When did it become Grind Wars?
midnightduo1
grinding in a game is like being able to make love in a relationship, even if ur hips are broken
cuz without it, there will be no game
cuz without it, there will be no game
Leather Square
Legendm
Grind Wars, oh that is so clever. The only time that I was required to grind was at the start of Nightfall and I kind of enjoyed (it only took 20 minutes to get sunspear title I needed to progress in the game). Its mainly an option, you want to grind, grind. You don't want to grind, don't grind. Why does this thread even exist?
There is a very easy sex joke some where in that mess, I have the material I just can't put the right words together. Anyone mind?
There is a very easy sex joke some where in that mess, I have the material I just can't put the right words together. Anyone mind?
Swehurn
It's a well-known fact that 68% of all percentages are made up on the spot.
The Scorpion Knight
I'd pretty much happens whenever their isn't anything left for the player to do. If their interested in titles that's what their going to do. Titles pretty much saved the game.
pinguinius
The topic title is sort of insinuative. Sure, the PvE skills are very good and become more effective at higher ranks, but you'll get a mid rank in most EotN tracks by just playing the game/exploring/doing the dungeons, and that's good enough to utilize them. Nobody but the player forces the player to grind (except for new Elonian characters, ugh).
To answer the question: It didn't, although after NF a lot more opportunities to grind surfaced, which people tend to take after they've done everything else.
To answer the question: It didn't, although after NF a lot more opportunities to grind surfaced, which people tend to take after they've done everything else.
draxynnic
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It's way, way faster to reach an epic'd out character in World of Warcraft than to get KOABD in GW.
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But really, there's my answer - When the SS and Kurzick/Luxon skills were introduced. The slippery slope started when the Treasure Hunter and Wisdom titles started affecting your safe salvage chances and exacerbated with Nightfall, but at least Lightbringer only affected the campaign in which it was introduced. Once skills that weren't area-specific were linked to titles, that was it.
EOTN did serve to make it infinitely more so, though.
Titles without a mechanical effect are just like obsidian armour - purely vanity.
Taddayo Kun
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Well really the people who severely limit themselves to PvE, which is basically like 25% of Guild Wars, just simply run out of things to do and have no other choice but to grind. I mean i don't understand why people insist on doing ONLY the mindless c-space grindage that is PvE, but after a while of doing that it's just a matter of repeating it. Those are the people who are grinding and to be honest it serves them well.
Can't understand why the majority of GW players do it but they do. I don't, and i don't grind anything ever and haven't in 4 years. You people make your own problems, sheez. |
Queenie
Factions. Locked gates and farming 10k Luxon/Kurzick factions. woo
gremlin
Players created grind
Players make grind worse by their own choice
Players asked for more things to do anet obliged then players announced it was boring doing all the extra things on multiple characters.
They then asked for all the extra things to be made account wide
Anet realising that players as a group were not that bright decided to keep the pot boiling with more and more things to do.
Hoping that if we had more and newer toys to play with we would keep quiet and let the grown ups alone to design gw2
It only becomes grindwars if you allow it to so it isn't a problem for me.
I don't pvp because it's far too much hassle in gw and I don't enjoy the experience that much.
I am a slow player that gets bored easily so play many other games consequently I haven't yet finished all the pve content yet.
Prophesies completed once
Factions 4 times
NF never
EYE never
Will never complete a title to the highest level except maybe explorer and getting that is pretty boring.
I do like the titles that give me in game advantages like the eye ones or the luxon kurzic skills etc.
Sadly many of them need you to complete the game then play in hard mode to get them maxed.
Seems a little pointless to finish the game to get the skills you would want to complete the game.
Elite armour nope and why would I its no better than normal armour and I see no point in showing off to people I don't know.
Players make grind worse by their own choice
Players asked for more things to do anet obliged then players announced it was boring doing all the extra things on multiple characters.
They then asked for all the extra things to be made account wide
Anet realising that players as a group were not that bright decided to keep the pot boiling with more and more things to do.
Hoping that if we had more and newer toys to play with we would keep quiet and let the grown ups alone to design gw2
It only becomes grindwars if you allow it to so it isn't a problem for me.
I don't pvp because it's far too much hassle in gw and I don't enjoy the experience that much.
I am a slow player that gets bored easily so play many other games consequently I haven't yet finished all the pve content yet.
Prophesies completed once
Factions 4 times
NF never
EYE never
Will never complete a title to the highest level except maybe explorer and getting that is pretty boring.
I do like the titles that give me in game advantages like the eye ones or the luxon kurzic skills etc.
Sadly many of them need you to complete the game then play in hard mode to get them maxed.
Seems a little pointless to finish the game to get the skills you would want to complete the game.
