New to GW, Have some questions!
Gnats3
Missions are like primary quests, only the location is typically specifically meant for that mission, with the objectives built in. They are more relevant to the story than most normal quests and often have cutscenes and such. Just try it; after you do a few you will get to understand the difference.
Eskimoz
If you die in a mission you have start over from the beginning as well.
ATOJAR
Well i after running around for almost 3 hours with no joy i finally lost my patients and started over! .... The good news is i was only lvl 7, I understand the game alot more this time round so may lvl quicker & easier.
A couple of things you guys could help we with is i have some items in my inventory that say "use salvage kits to produce crafting materials & upgrade components" ... Whats this about? .... Also with this new character i have typed /bonus into the chat box & i didn't get the bonus weapons! ... only the fire imp! ..How come?
A couple of things you guys could help we with is i have some items in my inventory that say "use salvage kits to produce crafting materials & upgrade components" ... Whats this about? .... Also with this new character i have typed /bonus into the chat box & i didn't get the bonus weapons! ... only the fire imp! ..How come?
Rolandl
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A couple of things you guys could help we with is i have some items in my inventory that say "use salvage kits to produce crafting materials & upgrade components" ... Whats this about? ....
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http://guildwars.wikia.com/wiki/Crafting_material
The upgrade components are mods or inscription on the weapons which you can put on other weapons
This is the links to them:
http://guildwars.wikia.com/wiki/Weapon_upgrade
http://guildwars.wikia.com/wiki/Inscription
http://guildwars.wikia.com/wiki/Weapon_modifier
Wiki is an extremely useful source of information:
http://guildwars.wikia.com/wiki/Main_Page
It explains about the game mechanics and modifiers as well as hints and maps for missions and quests.
ATOJAR
Guys how would i get rid of a pet? Say i wanted a different pet?
Also in a Warrior/Ranger good 1st & 2nd professions?
Also in a Warrior/Ranger good 1st & 2nd professions?
Dzjudz
Getting rid of your pet. Really, searching things on wiki is very very easy. Most of your questions are readily answered there.
Any profession is a good 1st profession. Check the wiki page for any profession to see tips on secondary professions for them. Like secondary professions for a warrior or choice of secondary professions for a warrior.
Maybe you should spend a little time getting familiar with the wikis.
Any profession is a good 1st profession. Check the wiki page for any profession to see tips on secondary professions for them. Like secondary professions for a warrior or choice of secondary professions for a warrior.
Maybe you should spend a little time getting familiar with the wikis.
ATOJAR
Man im so glad i restarted with a new char, Ive ignored the primary quests & just been doing the secondary quests for NPC's, Ive been doing alot of exploring and found Towns, outposts & areas i didnt even know existed & by reading Guild Wars Wiki theses still a hell of alot more to explore before i leave here(Ascalon) .... Really enjoying the game so far & i just got a mate to try the free trial so been doing some questing with him on teamspeak that makes the game even more fun.
I havent bothered with stuff like crafting, salvaging side of things yet!
I havent bothered with stuff like crafting, salvaging side of things yet!
Kendil
Honestly, there isn't much crafting in GW, just salvage stuff you want materials from (not recomended in the start as those items gives very little materials) and merch the rest.
So the thing in GW to have fun with is to battle and enjoy the story etc. Have fun m8
So the thing in GW to have fun with is to battle and enjoy the story etc. Have fun m8
ATOJAR
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A Ranger/Elementalist with Conjure Lightning can be really good, since you can get a bow early in the game that causes Lightning Damage (which triggers the Conjure Lightning skill).
You can then remove the modification from the bow that causes it to deal lightning damage, and then add it to another bow, when you get a better one. |
How would i go about adding skills to weapons? and moving the skill to a different bow (Conjure Lightning skill for example)
Dzjudz
You don't 'add skills to weapons'. You use skills with the right weapons.
For example: Conjure Lighting.
This skill makes you do extra damage if you use a weapon that does lightning damage.
