Whats the idea with locusts fury?

siominos

Ascalonian Squire

Join Date: Apr 2009

Yea, as you saw in the title: what idea is it with locusts fury? It isn`t a good IAS. What can you use a +50% chance to double strike if it takes up your elite spot! I`ve never seen LF in a build. NEVER! Can somebody tell what it`s supposed to do for good. Thanks!

Bob Slydell

Forge Runner

Join Date: Jan 2007

PvP or PvE? I use it on my PvE assassin and it works amazing.. Maybe your 'doinitwrong?

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Like a bunch of other skills in the game, it just sucks. There's far better elites to choose from in every single situation, these are the skills where it's smarter to just ignore them entirely.

Life Bringing

Life Bringing

Wilds Pathfinder

Join Date: Jul 2008

Fissure of Woe

[LOD]/[GS]/[DL]/[LOD*]

N/P

Locust's Fury is absolutely terrible until you manage to stack around +90 damage onto yourself through buffs. At that point, it finally outdamages MS/DB with the same buffs.

samerkablamer

Frost Gate Guardian

Join Date: Dec 2006

The Mirror of Reason [SNOW]

P/W

stick SoH on a hero, stick GDW on a friend, bring locusts fury, save yourselves, dodge this, forget justice, and asuran scan. then tell me its bad dps for auto attack

Lux Aeterna

Jungle Guide

Join Date: Feb 2009

RAH

Close Enough [XVII]

W/A

Basically it doesn't affect your attack chains, which makes it somewhat useless.
If you want something that works use WotA or the usual Moebius/Critscythe.

ser

Ascalonian Squire

Join Date: Jan 2006

Black Crescent [BC]

A/Mo

Locusts Fury has its uses. At high enough levels of +damage stacking, around the point of having Strength of Honor, Asura Scan, Ebon Standard, and Great Dwarf Weapon on you, Locusts Fury matches the single target dps put out by a similarly buffed MS/DB sin. Then, if you increase that damage buffing, by adding say a Conjure of your choice and that +25% damage shout, Locusts Fury outpaces the single target dps of a MS/DB sin. Locusts Fury benefits more from attack speed modifiers than a MS sin does when comparing dps as well. At +33% IAS your skills actually recharge too slowly to take full advantage of the IAS on a MS sin. But a Locusts Fury always gains full benefit of the IAS, since it isn't relying on an attack chain to generate those very dps important dual attacks. And the sheer number of attacks that Locusts Fury puts out with an IAS can create more synergy with other skills, such as Mark of Pain.

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

We ran it with "Fear Me" in GvG once. Was pretty funny to drain the other teams energy within a minute. Pretty gimmicky; not entirely useful though.

stanzhao

stanzhao

Frost Gate Guardian

Join Date: Mar 2008

i made this video a while ago out of boredom....

its pretty helpful if you pack your heroes with MoP and SW... see how fast the targets behind master of damage go down.

http://www.youtube.com/watch?v=3aETk...eature=channel

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Go A/E, get conjure, asuran scan, soh on hero monk, lf and Ebon Battle Standard of Honor. Dick around master of damage and enjoy huuuuge numbers.
And realize 5 seconds later that the effort to see those numbers isn't worth it in normal pve play.

RadaArashi

Frost Gate Guardian

Join Date: Jun 2007

A/

LF is pretty much auto-pilot with the buffs mentioned before. It lets you spam "Dodge This" as well for extra DPS. There was a thread about it in here, it used paragon echoes supporting you and kicking in each time you spam Dodge This.

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

We ran two in a hexway. Win in 2 minutes or lose in 3. lol
No. Read the skill descriptions to see why this doesn't work. The loss of MoP/Barbs/Orders is just too big for Conjure to make up for. As a result, Conjure has no place in serious PvE melee builds.

