Most UNDERpowered skills?

refer

refer

Jungle Guide

Join Date: Jan 2009

US

I always see what is overpowered being discussed, but enough of that. What do you believe are the most underpowered skills in the game?

Ccat

Ccat

Frost Gate Guardian

Join Date: Apr 2008

Lamentation. 's crap.

Xslash

Frost Gate Guardian

Join Date: Jun 2008

strength of honor [pvp]
smiters boon [pvp]

refer

refer

Jungle Guide

Join Date: Jan 2009

US

Quote:
Originally Posted by Ccat View Post
Lamentation. 's crap.
oh yes, THIS. how did I ever forget that!

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

Quote:
Originally Posted by Xslash View Post
strength of honor [pvp]
smiters boon [pvp]
dingdingding

Dakka Dakka

Dakka Dakka

Frost Gate Guardian

Join Date: Feb 2009

Highly Innapropriate [HI]

W/Mo

I think hands down the most underpowered/underwhelming skill is Charge! as an elite........... In today's state of the game and I think back in the day there have always been better ways to make the team run a little faster.

Charge! shouldn't be an elite IMO

xMinimalism

xMinimalism

Frost Gate Guardian

Join Date: Sep 2009

USEast

Guildless

W/

Echo? No...

Sprint? Maybe. Doesn't do any damage.

I'm really not sure. I agree with Ccat, though. Lamentation is pretty bad.

It's interesting to look at the removed skills, though: http://wiki.guildwars.com/wiki/List_of_removed_skills

Atro

Atro

Miss the good ol' days

Join Date: Sep 2009

Where don't I live?

A/

I agree Lamentation is pretty horrible and Aura of Displacement is kinda weird also

Quote:
Trap. When Marble Trap is triggered, all nearby foes are knocked down, and if they are holding an item, they are Dazed for 4...9...10 seconds. ends[sic] after 90 seconds. While activating this skill, you are easily interrupted.
LOL

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Diversion (needs to be semi-spammable)
Price of Pride (very badly needs a PvE split)
Stolen Speed (25 percent isn't that impressive in hard mode and no AoE)
Crippling Anguish
Frustration (wrong attribute...)

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Some skills that don't even have a niche:

Overbearing Smash
"Retreat"
"Fear Me" (what an awful nerf)
Protector's Defense
Feral Lunge
Symbiotic Bond
Supportive Spirit
Reverse Hex

All from a cursory glance at three professions' skills. There are other bad skills out there, but I've either seen the others used to good effect or can imagine a meta where they would be useful.

"Charge" was once the standard elite for Sword warriors and Forge runners, which says something about power creep. Before Factions, no one in their right mind would have called it underpowered.

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

Unnatural Signet Signet. Removes the most recent nature ritual. Your skills are disabled (60...36...30 seconds).
60 seconds of no skill usage. pwned.

Preservation = useless elite.

Life Bringing

Life Bringing

Wilds Pathfinder

Join Date: Jul 2008

Fissure of Woe

[LOD]/[GS]/[DL]/[LOD*]

N/P

Quote:
Originally Posted by Zodiac Meteor View Post
Unnatural Signet Signet. Removes the most recent nature ritual. Your skills are disabled (60...36...30 seconds).
60 seconds of no skill usage. pwned.
Nature rituals weren't always spirits. Unnatural sig used to be the only way to remove them. Ofc, it was still pretty bad

Chocobo1

Chocobo1

Desert Nomad

Join Date: Sep 2007

New Zealand

CoA

N/

Shadowform. It reduces damage dealt, what is up with that.















On a more serious note, Reaper's Mark. Needs some kind of change. And Animate Flesh Golem.

Firefighter Fred

Firefighter Fred

Wilds Pathfinder

Join Date: Dec 2008

Lord of purple

E/

Second Wind is pretty terrible, especially because its an elite

maximus decimus

Academy Page

Join Date: Aug 2007

[RenO]

W/E

quick shot hands down by far THE WORST SKILL, cant think of anything worse

subarucar

subarucar

Desert Nomad

Join Date: Jul 2006

New Zealand

None

Recurring Scourge. 25 Energy, 5 Second cast time, 10 second recharge.
Hex Spell. For 10 seconds, target foe has -1...3...3 Health degeneration. Whenever that foe is healed, this hex is reapplied.

http://wiki.guildwars.com/wiki/Recurring_Scourge

One that are actually in game:
Disarm
Signet Of Strength
Deflect Arrows
Revive Animal
Archer's Signet
Muddy Terrain
Holy Haste
Spell Shield
Supportive Spirit
Purifying Veil
Light Of Dwayna

Those are some goodies, couldn't be bothered browing through more professions.

