The recent update # and Regina's related comments # have given rise to debate on the future of farming/speed clears. In these discussions, it appears that forum users are addressing the resulting issues that affect themselves (as players) and the state of the game. The point of this thread is to speculate on ArenaNet's point-of-view, something I believe some forum users are overlooking.
To quote Regina,
This was not an attempt to address all of the concerns about Shadow Form Assassins. That will happen in the next major skill update, which will include big changes to Shadow Form and may also include changes to other prominent farming skills.
|
In my opinion, it makes sense for ArenaNet's to remove the incentive of a large group of players to log on. As a result, there will be;
- Reduced server running costs,
- Reduced pressure on resources (such as staff),
- And a remaining dedicated player base, which plays the game in its 'true spirit' (or as ArenaNet intends).
Of course people will adapt - perhaps farm on at a reduced rate or try to discover the next effective farm. In dispute to my 'good business' remark, I imagine some will claim that such an action will deter them from buying future ArenaNet products. Only time will tell if there is enough true 'abstainers' to hurt ArenaNet's pockets.
TL/DR version - ArenaNet nerf farming to purposely reduce player numbers to benefit from reduced server costs etc. Good business on their side.
I'd like to note that I currently farm (for HoM) while playing Guild Wars and would significantly reduce my activity in the case of such a 'nerf'.