Also, the calcuclations on number of buffs needed have been gone over before:

Quote: Originally Posted by snaek View Post
dagger attack speed with 33% ias = 0.88 seconds

[[locusts fury]
0.88s: 2 attacks
1.76s: 4 attacks
2.64s: 6 attacks
3.52s: 8 attacks
4.40s: 10 attacks
5.28s: 12 attacks
6.16s: 14 attacks


[[moebius strike]/[[death blossom]
0.88s: 1 attack (+30 dmg)
1.76s: 2 attacks (+65 dmg)
2.64s: 4 attacks (+155 dmg)*
3.52s: 5 attacks (+190 dmg)
4.40s: 7 attacks (+280 dmg)*
5.28s: 8 attacks (+305 dmg)
6.16s: 10 attacks (+395 dmg)*

(*death blossom activated)

3 [[death blossom]'s on a single foe is a bit high tbh, but its not unusual. i'd say the average would be 2 [[death blossom]'s on each foe.

lets just take 3 for example though; you would need to make up 395 bonus dmg (not counting any aoe) with 4 attacks.


[[locust's fury] imo can only shine under 2 circumstances:
1) armour-ignoring dmg is unimportant/undesirable
2) [[death blossom] has less opportunities to be activated

i.e. normal mode
Also,
So far so good.

Quote:
Originally Posted by snaek
3 [[death blossom]'s on a single foe is a bit high tbh, but its not unusual. i'd say the average would be 2 [[death blossom]'s on each foe. Stop there , a lot of guess. 2 Average on HM ? maybe if you NEVER attack the called target ( and thats a great "maybe" ) otherwise i dont think so but lets go ahead.

Quote: Originally Posted by snaek lets just take 3 for example though; you would need to make up 395 bonus dmg (not counting any aoe) with 4 attacks. Lets just take 2 for example , the number you said as average to be "real" and "fair" .
Its +280dmg and LF sin should do that damage with 10 attacks , that is 28 damage per attack ....... easy with ONLY GDW and vamp daggers.

Quote:
Originally Posted by snaek
[[locust's fury] imo can only shine under 2 circumstances:
1) armour-ignoring dmg is unimportant/undesirable
2) [[death blossom] has less opportunities to be activated

i.e. normal mode Second situation its an everyday situation , thats the point. Anyone check someone that really knows about real melee sin experience :

Who ever attacks the called target? No wonder there's so much chain QQ

Quote:
Originally Posted by Tenebrae View Post
Lets just take 2 for example , the number you said as average to be "real" and "fair" .
Its +280dmg and LF sin should do that damage with 10 attacks , that is 28 damage per attack ....... easy with ONLY GDW and vamp daggers. Except it's just as easy to stick GDW on a MS sin?
Well your heroes and henchies if you are playing alone. No matter if you call / lock targets , henchies are that stupid.

Quote:
Originally Posted by Bobby2 View Post
Except it's just as easy to stick GDW on a MS sin? Replace GDW for SoH if you like , add asuran bla bla bla

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by Tenebrae View Post
Its +280dmg and LF sin should do that damage with 10 attacks , that is 28 damage per attack ....... easy with ONLY GDW and vamp daggers. You missed Snaek's point, and Bobby's. Whatever buffs you can put on the LS guy, you can just as easily put on the MS/DB guy. If the LS guy is going to pull ahead, he has to do more damage with just his extra hits than the MS/DB guys does with the +dmg bonuses on his skills.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

You missed ser´s point. If you stack buffs that benefit per hit ( and even asuran but ok lets leave that apart ) theres a point where single double strikes outdamage MS/DB chain on single targets. If you dont pack an attack chain on LF sin , he has another 3 free slots , 2 of em for PvE skills since you only use CA. All calculations look good on paper but unleashing more than 1 MS/DB chain is not as easy as it seems .... not at all.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Tenebrae View Post
You missed ser´s point. If you stack buffs that benefit per hit ( and even asuran but ok lets leave that apart ) theres a point where single double strikes outdamage MS/DB chain on single targets.
Jagged-Exhausting-MS-DB.

Quote:
Originally Posted by Tenebrae View Post
If you dont pack an attack chain on LF sin , he has another 3 free slots , 2 of em for PvE skills since you only use CA. All calculations look good on paper but unleashing more than 1 MS/DB chain is not as easy as it seems .... not at all. Flawed. Agility and Scan are auto-includes on both Blossom spammers and LF sins. 3rd is usually reserved for SY! (on either build).

Elaborate on what skills you'd use on an LF bar.
Those first skills have no bonuses , not worth. Maybe GPS + DB/MS , otherwise those damage calculations fall down pretty quick.