If you use a bow, you can add a shocking bowstring to it. This will change the damage the bow does to lightning damage. If you then use Conjure Lightning, you will do extra damage with that bow.
For example: Conjure Lighting.
This skill makes you do extra damage if you use a weapon that does lightning damage.
If you use a bow, you can add a shocking bowstring to it. This will change the damage the bow does to lightning damage. If you then use Conjure Lightning, you will do extra damage with that bow.
ATOJAR
But i dont have "Conjure Lighting" .. I have "Fire storm"?
MisterB
If you don't have a skill equipped, you can't use it. In PvE, you learn skills from skill trainers, quests, or tomes if the skill is unlocked.
http://wiki.guildwars.com/wiki/Conjure_Lightning
Look under acquisition to find where to get the skill. If you type /wiki XXXX in chat, where "XXXX" is a search term, then the game will open a web page on the wiki and search that term for you. There is a lot of information on the wiki; it's a great tool for beginners.
http://wiki.guildwars.com/wiki/Conjure_Lightning
Look under acquisition to find where to get the skill. If you type /wiki XXXX in chat, where "XXXX" is a search term, then the game will open a web page on the wiki and search that term for you. There is a lot of information on the wiki; it's a great tool for beginners.
Quaker
Solar AUS
** edited **
just noticed how old the org post was ;-))
Have fun.
just noticed how old the org post was ;-))
Have fun.
Darcy
The removable buffs on weapons are called "mods'. They can only be obtained by identifying a colored weapon to see the mod and then you remove one by using an Expert Salvage Kit. This most likely will destroy the weapon. (You have to get title ranks to increase chance of not destroying weapon, so will be much later in game for that.)
Nechrond
Some important tips for a new player:
-Some towns have a mission. You'll find the "Enter Mission" button in the bottom-right corner of the screen, unless you've changed your settings. If you can't get a primary quest, you'll probably have to do a mission to advance.
-Talk to collectors! It's often easy to find the collectables they want, and they offer quite good weapons and armor in return.
-Never EVER accept a run anywhere. Playing the game is very fun and rewarding, why would you want to skip a major part of it?
-Don't accept too much help either, don't even accept too much advice. Figuring things out for yourself is more fun.
-About the only items of value you can find in the early game are black and white dye. Just store the crafting materials and merchant the rest.
-Some towns have a mission. You'll find the "Enter Mission" button in the bottom-right corner of the screen, unless you've changed your settings. If you can't get a primary quest, you'll probably have to do a mission to advance.
-Talk to collectors! It's often easy to find the collectables they want, and they offer quite good weapons and armor in return.
-Never EVER accept a run anywhere. Playing the game is very fun and rewarding, why would you want to skip a major part of it?
-Don't accept too much help either, don't even accept too much advice. Figuring things out for yourself is more fun.
-About the only items of value you can find in the early game are black and white dye. Just store the crafting materials and merchant the rest.
ATOJAR
Right at the moment im lvl 8, I still have the starting bow you get with GOTY edition(poisonous nevermore flatbow) .... How do i go about getting better weapons?
My armour, Ive manages to go about salvaging & crafting some aromour leather armour:40., Ho do i go about getting better armour? This is all the armour vendor had to offer!
Cheers.
My armour, Ive manages to go about salvaging & crafting some aromour leather armour:40., Ho do i go about getting better armour? This is all the armour vendor had to offer!
Cheers.
Quaker
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Right at the moment im lvl 8, I still have the starting bow you get with GOTY edition(poisonous nevermore flatbow) .... How do i go about getting better weapons?
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If you don't have 9 points in Marksmanship, btw, the Nevermore will "act" like a starter bow.
At any rate, "better" weapons would normally be gotten as drops, or out of chests, or from [weapons] crafters, or collectors. However, at the point in the game where you probably are as a level8, those sources would all have less-than-max weapons. As far as Flatbows are concerned, you won't find a "better" one - just a "different" one.
