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You can't do that in pve, so you shouldn't be able to do it in pvp.
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Those damned pvp elitits!
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BlackSephir
IrishX
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Seconding this.
Frankly, I'm somewhat irritated at the hints that EotN skins might become available for PvP characters. Particularly armours, with no need to grind rank 5 rep title. |
cebalrai

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JR
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I don't think he was asking them to spend more time or more ressources, he's just asking them to make decent updates...
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It could if they'd not made the decision to start a sequel rather than continuing to release campaigns. After all, we used to get quite frequent updates that were comparable to a lot of the updates we're getting these days.
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Xenomortis
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Priorities once again.
In a game with NO new content, skill balances are one of those rare things that keep the game fresh. More love for it please! |
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Wild Rituals
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Gun Pierson
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Paradise Lost
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Seconding this.
Frankly, I'm somewhat irritated at the hints that EotN skins might become available for PvP characters. Particularly armours, with no need to grind rank 5 rep title. |
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You also can't create perfect stuff whenever you wish in pve.
Those damned pvp elitits! |
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lemming
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Not a whole lot that I observed, aside from irritating Shadow Form.
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Originally Posted by Update - Thursday, December 11, 2008
Mark of Insecurity: functionality changed to: "For 5..25 seconds, target foe suffers from -1..3 Health degeneration, and enchantments and stances on that foe expire 90% faster."
Palm Strike: recharge time reduced to 4 seconds. Functionality changed to: Target touched foe is struck for 10..85 damage and is Crippled for 5..15 seconds. This skill counts as an off hand attack. Ether Prism: Energy cost reduced to 5, casting time removed. Functionality changed to: "For 3 seconds, all damage you take is reduced to 0. When this enchantment ends, you gain 5..20 Energy." Peace and Harmony: functionality changed to: "Target ally loses 0..9 conditions, and 0..9 hexes. For 1..5 seconds, conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds." Lingering Curse: Energy cost reduced to 5, Health sacrifice removed, casting time reduced to 1 second. Functionality changed to: "For 6..30 seconds, target foe and all nearby foes suffer -1..3 Health degeneration, and gain 33% less benefit from healing." Weaken Knees: recharge time increased to 10 seconds. Functionality changed to: "For 5..20 seconds, target foe suffers -5 Health degeneration, and takes 5..15 damage while moving." Primal Rage: functionality changed to: "For 1..15 seconds, you attack and move 33% faster, but you take double damage." |
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Akaraxle
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Axel Zinfandel
Bob Slydell
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Painbringer
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Carinae