Why do ppl prefer to pay for runs ?
shaygo
ok, so I hear that GW is dead.
I still try to enjoy the game, and I do !
but I cant understand ppl that are looking for runs instead of playing.
indeed, it's faster. much faster.
and you can fill your HM book for reputation points.
but that is not playing !
some of the runs are terribly expensive, like 25k per run. where do those ppl get the money for that ? probably farming. so you go back and forth to that raptor cave, over and over again, sell stuff and earn money (no playing yet) then give it away for someone who will run for you ?
I tell you, most of the dungeons and all of the missions can be H/Hed. and a good team of players can do all of them. but we are lazy and impatient and want our titles maxed...
your thoughts.
I still try to enjoy the game, and I do !
but I cant understand ppl that are looking for runs instead of playing.
indeed, it's faster. much faster.
and you can fill your HM book for reputation points.
but that is not playing !
some of the runs are terribly expensive, like 25k per run. where do those ppl get the money for that ? probably farming. so you go back and forth to that raptor cave, over and over again, sell stuff and earn money (no playing yet) then give it away for someone who will run for you ?
I tell you, most of the dungeons and all of the missions can be H/Hed. and a good team of players can do all of them. but we are lazy and impatient and want our titles maxed...
your thoughts.
Olle
"Why do ppl prefer to pay for runs ? "
They are Lazy.
They are Lazy.
Tom Swift
Mostly because if you are going to use PvE skills outside of the factions ones you need to get your rep points high per character you intend to use.
After doing eotn/dungeons/campaigns etc on 2 or 3 characters it is really boring and frustrating to have to get a new character to a place where you can do new stuff.
So, let's say you have done everything on 3 characters but now you have come across a great build for, say, a ranger that you want to try out. After you have made him you have to get to level 20, get the skills, raise lightbringer, sunspear and whtever eotn title tracks you will be using skills from and get him to the places in whatever campaign you are intending to use him in. And all this before you even get to try out the build at its full potential.
BORING BORING BORING
So it is faster to use another character to farm some cash, pay for runs for your ranger for rep points or to rush to where you need him, and skip the excruciating interminable boredom of what is now Grind Wars.
After doing eotn/dungeons/campaigns etc on 2 or 3 characters it is really boring and frustrating to have to get a new character to a place where you can do new stuff.
So, let's say you have done everything on 3 characters but now you have come across a great build for, say, a ranger that you want to try out. After you have made him you have to get to level 20, get the skills, raise lightbringer, sunspear and whtever eotn title tracks you will be using skills from and get him to the places in whatever campaign you are intending to use him in. And all this before you even get to try out the build at its full potential.
BORING BORING BORING
So it is faster to use another character to farm some cash, pay for runs for your ranger for rep points or to rush to where you need him, and skip the excruciating interminable boredom of what is now Grind Wars.
Windf0rce
I can think of a few reasons and spots I'd rather get run than play.
Examples:
- Making a new character in Prophecies, there's no way I am going to fight my way from Old Ascalon to Lion's Arch then fight the whole Maguuma Jungle to get to Crystal Desert. All that fighting would take HOURS, with crap drops and XP. Much more efficient to just pay 1-2K for a LA run, 1-2K for a ToA+Sanctum Run, then at the Desert pay 1.5K for a full mission tour. Get to 20 much sooner, get UW/FoW ready and recover all the cash while you'd be still crawling through the campaign (that you played 1,000 times already) if you hadn't been run.
- Certain dungeons are expensive, indeed, but if you happen to be in a guild where people are bad (sometimes it happens, they are your friends but they are not good and you don't want to leave them) - so you pay a runner. Paying 10K for a successful hard area is better than wasting 2 Hrs and failing, IMHO (example: SoO, get to Fendi Nim and wipe wipe wipe wipe wipe).
