Love making things hard for me? ;(
Better go set my scanner back up |
havent used my scanner in ages , and looked at cord and at some point in time my cat broke it lol. time ot go by a new cord
rangereminem1984
joshuarodger
Ghost Dog
razerbeak
Masmar
gone
gratz to all who got selected.
on a more sour note this thread is just turning into a "i'm better than you are" - "no you aren't" debate that i don't believe was the original intent. real classy. |
Bill Clinton
Konig Des Todes
BladeWind
Captain Bulldozer
upier
Eliz Genevieve
king swift
Rexion
cosyfiep
NoXiFy
BenjZee
Regina Buenaobra
Congrats to all those who've been chosen!
Those who applied and were not chosen, sorry! I'd think its only fair to the community if we were told certain info about the selection process... what specifically was looked for, what wasn't wanted, how many people were chosen, etc. Any chance you guys think we'll actually get that info? I'm sure many qualified and top notch players applied, it would be a shame to see them jaded by no additional info, at least in my opinion. |
I Angra I
Black Metal
Lishy
Minami
*snip*
There are approximately 200 members of the Test Krewe. |
NoXiFy
Shayne Hawke
moriz
Owik Gall
Billiard
Captain Bulldozer
Billiard
moriz
Racthoh
Geod
FengShuiDove
fenix
Wild Rituals
Rampage
Black Metal
FoxBat
moriz
We were looking for experienced, opinionated GW players. In general, we looked at how much play time people had accumulated, what formats they liked to play, and whether they showed knowledge in those formats. We looked at what people wrote and looked to see whether they could convey their ideas and opinions in a clear, understandable way. Communication skills = important; if we can't understand people, it's a challenge to incorporate feedback. We looked to see whether potential volunteers had a clear understanding of the game and how everything interconnects, in terms of skills, in terms of balance, the meta, etc. We were looking for people who we thought (based on their statements) could give us quality feedback, whether that feedback was potentially supportive of development decisions or not. Of course, people who applied to the Test Krewe are fans of the game, but that doesn't mean all we wanted are folks who wouldn't question the development team's ideas. We were looking for people who wouldn't necessarily be universally supportive of everything we have planned, but who could also back up their opinions with explanations that showed a strong underlying knowledge of the game. At the end of the day, the goal of the Test Krewe members and the development team is the same: to improve the game.
Now, everyone who applied to the Test Krewe were giving us a sort of "sales pitch" on their ability to provide us with quality feedback, and we hope the applicants who "talked the talk" in their applications will be able to "walk the walk" when they actually come to volunteer their time with us. There are approximately 200 members of the Test Krewe. |
Ec]-[oMaN
New content (including quests, henchmen, any revamped skills) needs to be bug-free,
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