GW1 live team they have.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Chrisworld View Post
GW2 Was announced in 2007, a beta was supposed to come in 2008. 2009 is already more than half dead. We all have a right to be angry.
Right to be angry? Anet isn't serving you on a silver platter.
You paid for GW1 and they gave you MORE than enough with its countless, free updates.

If you're complaining because they aren't released much GW2 info, possibly due to reasons not appropriate to tell the public and share to the world about, then you need to get a reality check on yourself. They don't serve you. At all. They can keep their game in development as long as they want, or as long as they don't want (NCSoft restricting them??), so no offense or anything, but I suggest you stop telling anet how to run their company.
You have no idea what is being done there.
I'm sure "Big splash out of nothing" for this long wasn't their original intentions or plans. But the business world is complicated, and video games are a business.

lilDeath

Krytan Explorer

Join Date: Sep 2006

Treehouse #1

W/

There is a similar thread?
http://www.guildwarsguru.com/forum/s...php?t=10387473

Anyway, I just want a better game, I believe GW1 is the best it could have been. New campaigns / Expansions weren't working for ANet and it all added additional issues with too many skills, power creep issues, balancing issues, additional features complications, design limitations for what they still WANTED to do, etc etc.

Bring on GW2!

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Anet will do what Anet will do. They said there won't be any more campaigns or expansions, so there won't be.

If there ever will be, it will be after GW2 is made or the live team expanded to the point it can make Sorrow's Furnace-sized updates on it's own. Which, by the way, Linsey said at least 20 people are needed to make new zones - from Concept Art to Programming to dialogues.

Also, I must fully agree with Arduinna.

Quote:
Originally Posted by Arduinna View Post
I'm patiently awaiting GW2. A new Campaign in Guild Wars would just be ROFLstomped by people, including me, in like a month or so. After two months, I would be bored again.

And then what? People would breeze through the area using SF, Discord or whatever, and the area will fall into ruin pretty soon. Only to be visited by the farmers. Everything the Live Team will conjure up will be stale the moment it is released. In my opinion, Guild Wars needs something entirely new, like GW2

Inde

Site Contributor

Join Date: Dec 2004

You know, all this talk of GW2 and campaigns... thinking on it ArenaNet is actually doing some brilliant marketing here while we are all waiting around. The book series they are doing with Matt Forbeck. I don't recall another game publisher who has done this.

Thinking about it, it's great filler while we all wait for information. I know some aren't into the lore or books in general (ILLITERATE FOOLS! ) but it's really quite this enticing piece of marketing they are doing to promote their game. It starts to build up the playerbase with those who pick up the book. It gives current Guild Wars players some immersion into the Guild Wars world by literature. It gives those who have moved on an ability to re immerse themselves back into the Guild Wars world.

I like that. A new approach to the players like this. While the book can't come fast enough in my opinion, I think it's a great way to pass the time and really spark discussion on Guild Wars for the players.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

Quote:
Originally Posted by Inde View Post
You know, all this talk of GW2 and campaigns... thinking on it ArenaNet is actually doing some brilliant marketing here while we are all waiting around. The book series they are doing with Matt Forbeck. I don't recall another game publisher who has done this.
Not surprisingly, video game novel tie-ins have been around for quite a while, for games like Doom, Halo, Perfect Dark and alot more. Recently, BioWare launched titles for both Dragon Age and Mass Effect, that predate their respective titles launch.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Inde View Post
You know, all this talk of GW2 and campaigns... thinking on it ArenaNet is actually doing some brilliant marketing here while we are all waiting around. The book series they are doing with Matt Forbeck. I don't recall another game publisher who has done this.
Bioware (KOTOR, Baldurs Gate, etc)

Bungie (Halo)

CCP (EvE Online)

Capcom (Res Evil, Street Fighter, etc)

Blizzard (WoW)

Games Workshop (All IP's based on Warhammer)

Sorry...

Inde

Site Contributor

Join Date: Dec 2004

K, you got me slowerpoke, but I was referring more to MMO's and doing it before a sequel. All those games are FPS. Hey I concede, maybe another MMO did it and I just don't know about the book though. I wasn't aware all those other games had books.

