August Update?

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

$10 the update is delayed into September.

Again.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Don't hold your breath for the big quarterly update to be this month. Regina stated that when they say quarterly, they don't mean every 3 months. They mean that if they have one of the big quarterly updates in January (Q1), the next one may not be until June (Q2).

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

Quote:
Originally Posted by Jecht Scye View Post
There is still plenty of the month left guys. The update isn't late until it's September 1st.
Incorrect. Regina explained their rationale was to attempt a major update each quarter. The quarters of a year are Jan-Mar, Apr-June, July-Sept, Oct-Dec. The update could happen at any time during those quarters. An update that happened at the start of a quarter (eg: The April one) has no bearing on when the next update happens in the next quarter (whether it's beginning, middle, end or any week in between).

I'd like you to also notice emphasis on the word attempt. I'd imagine that, yet again, in the cyclical nature of community discussions, it's been lost sight of that a) the Live Team is a 3 person team b) Anet is a company and can do whatever the hell they please, whenever the hell they please c) It is a company with financial and time restraints.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by arkantos
Don't hold your breath for the big quarterly update to be this month. Regina stated that when they say quarterly, they don't mean every 3 months. They mean that if they have one of the big quarterly updates in January (Q1), the next one may not be until June (Q2).
they said every 3-4 months...
april - may (1) - june (2) - july (3) - august (4)

so technically, we could have gotten the big update in july if anet was on top of their game. obviously they are not.

Ariena Najea

Ariena Najea

Silence and Motion

Join Date: Jul 2006

Buffalo NY

New Horizon [NH]

Quote:
Originally Posted by Martin Alvito View Post
So things like the utterly wretched state of every PvP meta (except maybe HA), SF making PvE just as degenerate as a PvP meta, overpowered PvE-only skills, Rit spirits and Imbagons don't bother you?
I don't recall saying these things don't bother me. In the past, hasty responses for skill changes have typically resulted in further problems, which means less productive work gets done in the end. The trick is to do it right the first time, which clearly takes more time than a month to hammer out. Remember that much of the balancing is done now on the employees' spare time, on top of the ridiculous hours they are being asked to work.

For PvE, I don't really care about skill balance so long as the following criteria are met:
  • New players have a realistic learning curve
  • Gimmick builds are not required in order to complete a task
  • Balanced teams should out-perform gimmick teams

Clearly, the last item is not currently being met. Speed Clears are the name of the game right now, and this in particular bothers me greatly. Do note that the Dev Team is reviewing Farming and Speed Clearing and will likely be making changes in the upcoming updates. Source: Official Wiki.

Quote:
Originally Posted by Martin Alvito View Post
THIS IS THE DEVELOPER'S FAULT. No one is saying that Linsey or the community reps should be held responsible. But any story that "they don't have enough resources" misses the point. The developer chooses the level of resources with which they maintain the game. NCSoft has very little debt and plenty of revenue. They turn a tidy profit every quarter. They could afford to pay for a sizable, competent team to maintain Guild Wars without breaking the bank.

Guild Wars is the only property that ArenaNet has. You would think that keeping the existing player base coming back occasionally would be a priority, because it's not as though they have a ton of cross-promotion opportunities. If they want to sell the sequel to existing players, demonstrating that they will quit taking care of the sequel once the revenue stream starts to dry up is not the way to do it.
Don't confuse the Developer with the Development Team. As little sense as that makes at first glance, it is a very important distinction. Allow me to clarify my statement; the Development Team during this period is small, does not have enough access to required Developers currently working on GW2, and has a lot on their plate. I agree that the team should be expanded somewhat so that full support can continue, at least until the release of GW2, however, my point is that at this time the team does not have the capacity to implement large-scale changes on a monthly basis.

Quote:
Originally Posted by Giga_Gaia View Post
Hey Ariena, where did you get information on the Live Krewe? I seem to have recalled hearing that somewhere. Do you have a source I can take a look at?

