Happy RR day with 013 and 040
MuC
Currently Active Users Viewing This Thread: 635 (248 members and 387 guests) I see mad ppl.
dusty4444
Rushin Roulette
Quote:
READ HER POST before you say the servers and anet FAIL
http://guildwarsguru.com/forum/showt...02#post4877702 |
The transatlantic connection problem doesn't explain why players in the US cant connect to US servers or players in Europe cant connect to European servers seeing as they don't need the Transatlantic connection.
It also doesn't explain why players can connect to chars in towns, bot not to chars in their GH in the same sitting (not logging out of GW and back in to change characters).
Quoting Regina's post over and over again wont solve anything. This is a situation where Anet is probably saying, damn was a nice try, lets go back to the drawing board to find the next part of the problem/excuse.
I just tested the Germany / US theory and can deffinitely say that this is utter BS. I connected to a US Eastcoast server from Germany in Half Life 2eathmatch with no unexpected high latency aswell. This means the internet connection between Germany and the US is NOT at fault.
Bob Slydell
We'll well just see what anets final excuse is then.
Hyper.nl
I experienced several Code=15 errors when connecting to Fort Aspenwood. I also was 'guildless' for some time but it seems that was caused by a connection error to the guild server.
Connecting from The Netherlands via Zeelandnet.nl ISP. I'm also experiencing lag and high pings. Normally my connection to the Guild Wars servers are excellent, but not today.
I play on European English servers.
Connecting from The Netherlands via Zeelandnet.nl ISP. I'm also experiencing lag and high pings. Normally my connection to the Guild Wars servers are excellent, but not today.
I play on European English servers.
BlodyTuga
Now i can connect, playing now.
In Portugal.
Currently Active Users Viewing This Thread: 633 (249 members and 384 guests).
In Portugal.
Currently Active Users Viewing This Thread: 633 (249 members and 384 guests).
Rocky Raccoon
Quote:
The intire PvP scene is down. It doesn't even matter wether or not it's Anet's servers: we can't play, so we have every rite to bitch, and point fingers at Anet.
At the end of the day, it's their job to make sure we can play. Aside from that, giving fake excuses doesn't really add to their credibilty that it is in fact not their fault. (German - USA connection, that's why full american team are dc'ing, rite?) It would be nice to know when we can expect to play again. Anyone has a rought idea how long it takes to "look into it further"? |
EF | Balduin
Everything seems to work again. noone in the (european) alliance is having problems anymore, ping back to normal, distchagnes+pvp possible, alliancechat working too.....
problem solved? if yes, what was the problem?^^
problem solved? if yes, what was the problem?^^
ll Jamie ll
BlackSephir
MuC
568 (219 members and 349 guests) Less mad ppl now cuz GW is working!
Martin Alvito
Does it strike anyone else that Regina would be well served to find out the truth from the network people and follow up with us?
It's possible that Regina is taking the heat for someone else's lies...but if that's the case, she should be more zealously guarding her own personal reputation. Following up by telling us what happened, what was done about it and apologizing for misinformation would be a good start.
Letting breaches of trust stand without follow-up only confirms the expectation that ANet has no regard for the player base. At least Gaile apologized when she told us mini Polar Bears didn't exist, right?
It's possible that Regina is taking the heat for someone else's lies...but if that's the case, she should be more zealously guarding her own personal reputation. Following up by telling us what happened, what was done about it and apologizing for misinformation would be a good start.
Letting breaches of trust stand without follow-up only confirms the expectation that ANet has no regard for the player base. At least Gaile apologized when she told us mini Polar Bears didn't exist, right?
Regina Buenaobra
Our network engineers are reporting that some of the latency problems are clearing up for a few players (and a few players have confirmed this both here and in communications to me), however they're continuing to investigate the network issues. They're taking a look at traffic flow between the servers to pinpoint the place where the network issues are happening.
Martin Alvito
Well timed. Thank you.
Wilk
Hey,
I was at work from the afternoon till late evening... and I tried to log on my husband's characters when I came home ( I managed to log on earlier in the morning the same day)... and I got a message that my account is suspended because someone unauthorised logged on...
To make things clear, I do take care of computer and I do my best to keep it safe and I even scanned it in the morning... and nothing found.
Then I see you all compalining about huge lags and problems with GW.
And the weird thing is that my husband's account is suspended and mine isn't, so how come? We use the same computer.
Is it possible that someone hacked my husband's account due to this problems in GW?
Thanks for any replies
I was at work from the afternoon till late evening... and I tried to log on my husband's characters when I came home ( I managed to log on earlier in the morning the same day)... and I got a message that my account is suspended because someone unauthorised logged on...
To make things clear, I do take care of computer and I do my best to keep it safe and I even scanned it in the morning... and nothing found.
Then I see you all compalining about huge lags and problems with GW.
And the weird thing is that my husband's account is suspended and mine isn't, so how come? We use the same computer.
Is it possible that someone hacked my husband's account due to this problems in GW?