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

Preservation, Lamentation off top of my head.

Tactics Line.

Motivation Line.

Spear mastery in general.

thelittlemutt

Frost Gate Guardian

Join Date: Feb 2007

IL

R/

gonna have to say swirling aura. only blocks projectiles with 50% chance and a 45 second recharge? nty...

Sifow Chan

Sifow Chan

Frost Gate Guardian

Join Date: Jun 2007

P/

More than half Paragon skills. Spear Mastery attacks are pretty weak too. War, Ranger, Sins and Dervs all have skills with +30-40 damage while paras are all +17 and below. With the one +30ish giving the user weakness. You could tell Paras to use different weapons for more damage but Paras, are also sadly, not very versatile.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Guess I'll start with Ritualist.

http://wiki.guildwars.com/wiki/Spirit_Boon_Strike
http://wiki.guildwars.com/wiki/Lamentation
http://wiki.guildwars.com/wiki/Renewing_Surge
http://wiki.guildwars.com/wiki/Wailing_Weapon
http://wiki.guildwars.com/wiki/Clamor_of_Souls

http://wiki.guildwars.com/wiki/Anguished_Was_Lingwah
http://wiki.guildwars.com/wiki/Armor_of_Unfeeling_(PvP)
http://wiki.guildwars.com/wiki/Binding_Chains
http://wiki.guildwars.com/wiki/Brutal_Weapon
http://wiki.guildwars.com/wiki/Disenchantment_(PvP)
http://wiki.guildwars.com/wiki/Displacement_(PvP)
http://wiki.guildwars.com/wiki/Dissonance_(PvP)
http://wiki.guildwars.com/wiki/Dulled_Weapon
http://wiki.guildwars.com/wiki/Ghostly_Weapon
http://wiki.guildwars.com/wiki/Mighty_Was_Vorizun
http://wiki.guildwars.com/wiki/Restoration
http://wiki.guildwars.com/wiki/Restoration_(PvP)
http://wiki.guildwars.com/wiki/Shelter_(PvP)
http://wiki.guildwars.com/wiki/Signet_of_Binding
http://wiki.guildwars.com/wiki/Signe...tly_Might_(PvP)
http://wiki.guildwars.com/wiki/Soothing
http://wiki.guildwars.com/wiki/Soothing_(PvP)
http://wiki.guildwars.com/wiki/Union_(PvP)
http://wiki.guildwars.com/wiki/Wanderlust_(PvP)
http://wiki.guildwars.com/wiki/Weapon_of_Quickening

http://wiki.guildwars.com/wiki/Generous_Was_Tsungrai
http://wiki.guildwars.com/wiki/Lively_Was_Naomei
http://wiki.guildwars.com/wiki/Mending_Grip
http://wiki.guildwars.com/wiki/Preservation
http://wiki.guildwars.com/wiki/Preservation_(PvP)
http://wiki.guildwars.com/wiki/Resilient_Was_Xiko
http://wiki.guildwars.com/wiki/Resilient_Weapon
http://wiki.guildwars.com/wiki/Spiritleech_Aura
http://wiki.guildwars.com/wiki/Vocal_Was_Sogolon

http://wiki.guildwars.com/wiki/Empowerment
http://wiki.guildwars.com/wiki/Empowerment_(PvP)
http://wiki.guildwars.com/wiki/Ghostly_Haste
http://wiki.guildwars.com/wiki/Reclaim_Essence
http://wiki.guildwars.com/wiki/Ritual_Lord_(PvP)
http://wiki.guildwars.com/wiki/Signet_of_Creation
http://wiki.guildwars.com/wiki/Signet_of_Creation_(PvP)
http://wiki.guildwars.com/wiki/Weapon_of_Renewal

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by Sifow Chan View Post
More than half Paragon skills. Spear Mastery attacks are pretty weak too. War, Ranger, Sins and Dervs all have skills with +30-40 damage while paras are all +17 and below. With the one +30ish giving the user weakness. You could tell Paras to use different weapons for more damage but Paras, are also sadly, not very versatile.
Paragon isn't a DPS class anymore. And it should've never been. You have a Sword DPS from a shortbow range + excellent e-management and extreme party support, and you want even more damage?