Quote: Originally Posted by Bobby2 View Post
Flawed. Agility and Scan are auto-includes on both Blossom spammers and LF sins. 3rd is usually reserved for SY! (on either build). Can you show me the stone in wich that rule is carved in ? nah they are not.
The fact is that as i said , LF sins can choose to carry an attack chain or not. SY! is 1 choice , EBsoH is another bla bla bla .

When compared to the auto-attacks of LF, I'd say Jagged-Exhausting gives it a run for its money. Remember the ease with which GDW was brought into the argument?

Quote:
Originally Posted by Tenebrae View Post
Can you show me the stone in wich that rule is carved in ? nah they are not.
The fact is that as i said , LF sins can choose to carry an attack chain or not. SY! is 1 choice , EBsoH is another bla bla bla . I'd send it by air-mail but your address seems to be changing constantly. Nonetheless, as stated before, any 'ideal' buff combo can be run just as easily on a Blossom spammer.

Quote:
Originally Posted by Tenebrae View Post
I dont have to , depends on situation and zone/mission you play in. The cheapest of all retorts.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Quote:
Originally Posted by Bobby2 View Post
When compared to the auto-attacks of LF, I'd say Jagged-Exhausting gives it a run for its money. Remember the ease with which GDW was brought into the argument?
Well id say not , you are not changing my opinion and im not changing yours. I said GDW just to mention one non-asuran scan buff that any other player can carry , it doesnt matter , there are a few others.

Quote:
Originally Posted by Bobby2 View Post
I'd send it by air-mail but your address seems to be changing constantly. Nonetheless, as stated before, any 'ideal' buff combo can be run just as easily on a Blossom spammer. jagged+exhausting+db+ms+Ca+ <your carved in stone asuran scan> = 6 skills. I dont know what "combo" can you run with 2 slots an/or some att splitting but LF can be Ca+LF+ <6 optionals>.
With ease ? dont think so , maybe not hard but def not easier than a LF sin , not at all.

Quote:
Originally Posted by Bobby2 View Post
The cheapest of all retorts. And the most undeniable truth on GW : zone/mission/foes skills determine optional skills on any build ( skills i think any build should have ). If you dont want this answer , dont make that question . Simple

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Quote:
Originally Posted by Bobby2 View Post
You've so far been trying to evade the point that has been brought up by me, Chthon, and snaek. Don't assume that just because you're not going to change your opinion, I'd not be willing to either. Solid arguments win.
Evading ? ive answered in this thread before you pal and no one ask me nothing. Solid experience win , not paper calculations .Unless you are misreading on purpose you shouldnt say things like ...

Quote:
Originally Posted by Bobby2 View Post
Jagged-Exhausting-MS-DB
VS
Locust's + any 3 non-PvEE Assassin skills of your choosing ...Even more when in the quote that YOU make of one of my sentence i mention "stack buffs per hit" therefore you have no authority to forbid me to use pve skills at all. You are doing that on purpose to win "an argument" that no one is having.

Quote:
Originally Posted by Bobby2 View Post
The reasoning behind this restriction being that any buff applicable to Sins, in whatever form (SoH, Scan, EBSoH, Barbs etc etc) can be applied to both builds. Now here's the $10K question:
What point? Well i never said otherwise , but you have 2 slots remaining , LF sin has 6. The thing is that with same OUTSIDE buffs , LF sin still have more slots available for anything.
Start reading over because snaek already said that point. The thing is "that" point happens really really often in GW . No one says that MS/DB chain is bad but there are many ppl saying that LF is and no , no matter what you say , LF is not a bad option , not at all.
Before you or any other start asking builds or MoD screens or whatever .... please try to play a little ( wise ) with LF instead dropping nice calculations to fill a white paper.

Just test it sometime , check post title "Whats the idea with locusts fury" , try to bring some ideas or choices instead comparing ..... dont know why ppl tend to go offtopic if someone uses something they dont like

BigDave

BigDave

Krytan Explorer

Join Date: Jul 2006

Manchester, UK

The Sapphire Rose [TSR]

For MS/DB + SoH + Barbs - 182 DPS



For LF + SoH + Barbs - 184 DPS



The numbers are near enough the same with the buffs. Any further buffs (like GDW) would result in LF doing significantly more single target damage. This is of course against a 60AL target. The attack chain i used in the LF build is only there to apply deep wound. I didn't spam the skills if DW was not on the target, just auto attacked.

