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Originally Posted by Arduinna
So in the end, any Ele just maxes Energy Storage, and one of the elemental lines. Because you would be able to Hex, Snare, Spike, Protect and Nuke with any of them, essentially making the segregation of the different elements useless...
That's the same as asking to enable the Warrior to make similar builds in the Axe, Sword and Hammer line. There is a reason the Elementalist has the power over 4 different elements, it's not just for the fancy visuals.
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Theres absolutely nothing wrong with eles just maxing energy storage and an element of choice... the same way you handle warriors...you just either max tactics or strength and 1 weapon style of choice, more attribute don't need to be raised for a warrior ...
same with ranger...you raise either only marksmanship and expertise or beast mastery and expertise or wilderness survival and expertise...only with the difference that you do this with the other classes for playing certain builds, but as said..the Elementalist is GW's universal Allrounder Class, or this should it be anyway, because as said, every element can be used for the same purpose. There's no rule, that says that fire spells can't be defensive or that you can't hex with a certain element and so on...
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Of course you can't tell what an Ele's role is from the looks. You can't tell a Fire ele from the outside. You need to look at its skills. And as soon as you look at its skills, you know its role. Doesn't matter if it uses Searing Flames of Searing Frost, you'll know it's role the moment you see that skill flashing up.
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Sure, once a player uses a skill, you'll be eventually able to guess direct the build and the role, that the player does try to fullfill, but as an other one posted here after you..there are mostly other indicators, which will instantly reveal, what build you are, like the weapon or the as said head armor
I'd like to know from you, what you think about the game, what would all change, if players could play with their Eles all the same tactical styles with all of the 4 elements.?
Yet you argued only, that peole would start just to specialize their eles on 2 attributes...thats nothign wrong, because all people already do that to be able to play an effective ele and not a wannabe, that uses all elements at the same time, but is cause of the attribute split not very good at any element of them compared to an ele, who has just 2 maxed attributes and is specialized on 1 element.
Does it really care you, if you got now snared by an fire spell, or by an water spell, are you really one of those superficialy person, who cares of what element was used against u, when the most simple fact there is to care for in the moment is just only, that you got snared ... with which element is totally regardless.
But would be all tactical ways playable for all elements, the player would receive a much bigger variety of builds for eles and as said, players could choice then their most beloved play style with their most beloved element.
players would be then anymore forced to play a fire ele, just to be counted as nuker...not anymore air, just to be counted as spiker and so on.
I havent said, that these changes should be for both modes, but at least for PVE, there they make sense, just for PVP I'd hesitate to say, if it makes sense, because it could end up in a total unbalanced chaos, if there eles would be able to play with all elements all tactical builds.
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@draxynnic:
I defend me against this "WoW-Club" stuff U've written...that may you write maybe for people, which proclaim themself as WoW-Fans and also play WoW hell alot of time and even say in forums like this here, that they find WoW better than GW...but not for people like me, who never have played a single second WoW, never have written in Forums, that they find WoW better, and never have compared WoW with GW - how when I've never played WoW...
My ideas come from total other games that inspire me, mostly offline rpgs
I personally would call myself when then a Member of "Let GW2 become a great MMORPG that kicks WoW painful into the nuts and lets Aion look very old"-Club
And you all know, that GW2 will become alot more in kind of gameplay like WoW, that it will be more of a classic MMO
RPG
So this point for Eles becoming able to use with all their elements all tactical styles I do hope will be made so for GW2 in the end, because for GW1, this makes all no sense anymore..GW1 is DEAD!!! since anet has announced that GW2 comes and no more real content will be made for GW1...