Does Anyone Play Polymock Anymore?
Shadowspawn X
I did it on my toons and unlocked every availible piece in the game on my main and never went back.
own age myname
Play Polymock? For fun?! BWHAHAHAH!
*ehem* No, I don't play polymock.
*ehem* No, I don't play polymock.
Marty Silverblade
Maybe it was good in theory, but what was actually produced is probably the most frustrating thing in the entire game.
MisterB
The pre-release hype was not equal to the result. If Summon Mursaat had Spectral Agony, I might have played it more than three rounds. Norn tournament was a fun mini game; I play that on occasion.
headlesshobbs
The norn tournament I could see a great deal of benefit as a pvp arena if they would just offer it.
Lihinel
It would have been far better had they cut out the steroids part of the "pokemon on steroids" they advertised it with.
As in: Don't trow in dozens of overpowered tiles, add some random enemy battle like in the Norn tournament, and add some worthwile rewards.
On that note, it would have been nice to collect all pices through polymock and not through running dungeons forever.
As in: Don't trow in dozens of overpowered tiles, add some random enemy battle like in the Norn tournament, and add some worthwile rewards.
On that note, it would have been nice to collect all pices through polymock and not through running dungeons forever.
Shayne Hawke
Haven't done it since I finished the quest line the first time.
kosh
when Eton came out, i did all the quests for tje polymocks, anyhoy never touched it since. when i sew it at first, i thought its must be before the pvp version is going to come out to that mini game. but it never got touched ever since. shame.
Eton had tons on nice ideas that never got fully explored. the norn arena for example, how long did the community asked for a 1v1 arena ? that place could have been perfect for that, and how about watching ppl fight as a viewer in the arena seats?
Ha was a big collosseum before tombs( as a concept) , i like the idea of watching other people fight .
anyhow my 2 cents of the subject,
btw ive tried to find the old Ha pic anywhere but couldn't find it
Eton had tons on nice ideas that never got fully explored. the norn arena for example, how long did the community asked for a 1v1 arena ? that place could have been perfect for that, and how about watching ppl fight as a viewer in the arena seats?
Ha was a big collosseum before tombs( as a concept) , i like the idea of watching other people fight .
anyhow my 2 cents of the subject,
btw ive tried to find the old Ha pic anywhere but couldn't find it
Clone
Did it once on one character for the skills. Would like the skills on other characters, but can't bring myself to play anymore of this horrible excuse for a minigame to get them.
drkn
i still play it from time to time for fun, yep. though better rewards would make it more desirable. or - dreams, dreams... - a pvp version of it.
Abedeus
Heck no. It was boring after the first time.
Sjeng
lol. cool topic. I too do not play polymock anymore. got the skills, then avoided it like the plague.
dunky_g
I didnt realise anyone ever played it.
I dont see how it can be fun.
I dont see how it can be fun.
drkn
Quote:
I dont see how it can be fun. |
it is fun, just boring after a while due to limited options and no rewards.
Trelliz
I played through it once for the skills, never again. It was annoying and at places unbearable frustrating. Fortunately I got through it before they fixed that hole that let you use ranger spirits for extra sneakyness.
And after all that the summon skills sucked anyway.
Bah.
And after all that the summon skills sucked anyway.
Bah.
makosi
I only do it for the Asura summon spells on my characters, which is an unenjoyable 30 minute chore for me.
It feels like there's a skill delay which frustrates me. I don't know if perhaps I've been spoiled with Fast Casting but Polymock Power Drain is not like the regular Power Drain. But, as with all interrupts, the AI is pretty good at hitting my skills.
It's not that hard once you get to know it. It just lacks the replayability-factor the the rest of Guild Wars has.
It feels like there's a skill delay which frustrates me. I don't know if perhaps I've been spoiled with Fast Casting but Polymock Power Drain is not like the regular Power Drain. But, as with all interrupts, the AI is pretty good at hitting my skills.
It's not that hard once you get to know it. It just lacks the replayability-factor the the rest of Guild Wars has.
Hugh Manatee
The norn tourney has a point, you can get booze and a cheap yet stylish head gear from it, so I still play that if I need a quick helmet. There's nothing similar in polymock, just asura points. They don't even track the stats like in the other mini game missions. Even the boxing thing can be useful for XP farming or chest running, and while the charr coded plan missions don't reward well, it's just frickin fun to slaughter charr.