Both builds have their plus points. LF hits more often meaning SY! can be used more often, but it's more vunerable to enchant stripping and without buffs it's damage is pretty low. MS/DB does more AoE damage and doesn't need buffs to do high damage but hits less often making SY! harder to spam.

Both builds work well.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Dave, fair testing and all, but the Master is a 60AL stationary target. Not the stuff one would encounter in HM. Plus; I was talking about another chain altogether. Jagged-Exhausting is wa-hey faster than GFS-Wild.

Quote:
Originally Posted by Tenebrae
...Even more when in the quote that YOU make of one of my sentence i mention "stack buffs per hit" therefore you have no authority to forbid me to use pve skills at all. You are doing that on purpose to win "an argument" that no one is having. So hostile.

Couldn't you at least try to answer my question with substantial arguments?

maxxfury

Wilds Pathfinder

Join Date: Apr 2006

[DVDF] Gp

Me/A

Seems like a bit of a paradox(did i use that right? :P) to use attack skills with locusts. You lack the plus damage skills vs loosing the double strike rate from auto attacks.

So assuming you stack your buffs (Ascan, gdw, soh ect) on both bars, a locusts and a ms/db. Does the locusts STILL keep up without the big +damage attack skills(blossom and mobius) in hardmode with the heavily aromured mobs. Or does it only keep up vs the low armoured MoD?

As both bars will both gain the benefits from Soh, gdw and Ascan, but lacks the extra +damage from the attack skills? Just looking at the numbers it seems like the locusts only real damage is the +x from bitch toons? as the auto attack damage of daggers is poop :P And the Ms/Db will gain the same bonus damage from the bitch toon, but will also gain extra +x from its own dagger attack skills.

What can a locusts bar take to compensate for the lack of +xdam from the dagger attacks? or does the inherent +50% double strike cover it with the extra procs of the buffs.

ty.

RadaArashi

Frost Gate Guardian

Join Date: Jun 2007

A/

Unlike Death Blossom spam, LF builds are much more dependent on your hero setup so you have to ask yourself first: who is providing Barbs/Mark of Pain? and Strenght and Honor? we also got an option we can't forget: Splinter Weapon.

At 10 channeling it means you'll do 35 damage 4 times (140 AoE damage) every 5 seconds, plus the damage from Mark of Pain. Actually this skill was the point of much debate in the previous LF thread, some argued in favor of GDW allowing pretty much perma-lock (which is better against a boss or places where foes don't bunch up) or an increased source of AoE damage (better against places with mobs), but in the end both offer their benefits, its up to you which one you want.

So you're gonna have a N/Mo that'll have curses and smiting and a Rt/ or /Rt for Splinter? or a N/Rt and a Mo/E smither? If your human buddy will bring GDW making Splinter null, you're bringing a N/Mo or a N/ curses and a Mo/ smither?

What kind of support will your 3rd hero bring?

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by Tenebrae View Post
If you stack buffs that benefit per hit ( and even asuran but ok lets leave that apart ) theres a point where single double strikes outdamage MS/DB chain on single targets.
Yes, and per snaek's calculations, it's not practically reachable for realistic level of monster armor.

Quote:
If you dont pack an attack chain on LF sin , he has another 3 free slots
For what? You say "buffs," but WHICH BUFFS? Name skills. Sure, it varies by situation, so give alternatives. Heck, just name ONE buff you'd bring in ONE situation and I'd be happy.

The point is, there's no decent buffs not already on the standard MS/DB bar that you can run without an attribute investment you can't afford. Everything's coming from other party members. And that means a proper comparison puts the same buffs on both builds.

Quote:
Originally Posted by BigDave View Post
For MS/DB + SoH + Barbs - 182 DPS
...
For LF + SoH + Barbs - 184 DPS
...
This is of course against a 60AL target. I believe one of sneak's conclusions was that LF could pull ahead in NM where armor-sensitive damage was meaningful.

