Bring back heroes in guild hall

Taddayo Kun

Taddayo Kun

Frost Gate Guardian

Join Date: Jul 2008

in the land of no return, kinda like xth

[nerf]

A/

In this latest update, anet removed heroes from pvp and as such, made it impossible for heroes to be added to the party in guild hall and in ha. I have no problem with the henchmen idea just so we have that clear.

My problem is that guild halls are widely used for much more than GVG. I would assume that a far greater amount of people use the guild hall to meet up with their allies in order to play other aspects of the game. Since this new update players will now have the inconvenience of having no heroes in their party while in the hall. Another drawback is that no longer can a player simply go to guild hall and sort their hero's skills out or change runes, weapons etc.

My idea for a simple solution: allow heroes in guild hall, but disable the enter guild battle button while heroes are in a party, or something that has a similar effect.

What do you guys think?

Gennadios

Gennadios

Wilds Pathfinder

Join Date: Jun 2009

N/A

/signed.

Way to F*** up Anet. I'm not a fan of wading through giant assed outposts and massive trade spam to rune and equip my heroes, need something reasonably small and unpopulated.

chowmein69

Forge Runner

Join Date: Jan 2007

/sign...
i always use guildhall to give my heroes runes etc

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Allow a way to specify a "PvE Guildhall" which:

1) Lists the PvE versions of skills
2) Allows heroes
3) Does NOT allow GvG


This recent change is terrible for PvEers.

Silent Hunter Xx

Silent Hunter Xx

Frost Gate Guardian

Join Date: Jul 2006

Republic of Ireland

W/

/signed.

in my eyes they make a small problem a big problem. come on Anet common sense.
i agree with Taddayo Kun and Gennadios. i like to sit in gh and sort out my hero's builds and armor etc.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

http://www.guildwarsguru.com/forum/s...php?t=10409948

Read it, vote yes, help bring to ArenaNet's awareness the fact that most of us do not GvG and actually use our GH for PvE preparation and the like.

Silent Hunter Xx

Silent Hunter Xx

Frost Gate Guardian

Join Date: Jul 2006

Republic of Ireland

W/

Done Zahr
hope it works

sixdartbart

sixdartbart

Forge Runner

Join Date: Jun 2005

Peace Machine GRRR [DiE]

W/N

/SIGNED
not a PvE v PvP issue for me, I use my heroes for storage {weapons/runes} more then anything.
Now I will be forced to go to a town full of spammers to sort through what I have stored on them or to get things for others to use in GvGs?

It would have made more sense to not allow them into the battles then to ban them from guildhalls IMO.

Please change this.

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

I'm /signing this, too.

I've just recently posted the following on the official wiki's game update talk page. I don't know much about wiki organization, so it may get moved to some more appropriate feedback page later.
Quote:
I have no problem with disallowing heroes in PvP. But it's shortsighted to restrict us from adding them to team in Guild Halls. All my friends and I use our halls as staging areas. Having all the NPC's handy makes checking and outfitting heroes quite convenient in the guild hall. Gathering friends together for PvE excursions is most easily done in Guild Halls, and it's nice to be able to put heroes on the empty slots while we're all there and planning our approach. I find it hard to believe that my friends and I are in a minority - the guild halls are used by many PvE players like this. Please change it to restrict actual GvG battles from using heroes, but let us add heroes to the party in the guild hall again. Also, please let us continue to scrimmage with heroes, as that comes in quite handy now and then when testing theories with the help of a friend or two. Thanks.
The two big things this update broke for me and my friends are ...
- Inability to stage PvE teams which include heroes in our Guild Halls
- Inability to theory-test by scrimmaging against another friend and heroes.

People may say that we can always go stage for PvE in a PvE town, to which I respond, "Well, it was a lot easier in Guild Halls which we sunk lots of cash to have all the PvE npc services accessible." And now the theory-testing with scrimmages will be much harder if you need a player to run each test bar.

Being able to switch the Guild Hall from PvE to PvP mode would be great for theory testing, but I'd be happy if they simply gave back the two features this update took away.

hotbutteredhtml

Pre-Searing Cadet

Join Date: Feb 2007

From Dusk To [DawN]

N/Me

I have to agree, removing heroes from the GH is a bad idea. Now I have to leave the GH to swap weapons or change skills. From the GH, the only available posts to go to are crowded towns that take forever to load in. The last thing I want to do is sit in town while creating a new build. Much easier to do that in your GH where you don't have a hundred people spamming and emoting. I think a better option would be to remove the Guild Battle button if you have heroes in your party.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by LicensedLuny View Post
The two big things this update broke for me and my friends are ...
- Inability to stage PvE teams which include heroes in our Guild Halls
- Inability to theory-test by scrimmaging against another friend and heroes.
This is important.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

/signed

Missions in Nightfall have a hero requirement, and there are many instances where mission entry is forbidden if a party member fails to meet a condition.

Add a condition that forbids entry of the entire party into GvG combat if the party includes any heroes, and you are done.