As far as armor goes, check in every town you visit to see if there's aa [armor] crafter with better armor and/or check wiki for the location of crafters and collectors. Also, check what the max armor level is for your class - once you get to max, it's all just cosmetic after that.
ATOJAR
Hey back again.
I havent played in a while(had some real life issues) ... Forgot my login details & couldnt remember any chars i had on my account, I couldent be bothered messing around with customer support so i created a new account bought the GW trilogy & Eye of the North expantion ...
Anyway back where i left off ..... So i started a new char, Got him to lvl 9 so far .... So your saying The Nevermore Flatbow is as good as it gets as long as i get my Marksmanship to lvl 9?
Ok what about my clothing/armour ... Im lvl 9 again and still have the exact same clothes on as i did when i was lvl 1! .... Should i have better clothes by now?
I havent played in a while(had some real life issues) ... Forgot my login details & couldnt remember any chars i had on my account, I couldent be bothered messing around with customer support so i created a new account bought the GW trilogy & Eye of the North expantion ...
Anyway back where i left off ..... So i started a new char, Got him to lvl 9 so far .... So your saying The Nevermore Flatbow is as good as it gets as long as i get my Marksmanship to lvl 9?
Ok what about my clothing/armour ... Im lvl 9 again and still have the exact same clothes on as i did when i was lvl 1! .... Should i have better clothes by now?
Darcy
Hello again. If you are still in pre-searing (nice pretty Ascalon), you get slightly better armor through collectors who will trade you for certain drops. Each collector has only one armor piece.
http://wiki.guildwars.com/wiki/List_...earing_Ascalon
If you have gone through the Academy and continued the campaign then, as Quaker said, look for NPCs with (Armor) after their name. If you see more than one, check all out as they will have different offerings. http://wiki.guildwars.com/wiki/Armor
http://wiki.guildwars.com/wiki/List_...earing_Ascalon
If you have gone through the Academy and continued the campaign then, as Quaker said, look for NPCs with (Armor) after their name. If you see more than one, check all out as they will have different offerings. http://wiki.guildwars.com/wiki/Armor
ATOJAR
One thing i cant figure out is on in my skills icons some of them have a little triangle in the top right corner ... Sometimes different colours, Sometimes pointing up then down! ... Whats this about?
Iuris
It denotes hex skills and enchantment skills.
Yellow triangle pointing upwards: enchantment skill. Enchantments are generally positive effects that you can put on yourself/allies. Example: armour of earth: your own armour increases for a certain period of time.
Purple triangle pointing downwards: hex skill. These are cast on enemies and somehow harm them. Example: Empathy: whenever the enemy attacks, he takes damage and the amount of damage he deals is lowered.
The yellow/red triangles also appear on the status bar of the ally/enemy. For example, if you look at your party health bars, you'll instantly see which ones are hexed and which ones are enchanted.
Removing enchantments and hexes is quite important in the game - some enemies will use protective enchantments that make them very hard to kill, and your healers will be quite concerned with removing hexes from your party.
Yellow triangle pointing upwards: enchantment skill. Enchantments are generally positive effects that you can put on yourself/allies. Example: armour of earth: your own armour increases for a certain period of time.
Purple triangle pointing downwards: hex skill. These are cast on enemies and somehow harm them. Example: Empathy: whenever the enemy attacks, he takes damage and the amount of damage he deals is lowered.
The yellow/red triangles also appear on the status bar of the ally/enemy. For example, if you look at your party health bars, you'll instantly see which ones are hexed and which ones are enchanted.
Removing enchantments and hexes is quite important in the game - some enemies will use protective enchantments that make them very hard to kill, and your healers will be quite concerned with removing hexes from your party.
ATOJAR
DeanBB
Through skills. Monks have skills like Smite Hex, necromancers have skills that strip enchantments from enemies, mesmers can shatter hexes and steal enchantments, etc.
ATOJAR
Right got that, Thank you.
Ok i have another question.
If i unlock heros in Nightfall can i then use them in Prophecies?
Ok i have another question.
