any ideas bout next update?

lustnlood

Academy Page

Join Date: Jan 2008

Me/

is it gonna be done first of all? if yes wt u think is gonna be in it?

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Next week will be a skill balance to be met with cheers by few and bitching by many many others, along with removal of the henchmen contest guy if he isn't already gone by then.

Definitely no skill balance this week, they might get rid of the henchmen contest guy today since this is the deadline - but it might be getting pushed back since the PAX incident.

El Presidente

El Presidente

Forge Runner

Join Date: Nov 2005

Lookout Post #1, Andes Mountains

Custer Was Ganked [7th]

R/

Quote:
Originally Posted by lustnlood View Post
is it gonna be done first of all? if yes wt u think is gonna be in it?
Yes. When? Who knows...

What will be in it? Whatever the content ~ some will be happy...others pissed. 'Nuf said...

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by zelgadissan View Post
Next week will be a skill balance to be met with cheers by few and bitching by many many others, along with removal of the henchmen contest guy if he isn't already gone by then.
Depending on how it affects my entries, I might actually complain about there being a skill balance next week. An update immediatly after the deadline seems like a very unfair thing to do, as it could render a lot of submissions useless.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Xenomortis View Post
Depending on how it affects my entries, I might actually complain about there being a skill balance next week. An update immediatly after the deadline seems like a very unfair thing to do, as it could render a lot of submissions useless.
You'd be an idiot if you submitted an R/A bar.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

You have to figure they'll tag the R/A bar, the Mind Blast bar, VoR and Primal. Maybe the Contagion build as well. Anything else degenerate falls in the "plausible but improbable" category, as those fixes are either less needed or harder to balance properly. All you need to do with the listed four skills is hit recharge or energy cost and you're good. Contagion will be trickier to fix.

B E A S T M O D E

Pre-Searing Cadet

Join Date: Jul 2009

Clean Spike [ezpk]

W/E

@ martin...they already nerfed vor last update and primal a long time ago...

@ lustnlood...in a week, they will probably make up another lame excuse as to why they failed to do the skill balance and promise it for the week after that...also they will probably remind us that they are working diligently on XTH

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by tehlemming View Post
You'd be an idiot if you submitted an R/A bar.
Yes, I would.
Fortunatly I am not an idiot.

I might say I am an idiot for submitting bars with the elites Onslaught and Gust though.

I think my point still stands though. There are times when A Net makes some changes to skills that nobody has really paid attention to, or nerfed some that really didn't need it.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

lol, who knows maybe we will see "Discord Heroes" :P
and no, I did not submit any Discord hero builds :-)

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by B E A S T M O D E View Post
@ martin...they already nerfed vor last update and primal a long time ago...
They're still everywhere. The VoR update was sorely inadequate, and it turns out that the combination of maintainable attack speed boost AND run boost is OP.

runchippyrun

runchippyrun

Ascalonian Squire

Join Date: Dec 2007

mostly in Heroes ascent

Clean Spike [ezpk]

E/

VoR is balanced in a 8v8 format imo in TA it is barley over powered due to the fact that their is only one monk in a team normaly/////Primal is not over powered it is a elite its makes u take double damage so u cant run relics or flags with it a good team will spike the warriors every so often.... and ur rebudle?

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

what happend with expanding the so called live team? their updates are getting less and less. skill balance updates are now supposed to be every 2months, anything else just seems to randomly appear.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by runchippyrun View Post
VoR is balanced in a 8v8 format imo in TA it is barley over powered due to the fact that their is only one monk in a team normaly/////Primal is not over powered it is a elite its makes u take double damage so u cant run relics or flags with it a good team will spike the warriors every so often.... and ur rebudle?
VoR is still OP in 4v4. Coupled with Backfire, it compels 4v4 players to either run dual hex rip, run a fail hex rip like Remove Hex, or face a VERY heavy pressure window for ten seconds out of every minute. And that's before we consider the ability to remove hexes from the remainder of the team or the possibility of Diversion.

Monk bars are tight. You shouldn't have to give up a slot in your build due to the combination of two skills. Sure, you could revert Backfire back to 30 if you wanted and solve the problem that way. But either way, the VoR bar in its present form is clearly OP in 4v4.