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

<3 the Ranger...

http://wiki.guildwars.com/wiki/Archer%27s_Signet
http://wiki.guildwars.com/wiki/Dodge
http://wiki.guildwars.com/wiki/Expert_Focus
http://wiki.guildwars.com/wiki/Practiced_Stance
http://wiki.guildwars.com/wiki/Whirling_Defense
http://wiki.guildwars.com/wiki/Zojun%27s_Haste

http://wiki.guildwars.com/wiki/Bestial_Fury
http://wiki.guildwars.com/wiki/Companionship
http://wiki.guildwars.com/wiki/Disrupting_Lunge
http://wiki.guildwars.com/wiki/Energizing_Wind
http://wiki.guildwars.com/wiki/Feral_Lunge
http://wiki.guildwars.com/wiki/Heket%27s_Rampage
http://wiki.guildwars.com/wiki/Lacerate
http://wiki.guildwars.com/wiki/Melandru%27s_Assault
http://wiki.guildwars.com/wiki/Melan...s_Assault_(PvP)
http://wiki.guildwars.com/wiki/Predatory_Bond
http://wiki.guildwars.com/wiki/Predatory_Bond_(PvP)
http://wiki.guildwars.com/wiki/Predatory_Season
http://wiki.guildwars.com/wiki/Primal_Echoes
http://wiki.guildwars.com/wiki/Revive_Animal
http://wiki.guildwars.com/wiki/Run_as_One
http://wiki.guildwars.com/wiki/Strike_as_One
http://wiki.guildwars.com/wiki/Symbiotic_Bond
http://wiki.guildwars.com/wiki/Viper%27s_Nest

http://wiki.guildwars.com/wiki/Arcing_Shot
http://wiki.guildwars.com/wiki/Body_Shot
http://wiki.guildwars.com/wiki/Crossfire
http://wiki.guildwars.com/wiki/Debilitating_Shot
http://wiki.guildwars.com/wiki/Determined_Shot
http://wiki.guildwars.com/wiki/Hunter%27s_Shot
http://wiki.guildwars.com/wiki/Power_Shot
http://wiki.guildwars.com/wiki/Rapid_Fire
http://wiki.guildwars.com/wiki/Splinter_Shot

http://wiki.guildwars.com/wiki/Brambles
http://wiki.guildwars.com/wiki/Choking_Gas
http://wiki.guildwars.com/wiki/Conflagration
http://wiki.guildwars.com/wiki/Dryder%27s_Defenses
http://wiki.guildwars.com/wiki/Equinox
http://wiki.guildwars.com/wiki/Greater_Conflagration
http://wiki.guildwars.com/wiki/Healing_Spring
http://wiki.guildwars.com/wiki/Ignite_Arrows
http://wiki.guildwars.com/wiki/Muddy_Terrain
http://wiki.guildwars.com/wiki/Pestilence
http://wiki.guildwars.com/wiki/Quicksand
http://wiki.guildwars.com/wiki/Scavenger%27s_Focus
http://wiki.guildwars.com/wiki/Snare
http://wiki.guildwars.com/wiki/Storm_Chaser
http://wiki.guildwars.com/wiki/Winter

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Monk action anyone?

http://wiki.guildwars.com/wiki/Divine_Spirit
http://wiki.guildwars.com/wiki/Holy_Haste
http://wiki.guildwars.com/wiki/Release_Enchantments
http://wiki.guildwars.com/wiki/Scribe%27s_Insight
http://wiki.guildwars.com/wiki/Smiter%27s_Boon_(PvP)
http://wiki.guildwars.com/wiki/Spell_Shield
http://wiki.guildwars.com/wiki/Unyielding_Aura_(PvP)
http://wiki.guildwars.com/wiki/Watchful_Healing
http://wiki.guildwars.com/wiki/Watchful_Spirit
http://wiki.guildwars.com/wiki/Withdraw_Hexes

