You can't do that in pve, so you shouldn't be able to do it in pvp.
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Those damned pvp elitits!
BlackSephir
IrishX
Seconding this.
Frankly, I'm somewhat irritated at the hints that EotN skins might become available for PvP characters. Particularly armours, with no need to grind rank 5 rep title. |
cebalrai
JR
I don't think he was asking them to spend more time or more ressources, he's just asking them to make decent updates...
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Xenomortis
Priorities once again.
In a game with NO new content, skill balances are one of those rare things that keep the game fresh. More love for it please! |
Wild Rituals
Gun Pierson
Paradise Lost
Seconding this.
Frankly, I'm somewhat irritated at the hints that EotN skins might become available for PvP characters. Particularly armours, with no need to grind rank 5 rep title. |
You also can't create perfect stuff whenever you wish in pve.
Those damned pvp elitits! |
lemming
Not a whole lot that I observed, aside from irritating Shadow Form.
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Originally Posted by Update - Thursday, December 11, 2008
Mark of Insecurity: functionality changed to: "For 5..25 seconds, target foe suffers from -1..3 Health degeneration, and enchantments and stances on that foe expire 90% faster."
Palm Strike: recharge time reduced to 4 seconds. Functionality changed to: Target touched foe is struck for 10..85 damage and is Crippled for 5..15 seconds. This skill counts as an off hand attack. Ether Prism: Energy cost reduced to 5, casting time removed. Functionality changed to: "For 3 seconds, all damage you take is reduced to 0. When this enchantment ends, you gain 5..20 Energy." Peace and Harmony: functionality changed to: "Target ally loses 0..9 conditions, and 0..9 hexes. For 1..5 seconds, conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds." Lingering Curse: Energy cost reduced to 5, Health sacrifice removed, casting time reduced to 1 second. Functionality changed to: "For 6..30 seconds, target foe and all nearby foes suffer -1..3 Health degeneration, and gain 33% less benefit from healing." Weaken Knees: recharge time increased to 10 seconds. Functionality changed to: "For 5..20 seconds, target foe suffers -5 Health degeneration, and takes 5..15 damage while moving." Primal Rage: functionality changed to: "For 1..15 seconds, you attack and move 33% faster, but you take double damage." |
Akaraxle
Axel Zinfandel
Bob Slydell
Painbringer
Carinae