Elite armour nope and why would I its no better than normal armour and I see no point in showing off to people I don't know.
Zahr Dalsk
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grinding in a game is like being able to make love in a relationship, even if ur hips are broken
cuz without it, there will be no game |
Grind is inherently NOT part of the game - while you are grinding, you are not playing a game. A game is meant to be fun. Grinding is repetitive, and repetition is the bane of fun.
Arachnephobia
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if you honestly believe this game is now grind wars or dying then im sure you know the reason why. Why do you u need a topic for us to explain? Look it up im sure many people have had the same thread as you...I know you already said theres so much proof and how i shouldn't say "oh no its not" yet its a matter of opinion, especially where i can also say theres PROOF that its not?
I myself still enjoy the game and play for fun... if i don't fancey grinding then i won't... Isn't the point in a discussion to allow both sides, why not let us have this opinion too? Ah well i sure this post has shown alot of hypocracey as did yours |
I too log on to play the game, and sometimes grind if I'm in the mood.Lately I've been in the mood to only work on my survivor, and that brings Exp grinding. I died once on her, remade my toon and grinded again on the second version of that survivor.
I also grinded my norn title for the longest time. Yes it takes longer to grind but it's not a big deal. I do whine about not finishing something a while ago, but then when I do complete it, it's awesome.
So, I personally think that it isn't Grind Wars. It's Still Guild Wars. Least you don't ahve to grind to level 70.
YunSooJin
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I like that someone who plays PVP calls PVE grind. PvP is easily the most grind there is in the game. First of all, there aren't even that many types of pvp in guild wars. Not to mention most team builds etc are copy and pasted from pvx wiki. Then there is the increasingly prominent requirement for certain ranks for group entry. Certain areas of PvP (HA for instance) are really the only part of the game where it would seem grind IS required.
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Someone help this guy off the stage before he falls and hurts himself.
Zahr Dalsk
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yeah... competitive gaming is grind.
Someone help this guy off the stage before he falls and hurts himself. |
I miss the days of frequent skill changes.
KiLLi4N
Life is a grind. Stop weeping, it's optional in GW.
DreamWind
The game became a grindfest the exact moment Anet and the community started viewing the game as a PvE game instead of a PvP game.
If you look at the game as a PvE game, that means the game becomes grind as soon as you finish the content. Once no new content is released, the game is simply grind after that.
Whoever said PvP is grind is hilarious also...maybe current GW PvP is grind (because of what ANet has done to it), but real competitive PvP is certainly not grind.
If you look at the game as a PvE game, that means the game becomes grind as soon as you finish the content. Once no new content is released, the game is simply grind after that.
Whoever said PvP is grind is hilarious also...maybe current GW PvP is grind (because of what ANet has done to it), but real competitive PvP is certainly not grind.
Highlander Of Alba
Grind is only what a particular person thinks is grind.
Everyone is different...I wish to play the game and it gets a title ..good enough
its like saying
I felt as out of place as a left-handed violinist in a crowded string section.
Everyone is different...I wish to play the game and it gets a title ..good enough
its like saying
I felt as out of place as a left-handed violinist in a crowded string section.
Yang Whirlwind
When they decided not to add new content.
The option to grind started with faction, but back there were plenty of content to explore, armor to get, skills to unlock, etc.
Now many people feel grinding is the only thing left to do in the game.
The option to grind started with faction, but back there were plenty of content to explore, armor to get, skills to unlock, etc.
Now many people feel grinding is the only thing left to do in the game.
Shakkara
At least Factions was account-based, so at least you don't have to do it more than once.
Sunspear and the EOTN titles are not and they got a load of skills tied to it.
Sunspear and the EOTN titles are not and they got a load of skills tied to it.
Quaker
Regardless of your so-called "proof", grind is not necessary in GW. There are things in GW that take "grinding" to get, but they are not necessary to play the game.
It seems to me that most people just complain they they have to grind for something they want, not something they need - especially stupid-ass stuff like drunkard and party animal titles. Can you explain to me in what way you need those titles?
Even the titles that are tied to skills, don't really require that you get maxed out. Since they are PvE-only skills you can't argue that you need them to remain "competitive". If you look at the rank vs effect tables for those skills, the increase at the top ranks is minimal and not enough to warrant any grind. I know that you will see PUGs wanting only people with r9 or r10 in some lines, but that's because there's lots of stupid people who think they need to be r9 or 10, not because they actually need to be.
For everyone's sake, stop the QQing!
It seems to me that most people just complain they they have to grind for something they want, not something they need - especially stupid-ass stuff like drunkard and party animal titles. Can you explain to me in what way you need those titles?