- Another example of dungeon I wouldn't ever do again is Cathedral of Flames HM, getting to the end then having hench/hero repeatedly wipe to Murakai because you were not prepared is not fun, just pay the cheap 600/smite run and be happier (and make profit).
Just my 2 cents, but yeah overall I prefer playing through the content at least for the first time.
Examples:
- Making a new character in Prophecies, there's no way I am going to fight my way from Old Ascalon to Lion's Arch then fight the whole Maguuma Jungle to get to Crystal Desert. All that fighting would take HOURS, with crap drops and XP. Much more efficient to just pay 1-2K for a LA run, 1-2K for a ToA+Sanctum Run, then at the Desert pay 1.5K for a full mission tour. Get to 20 much sooner, get UW/FoW ready and recover all the cash while you'd be still crawling through the campaign (that you played 1,000 times already) if you hadn't been run.
- Certain dungeons are expensive, indeed, but if you happen to be in a guild where people are bad (sometimes it happens, they are your friends but they are not good and you don't want to leave them) - so you pay a runner. Paying 10K for a successful hard area is better than wasting 2 Hrs and failing, IMHO (example: SoO, get to Fendi Nim and wipe wipe wipe wipe wipe).
- Another example of dungeon I wouldn't ever do again is Cathedral of Flames HM, getting to the end then having hench/hero repeatedly wipe to Murakai because you were not prepared is not fun, just pay the cheap 600/smite run and be happier (and make profit).
Just my 2 cents, but yeah overall I prefer playing through the content at least for the first time.

Shayne Hawke
Runs are for people who are either too lazy to do things themselves, or people who realize that the content ahead of them is boring stuff that prevents them from playing further ahead content that might actually be entertaining to them, so they get a run to skip the boring things and get to parts of the game they actually want to play.
gremlin
I did pay for a run once I wanted to get a character to Droks so I could then get an elite skill.
Lazy yes but it was a factions character and I just wanted poison arrow.
I had already been through the area with 3 other characters and wasn't going to do half of prophesies just for one elite.
Now we have heroes its not needed as I can take the characters there myself.
Lazy yes but it was a factions character and I just wanted poison arrow.
I had already been through the area with 3 other characters and wasn't going to do half of prophesies just for one elite.
Now we have heroes its not needed as I can take the characters there myself.
Saph
Because sometimes you just aren't in the mood to "play" through something, like a dungeon, or you want to get somewhere quickly, like from LA to Ascalon. Of course its common knowledge that almost everything can be H/Hed, doesn't mean you have to H/H it though. And fyi, 25k isn't much. :x
awry
I can do other stuff irl while i get runned. I already did most stuff h/h, i got nothing to prove. Farming rep points is boring. I got a huge sum of money that I don't even know what to do with anymore.
Kattar
Cause I don't want to do the mission for the 14th time. Or I'm going for a title and I don't want to run a particularly boring/annoying mission again.
leetLoLa
waste of time,and laaazyness
Del
This. if i had to h/h the same dungeons enough to max 4 eotn titles, i'd probably just say RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO it and quit.
Eragon Zarroc
people are inherently lazy...
doomfodder
... but I have paid for runs. My inclination is to PLAY the game rather than pay someone to PLAY for me. With that said, I have PAID for runs when I CAN'T find a team. Like all aspects of HM PvE, if you're not in the right guild or have the right friends list, then you're stuck in PUG world or H/H. So be it!
Some HM dungeons can be easily H/H but others simply can't be H/H without a few POC (or other team DP removers), &/or cons, and ALOT of time (up to 1hr per level). Sure U can load up your hero slots with discorders but U still have 4 other slots with Henchies that don't perfectly compliment your "team" build.
I submit that to purchase the materials to make the team dp removers &/or cons, the net in-game cost is as much or MORE than a run.