Also, I don't think there will be a quarterly update this month. Perhaps a skill update on the level of June, but most likely no quarterly update. Which is fine as long as SOMETHING happens this month...
http://wiki.guildwars.com/wiki/User:...-_19_June_2009

There's some more info here and there, but nothing really concrete yet. They're currently working on the legal issues before they can start accepting applications.

Quote:
Originally Posted by snaek View Post
skill balances are all i really care about anyways. since the new format change, we have missed 2 skill balance changes. this is not good. the quarterly updates should be additional on top of the standard skill monthly balances imo, not take priority over it.
Hence the purpose of rushing the Live Krewe program so that the Live Team can work on changes and rely more on Community input, and spend more time making use of their degrees. Until the Krewe gets moving though, we should expect minimal support.

Quote:
Originally Posted by Arkantos View Post
Don't hold your breath for the big quarterly update to be this month. Regina stated that when they say quarterly, they don't mean every 3 months. They mean that if they have one of the big quarterly updates in January (Q1), the next one may not be until June (Q2).
Thank you. Unrelated, your new avatar is terrific.

Quote:
Originally Posted by snaek View Post
they said every 3-4 months...
april - may (1) - june (2) - july (3) - august (4)

so technically, we could have gotten the big update in july if anet was on top of their game. obviously they are not.
No. Provide a source.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by snaek View Post
they said every 3-4 months...
april - may (1) - june (2) - july (3) - august (4)

so technically, we could have gotten the big update in july if anet was on top of their game. obviously they are not.
No, they didn't. They said every quarter.

http://www.guildwarsguru.com/forum/s...&postcount=301

Quote:
Originally Posted by Regina Buenaobra
I think there is a misunderstanding about what "quarterly" actually means.

If you break the year up into four parts (quarters) this is what you have:

First Quarter of the year: January - March
Second Quarter of the year: April - June
Third Quarter of the year: July - September
Fourth Quarter of the year: October - December

Content updates every 3 - 4 months is not necessarily the same thing as quarterly.

The April content update actually arrived within the Second Quarter of the year. If we said we would do "quarterly" content updates, then we just missed the First Quarter.
We can get an update in January and not another until June, or we can get an update in September and one in October, with the next one being in March.

And no, it doesn't mean they aren't on top of their game. It means they want time to work on the updates so we don't get half assed updates full of bugs (even though we still do).

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

here i'll do it for you:

Quote:
Originally Posted by dev update - 15 january 2009
Content updates will be done separately from the monthly maintenance and occur every three to four months. By spacing out our content releases, we gain the time to tackle larger and more difficult projects that, previously, would've been impossible. Some features that once seemed unattainable are now being explored as upcoming projects. We are even expanding the Live Team to offer more of the best quality support and content that we can for Guild Wars. With this new system, we release our new content in fewer yet more substantial updates. We want players to feel connected to what we are developing even though it may be months away from release, so during development we will be more open about our process and what we are working on.
^the original dev update

Quote:
Originally Posted by regina buenaobra
I think there is a misunderstanding about what "quarterly" actually means.

If you break the year up into four parts (quarters) this is what you have:

First Quarter of the year: January - March
Second Quarter of the year: April - June
Third Quarter of the year: July - September
Fourth Quarter of the year: October - December

Content updates every 3 - 4 months is not necessarily the same thing as quarterly.

The April content update actually arrived within the Second Quarter of the year. If we said we would do "quarterly" content updates, then we just missed the First Quarter.
^regina disapproving of people using the word "quarterly" on a thread on guru a while back

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

snaek, you just proved yourself wrong. You said that ANet claimed there would be an update every 4 months, while the quote you took from Regina clearly states that content updates every 3 - 4 months is not necessarily the same thing as quarterly. As you can see, the first quote was from January, the second one was more recent. Things change, such as this.

Also, try actually reading the whole sentence in the second quote that you bolded.