Even the titles that are tied to skills, don't really require that you get maxed out. Since they are PvE-only skills you can't argue that you need them to remain "competitive". If you look at the rank vs effect tables for those skills, the increase at the top ranks is minimal and not enough to warrant any grind. I know that you will see PUGs wanting only people with r9 or r10 in some lines, but that's because there's lots of stupid people who think they need to be r9 or 10, not because they actually need to be.
For everyone's sake, stop the QQing!
Raccoon
It's so cute to see people complain about grinding :3
Clearly allot of you are incapable of looking past the elitism of titles. Those who complain about grinding are the ones who think that you won't ever be a "hardcore player" unless you have GWAMM.
Allow me to EDUMACATE: "Grinding" in video games would insist the idea that in order to progress, you need to do perform remedial tasks over and over for say armor, weapons or titles. But where abouts in the game does this exist? Last time I checked, it was possible to complete all the campaigns and GWEN with no titles at all. In fact, the only time "grinding" comes into play is when you complete quests, like the kurzick/luxon one that requires you to farm faction to proceed to the final missions in factions.
But anyway, continue with your little thread :3
Clearly allot of you are incapable of looking past the elitism of titles. Those who complain about grinding are the ones who think that you won't ever be a "hardcore player" unless you have GWAMM.
Allow me to EDUMACATE: "Grinding" in video games would insist the idea that in order to progress, you need to do perform remedial tasks over and over for say armor, weapons or titles. But where abouts in the game does this exist? Last time I checked, it was possible to complete all the campaigns and GWEN with no titles at all. In fact, the only time "grinding" comes into play is when you complete quests, like the kurzick/luxon one that requires you to farm faction to proceed to the final missions in factions.
But anyway, continue with your little thread :3
EPO Bot
I like grinding but it's more fun if a rare item can pop up and blood and limbs are flying all over the place. GW isn't specializing in both. So i stick to one main pve character and a bunch of expendable pvp toons.
pinguinius
Getting 10k Kurz/Lux faction isn't a grind. You can get it all by doing non-repeatable quests. If doing quests and fighting monsters = grind to you, then WTF did you buy Guild Wars for? Plus, it was never hard to go to AB and get the faction anyway, or even do FA for 650 (prebuffs) a pop.
but omg there is no title for doing quests!!!
but omg there is no title for doing quests!!!
4thVariety
Grind Wars starts the second you decide to pursue a goal that makes you repeat the same things over and over. You have to fall for it.
It also stops the second you snap out of it by realizing that there is no real reward to grinding up a title except for doing it because it is there. If you don't like the grind, do what you always did. Stop playing, buy another game, be happy, come back for the next GW chapter. In contrast to popular belief, there is no such thing as the one true game that will last you until the end of your life.
It also stops the second you snap out of it by realizing that there is no real reward to grinding up a title except for doing it because it is there. If you don't like the grind, do what you always did. Stop playing, buy another game, be happy, come back for the next GW chapter. In contrast to popular belief, there is no such thing as the one true game that will last you until the end of your life.
Leather Square
I got a headache
Arduin
I don't know about any grind in Guild Wars, but that could just be me.
Tenebrae
Quote:
Grind Wars starts the second you decide to pursue a goal that makes you repeat the same things over and over. You have to fall for it.
It also stops the second you snap out of it by realizing that there is no real reward to grinding up a title except for doing it because it is there. If you don't like the grind, do what you always did. Stop playing, buy another game, be happy, come back for the next GW chapter. In contrast to popular belief, there is no such thing as the one true game that will last you until the end of your life. |
Sir Seifus Halbred
When they introduced titles.
However, no one is forcing you to grind. It is a matter of choice.
However, no one is forcing you to grind. It is a matter of choice.
garethporlest18
The good thing is, it's optional grind. It's also grind you can do at a very slow pace, it doesn't have to be done for any reason other than personal preference. Well I suppose some groups might have required it, but it's not so much of an issue now, at least I don't think.
Anet has weekends and stuff to reduce the grind, which is cool. But yeah, not as bad as leveling grind, which is the worst kind of grind in my opinion.
Anet has weekends and stuff to reduce the grind, which is cool. But yeah, not as bad as leveling grind, which is the worst kind of grind in my opinion.
DarkRazzie
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It's way, way faster to reach an epic'd out character in World of Warcraft than to get KOABD in GW.
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A few months of casual play in GW and I can be capped out with pretty nice armor and weapons.
Fact is, I've put about 1 year or more into WoW (I wanted to try it out). I gave it what I could and so far my "main" is level 40. Of course, I did NOT devote each day to WoW either, I simply can't. I think it's probably safe to say that it depends on how you play, how often, etc... your preferences in playing styles.