EDIT: Just saw Lone's post. OKAY OKAY I WAS WRONG!!!!! Thanks for letting me know all that. Maybe this doesn't bode well at all then. Because I didn't know a single of those books existed.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

I hope word does get out about the book, it would be a shame if it came out and nobody but the most diehard GW fans knew it existed.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Inde View Post
I know some aren't into the lore or books in general (ILLITERATE FOOLS! )
All those not into my domain of lore and books should parish! PARISH I SAY!

Quote:
Originally Posted by Inde View Post
While the book can't come fast enough in my opinion, I think it's a great way to pass the time and really spark discussion on Guild Wars for the players.
I fully agree, sad that I never really thought of that - seeing how it just comes as second nature to me to love the storylines of games and books. The lore in GW is the reason why I played it past a couple months.

Only thing that cannot be agreed upon is what Slower and Lone stated. And yes, other MMOs have (World of Warcraft specifically - don't know any others). Not new, but still a good thing to do. But, personally, they should have started the book idea sooner, say around when EN was decided to be made, then we'd have at least book 1 by now and I'd be reading it instead of watching forums or even be a moderator.

Quote:
Originally Posted by Gigashadow View Post
I hope word does get out about the book, it would be a shame if it came out and nobody but the most diehard GW fans knew it existed.
I fear the only way people will know of them is by random browsing, going onto GW sites (fansites or official), going to say the PAX's or other conventions where Anet is, or being fans of the authors.

And of those fans of the video games, which will get the most exposure to the books, will unfortunately be uninterested in books because they are stupified by the screens of televisions and computers thus making them illiterate and uncultured people who listen to the crap that is rap (no offense to anyone who likes rap, I just detest it) and have no true appreciation for awe-inspiring artwork.

Humorously enough one name of a certain Guru Mod comes to mind when I wrote that...

Inde

Site Contributor

Join Date: Dec 2004

IT WAS 1 LINE I SAID. Geez man, you guys are brutal. Make a mistake and get branded for life! And I agree Gigashadow.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Lonesamurai View Post
Bioware (KOTOR, Baldurs Gate, etc)

Bungie (Halo)

CCP (EvE Online)

Capcom (Res Evil, Street Fighter, etc)

Blizzard (WoW)

Games Workshop (All IP's based on Warhammer)

Sorry...
OK, did those books come BEFORE or AFTER the game release?

I guess Fall of Ascalon is in a slightly different position than some of these, because it's coming after original Guild Wars and before Guild Wars 2.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Inde View Post
IT WAS 1 LINE I SAID. Geez man, you guys are brutal. Make a mistake and get branded for life! And I agree Gigashadow.
You have just been Guru'd. I hope the books are at least half as good as the games have been.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Mordakai View Post
OK, did those books come BEFORE or AFTER the game release?

I guess Fall of Ascalon is in a slightly different position than some of these, because it's coming after original Guild Wars and before Guild Wars 2.
most of them did yes

Halo not so much, but Res Evil, Warhammer, Warcraft and most of the others are based off established IP's that were already set up

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Lonesamurai View Post
most of them did yes

Halo not so much, but Res Evil, Warhammer, Warcraft and most of the others are based off established IP's that were already set up
I think it is quite ingenious of ANET to create a book series before the release of their next game. It might even grab a new base of players who are into reading fanatasy novel series. Who knows!!

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Risky Ranger View Post
I thinkit is quite ingenious of ANET to create a book series before the release of their next game. It might even grab a new base of players who are into reading fanatasy novel series. Who knows!!
hell, if they did a deal with Black Library (the publishers of all the warhammer IP books) that would help greatly and was Games Workshop are now fully into the gaming scene the extra push would definately help and maybe get a table top game tie in?

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Lonesamurai View Post
hell, if they did a deal with Black Library (the publishers of all the warhammer IP books) that would help greatly and was Games Workshop are now fully into the gaming scene the extra push would definately help and maybe get a table top game tie in?
Although a little off topic this might be a good place to be first to jump into for ANET.


http://www.reuters.com/article/techn...56N04D20090724

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Lonesamurai View Post
hell, if they did a deal with Black Library (the publishers of all the warhammer IP books) that would help greatly and was Games Workshop are now fully into the gaming scene the extra push would definately help and maybe get a table top game tie in?
What? No, Black Library is owned by Games Workshop, and now they are in the MMORPG market, they wouldn't publish a competitor.