So, if UR just a warrior & wanna do one of those really tuff HM dungeons (thinkin SoO, Vloxen, Duncan, Frostmaw for example) & can't find a PUG & aren't in the right guild, then runners are your ONLY option. Boo Hiss
Some HM dungeons can be easily H/H but others simply can't be H/H without a few POC (or other team DP removers), &/or cons, and ALOT of time (up to 1hr per level). Sure U can load up your hero slots with discorders but U still have 4 other slots with Henchies that don't perfectly compliment your "team" build.
I submit that to purchase the materials to make the team dp removers &/or cons, the net in-game cost is as much or MORE than a run.
So, if UR just a warrior & wanna do one of those really tuff HM dungeons (thinkin SoO, Vloxen, Duncan, Frostmaw for example) & can't find a PUG & aren't in the right guild, then runners are your ONLY option. Boo Hiss
Konker2020
When you've beaten all content 10 times over each in NM and HM, you tend to get bored of completing the same quests and missions over and over and over and over... you see where I'm getting with this? Basically it opens up to convenience rather than repetition and boredom.
Reverend Dr
What I don't understand is why people are paying 15K for runs where the runner requires them to bring certain skills and kill mobs as well. Isn't that. . . an organized pug?
AtomicMew
Xx Da Best Xx
Shhhh dont let them know. I like getting 15k for doing the same thing id do if i got a team.
Reflect
Why do ppl prefer to pay for runs ?
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Cos they are nubz, and cant beat shit alone tbh...
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Cos they are nubz, and cant beat shit alone tbh...
jonnieboi05
The reason is: timely efficient grinding > long drawn-out grinding.
I personally have no problem what so ever to buy a runner for a dungeon (assuming you have done it at least once yourself. aka: PLAYING the game at least once). The reason being is that after I've already done it once myself on every one of my 20+ characters it tends to get very boring.
Hope this says enough.
I personally have no problem what so ever to buy a runner for a dungeon (assuming you have done it at least once yourself. aka: PLAYING the game at least once). The reason being is that after I've already done it once myself on every one of my 20+ characters it tends to get very boring.
Hope this says enough.

Anakita Snakecharm
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but I cant understand ppl that are looking for runs instead of playing. |
Maybe they want to move a character between campaigns, and are running into an issue because 2/3 port cities aren't accessible until further in the plot through standard play... quite far in the case of Prophecies.
Maybe they want to use that character just for trading, and need to get to a trading area.
Or maybe they're just lazy and don't care. But the point is, there are a number of valid reasons possible.
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where do those ppl get the money for that ? probably farming. |
Now personally? I would rather spend my gold on something more tangible and lasting. But I wouldn't assume they farmed their gold rather than just playing their higher level character.
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What I don't understand is why people are paying 15K for runs where the runner requires them to bring certain skills and kill mobs as well. Isn't that. . . an organized pug? |
That said, I think the one benefit is a relatively guaranteed outcome. Unless the runner is a scammer, if you've given your money, they have the responsibility to do everything they can to get you to your destination (unless you make it totally impossible for them of course.) And most runs aren't paid in full until they've succeeded anyway.
So the only benefit I really see to paying for a run where you have to participate is the runner vouching that they will get you there, whereas if you went on your own you could potentially be unable to complete the trip if your whole party got too much DP, etc.
That said, I wouldn't pay for that, personally.
Gli
I sometimes take several characters on cheap runs to score zaishen coins and earn me most if not all of the money back. When a zquest comes along that has a good payoff, I'm not going to actually play it myself 6+ times.
What you should be asking is, why does the game reward this way of playing? Because it does. And because it does, it will be done.
What you should be asking is, why does the game reward this way of playing? Because it does. And because it does, it will be done.
The Drunkard
I'm too lazy to spend hours of my time doing a dungeon where my reward is a r13 grim cesta and a diamond. I could just pay for a run and do something else with my time.
UnChosen
Long and frustrating dungeon + 2 diamonds/onyx as end chest reward = WTF! = not worth it = might as well solo farm and run those area instead.
Golgotha
Maximizing your character's potential = maxing PvE-skill titles.