I do kinda wish it was PvP. Or at least had a better reward system, maybe if they gave you summoning stones as a reward or something, but summon stones kinda suck too... The skills they give you as a reward suck, the summons get 1 crappy underpowered ele skill apiece, die quick and recharge in 60 seconds... I kinda wished if you beat all of it, they gave you a Golem summon skill that worked like charm animal/comfort animal. You equip it and you're accompanied by a golem that works like the ones in Destruction's Depths... you could have golemway parties... but no... just underpowered ele skills... It's like you give up a slot on your bar for an underpowered ele skill you can't actually control.... They really do need a buff, like at less then 4 asuran rank they get the skills they have now, at 5 and over they get an additional skill, at rank 8 they get a 3rd and at max aruan rank they get an elite skill(or in the case of the mursaat it should get spectral agony... mursaatway FTW!) THEN it would be worth going through the quests...
I do kinda wish it was PvP. Or at least had a better reward system, maybe if they gave you summoning stones as a reward or something, but summon stones kinda suck too... The skills they give you as a reward suck, the summons get 1 crappy underpowered ele skill apiece, die quick and recharge in 60 seconds... I kinda wished if you beat all of it, they gave you a Golem summon skill that worked like charm animal/comfort animal. You equip it and you're accompanied by a golem that works like the ones in Destruction's Depths... you could have golemway parties... but no... just underpowered ele skills... It's like you give up a slot on your bar for an underpowered ele skill you can't actually control.... They really do need a buff, like at less then 4 asuran rank they get the skills they have now, at 5 and over they get an additional skill, at rank 8 they get a 3rd and at max aruan rank they get an elite skill(or in the case of the mursaat it should get spectral agony... mursaatway FTW!) THEN it would be worth going through the quests...
cosyfiep
I got thru the first uhm 3 on my mesmer, think I got as far on my monk...did the first one with another character or so....decided I had better ways to spend my quality time (like banging my head on a brick wall)....never finished the quest line, would like to someday (right after I have some teeth pulled without pain killers first).
dont think its gonna happen anytime soon.
dont think its gonna happen anytime soon.
pumpkin pie
I would like to play polymock if my internet connection allows me to win. bad ping - death in polymock.
yeah, go ahead! laugh!
yeah, go ahead! laugh!
drkn
Quote:
decided I had better ways to spend my quality time |
polymock's hard and gives nothing but some useless skills - thus why people don't like it. add party points as rewards, similar to booze from norn tournament.
Riot Narita
I find the summoning skills far from "useless", but whatever.
I did Polymock once to get the skills. Never again. If (like me) you find Polymock frustrating and unpleasant... do yourself a favour and cough up the cash for a Ruby Djinn piece. Then you'll win every match first attempt.
Or, borrow an Iboga piece from a friend/guildmate... not as good as a Ruby Djinn, but will still get you through a lot easier. Once you're done, you'll get a new Iboga piece as quest reward, which you can use to repay the loan.
I did Polymock once to get the skills. Never again. If (like me) you find Polymock frustrating and unpleasant... do yourself a favour and cough up the cash for a Ruby Djinn piece. Then you'll win every match first attempt.
Or, borrow an Iboga piece from a friend/guildmate... not as good as a Ruby Djinn, but will still get you through a lot easier. Once you're done, you'll get a new Iboga piece as quest reward, which you can use to repay the loan.
byteme!
No incentives to play after you've gotten the EoTN skills. I can find better ways to kill time.
Coraline Jones
I am going to say that ALL of the solo-quests in Eye of the North are stupid and poorly designed. Nobody does ANY of them for fun. The only reason why most people do them are for the PvE skill rewards.
Nobody gives a crap about the Norn Fighting Tournament anymore. The only reason why the Kilroy Punch-Out thing is played at all is for book-grinding and Survivor title grinding. If the dungeon was changed to give zero XP for punching out enemies, then I bet that dungeon would go empty overnight.
I mean, who really thinks that the best quests are the Great Norn Ale-Moot or Bear Club for Men? Or worse of all, the stupid Cold As Ice quest? If I see any of these kinds of quests in Guild Wars 2, then ArenaNet can kiss one of their customers goodbye.
There is little doubt in my mind that the worst concept in Eye of the North is Polymock. I still cannot believe that ArenaNet spent an incredible amount of time hyping Polymock at trade shows, and they referred to it as "Pokemon on steroids". Personally, if I created a RPG and somebody started comparing any feature in it to Pokemon, then I would say that's an incredible insult.