Quote:
Originally Posted by RadaArashi View Post
Splinter Weapon. Only if GDW is unavailable. And that goes double for LF builds.

Quote:
At 10 channeling it means you'll do 35 damage 4 times (140 AoE damage) every 5 seconds, plus the damage from Mark of Pain. 1. Splinter does not hit the original target. So you're not going to be triggering MoP with Splinter unless you arrange the very awkward pattern of changing targets and attacking the guy next to the MoP'ed guy for 4 hits.

2. DB spammers leave LF in the dust whenever MoP is at play. Always. DB adds far more AoE damage than do a couple extra triggers of MoP. If MoP is doing anything worthwhile, then DB will too.

Vazze

Krytan Explorer

Join Date: Aug 2006

Quote:
Originally Posted by BigDave View Post
The numbers are near enough the same with the buffs. Any further buffs (like GDW) would result in LF doing significantly more single target damage. Let me add something to BigDaves's test. If we compare the two builds in 4- attack sequences, the mobius sin will deal 190dmg in dagger-bonus damage and 5X in other-bonus damage (X=weapon damage + other bonuses; 5x is for lead+oh+2dual+mobius). The LF sin will deal 0 dagger-bonus damage (autoattack) and 7.2X (4*1.8) in other-bonus damage during the same time period. Then we get this very complicated equation fro equal damage:

190+5X=7.2X (note: asuran scan and ias are irrelevant, they increase both sides equally)

you get X= 86, so if you and your party can pack ~60-70 bonus on you (subtracted ~20 for the dagger weapon damage), then the two builds have exactly the same single target DPS. That is a lot of bonus.......but not impossible.

BigDave had only (15+29) =44 bonus and got similar dps but the difference is not that big: 190+(44+20)*5=510 for MS/DB and 461, only 10% less for LF. SO it was either luck or weapon damage against armor60 was a bit more than 20/hit (due to high critical).

Anyways, the conclusion is that with high bonuses (GDW+SoH = +55) LF is practically identical in single target DPS to the MS/DB. More bonus damage (ebon ward/orders/etc) is not gonna make a difference and the significance of target armor is minimal. Personally, if I had a kick ass buff bitch, I would pick LF: bar not crowded, more adren; otherwise go with ms/db.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

You know that all that "LF is armor sensitive and HM have lots of it" stuff turns into BS when you apply cracked armor right ?. Any caster has to be lvl 28 or more to have more than 61 armor when suffering from cracked armor. Seriously , sometimes u seem to be talking of a math theory instead GW .. and even thou , you didnt check all the "variables".

Quote:
Originally Posted by Bobby2 View Post
So hostile.

Couldn't you at least try to answer my question with substantial arguments? So annoying

Im not going to play your game , answer yourself . What buffs not coming from assassins work per hit and haven been mentioned yet ? tic tac tic tac, squeeze your mind ...... im not making up things. If you behave i will give you a clue

RadaArashi

Frost Gate Guardian

Join Date: Jun 2007

A/

Thats the thing, like I said, LF is highly dependent on heroes. The only thing LF has over Death Blossom is that you only need to auto-attack. It's auto-pilot easy mode for similar damage.

syphonus

syphonus

Lion's Arch Merchant

Join Date: Dec 2007

The Dirtiest Parts Of My Mind

Phlying Skwirls[PS]

N/

:sigh: here we go again. I'd never take LF over MS or WotA. The former because it does more sustained AoE DPS, and the latter for any other kind of damage.

Consistently, in every way imaginable, with our without buffs on any AL target, WotA outperforms LF in DPS. Not even accounting for the much better e-management (I.E. scan spam) or the 1sec CT every 32 secs with LF. Only way it's worth taking LF over those is if you're baed at timing attack chains.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

Locust's Fury is one of the best ways to abuse Barbs/MoP, Orders, SoH, GDW, and any other physical buffs you can think of! Critical Agility and Locust's Fury mean you'll do more damage auto-attacking. Open your mind a little and see the possiblity.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Yes, you need an entire party build around buffing you to do decent damage. Not OMFG damage, decent damage.
If you open your mind too much your brain will fall out.