I use my guild hall to equip and change heroes, or zone there with heroes for various reasons, and this is extremely annoying. I also have PvP mule characters that have items equipped on heroes that I use to store. None of my characters may access these items I've stored on heroes while in the guild hall.

Warvic

Warvic

Wilds Pathfinder

Join Date: May 2009

The Netherlands

A/W

/signed.

Am I rly that smart or..

They can just disable heroes in gvg/ha right? :/

Like when you try to enter gvg with heroes in party a message pops up

*click* You can't enter the mission with heroes in your party.

Braxton619

Braxton619

Desert Nomad

Join Date: Jul 2008

A/W

/signed

I miss this feature so much now. Please allow us to have heroes in GH.

Kityn

Krytan Explorer

Join Date: Mar 2005

Michigan

Heroes of the Horn [HoH]

N/

/signed please.
I strongly suggest that Anet reverse this until a proper solution can be found.
I rarely get upset about updates and such. In fact last time I was upset is when the faces got screwed up when lip syncing was added. I have been very supportive about Anet and their decisions.
However this update is extremely upsetting. My guild is a pve guild. We use our GH as a staging area for missions. This includes the use of Heroes.
The fact that we can not add our Heroes or tweak their builds in our own Guild Hall is basically a slap in the face towards pve guilds. I know that was not the intention of the Devs at Anet, but that is what it is.
Anet you must do the right thing and reverse this until you can find a fix.

darkknightkain

Lion's Arch Merchant

Join Date: Mar 2007

P/W

/signed. bring back heros in guildhall.

I think there's actually no need to gray out the "Enter Guild Battle" button. All there is needed is rather than "remove heroes" while "entering the guild hall", make it so "remove heroes" upon "clicking the "Enter Guild Battle" button".

Or, even better, make it like Nightfall you have to talk to a NPC to start mission. With a NPC dialog box, you can do all sorts of error-checks or remove heroes or whatnot over there.

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

this is absolutely awful, in terms of convenience. i've been through various updates before that i wasn't happy with, but i can't remember being this frustrated about anything in GW before.

signed
signed
signed
signed
signed
signed
signed

nezquyk

Pre-Searing Cadet

Join Date: Oct 2009

Berserk The Legion Of Shadows

A/N

/Signed

I agree with this...i use my hall to customize my heros also weps and stuff for them i dont really want to go to a town and run halfway to go to the rune trader and then halfway to get to the chest thats just bs.... Cmon Anet change this....

WhyAreThereNames

WhyAreThereNames

Ascalonian Squire

Join Date: Mar 2008

In a MP3 file

Primal Fire [PF]

P/Mo

/signed
Anet, good job at messing things up once again. Its understandable to want to remove the heroes from GvG, but from the GH too, sounds pretty lazy.

And to the person who made the lemons referance:
When god gives you lemons, you find a new god.

Phaide Tu Blacke

Pre-Searing Cadet

Join Date: May 2009

TN

Team Blacke

R/Rt

/Signed

And I never post about anything, lol. Please change it back, I spend time in my Guild Hall, to tweak builds, runes, weapons, and etc. . .

Phaide Tu Blacke

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

/signed! Instead of inconvenienceing a very large percentage of the player base to keep heroes out of GvG battles, A-Net should have set a restriction on entering GvG battles with heroes.

Stc95

Stc95

Frost Gate Guardian

Join Date: Dec 2007

USA

Spirit of Elisha [SOE]

Mo/

/signed
Guild Hall is more than just a PvP staging area.

FyrFytr998

FyrFytr998

Krytan Explorer

Join Date: Aug 2005

Connecticut USA

[ITPR]

W/

/signed.

Way to screw over PvE yet again.

Xenex Xclame

Xenex Xclame

Desert Nomad

Join Date: Mar 2006

DPX

R/

Sure why not, it does not bother me one bit but i can see the issue,just unneeded inconvinience (sp?).

I really like the suggestion to be able to make you hall a "pve" hall.


But the problem might be that they cant do this techinacly,It may be that the only way to "ban" heroes from pvp is by removing the ability to add them to your group.

PS> Wow my hall got crowded with all the henchies,if you guys are gonna do any other work on the pvp henchies id also like to ask for you guys to move them a bit away from the priest,another little thing you guys could do to prevent any kind of inconvienence. (sp again).

/Signed why not.

Kawil

Kawil

Frost Gate Guardian

Join Date: Feb 2008

{Hawk}-->The Aerie Alliance

N/Me

/signed

Indeed, a major inconvenience. Allow heroes in the GH just make the Enter Battle button grayed out/unavailable or better yet, allow them and make the button a Scrimmage button. No rated/non-rated GvG matches. I know I'm not the only one who likes to test builds in scrim using heroes.

Captain Bulldozer

Captain Bulldozer

Wilds Pathfinder

Join Date: Jan 2008

Servants of the Dragon Flames [SODF]

/signed...