If i unlock heros in Nightfall can i then use them in Prophecies?
bsoltan
Yes, you will always have the heroes you unlock on the character wherever that character goes.
ATOJAR
Ahh cool, Now if i do the Nightfall campaign first then Prophecies and finally Factions will this mess with the story in anyway? I mean will i still understand the storly line of the GW series?
Would this be a good thingh to do or am i best off doing them in order?
Would this be a good thingh to do or am i best off doing them in order?
Grav
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Ahh cool, Now if i do the Nightfall campaign first then Prophecies and finally Factions will this mess with the story in anyway? I mean will i still understand the storly line of the GW series?
Would this be a good thingh to do or am i best off doing them in order? |
The key question I think is this: do I know some good builds for my heroes? If you don't, then there's not much point in getting customisable heroes if you don't really know how to customise them. Heroes left with their default skillbars are pretty bad, in fact henchmen are probably better at that point.
My suggestion would be to hop to NF when you can, collect the heroes that get given to you just outside Kamadan, and then do the same in EoTN where you get 2 max level heroes immediately, and a third is just one more outpost away. Then go back to where you were in Prophecies and continue the story from there. Then you can experiment with a few hero builds in areas of the game that are admittedly a bit easier than those for which they were originally designed for use.
ATOJAR
When you say "Port City" You mean for example Ascalon City post-Searing?(the main capital city)
Another thing ... About quests/primary quests.
Is there a good point to do primary quests? ... I mean do you just keep doing quests untill you cant find anymore then do the primary quests?
Or do you do primary quests untill they are too hard then do ordinary quests to lvl up, get better gear ect then go back and do the primary quest you found too hard earlier?
Another thing ... About quests/primary quests.
Is there a good point to do primary quests? ... I mean do you just keep doing quests untill you cant find anymore then do the primary quests?
Or do you do primary quests untill they are too hard then do ordinary quests to lvl up, get better gear ect then go back and do the primary quest you found too hard earlier?
Roen
Primary quests move the story forward. You can't complete the campaign without completing them. Non-primary quests are largely optional, typically add depth to the story, and can offer specific rewards you might want (a certain skill for instance).
Marty Silverblade
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When you say "Port City" You mean for example Ascalon City post-Searing?(the main capital city)
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Is there a good point to do primary quests? ... I mean do you just keep doing quests untill you cant find anymore then do the primary quests? Or do you do primary quests untill they are too hard then do ordinary quests to lvl up, get better gear ect then go back and do the primary quest you found too hard earlier? |
ATOJAR
Cool, Thanks for clearing that up for me guys. Really helpfull thank you very much.
Think ill just continue what im doing ... Continue with the quests untill i cant find anymore them move on to the primary quests ... As you said Marty Silverblade ....
Pretty much what im doing anyway.
Think ill just continue what im doing ... Continue with the quests untill i cant find anymore them move on to the primary quests ... As you said Marty Silverblade ....
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The best way to go about doing them tends to be doing the non-primary quests in the area and using the primary quests to direct you to be where you need to be next. |
ATOJAR
Sorry just to add.
As you can tell im brand new to GW ... Well ive had the game for a while ... Played afew weeks then some real life issues popped up that just made it hard for me to play back then.
Anyway i own Prophecies, Factions, Nightfall & Eye of the North ... Im hoping to go through them one by one in order and following the story so i know the story behind both GW & GW2.
Hopefully i can complete the whole GW series i have installed before GW2 is relesed.
Wonder how long it could take me?
As you can tell im brand new to GW ... Well ive had the game for a while ... Played afew weeks then some real life issues popped up that just made it hard for me to play back then.
Anyway i own Prophecies, Factions, Nightfall & Eye of the North ... Im hoping to go through them one by one in order and following the story so i know the story behind both GW & GW2.
Hopefully i can complete the whole GW series i have installed before GW2 is relesed.
Wonder how long it could take me?