http://wiki.guildwars.com/wiki/Dwayna%27s_Sorrow
http://wiki.guildwars.com/wiki/Heal_Area
http://wiki.guildwars.com/wiki/Heal_Other
http://wiki.guildwars.com/wiki/Healer%27s_Covenant
http://wiki.guildwars.com/wiki/Healing_Hands
http://wiki.guildwars.com/wiki/Healing_Light
http://wiki.guildwars.com/wiki/Healing_Ring
http://wiki.guildwars.com/wiki/Healing_Seed
http://wiki.guildwars.com/wiki/Healing_Touch
http://wiki.guildwars.com/wiki/Jamei%27s_Gaze
http://wiki.guildwars.com/wiki/Karei%27s_Healing_Circle
http://wiki.guildwars.com/wiki/Live_Vicariously
http://wiki.guildwars.com/wiki/Mending
http://wiki.guildwars.com/wiki/Orison_of_Healing
http://wiki.guildwars.com/wiki/Restful_Breeze

http://wiki.guildwars.com/wiki/Bane_Signet
http://wiki.guildwars.com/wiki/Banish
http://wiki.guildwars.com/wiki/Defender%27s_Zeal
http://wiki.guildwars.com/wiki/Holy_Strike
http://wiki.guildwars.com/wiki/Holy_Wrath
http://wiki.guildwars.com/wiki/Judge%27s_Intervention
http://wiki.guildwars.com/wiki/Kirin%27s_Wrath
http://wiki.guildwars.com/wiki/Retribution
http://wiki.guildwars.com/wiki/Scourge_Enchantment
http://wiki.guildwars.com/wiki/Scourge_Healing
http://wiki.guildwars.com/wiki/Scourge_Sacrifice
http://wiki.guildwars.com/wiki/Signet_of_Rage
http://wiki.guildwars.com/wiki/Smite
http://wiki.guildwars.com/wiki/Spear_of_Light
http://wiki.guildwars.com/wiki/Stonesoul_Strike
http://wiki.guildwars.com/wiki/Strength_of_Honor_(PvP)
http://wiki.guildwars.com/wiki/Symbol_of_Wrath
http://wiki.guildwars.com/wiki/Word_of_Censure
http://wiki.guildwars.com/wiki/Zealot%27s_Fire

http://wiki.guildwars.com/wiki/Air_of_Enchantment
http://wiki.guildwars.com/wiki/Amity
http://wiki.guildwars.com/wiki/Convert_Hexes
http://wiki.guildwars.com/wiki/Life_Attunement
http://wiki.guildwars.com/wiki/Mark_of_Protection
http://wiki.guildwars.com/wiki/Mend_Ailment
http://wiki.guildwars.com/wiki/Mend_Condition
http://wiki.guildwars.com/wiki/Pacifism
http://wiki.guildwars.com/wiki/Pensive_Guardian
http://wiki.guildwars.com/wiki/Protective_Bond
http://wiki.guildwars.com/wiki/Purifying_Veil
http://wiki.guildwars.com/wiki/Reverse_Hex
http://wiki.guildwars.com/wiki/Shield_Guardian
http://wiki.guildwars.com/wiki/Vital_Blessing

silicagel

Academy Page

Join Date: Feb 2006

haha

W/

There are many, many underpowered skills that don't work their way into any builds because they're simply too weak to justify using. I think the devs like to control the 'meta' somewhat.. sort of like how grocers control what we buy through methodical sales of certain brands and items.

Just off hand, though.. I was thinking about Shove the other day. This skill should have no adrenaline or skill deactivation penalty. Reduce the damage a tiny bit, move it to strength with a 50% chance of failure with 4 or less in Str.(to prevent sins from abusing it), shorten the recharge to 10. Leet shock for warriors.. could even work for hammer with no adrenaline penalty. Besides, warriors have come a long way from eviscerate bars and dismember is very nice on a split.

As it is, the skill has way too many penalties for a warrior to use outside of lame shove spike builds. Sins actually make better use of this skill, especially since it's in tactics.