Vazze

Krytan Explorer

Join Date: Aug 2006

Quote:
Originally Posted by Ginger Hunter View Post
Wasnt there something mentioned about sealed deck pvp in HB aswell?
..that would seriously damage the image of sealed deck play. Actually, I risk it would ruin the format for good.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by snaek View Post
here i'll do it for you:


^the original dev update


^regina disapproving of people using the word "quarterly" on a thread on guru a while back
Eep, misquoting a dev when it clearly says that they DON'T mean 3-4 months.

I'd work on finding a ladder, you're digging a pretty deep hole at the moment.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by regina buenaobra
If we said we would do "quarterly" content updates, then we just missed the First Quarter.
try reading again



oh, and heres another one for you:
Quote:
Originally Posted by regina buenabora
We actually didn't say that the content updates would be quarterly. The community just assumed that they would be...

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by snaek View Post
try reading again



oh, and heres another one for you:
What are you getting at? Are you just posting for the hell of it? If they aren't quarterly, then they're FURTHER APART than quarterly.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by fenix
then they're FURTHER APART than quarterly.
exactly...
"quarterly" means 4 updates a year...
"updates every 3-4 months" means 3-4 updates a year (we will no doubt only get 3 updates max this year)

however, at this speculated rate, it is possible to only get 2 updates this year. (i.e. if they push back the content update to september, they'll have a hell of a time meeting the december deadline, else just have a small-sized update)

my point is that they are not, i repeat, not quarterly updates--at least according to regina (her writing is never very clear, as if she never wants to confirm or deny anything in fear of being wrong). i'm only stating this because i called them "quarterly updates" in one thread, and regina replied directly to me sounding like she was upset at them being called "quarterly updates".


one last note: i am perfectly fine with only receiving 2 or 3 content updates a year, as long as we receive quality monthly skill balance updates on time.

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by Ariena Najea View Post
For PvE, I don't really care about skill balance so long as the following criteria are met:
  • New players have a realistic learning curve
  • Gimmick builds are not required in order to complete a task
  • Balanced teams should out-perform gimmick teams
You do realize that it's impossible to meet your criteria, right? Specifically the last one. By definition, gimmick teams do a small subset of things better than a balanced team, that's why they become a gimmick.

Ariena Najea

Ariena Najea

Silence and Motion

Join Date: Jul 2006

Buffalo NY

New Horizon [NH]

Quote:
Originally Posted by Targren View Post
You do realize that it's impossible to meet your criteria, right? Specifically the last one. By definition, gimmick teams do a small subset of things better than a balanced team, that's why they become a gimmick.
Since what I posted was apocalyptically vague, let me clarify.

I am of the opinion that a balanced (idyllically, not PvX nonsense) group of all human players should be able to be more effective than the alternatives. The best example I can give is for Permaform Underworld Speed Clears. A team of eight skilled players in a balanced team (geared to the area of course) should be able to complete the area more quickly than some nonsense team with seven permas and a Vale helper.

Players should use knowledge of the area to their advantage and work their builds around the expected obstacles, but there is a clear difference to me at least between Build Wars in PvE and overpowered gimmicky nonsense*.

*Disclaimer - not everything on this page is ridiculous.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

It wont be this month. And tbh, they were late on the first one....so why wouldn't they be late on this one?

(btw, Regina even said the first one was late)

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Targren View Post
You do realize that it's impossible to meet your criteria, right? Specifically the last one. By definition, gimmick teams do a small subset of things better than a balanced team, that's why they become a gimmick.
Not entirely impossible. Gimmicks roll through PvE because you can always specialize a build to knock out an area. Increasing spawn randomization, in terms of positioning/group composition would limit the effectiveness of exploiting aspects of the zone. There would always be weighted builds that can do better in certain areas, but there's no reason to punish good build design.

And yes, I am making a distinction between clever build design and gimmick builds.

Obviously it would take a heavy amount of game redesign, but so long as we're talking theoretically...