Thanks for any replies
Neo Nugget
Quote:
Our network engineers are reporting that some of the latency problems are clearing up for a few players (and a few players have confirmed this both here and in communications to me), however they're continuing to investigate the network issues. They're taking a look at traffic flow between the servers to pinpoint the place where the network issues are happening.
|
EF | Balduin
Quote:
Our network engineers are reporting that some of the latency problems are clearing up for a few players (and a few players have confirmed this both here and in communications to me), however they're continuing to investigate the network issues. They're taking a look at traffic flow between the servers to pinpoint the place where the network issues are happening.
|
dunno what happend, but one of your engineers did sth magical around that time. if it was their fault in the first place, that is
Tijger
Quote:
Read people posts before you say anyone is failing. Regina's said that the Servers are fine and that the problem seems to be between Germany and the US. The transatlantic connection runs from Spain to the US and from the UK to the US, there is no direct connection between Germany and the US.
The transatlantic connection problem doesn't explain why players in the US cant connect to US servers or players in Europe cant connect to European servers seeing as they don't need the Transatlantic connection. It also doesn't explain why players can connect to chars in towns, bot not to chars in their GH in the same sitting (not logging out of GW and back in to change characters). Quoting Regina's post over and over again wont solve anything. This is a situation where Anet is probably saying, damn was a nice try, lets go back to the drawing board to find the next part of the problem/excuse. I just tested the Germany / US theory and can deffinitely say that this is utter BS. I connected to a US Eastcoast server from Germany in Half Life 2eathmatch with no unexpected high latency aswell. This means the internet connection between Germany and the US is NOT at fault. |
There is a fiber line between the US and Spain, yes, but that is far from the only transatlantic link and most transatlantic links actually go via the UK and the France. I believe the current number is 8 transatlantic fiber links running between the american mainland and Europe plus a few private fiber cables that are not exactly known.
Second, MPLS connections do not care which transatlantic link they use, it doesnt show in the routing anyway, however, if Anet's carrier has latency issues, which is what Regina was saying, it would impact the connection between Germany and the US. Anet's carrier is most likely the cause of the issue.
You cannot test Anet's carrier connection so please dont pretend you can, all you can do is test whether a different carrier has the same problem, in all likelihood that would not be the case since all Internet traffic between Europe and the US would be impacted then.
I've already given a possible explanation why the described fenomenon can exist and I've also just done a mission, from NL on EU servers, without any issue of disconnects of any kind.
Now, please people, do not spread FUD on matters you are wholly ignorant of.
szopen
Quote:
Our network engineers are reporting that some of the latency problems are clearing up for a few players (and a few players have confirmed this both here and in communications to me), however they're continuing to investigate the network issues. They're taking a look at traffic flow between the servers to pinpoint the place where the network issues are happening.
|
Ping problem is quite often (perfect atm - 188ms ) but last weeks were quite disappointing.
Hope that my post about putting more effort in GW2 than in existing player's comfort was not true
I do not have to say that I really like that game (4 300 hours played) and I hope that you can fix it
P.S.
Working atm (Shanghai, China ; Am servers (lower ping than Eu)
Dzjudz
Yep all cleared up for me (netherlands). I was having 13's and 15's for a few hours tonight but not in the last half hour.
Bob Slydell
Seems to have cleared up now.
lilDeath
Well, thanks for updates, Regina.
It's been good for the last 2 hours or so.
It's been good for the last 2 hours or so.
Jensy
All fine here for me, thanks guys <3333333333333
Ownage Ritual Lord
No i havent gotten any errors
Thank goodness I need some money right now
That sucks for you
Thank goodness I need some money right now
That sucks for you
prinzess of life
Thanks A-net engeneers for pluging your network cables back in your servers.
DJCoastal
Hmmm... I was wondering why I had issues connecting this morning. >_< Well... Thank you.
MMSDome
Damn I thought instead of deleting hero battles they deleted the whole game.
Thanks for getting my hopes up.
Thanks for getting my hopes up.
Zeldalink
Ok that's fun, gw is back... But... What's the reason of these problems ? Where does it came from ? Why are there nothing else here to explain anything ? The problem is resolved, but we don't know why, how, when, who... What happened ???
DarkRazzie
Good grief... you would think someone took your candy, licked it, then handed it back to you. Technology is not flawless kids! LOL
Gin Cometh
Can anyone explain what RR day is, i asked & was told its a way to own gold but they failed to explain .
zelgadissan
Red Resign day. Basically abusing Hero Battles for faction and title points before it gets baleeted.
Rodamus Kantheeze
RR was amazing, I only wish I had discovered it sooner.
Steph Woodland
had no errors or heavy lagg or whatever yesterday it was actually running smoother then usual
only had one disconnect but that was my brother reseting the router (lol hit the wrong switch)
only had one disconnect but that was my brother reseting the router (lol hit the wrong switch)
Hyper.nl
I still have significant lag spikes (From the Netherlands to Euro servers), but the error codes have not returned.