Marty Silverblade
How long it takes depends on what you call 'complete'. If you mean finishing the storyline missions and all the quests you find, it'll be probably a month for each campaign. It depends on how long you play each day, but you should have heaps of time to complete everything.
ATOJAR
So i have the Poisonous Nevermore Flat bow bonus weapon, This is as good as bow im gonna get in the game right?
1. So theres nothing i can add/do to it that will make it bettre in anyway?
2. My Markmanship attributes and at 9 as suggested with the bow but becasue of this all my other attributes and really low, Is this recommended or personal preference?
1. So theres nothing i can add/do to it that will make it bettre in anyway?
2. My Markmanship attributes and at 9 as suggested with the bow but becasue of this all my other attributes and really low, Is this recommended or personal preference?
Marty Silverblade
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So i have the Poisonous Nevermore Flat bow bonus weapon, This is as good as bow im gonna get in the game right?
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*Not sure whether you're able to change the existing mods on bonus weapons. You can add a grip though.
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1. So theres nothing i can add/do to it that will make it bettre in anyway? |
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2. My Markmanship attributes and at 9 as suggested with the bow but becasue of this all my other attributes and really low, Is this recommended or personal preference? |
ATOJAR
Thanks mate, your very helpfull.
So where could I get these bow string & grip? Are these a drop or can I buy them?
So where could I get these bow string & grip? Are these a drop or can I buy them?
Marty Silverblade
You can do both. Keep in mind that upgrades don't themselves drop. Everytime a bow drops there is a chance it'll have a string and/or grip. To get it off you'll need to use an Expert, Superior, or Perfect salvage kit on the bow.
ATOJAR
Damn .... Really?
Is this the case with all weapons?
When i think of all the bows ive sold in the past too! lol
Is there a way to tell wich bows/weapons you can salvage from? Or is it just a matter of trying yourself?
Is this the case with all weapons?
When i think of all the bows ive sold in the past too! lol
Is there a way to tell wich bows/weapons you can salvage from? Or is it just a matter of trying yourself?
Marty Silverblade
All weapons with mods can have the mods salvaged off, with a few exceptions. One of these is bonus weapons, which cannot have the mods they come with salvaged off (otherwise you could just make one, salvage and sell, make another, etc). Another exception is unique (green) weapons which cannot be modifed in any wap whatsoever (not even dyed). The last exception, that I can think of at this time at least, is inherent mods. See how on the Nevermore Flatbow there is that 15^50 mod? That is an inherent mod and cannot be removed. In Nightfall, EotN, elite missions in Factions, and the Hall of Heroes weapons drop with an inscription slot instead of an inherent mod. An inscription acts exactly like an inherent mod but it can be changed/removed. You can tell if a weapon is inscribable because it will have 'Inscription: something...' on it. Also, staves can have mods salvaged off (a prefix and suffix), and any equippable item under the inscription system can have any of it's mods changed/removed.
To tell whether an item has removable components, check whether there is anything before or after the weapon name or the description has 'Inscription: ...' on it. For example, a Sundering Dwarven Axe is a Dwarven Axe with a sundering mod. This can be removed. Keep in mind you need an Expert, Superior, or Perfect salvage kit to get mods off. A normal kit will only produce materials. Also note that unless you use a Perfect salvage kit you have a chance to break the item you are salvaging from. This may or may not be an issue.
PS: Don't know if you know this or not, but runes and insignia can be salvaged from armor that is dropped by foes. Salvage rules detailed above apply here as well.
To tell whether an item has removable components, check whether there is anything before or after the weapon name or the description has 'Inscription: ...' on it. For example, a Sundering Dwarven Axe is a Dwarven Axe with a sundering mod. This can be removed. Keep in mind you need an Expert, Superior, or Perfect salvage kit to get mods off. A normal kit will only produce materials. Also note that unless you use a Perfect salvage kit you have a chance to break the item you are salvaging from. This may or may not be an issue.
PS: Don't know if you know this or not, but runes and insignia can be salvaged from armor that is dropped by foes. Salvage rules detailed above apply here as well.