I agree that Primal is not OP in GvG, but there's a reason it's everywhere in HA. If you don't run it and they do, they spike more often than you, and you lose all else equal. You can't spike the warriors constantly; good ones anticipate visually and cancel, so you're spiking 96/106 armor targets to what purpose? Sure, you can't run relics with PR, but the Warriors should be off disrupting the opposition while casters run.

GvG is not the only format that needs to be balanced. You've already admitted that nerfing PR/VoR won't impact GvG in any way. So fixing them for the formats they need fixing in does no harm and does significant good.

Krill

Krill

Desert Nomad

Join Date: May 2005

America

Wouldn't really say VoR was balanced last time, you could get cheap kills in high pressure situations with backfire + VoR, but unstacked (what the update did) both skills are still quite punishing.

I'll be happy if they fix R/As (kill to be exact) and tone down the mind blast template. It would be nice to see some other minor things like sanctity, resolve and e-prism looked into, but I doubt they are going to do a big update.

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

Fix everything.

Guild Wars becomes even more awesome than it used to be, three years ago.

ArenaNet wins Nobel Peace Prize.

Dorny

Frost Gate Guardian

Join Date: Apr 2008

Switzerland

Dragons of Shadows [DOS]

N/E

Ain't this topic a bit useless because we were told there would be an update next week (Regina, I think?)?

Somehow, Ive got the impression that if some pvx bars were sent as is, we will get somewhat piled high and deep... <_<

Aint the focus of this balance gonna be dervs, as they cant do much more than what sins and warrs cant do?

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

New "Update" just loaded, the henchie pollster is gone, R/As are still hella broken.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

There was just an update not too long ago in game, but I'm sure that's not the update you are referring to. :P

No idea what it was though. Not up on the wiki or main site.

Quote:
Originally Posted by FoxBat View Post
New "Update" just loaded, the henchie pollster is gone.
That's probably it.

Edit: Yep, now it's up on the wiki.http://wiki.guildwars.com/wiki/Game_updates/20090910

runchippyrun

runchippyrun

Ascalonian Squire

Join Date: Dec 2007

mostly in Heroes ascent

Clean Spike [ezpk]

E/

Quote:
Originally Posted by Martin Alvito View Post
VoR is still OP in 4v4. Coupled with Backfire, it compels 4v4 players to either run dual hex rip, run a fail hex rip like Remove Hex, or face a VERY heavy pressure window for ten seconds out of every minute. And that's before we consider the ability to remove hexes from the remainder of the team or the possibility of Diversion.

Monk bars are tight. You shouldn't have to give up a slot in your build due to the combination of two skills. Sure, you could revert Backfire back to 30 if you wanted and solve the problem that way. But either way, the VoR bar in its present form is clearly OP in 4v4.

I agree that Primal is not OP in GvG, but there's a reason it's everywhere in HA. If you don't run it and they do, they spike more often than you, and you lose all else equal. You can't spike the warriors constantly; good ones anticipate visually and cancel, so you're spiking 96/106 armor targets to what purpose? Sure, you can't run relics with PR, but the Warriors should be off disrupting the opposition while casters run.

GvG is not the only format that needs to be balanced. You've already admitted that nerfing PR/VoR won't impact GvG in any way. So fixing them for the formats they need fixing in does no harm and does significant good.
I Agree with you about VoR.

Primal is just as strong as previous Warrior metas i believe it doesn't need a nerf.

On the other hand VoR is Strong in 4v4 But nerfing it in 4v4 will make it too weak to use in 8v8. So if they do nerf VoR what mes will be the 4v4 meta? mesmers would be almost useless in 4v4 which would force more balanced and less hex pressured meta games back into 4v4. like regina said the reason they are removing TA is because its just a big constant meta game. I say they dump RA as well but thats how 70% of the players first start pvp out doing.

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

There was a tiny update today, but it was pretty small, and no notes posted yet

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by stretchs View Post
There was a tiny update today, but it was pretty small, and no notes posted yet
Guild Wars Wiki notes:

* Dizhou [Xunlai Pollster] has been removed from the Great Temple of Balthazar.

http://wiki.guildwars.com/wiki/Game_updates/20090910

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

User posted not by anet

Z'HA'DUM

Frost Gate Guardian

Join Date: Jan 2006

E/Me

There will be the good, the bad and the ugly.

People will clap their hands and cheer, others will rip their garments apart in despair.