So in the end, you'd have a shock axe warrior that can 1/4 knock without exhaustion penalties, and a weaker adrenaline spike... but it's all about utility anymore, right? shove on recharge... hmm...

silicagel

Academy Page

Join Date: Feb 2006

haha

W/

Quote:
Originally Posted by Sifow Chan View Post
More than half Paragon skills. Spear Mastery attacks are pretty weak too. War, Ranger, Sins and Dervs all have skills with +30-40 damage while paras are all +17 and below. With the one +30ish giving the user weakness. You could tell Paras to use different weapons for more damage but Paras, are also sadly, not very versatile.
Paragons are intended to do some damage, which they do, while being a support class. They were always intended to be a support class, that much is obvious from the assortment of party support skills in their arsenal and the method of emanagement. So to give spear mastery any major buffs is pretty silly given the paragon's role.

BUT, just fyi, don't under estimate the power of deep wound + damage at range. Cruel spear or vicious attack can land a pretty mean blow to an opponent if deep wound isn't redundant with someone else attacking the same target.

turbo234

Wilds Pathfinder

Join Date: Sep 2006

WI

Mo/

Quote:
Originally Posted by Yelling @ Cats View Post

actually mend condition is used quite alot. if it was underpowered no one would use it.

Catchphrase

Frost Gate Guardian

Join Date: Apr 2009

I think there needs to be a distinction made between genuinely underpowered skills and unfavored decent skills. Charge is hardly underpowered at all, it's just that current meta have skills such as Fallback being seen as more favorable due to its ease access from it's command attribute line as compared to tactics. I don't see Quickshot as underpowered nor decent, it is just another one of the skills that awaits to be abused when a buff is made to skill which can linked with it well, just as it was the case with Signet of Midnight.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

Ele skills:

Smoldering embers
Starburst
Armor of frost
Ice prison / Teinai's prison

All the ones I can think of.

lutz

Jungle Guide

Join Date: Apr 2006

Battery Powered Best Friends [Vibe]

Me/

Some of these skills you listed are not underpowered at all. Some of them may be niche skills, but by no means should they be part of a list of "most underpowered skills".

In fact, some of them are extremely strong.

Threads like this open to the general public really end up hosting really misguiding opinions. Then, when ArenaNet ends up listening to some of these people, really poor skill balance choices happen.

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

On above, surge is crap, brutal is niche, binding sucks, resilient is actually good.

Pious is good, crippling is mediocre, guiding sucks

Archer's sucks, whirling mediocre, used in farming. Run as one sucks, debilitating is decent, power is decent.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by IronSheik View Post
On above, surge is crap, brutal is niche, binding sucks, resilient is actually good.

Pious is good, crippling is mediocre, guiding sucks

Archer's sucks, whirling mediocre, used in farming. Run as one sucks, debilitating is decent, power is decent.
Oh, by no means are all of them bad. They average from bad to mediocre. A few of them may be important in some niche builds, but generally not very viable on a normal skillbar. Some are "good", but have better options, making them useless. Power Shot for example, it isn't bad as such, but there's so many better choices.

But yeah, loling @ Renewing Surge being good. It's conditional flare...

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

Skull Crack..........

sLiceR

sLiceR

Lion's Arch Merchant

Join Date: Oct 2005

Milan, Italy

[可愛い]

primal rage, woh and other stuff

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

For lutz, I'll go into detail why each of them are bad.

http://wiki.guildwars.com/wiki/Renewing_Surge
> It's a conditional flare

http://wiki.guildwars.com/wiki/Brutal_Weapon
> Nearly any "balanced" team will have enchants. You'd have to actually build the team around using the skill...and even in that situation it doesn't add any massive damage. Niche at best.

http://wiki.guildwars.com/wiki/Signet_of_Binding
> If you are trying to counter a spirit, it is easier to just hit it a couple times, rather than waste a skill slot on it. Not to mention that it's a complete waste of skill slot if no spirits show up.

http://wiki.guildwars.com/wiki/Resilient_Weapon
> Bad? No, not really...overshadowed by better Weapon Spells? Yes, unfortunately. It could use a slight tweak, and maybe a minor mechanics change.

http://wiki.guildwars.com/wiki/Pious_Concentration
> Decent? Yeah, it's decent. That's about it. Dervish don't get interrupted since most spells are 1/4, so it's a secondary Dervish skill (which happens to be the case with so many)

http://wiki.guildwars.com/wiki/Crippling_Victory
> http://wiki.guildwars.com/wiki/Crippling_Sweep

http://wiki.guildwars.com/wiki/Guiding_Hands
> 2 attacks are unblockable every 20 seconds? Hardly worth a skill slot with an uptime of about 5%.