I selected my specific guild hall because it was the easiest to access all the NPCs for equipping heroes and characters. Having to do this in a place like LA is a crappy idea, as many of the outposts NPCs are very spread out, not to mention the spam and lag from an already active area. This way those areas (which are already bottle-necks because of the bad transport system) will be even worse.

dyln

dyln

Pre-Searing Cadet

Join Date: May 2006

Ohio

Jackals Of Orr (JakL)

W/

I have also posted but did not see this thread :: so here by SIGN : my post :: as follows:
That's great that you folks decide to fill the guild halls with henchmen ,, but for those of us that do not do gvg or hero's ascent because we are small guilds. Have taken the conviences of runeing out our hero's or modifing em with other items in the guild hall or forming a party with our hero's before jumping into a town & now force us to jump around all to get to the npc's that sell or trade the items that we have spent in game gold to populate our guild halls, for just that convience. I hope that this is being worked on to be able to continue to work with our hero's in our guild halls is remedy'd quickly.

4plus yr player not happy

Raven Stormshield
I have even submitted to tech support this issue :: via email ::

headlesshobbs

Krytan Explorer

Join Date: Apr 2006

/not signed

...hey don't look at me.

wilderness

wilderness

tinyurl.com/6hqar7a

Join Date: Mar 2006

We Couldn't Figure Out A Name [LMAO]

W/N

/signed

I wouldn't worry too much, this is an obviously ridiculous oversight that I'm positive will be corrected very soon...

at lest I hope I am.

Wyndy

Wyndy

Krytan Explorer

Join Date: Nov 2008

in the know

Chronic Chaos

N/Me

/signed

I like the solitude of my hall to work inventory.

and I hate all the new green dots mucking up my hall!

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

/signed

i liked the ability of not lagging when i worked on my heros in gh. if they can make it that you cant enter misssions with out certian heros then they should be able to do this,right?

DragonRogue

DragonRogue

Lion's Arch Merchant

Join Date: May 2007

Seattle, WA USA

Demon Dawg Knights

E/Me

/SIGNED /SIGNED /SIGNED AND /SIGNED as many times as it takes to fix this.

Maybe its time to create a GH PVP staging area instead.

I am way annoyed at this inconvenience to PVE. I, and I can see many others here, are begining to feel that Anet spends more time catering to small percentages of the games community than to its majority at the cost of its majority. IE, XTH, Zchest, this years Halloween quests and now this. Enough is enough Anet. Please fix this.

AnClar

AnClar

Elite Guru

Join Date: Sep 2005

Texas USA

Sanitas In Absentia [SiA]

R/

/Signed

Like everyone else has said, the GH was a QUIET place where I could rune and set up my heroes privately, and with some peace and quiet so I can think about what I'm doing. It was shortsighted to approach the problem this way. C'mon ANet, fix this.

arielmt

Ascalonian Squire

Join Date: Nov 2007

Me/

/signed

In agreement with all of the above. The guild hall is the place where my guild members stage and supplement parties with heroes. It's a quiet place to rune and equip heroes, and trade with pvp mules.

Aussie Boy

Aussie Boy

Alcoholic

Join Date: Mar 2007

Australia

W/

I posted elsewhere before seeing this thread sooooooooo /signed 100000000000 times over.
People spent a lot of plat to get things added to the GH for convenience instead of town hopping
and trying to find things here and there so it naturally became "HOME" including the convenience
of Hero management whats the point now if you can't add heros to you or manage them.
Not Happy.
Reverse this stupid update NOW.

rokocoko

Academy Page

Join Date: Aug 2008

E/

/signed

I don't like people swarming around me while I tweak my heroes builds/runes or when I prepare to start a mission.

SpiritThief

SpiritThief

Frost Gate Guardian

Join Date: Jan 2008

R/Me

/signed

Bring them back. Can't tweak builds, can't share builds, can't go hall to grab runes and weapons for our characters.

It's bad enough being in only shows PVP only skills.

It's like they won't be happy until they chase all the pve players away.

Hantex Brinx

Ascalonian Squire

Join Date: Jun 2009

/signed

"- Inability to stage PvE teams which include heroes in our Guild Halls
- Inability to theory-test by scrimmaging against another friend and heroes."

/signed

Michelle M

Pre-Searing Cadet

Join Date: Oct 2009

/SIGNED

I also posted elsewhere on the forum about this (specifically registered just to do so -- this is how frustrated I am).

Guild Wars is the first MMOG that has made me enjoy PvP. I'm truly PvX, and have no bias one way or another. Establishing a balance with Henchmen-only in GvG/HA is a good idea. Banishing heroes from Guild Halls is a bad idea.

chullster

chullster

Lion's Arch Merchant

Join Date: May 2008

Blighty, Land of bad weather and plucky Brits

R.I.P. DJ HMS [BZRK]

/Signed

Oh and while we're at it, can I have my old Aura of the Lich back please? the version we have now sucks in comparison.