Many happy faces will be seen, but much more sad faces will dominate the scenery.

There will be shouts of praise and words of threat.

The content ones will put on their best sunday clothes, while the hypocrites will wear sackcloth and mourn in the marketplaces.

The happy will eat, drink and enjoy themselves. The murmurers will fast and pull long faces and cover their skin with ashes.

Amen.

lutz

Jungle Guide

Join Date: Apr 2006

Battery Powered Best Friends [Vibe]

Me/

Quote:
Originally Posted by Martin Alvito View Post
VoR is still OP in 4v4. Coupled with Backfire, it compels 4v4 players to either run dual hex rip, run a fail hex rip like Remove Hex, or face a VERY heavy pressure window for ten seconds out of every minute. And that's before we consider the ability to remove hexes from the remainder of the team or the possibility of Diversion.

Monk bars are tight. You shouldn't have to give up a slot in your build due to the combination of two skills. Sure, you could revert Backfire back to 30 if you wanted and solve the problem that way. But either way, the VoR bar in its present form is clearly OP in 4v4.

I agree that Primal is not OP in GvG, but there's a reason it's everywhere in HA. If you don't run it and they do, they spike more often than you, and you lose all else equal. You can't spike the warriors constantly; good ones anticipate visually and cancel, so you're spiking 96/106 armor targets to what purpose? Sure, you can't run relics with PR, but the Warriors should be off disrupting the opposition while casters run.

GvG is not the only format that needs to be balanced. You've already admitted that nerfing PR/VoR won't impact GvG in any way. So fixing them for the formats they need fixing in does no harm and does significant good.
VoR and Backfire aren't the problem.
It's the other magical skill that breaks the bar.

Fortunately, it's being fixed, a little bit too harshly I would say, but nevertheless being fixed.

Nerfing PR/VoR does impact GvG.

Krill

Krill

Desert Nomad

Join Date: May 2005

America

Quote:
Originally Posted by lutz View Post
It's the other magical skill that breaks the bar.
Hmmm, well if it's resolve you're referring too, it will be nice to finally be able to interrupt them but I don't think it will kill the build unless there is a more comprehensive regression of hex power creep.

Bob Slydell

Forge Runner

Join Date: Jan 2007

Quote:
Originally Posted by stretchs View Post
User posted not by anet
All it takes is for someone to notice it, post it and other people to confirm it, not hard to do.

Puddin Cheeks

Puddin Cheeks

Wilds Pathfinder

Join Date: Aug 2006

On Welfare

Jelly of the Month [Club]

no they will leave the R/A crap build alone cause they haven't figured to fix touch rangers in 4 years either. I'm tired of every R nub spamming Troll Unguent constantly. Not really a problem but just annoying to me.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by lutz View Post
VoR and Backfire aren't the problem.
It's the other magical skill that breaks the bar.
Which was, coincidentally, a balanced skill for YEARS. If buffing other skills makes that skill overpowered, how are the buffs not the problem? I didn't understand this when the entire standard Mesmer bar was nerfed in lieu of nerfing Recovery, and I don't understand it now. Sometimes buffs are bad. Refusing to admit the error risks compounding it.

Regardless, hitting that skill won't solve the 4v4 problem I referred to. The bar simply produces more hex threats that must be countered than any single bar should be compelled to handle 4v4.

Quote:
Originally Posted by lutz View Post
Nerfing PR/VoR does impact GvG.
I can see the argument with VoR. But I'm not seeing PR when I obs highly-ranked teams. If it isn't in the meta, and it doesn't counter some prospective build that could emerge and alter the meta, how does it matter?

Are you arguing that a significant share of warriors will be carrying PR again after the impending nerfs?

Quote:
Originally Posted by runchippyrun View Post
mesmers would be almost useless in 4v4 which would force more balanced and less hex pressured meta games back into 4v4.
I seem to remember Soul Bind/condition pressure being everywhere before the VoR buff. Just because a build gets crowded out of the meta doesn't imply that it wouldn't be viable if another similar build leaves. You don't have to have mesmer hexes to pressure a team with hexes.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

I don't think there is going to be a skill balance. I think the dog ate the balance sheet.

lutz

Jungle Guide

Join Date: Apr 2006

Battery Powered Best Friends [Vibe]

Me/

Quote:
Originally Posted by Martin Alvito View Post
Which was, coincidentally, a balanced skill for YEARS. If buffing other skills makes that skill overpowered, how are the buffs not the problem? I didn't understand this when the entire standard Mesmer bar was nerfed in lieu of nerfing Recovery, and I don't understand it now. Sometimes buffs are bad. Refusing to admit the error risks compounding it.