http://wiki.guildwars.com/wiki/Archer%27s_Signet
> Conditions get removed quickly, and if they don't, most conditions can be renewed by the time the duration is up. The exceptions to this are Daze and Burning (at least for a ranger), both which happen to be an elite as well.

http://wiki.guildwars.com/wiki/Whirling_Defense
> Terrible recharge, and it's secondary effect is less useful than Lightning Reflexes.

http://wiki.guildwars.com/wiki/Run_as_One
> Requires 15 Beast Mastery to be maintained, is only 25%, and the only time when both you and your pet needs IMS is when you will be running Rampage as One, negating this.

http://wiki.guildwars.com/wiki/Debilitating_Shot
> It's not bad as such. It's decent in theory...but it isn't going to completely screw up a Monk's day. You are better off taking another interrupt, which would cost them more energy in the long run.

http://wiki.guildwars.com/wiki/Power_Shot
> Overshadowed by many Bow Attacks, to the point of not even being able to fit on the skill bar after them.

subarucar

subarucar

Desert Nomad

Join Date: Jul 2006

New Zealand

None

Quote:
Originally Posted by Yelling @ Cats View Post
Oh, by no means are all of them bad. They average from bad to mediocre. A few of them may be important in some niche builds, but generally not very viable on a normal skillbar. Some are "good", but have better options, making them useless. Power Shot for example, it isn't bad as such, but there's so many better choices.

But yeah, loling @ Renewing Surge being good. It's conditional flare...
This thread is after the MOST underpowered skills, not anything that isn't in the current meta. If you want to contribute something to this thread then you could find the worst skills of those you listed.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by subarucar View Post
This thread is after the MOST underpowered skills, not anything that isn't in the current meta. If you want to contribute something to this thread then you could find the worst skills of those you listed.
All of them are unusable if you want to be competitive.

Also, I'm pretty sure I've posted MOST of the underpowered skills, compared to everyone else.

subarucar

subarucar

Desert Nomad

Join Date: Jul 2006

New Zealand

None

Quote:
Originally Posted by Yelling @ Cats View Post
All of them are unusable if you want to be competitive.

Also, I'm pretty sure I've posted MOST of the underpowered skills, compared to everyone else.
I can almost agree with you on both those points.

There are couple of skills I don't agree with, but they are only marginally useful in lulPvE.

lord of all tyria

Lion's Arch Merchant

Join Date: Mar 2007

Quote:
Originally Posted by Yelling @ Cats View Post
For lutz, I'll go into detail why each of them are bad.

http://wiki.guildwars.com/wiki/Brutal_Weapon
> Nearly any "balanced" team will have enchants. You'd have to actually build the team around using the skill...and even in that situation it doesn't add any massive damage. Niche at best.

http://wiki.guildwars.com/wiki/Resilient_Weapon
> Bad? No, not really...overshadowed by better Weapon Spells? Yes, unfortunately. It could use a slight tweak, and maybe a minor mechanics change.

http://wiki.guildwars.com/wiki/Pious_Concentration
> Decent? Yeah, it's decent. That's about it. Dervish don't get interrupted since most spells are 1/4, so it's a secondary Dervish skill (which happens to be the case with so many)


http://wiki.guildwars.com/wiki/Whirling_Defense
> Terrible recharge, and it's secondary effect is less useful than Lightning Reflexes.

http://wiki.guildwars.com/wiki/Debilitating_Shot
> It's not bad as such. It's decent in theory...but it isn't going to completely screw up a Monk's day. You are better off taking another interrupt, which would cost them more energy in the long run.

http://wiki.guildwars.com/wiki/Power_Shot
> Overshadowed by many Bow Attacks, to the point of not even being able to fit on the skill bar after them.
Brutal Weapon. Rspike.
Resilient Weapon. Flaggers.
Pious Concentration. Getting off hexes with MoR down.
Whirling Defense. Used for ages when people were turret ranger lord camping.
Debilitating Shot. Strong vs single monks.
Power Shot. Replaces hunters in lolspike builds.

Skills that see regular use are not underpowered.

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

Ranger's Power shot.

Crossfire can out-do it anyday. lol?

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