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by Ariena Najea View Post
I don't recall saying these things don't bother me. In the past, hasty responses for skill changes have typically resulted in further problems, which means less productive work gets done in the end. The trick is to do it right the first time, which clearly takes more time than a month to hammer out.
Simple decision matrix:

If you do nothing, we all have to tolerate this garbage meta for another month.
If you do something, there exists some probability greater than zero that the new meta will not suck.

Easy choice, right? I'm all for incremental change, but I completely disagree with the present policy of waiting six months to do anything substantive. If the skill is obviously broken, keep hammering at it incrementally until it isn't. Do what you did with Lingering Curse, but don't incrementally nerf and then HAMMER. Nerf the healing reduction and nerf the energy to 10, then nerf energy to 15 the next month, then hit the recharge if you still have to the next month. These are easy things to do that don't require thought, care and playtesting. All that's required is coding implementation.

The odd bug that lasts for a day is a small price to pay for playable metas. Hell, sometimes the bugs are even fun. EX: Decapitate is REALLY good when it only takes 1/2 second to activate. You can really hurt someone after a Bull's with that...

As far as PvE goes: make SF non-maintainable or make it impossible to kill anything with SF up, remove the PvE-only skills, remove EotN consumables. Fixed.

But realistically, hit SF. It's been overdue for a year. Really.

Quote:
Originally Posted by Ariena Najea View Post
I agree that the team should be expanded somewhat so that full support can continue, at least until the release of GW2, however, my point is that at this time the team does not have the capacity to implement large-scale changes on a monthly basis.
While this is true and it is not the team's fault, ANet's management team clearly caused this problem. I'm not saying that they should build a time machine so that we can get an update this month. I'm saying that they should man up, write an open letter on the website, apologize, and fix the situation. As it stands, GW2 is competing with a lot of attractive titles on the horizon for players' entertainment dollars. Alienating what is left of the fan base by leaving their only product for dead isn't helping them win that competition.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by Zinger314 View Post
$10 the update is delayed into September.

Again.
Zomgthisgamehasnomonthly-feewhatdoyouexpect?

...

It gets old, don't it?

I think we might get some kind of panic update once Blizzard reveals its big secret of the year later this month at Blizzcon.

If Anet is any good at this thing, that is.

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

Quote:
Originally Posted by SerenitySilverstar View Post
Incorrect...<content>
Thank you for the correction.

Bug John

Krytan Explorer

Join Date: Aug 2005

Quote:
Originally Posted by Ariena Najea View Post
Since what I posted was apocalyptically vague, let me clarify.

I am of the opinion that a balanced (idyllically, not PvX nonsense) group of all human players should be able to be more effective than the alternatives. The best example I can give is for Permaform Underworld Speed Clears. A team of eight skilled players in a balanced team (geared to the area of course) should be able to complete the area more quickly than some nonsense team with seven permas and a Vale helper.

Players should use knowledge of the area to their advantage and work their builds around the expected obstacles, but there is a clear difference to me at least between Build Wars in PvE and overpowered gimmicky nonsense*.

*Disclaimer - not everything on this page is ridiculous.
I think I'll never understand why people want to decide how the game has to be played by others, it's a kind of egoistic behavior that seems a bit out of place in a video game. You would feel better if others used the kind of build you like, poor little thing...

So "balanced" builds that are ok, but what exactly is a balanced build ?

I'd like to see you against Mallyx with your "balanced build without overpowered shit", just so I could /point and /laugh (like a wammo in spamadan) at how much you failed at understanding what PvE is about.

Toxic OnyX

Lion's Arch Merchant

Join Date: Mar 2009

Atreia

whats makes me lol is that people expect anything different.

Devs. said there will be new content release every 3-4 months

I said in April on here and to guildies it was never gIng to happen as they can't even get anything out on time other than pointless weekend events (which are no longer exactly an event more of an expected feature) and even more pointless holiday events in which ppl stand on the 9 rings for 3-4 straight days

XTH - killed by a-net, skill balances poorly thought out and never released when they are supposed to be and usually buggy, content updates always late and usually buggy

The honest truth is this game is in it's death throes, like many I barely even log in once a week to say hey to guildies or mates and then log off again, the games was dying a year ago, it is now as good as dead.