Taddayo Kun
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I must respectfully disagree. I've played World Of Warcraft and that is one of the things I absolutely hated about it... if you want to be "epic" and "capped out", you pretty much would have to devote your life solely to WoW for a few months (I mean playing every day for several hours, thats not counting some of the raids you need to complete to get certain "epic" loot, that can take several hours to complete alone.
A few months of casual play in GW and I can be capped out with pretty nice armor and weapons. Fact is, I've put about 1 year or more into WoW (I wanted to try it out). I gave it what I could and so far my "main" is level 40. Of course, I did NOT devote each day to WoW either, I simply can't. I think it's probably safe to say that it depends on how you play, how often, etc... your preferences in playing styles. |
I think looking through this forum at the various responses, some very good points have been made on either side. However it is clear that the grind in guild wars is completely optional and nobody has come up with a decent argument to suggest otherwise.
Guild Wars becomes Grind Wars if and when you want it to. Simple.
TheManowar
If you are saying to max out gear in wow, then I think it's not as you say, because Blizzard is smart enough to make this nearly impossible, and if you lived among wow players as me (well, maybe actually you do ) you'll understand it well: from what I hear, in every patch there's some new gear, and when the next expansion comes out... go for grinding!
Qing Guang
Personally, I don't find the grind to be that bad, especially now that I've seen true grind in WoW, but I'll admit that it has gotten more grindy.
I'd blame Eye of the North. Sure, Factions has the 10k grind, but that basically just means doing all the quests on one side and maybe a little AB. I know a lot of people blame NF, but I've found that it's not too bad either. Only 2 rep tracks, and once again you can get to the requisite SS or LB rank by doing just a little questing on the side of the main quest (or just cut through it all with a foreign character). Eye of the North, though, added FOUR new tracks, not counting Master of the North, which, though they weren't necessary for the main quest, were required to access most of the new items. Want a consumable? Eh, you gotta be r3 ___ for that. Okay, how about a weapon? Nope, need r4. Armor? Hehe, you're not r5, are you?
I think the main problem, though, was that people have finished the game, done all the major content, so if you're not a PvP type, what else is there to do but grind and get nicer looking stuff? That's why I keep making new characters... I want to play the main game again, try something new, instead of grinding endgame.
But yeah, EotN mostly. :P
I'd blame Eye of the North. Sure, Factions has the 10k grind, but that basically just means doing all the quests on one side and maybe a little AB. I know a lot of people blame NF, but I've found that it's not too bad either. Only 2 rep tracks, and once again you can get to the requisite SS or LB rank by doing just a little questing on the side of the main quest (or just cut through it all with a foreign character). Eye of the North, though, added FOUR new tracks, not counting Master of the North, which, though they weren't necessary for the main quest, were required to access most of the new items. Want a consumable? Eh, you gotta be r3 ___ for that. Okay, how about a weapon? Nope, need r4. Armor? Hehe, you're not r5, are you?
I think the main problem, though, was that people have finished the game, done all the major content, so if you're not a PvP type, what else is there to do but grind and get nicer looking stuff? That's why I keep making new characters... I want to play the main game again, try something new, instead of grinding endgame.
But yeah, EotN mostly. :P
Leather Square
Eye of The North was a bad expansion.
Clone
But, it is now all to clear that Anet wants grinders, and rewards them heavily for that. Skills tied to titles, merchants that won't give you the time of day without a certian rank, weekly consumables and prizes from the traveler for killing some specific class of dude over and over again, new storage packs for thousands of copper pieces... and now talk of infinite leveling in GW2. It may not be up to the level of WoW class grinding, but it certianly has moved far far away from its opening claims that this was not a game about hours spent playing, and I'm getting a bit sick of the repetition.
glacialphoenix
Quote:
Originally Posted by Qing Guang
Want a consumable? Eh, you gotta be r3 ___ for that. Okay, how about a weapon? Nope, need r4. Armor? Hehe, you're not r5, are you?
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The one I mostly disapprove of is the fact that there are skills tied to title ranks, but you can still get through the game without them.
GODh
When the titles were introduced...
Bryant Again
"Optional Grind Wars" when titles came out. "Mandatory" when time>skill benefits were developed (PvE skills, beneficial titles, etc).
Buster
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If you are saying to max out gear in wow, then I think it's not as you say, because Blizzard is smart enough to make this nearly impossible, and if you lived among wow players as me (well, maybe actually you do ) you'll understand it well: from what I hear, in every patch there's some new gear, and when the next expansion comes out... go for grinding!
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Lishy
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"Optional Grind Wars" when titles came out. "Mandatory" when time>skill benefits were developed (PvE skills, beneficial titles, etc).
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Thank you for being such a smart person and giving that statement without anything to back it up.