Quote:
Originally Posted by Kain Fz
It is also used when you prefer "Quality over quantity" spirits. For example. Anguish whilst under SoGM deals a total off 58 dmg+IAS+Other spirits
This. Quality over quantity.
I prefer SoGM for most of my builds. Pain and Anguish are linked to Communing and I could never do without them. Those work great with SoGM. Add Vampirism - which only benefits from the increased attack speed of SoGM, but not the damage bonus, since its attacks are life stealing -, Armor of Unfeeling, Summon Spirits, and you're done. If you split your attribute points properly, you can even spend 10 or so in Channelling and bring Painful Bond. Sure, that takes more slots in your skillbar than SoS, but the final result is better. Quality over Quantity.
IMO, SoS makes sense only if:
- You also bring other offensive spirits along, you devote your whole skillbar to spirit spamming, and SoS is an addition to that bar. Then, when you're able to summon up to 8 spirits, the arguments in favour of Quality over Quantity become a little weak... Most of the offensive spirits bar Bloodsong are linked to Communing tough.
- You're not spamming through and through, so you can use the rest of the skillbar for other stuff, while still spamming a little bit.
Up to you really, try them both and find out which one you like best. As far as I'm concerned, I love SoGM and I tend to equip Razah with SoS instead, since SoS is easier for the hero AI to manage, the short recharge time compensates the lack of mobility (heroes can't use Summon Spirits!) and his Channelling bar also couples well with my Communing bar: this way I can have both, Quality AND Quantity...