When it was fun it was fun, but it is time to call it a day and move onto the next chapter, but it is unlikely you will see much of GW2 for a while as the parent company has Aion being released in September and I would bet $100 that there is a clause that will not allow anything to compete with their MMO from there own stable, which means it will be October 2010 earliest you will see any GW2 beta

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Just out of curiosity, has anyone from ANet given a statement on whether or not the content update will be this month, on or off the record?

I know Regina has been hinting that it will be delayed until the Second Coming, but I would just like some official word. It's been 4 months, it's been another quarter (doesn't the quarter technically end right before October?), and we've heard nothing.

Can we get a little loving here, ANet? Regina, if you're reading this thread, beg the top guys to let you say something....hell, anything. I'll live with, "No content update in August" if it's all we can get.

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by Avarre View Post
Not entirely impossible. Gimmicks roll through PvE because you can always specialize a build to knock out an area. Increasing spawn randomization, in terms of positioning/group composition would limit the effectiveness of exploiting aspects of the zone. There would always be weighted builds that can do better in certain areas, but there's no reason to punish good build design.

And yes, I am making a distinction between clever build design and gimmick builds.

Obviously it would take a heavy amount of game redesign, but so long as we're talking theoretically...
I agree with you entirely, actually. I was "talking" with someone else about this in the infamous UWSC thread. Spawn randomizing would cream UWSC, certainly, but it leaves two issues open:

1. Would the death of UWSC actually renew interest in "balanced" PUGs in UW, or would it simply turn it into another farmer-only ghost town, a la DoA?

2. The "randomization" would have to be limited, like they are in prophesies areas, and done carefully. A pure random setup would too often lead to frustration when you run into a group like 4 WOH monks and 5 domination mesmers (to use my own personal hatred as an example).

With regard to #2, I'm not sure Anet is willing or able to put the time and effort into being that careful at this point.

Vel

Vel

Lion's Arch Merchant

Join Date: Mar 2006

W/

Quote:
Originally Posted by Kain Fz View Post
Honestly, I wouldn't mind buying a guild wars shirt about ingame jokes and such.
Always wanted a shirt that said, "WTS Althea's Ashes for 200g"

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by Vel View Post
Always wanted a shirt that said, "WTS Althea's Ashes for 200g"
Even better... they should do some sort of cooperative deal with one of those custom T-shirt companies.

I made my girlfriend a shirt with one of them, based on something she said she liked on TShirt-Hell ("What I really need are Minions").

I put that on the front of the shirt, with a GW logo and 5 or 6 Bone Horrors, and on the back a screenie of her character with the overlay
"<HER CHAR NAME>
-Necromancer" Up top, and

"Because dead men don't talk back" below. She loved it, even though it came out like crap because the stupid site didn't mention printing limitations (A new Murphy's Law: unlimited colors aren't). Damn thing looked like the bleached it 6 times before mailing.

Jensy

Jensy

Site Contributor

Join Date: Apr 2007

Phoenix, Arizona

Blinkie Ponie Armie [bpa]

N/Mo

Wait, what? o_O Why's everyone/anyone assuming that there will be a April-ish update this month? We've had absolutely nothing as far as news goes. Nothing at all to indicate that tomorrow won't just be new tonic/map rotation/bug fixes.

Just a little confused here o_o

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by pansy malfoy View Post
Wait, what? o_O Why's everyone/anyone assuming that there will be a April-ish update this month? We've had absolutely nothing as far as news goes. Nothing at all to indicate that tomorrow won't just be new tonic/map rotation/bug fixes.

Just a little confused here o_o
"Content updates will be done separately from the monthly maintenance and occur every three to four months."

April was 4 months ago. Everyone is assuming they were going to stick to that schedule. We were all foolish for believing Anet could get it out in that time frame with only 1 person working on it.