Maxing PvE titles = boring, tedious and annoying after the third go-round.
Grind based titles that affect skills. That's a pretty good reason. Then again, the only runs I've paid for are Droks runs back in the day of Prophecies only.
Maxing PvE titles = boring, tedious and annoying after the third go-round.
Grind based titles that affect skills. That's a pretty good reason. Then again, the only runs I've paid for are Droks runs back in the day of Prophecies only.
Turbo Ginsu
I think, a lot of people who pay for runs are not necessarily lazy. This is a bit of tripe that's constantly getting tossed about, and bears no real legitimacy.
The fact of it, as others have touched upon, is that to grind your way through cheese filled dungeons for a couple hours, then wipe repeatedly, waste a bunch of cons(at considerable cost)and finally beat the boss in a glorious battle, sort of gets lost when you triumphantly claim your 2 diamonds reward...Or oooh, in the case of Cathedral of fLames, a Murakai's Maul!! Oh wow!!
/sarcasm
Once it's all said and done, 9 times out of 10, a runner is just cheaper and all but guaranteed success, in a relatively reasonable amount of time.
The fact of it, as others have touched upon, is that to grind your way through cheese filled dungeons for a couple hours, then wipe repeatedly, waste a bunch of cons(at considerable cost)and finally beat the boss in a glorious battle, sort of gets lost when you triumphantly claim your 2 diamonds reward...Or oooh, in the case of Cathedral of fLames, a Murakai's Maul!! Oh wow!!
/sarcasm
Once it's all said and done, 9 times out of 10, a runner is just cheaper and all but guaranteed success, in a relatively reasonable amount of time.
BlackSephir
They can't be bothered playing the game, obviously.
Golgotha
Troll harder.
In a game where the only new changes are being made is in the high end areas, it would only make sense to maximize your time in those areas, no? This is like saying that I should go out and grind until I come across a Superior Vigor Rune opposed to purchasing one at the rune trader.
In a game where the only new changes are being made is in the high end areas, it would only make sense to maximize your time in those areas, no? This is like saying that I should go out and grind until I come across a Superior Vigor Rune opposed to purchasing one at the rune trader.
jonnieboi05
Quote:
I think, a lot of people who pay for runs are not necessarily lazy. This is a bit of tripe that's constantly getting tossed about, and bears no real legitimacy.
The fact of it, as others have touched upon, is that to grind your way through cheese filled dungeons for a couple hours, then wipe repeatedly, waste a bunch of cons(at considerable cost)and finally beat the boss in a glorious battle, sort of gets lost when you triumphantly claim your 2 diamonds reward...Or oooh, in the case of Cathedral of fLames, a Murakai's Maul!! Oh wow!! /sarcasm Once it's all said and done, 9 times out of 10, a runner is just cheaper and all but guaranteed success, in a relatively reasonable amount of time. |
2 Diamonds is ftw. Not to mention Murakai's Maul just completely blows a Miniature Dhuum or a Dhuums' Soulreaper out of the water.
...No... Seriously... Murakai's Maul > Mini Dhuum. /sarcasm
BlackSephir
UnChosen
Golgotha
Or they'd rather not spend days to max out all their titles for skills that should have been without rank tie-ins to begin with -- let alone character tied. Everyone claims they don't like SF but are forced to do so because it increases efficiency and so does increasing title ranks. So, unfortunately most are forced to grind away for them to reach their full capabilities. You can either do this the long and hard way or the fast and easy way (speed booking).
BlackSephir
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Correction:
They can't be bothered with playing it over and over for crap drops. |
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Or they'd rather not spend days to max out all their titles for skills that should have been without rank tie-ins to begin with -- let alone character tied. |
UnChosen
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People still play GW for drops? After all these years?
I can sympathize with that but guess what? Just don't do them. I'm still only r8 or luxon. And you won't see me grinding MQ because I NEED MY SY TO LAST FOREVER. |
As for don't like it don't do it...sounds awfully like the "don't like it, don't use it" argument for SF...hmm.