Nobody gives a crap about the Norn Fighting Tournament anymore. The only reason why the Kilroy Punch-Out thing is played at all is for book-grinding and Survivor title grinding. If the dungeon was changed to give zero XP for punching out enemies, then I bet that dungeon would go empty overnight.
I mean, who really thinks that the best quests are the Great Norn Ale-Moot or Bear Club for Men? Or worse of all, the stupid Cold As Ice quest? If I see any of these kinds of quests in Guild Wars 2, then ArenaNet can kiss one of their customers goodbye.
There is little doubt in my mind that the worst concept in Eye of the North is Polymock. I still cannot believe that ArenaNet spent an incredible amount of time hyping Polymock at trade shows, and they referred to it as "Pokemon on steroids". Personally, if I created a RPG and somebody started comparing any feature in it to Pokemon, then I would say that's an incredible insult.
zwei2stein
Quote:
I am going to say that ALL of the solo-quests in Eye of the North are stupid and poorly designed. Nobody does ANY of them for fun. The only reason why most people do them are for the PvE skill rewards.
Nobody gives a crap about the Norn Fighting Tournament anymore. The only reason why the Kilroy Punch-Out thing is played at all is for book-grinding and Survivor title grinding. If the dungeon was changed to give zero XP for punching out enemies, then I bet that dungeon would go empty overnight. I mean, who really thinks that the best quests are the Great Norn Ale-Moot or Bear Club for Men? Or worse of all, the stupid Cold As Ice quest? If I see any of these kinds of quests in Guild Wars 2, then ArenaNet can kiss one of their customers goodbye. There is little doubt in my mind that the worst concept in Eye of the North is Polymock. I still cannot believe that ArenaNet spent an incredible amount of time hyping Polymock at trade shows, and they referred to it as "Pokemon on steroids". Personally, if I created a RPG and somebody started comparing any feature in it to Pokemon, then I would say that's an incredible insult. |
It's the premade skillsets that make some of them suck.
MithranArkanere
The points given are insignificant compared with the time and tries it takes.
And since it's solo and has quite a frustrating yet slow pace that depends most only in timing and interruptions, and forces you to be in a little area, I don't think many people finds it enjoyable.
I just merely get the elementals, then it becomes somehow easier, and then get the skills, and finally forget about it.
Ah, and, of course, I do so in days when the lag may be lower, doing them in Sundays when the Internet connections per capita are much higher would be suicidal, 400 ping instead 90 and you are done, no matter how good you are on timing.
And since it's solo and has quite a frustrating yet slow pace that depends most only in timing and interruptions, and forces you to be in a little area, I don't think many people finds it enjoyable.
I just merely get the elementals, then it becomes somehow easier, and then get the skills, and finally forget about it.
Ah, and, of course, I do so in days when the lag may be lower, doing them in Sundays when the Internet connections per capita are much higher would be suicidal, 400 ping instead 90 and you are done, no matter how good you are on timing.
kazjun
Got the skills on all my characters and haven't been back. First time through was interesting, but after they're all the same. Oh, and no need to be fancy and worry about ping. Forget interrupts and dodging. You don't need them. Hit your big damage at the start and then spam the light attack till the big attack recharges. Keep an eye for when they use their interrupt or use you own glyph then hit the big attack again. Spam the block on recharge and the sig when you got no energy. No need to even move. The hardest match is against the 3 elementals (who's actually pretty early on) after that its easy. And when you get your own 3 elementals you can pretty much face roll your way to victory.
The norn tourneys ok, its got some nice variety. Though I wish it had some reward or so. After the skills and the hat, doesn't really offer anything except alco points.
The norn tourneys ok, its got some nice variety. Though I wish it had some reward or so. After the skills and the hat, doesn't really offer anything except alco points.
aeronox
I have played through the full quest chain on 2 characters - that's all.
I found it slightly interesting. It's got a little bit of everything - interrupt-disrupt-buff-debuff-DoT stuff going on, but it's been watered down. Like a weird microcosm of GW skills.
Costume Brawl is more entertaining, and similar idea.
I found it slightly interesting. It's got a little bit of everything - interrupt-disrupt-buff-debuff-DoT stuff going on, but it's been watered down. Like a weird microcosm of GW skills.
Costume Brawl is more entertaining, and similar idea.