Mister_Smiley

Mister_Smiley

Wilds Pathfinder

Join Date: Mar 2006

Anet has lied a few times in the past, so do you really expect them to put out another patch like Aprils in 3-4 months, i expect it not to come till Oct probably, or maybe not till end of the year. After all this is Anet.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

I tried to read this thread, but it looks pointless to me. The only I want is:

INFO ABOUT THE NEXT BIG UPDATE.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by NeHoMaR View Post
The only I want is:

INFO ABOUT THE NEXT BIG UPDATE.
Here's the info we have so far:

Quote:
.....
There ya go. Hope you enjoyed this thread!

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

This is a skill balance update. Not content. You can ask Linsey herself like I did, though she may or may not respond.

Elephantaliste

Krytan Explorer

Join Date: Nov 2008

adblockplus.or

wait & (don't) see...

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Man, I wish anet had more manpower to update gw1. But realistically, hiring more people would be pointless since most of us already own gw and they would lack profit, that is, unless they make it an update we must pay for like the bmp. That would be nice.
Though, a pay for 7 hero update could be nice.

Yoom Omer

Yoom Omer

Frost Gate Guardian

Join Date: Mar 2007

Israel

One Life to Live Again [Life]

E/

Whether A.Net fails at maintaining the game can be discussed, however there's no doubt they SUCK at everything involving communicating with the playerbase.

Didn't one of their targets was to keep in touch with the community? Well, then, not telling us a thing for 4 months is no that, You're doing it wrong.

They just hope we'll stay faithful and hope that something will come. I can understand wanting this to be kind of a surprise, sure, but then they could say that they have an update ready for 31.8 and that they can't tell us what's in it...

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Yoom, that was their goal. But if you've seen their office, you'd know how chaotic it is. Harsh truth is they aren't in the position to handle everything. And I bet the content update isn't too far in progress either. Which is why they REALLY need the man power.

(Methinks they should just make a feature to pay for more hero slots so that they can make an actual PROFIT and hire a new guy)

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Kain Fz View Post
(Methinks they should just make a feature to pay for more hero slots so that they can make an actual PROFIT and hire a new guy)
They made a profit off of the April update and are already going to hire another person to help out Linsey. Let me find the quote where Regina said that, so I don't get "source?"d.

Quote:
Originally Posted by Regina
Because of the success of the update, we've been able to get resources to hire another designer. This will help Linsey so much with the workload. This hiring process has taken a while, but this is pretty normal when it comes to hiring. The team has high standards, and they've been looking for the most qualified and best candidates.
From this incredibly hard to find, archived topic.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Karate Jesus View Post
They made a profit off of the April update and are already going to hire another person to help out Linsey. Let me find the quote where Regina said that, so I don't get "source?"d.



From this incredibly hard to find, archived topic.
That's great. But as a fan, I want anet to somehow make an even bigger profit so we players get better updates
Let's hope next content update has more microtransations. Methinks the content update will be in september like it did in the update we got MOX.

doxology83

Ascalonian Squire

Join Date: Jan 2006

in my mind they should have kept making expansion packs. i would pay for those. i didn't pay for anything out of the last update. if they would have put out expansion packs and added some classes with the new content it would have probably led to people buying more character slots as well. and it would have kept income coming in at a fairly steady rate. i'm not sure why they didn't keep releasing expansion packs. we are now at 2 years with nothing new and guild wars 2 still not in site.

i think if it continues to go this way arena is going to lose guild wars players and these are going to be gamers that won't come back even if guild wars 2 ever comes out because they will believe that arena doesn't support there games in a big way in the long term.

i also think that a lot of guild wars players will be trying out Dungeons & Dragons Online: Eberron Unlimited because even though it has a store and what not you can do everything minus a few side quests in the free version. not only that you earn points to spend in the pay store just from playing the game. so guild wars is going to have some serious competition in the free to play mmorpg scene very soon. unfortunately it got pushed back a month until September 9th. but i am looking forward to it as are a lot of the people i know that play guild wars.

arena needs to get going with whatever it is they are doing.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Prophecies could use a revamp too.