Regardless, hitting that skill won't solve the 4v4 problem I referred to. The bar simply produces more hex threats that must be countered than any single bar should be compelled to handle 4v4.



I can see the argument with VoR. But I'm not seeing PR when I obs highly-ranked teams. If it isn't in the meta, and it doesn't counter some prospective build that could emerge and alter the meta, how does it matter?

Are you arguing that a significant share of warriors will be carrying PR again after the impending nerfs?



I seem to remember Soul Bind/condition pressure being everywhere before the VoR buff. Just because a build gets crowded out of the meta doesn't imply that it wouldn't be viable if another similar build leaves. You don't have to have mesmer hexes to pressure a team with hexes.
It's really just a lot of problems rolling on each other.

First it was the really insane monk elites (LoD, WoH) that singlehandedly kept teams up, then the "overpowered" shutdown (Signet of Humility, Resolve+shutdown), then the defense stacking. If it wasn't for these single skills that are so powerful, we wouldn't be in this power creep situation.

GoreTor

GoreTor

Frost Gate Guardian

Join Date: Feb 2006

Hungary

Chase The Ace [DiCe]

Me/N

bloodspam. kill it.

My New Name

Krytan Explorer

Join Date: May 2008

kill expertise in PvP. It seems the only rational thing to do...

Meridon

Meridon

Lion's Arch Merchant

Join Date: Dec 2008

Funny Business Inc [FBI]

Quote:
Originally Posted by DreamWind View Post
I don't think there is going to be a skill balance. I think the dog ate the balance sheet.
The most win post in this topic.


Quote:
Originally Posted by Pelorin Eshmar View Post
kill expertise in PvP. It seems the only rational thing to do...
So, Anet buffs assassin skills, lame R/A meta appears, and now Expertise is the problem? Just nerf the sin skills back, and/or tie a few of them to Critical Strikes.

Scary

Scary

Krytan Explorer

Join Date: Sep 2007

Uhmmmm??

Limburgse Jagers [LJ]

N/

O nooooo, this is getting a other skill bashing thread.. plsss close

drunknzelda

drunknzelda

Frost Gate Guardian

Join Date: Jan 2006

Time For Plan B [RUN]

E/Me

I would be glad to see some seriour change to blood magic for a change, they tried nerfing it but it was a big fail and it's still a problem in GvG.

ele pl

ele pl

Krytan Explorer

Join Date: Jun 2007

E/

Quote:
So, Anet buffs assassin skills, lame R/A meta appears, and now Expertise is the problem? Just nerf the sin skills back, and/or tie a few of them to Critical Strikes.
Lolwut? Expertise WAS ALWAYS a problem. How many times it was suggested? Doesnt matter, heres again the same suggestion: make Expertise work only with Ranger skills.

Redvex

Redvex

Wilds Pathfinder

Join Date: Nov 2006

R/

Quote:
Originally Posted by ele pl View Post
Lolwut? Expertise WAS ALWAYS a problem. How many times it was suggested? Doesnt matter, heres again the same suggestion: make Expertise work only with Ranger skills.
Expertise is ok dont' be boring.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by lutz View Post
If it wasn't for these single skills that are so powerful, we wouldn't be in this power creep situation.
Yes, Nightfall's overpowered elites pretty much destroyed the integrity of the game. Thank you, ANet Marketing, for succumbing to the same syndrome that has destroyed countless RPGs and CCGs over the years.

Killing the cow for the milk is always a poor idea.

Xanthe Dashka

Frost Gate Guardian

Join Date: Apr 2009

Aion will be released before the next huge update...

So yeah... Probably has no interesting content anyway to keep me in GW.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by slowerpoke View Post
what happend with expanding the so called live team? their updates are getting less and less. skill balance updates are now supposed to be every 2months, anything else just seems to randomly appear.
They added a guy, but I think the majority of what they're doing now is just automating GW so they don't have to mess with it. I'd bet we get a decent Halloween/Wintersday and then that's probably the last we'll see of content updates.