Vazze
Most ppl get dungeon runs because they are having difficulties doing it in HM. Some do it for drops or out of boredom.
But the thing is, everybody who needs dungeons should be getting runs because getting a run + farming the fare is MUCH less time/effort than H/Hing a HM dungeon.
But the thing is, everybody who needs dungeons should be getting runs because getting a run + farming the fare is MUCH less time/effort than H/Hing a HM dungeon.
UnChosen
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Most ppl get dungeon runs because they are having difficulties doing it in HM. Some do it for drops or out of boredom.
But the thing is, everybody who needs dungeons should be getting runs because getting a run + farming the fare is <<<<< less time than H/Hing a HM dungeon. |
Martin Alvito
It's simple. Time has value. Paying for a run can save you time.
Those of you that claim that people that buy runs are "lazy" are just wrong. Your time has value. If you play a given section of content, that time has an opportunity cost - what you could have otherwise been doing with that time.
If I can farm gold at 50k/hour (and am willing to do so), and I need to complete a section of content that will take me an hour to complete but will take a runner half an hour, then I should be willing to pay a runner any amount up to 25k less the expected value of the drops from completing the content. The half hour of my time is worth exactly that - half an hour of farming (25k) less the drops I forego by getting run instead of farming.
So if you're claiming that people that buy runs are "lazy", you're ignorant and prideful. Just saying.
There isn't anything "wrong" with buying runs, any more than there is anything "wrong" with stubbornly insisting on completing the content yourself every time you do it. They're just different sets of preferences, although your choice on the subject tends to say a lot about your ability to convert your time into in-game cash.
Those of you that claim that people that buy runs are "lazy" are just wrong. Your time has value. If you play a given section of content, that time has an opportunity cost - what you could have otherwise been doing with that time.
If I can farm gold at 50k/hour (and am willing to do so), and I need to complete a section of content that will take me an hour to complete but will take a runner half an hour, then I should be willing to pay a runner any amount up to 25k less the expected value of the drops from completing the content. The half hour of my time is worth exactly that - half an hour of farming (25k) less the drops I forego by getting run instead of farming.
So if you're claiming that people that buy runs are "lazy", you're ignorant and prideful. Just saying.
There isn't anything "wrong" with buying runs, any more than there is anything "wrong" with stubbornly insisting on completing the content yourself every time you do it. They're just different sets of preferences, although your choice on the subject tends to say a lot about your ability to convert your time into in-game cash.
dr love
well as a part time dungeon runner, what gets people to want to come most is:
1. chance of nice item at chest
2. filling their dungeon book and getting rep points
3. ability to be semi-afk for the run
4. completing a zbounty
5. high chance of success rate
where these people get the money, i'm not sure, but they usually don't mind paying it as long as it's a fast and problem free run.
1. chance of nice item at chest
2. filling their dungeon book and getting rep points
3. ability to be semi-afk for the run
4. completing a zbounty
5. high chance of success rate
where these people get the money, i'm not sure, but they usually don't mind paying it as long as it's a fast and problem free run.
Shewmake
When going for survivor, I want to stay safe; hence, I pay for runs on certain missions.
BlackSephir
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Are you kidding me? After all these year most people play GW for loot and grinding stuff only. It should be "People still play GW for "fun" only?"
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As for don't like it don't do it...sounds awfully like the "don't like it, don't use it" argument for SF...hmm. |
If you don't enjoy the game any more then why play it? I doubt that hiper ultra rare skin you wanted would change your enjoyment factor.
Zahr Dalsk
In the case of speedbooking I believe it's because some of the tracks, like Vanguard and Asura, are a real pain in the ass to get; speedbooking is much faster. As for regular missions, they get boring when you have done them many times. Whereas you can work on Vanquisher title track, having fun AND getting money, then spend that money on runs for your Guardian track or whatnot.