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I really couldn't give a damn about GvG or HA. I played in HA up until the introduction of IWAY, got my deer and quit. HA is primarily elitists playing, and GvG is much of the same.
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If you can't acknowledge the other side of the coin, then this topic will just turn into a flame-fest rather than a place to give suggestions to Anet
I will say again that I think Anet needs to rework spirits to make them more conditional, yet keep a strong buff. One example I can think of is for bloodsong- all party members within range steal 3...7 health when they attack and this spirits takes that many points in dmg.