PUGs: Love em or hate em?

glacialphoenix

glacialphoenix

Desert Nomad

Join Date: Jul 2008

Singapore

Royal Order of Flying Lemmings [ROFL]

Mo/

Quote:
Originally Posted by Orry
I know it is understandable, that's why I chose it as a reference, although it is fun killing him out in the lava and have them all amazed whe it works.
TBH I didn't even realise it until you mentioned it, and I just helped my boyfriend get his ranger through Hell's today! *facepalm

I think I'm just too used to seeing the Lich die on the Bloodstone.

Personally, if people were more easy-going about stuff I think there'd be less complaining. There will always be bad experiences, but someone screaming in everyone else's face doesn't do anything to make people want to group with you. I consider this pretty understandable for the elite areas, especially if they're likely to take a long time and/or cost the people in the party something (consets, whatever), but if you're talking - say, today's ZMission, Gates of Kryta? Relax. It's a game.

That being said, I never do anything serious with a PUG. I wouldn't play my Survivor with a PUG, nor would I attempt to clear elite areas with one. In short, I don't PUG unless I'm prepared and, in a sense, willing - to fail.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

It depends on what you're doing.

Hate: I wanted to do Villainy but no one in ToA was doing it so I went to LA to get a party started. Getting 6 people was easy because I offered to run people to ToA for free if they did the quest with me. I'm not the best build maker but Avatar of Bathazar + Eternal Aura + skills to keep you alive is fine for running to ToA. There were two additional Dervs in the party and they wanted to race me. That was fine because as long as we got to ToA I didn't care. Their lack of decent builds caused them to die in each area and they constantly whined about me not waiting for them. >.< When they died in Cursed Lands I told them to just stay with the party in The Black Curtain and they got indignant. When we got to ToA one of them whispered me and told me I was a jerk and I'd made his wife(the other Derv lol) cry. We did Villainy sans the other Dervs and did rather well.

Love: All the parties I was in as MM in Tomb when HM was first introduced. ^_^

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Quote:
Originally Posted by Risus View Post
Well, I'd like to go ahead and say that this in no way is a QQ/rage thread about PUGs (save that for in game and vent ).

In this thread, please give a good example of a good or bad experience you've had with a PUG, or both. Please explain what area you were doing, what happened, how you felt, or just give an overall summary of the pugs you play with (like "they all are horrible" no offense to any pugs ). Also finish with the for love em or for hate em. (also it doesn't have to be as long as mine)

I'll go first. I was doing UW Dayway with a pug group (which is a bad idea to anyone who wants to do it, only go pug with a 50%+ guild group, in which case, don't fail or most will rage at you). We get to Dhuum, and the ele and his 2-3 friends decide that they were going to do their "AWESOME" 3-3 split strategy and EVERYONE spams 1 and ele will call in vale sins 1 at a time. Then, when the first text trigger came up, I see our emo in vale. Ok, not too bad, rest is 3/4 full. I get in. Dhuum has full HP. You can go ahead and imagine what I said on vent. So I have to pop a new cons because they only brought 2, and I we spend the next 20 minutes killing him, which wasn't too bad, except for a few people KEPT dying and I kept dropping res scrolls. Finally when we get the chest, I really look at my res scrolls. I went from 32 to 10. 22 scrolls used + a cons. Total value about 30k. Just to finish Dhuum. I get trash from chest of course, then they refuse to pay me ANYTHING for the cons except 1-2 nice guys who dropped 1k for me, but then some noob ran and took it. Overall, (I know right? can't even answer my own question), I'm kind of split, seeing as we did finish with the PUG having 8 spirits (thought all 8 were on vent, we did have a slight advantage). However, the fact that they refused to compensate me for spending all that money to ensure they got a chest really got my blood boiling. I'm going to have to lean towards though seeing as how many PUGs have failed to understand that all they have to do is press T123456C*SPACE*.
Lesson, do not use anything that cost you gold unless you get an upfront payment for it. Not in game, not in real life!

this is a vicious circle. lol, you help with what you have, players do not appreciate, creating an untrustful playing environment, where everything involves gold, and if players do not pay upfront, you/or I probably leave the team, which would create another thread about pugs - love or hate them.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

PUGs in HA;

Horrible. Bunch of shitty players who have huge egos and think they're superstars, but can't manage to win more than 3 times before failing to an even shittier gimmick team.

PUGs in GvG;

Hilarious and fun

Trip555

Ascalonian Squire

Join Date: Nov 2009

Destiny Dealers

PUGs are ok for the majority of the game.
Doing Deep or Urgoz with them in HM is no problem, as long as there are not to many noobs in it.

For the hardest content in the game, Foundry of Fail and Underworld, it gets tricky.
You have to discriminate a lot of Classes, for example Derwish.
You have to tell a Ranger that only Splinter Barrage works.
You have to tell a Warrior that his tanking is not good enough, unless he becomes a bonded Obby tank.
The story goes on....

Quote:
Originally Posted by Risus View Post
I'll go first. I was doing UW Dayway with a pug group (which is a bad idea to anyone who wants to do it, only go pug with a 50%+ guild group, in which case, don't fail or most will rage at you). We get to Dhuum, and the ele and his 2-3 friends decide that they were going to do their "AWESOME" 3-3 split strategy and EVERYONE spams 1 and ele will call in vale sins 1 at a time. Then, when the first text trigger came up, I see our emo in vale. Ok, not too bad, rest is 3/4 full. I get in. Dhuum has full HP. You can go ahead and imagine what I said on vent. So I have to pop a new cons because they only brought 2, and I we spend the next 20 minutes killing him, which wasn't too bad, except for a few people KEPT dying and I kept dropping res scrolls. Finally when we get the chest, I really look at my res scrolls. I went from 32 to 10. 22 scrolls used + a cons. Total value about 30k. Just to finish Dhuum. I get trash from chest of course, then they refuse to pay me ANYTHING for the cons except 1-2 nice guys who dropped 1k for me, but then some noob ran and took it. Overall, (I know right? can't even answer my own question), I'm kind of split, seeing as we did finish with the PUG having 8 spirits (thought all 8 were on vent, we did have a slight advantage). However, the fact that they refused to compensate me for spending all that money to ensure they got a chest really got my blood boiling. I'm going to have to lean towards though seeing as how many PUGs have failed to understand that all they have to do is press T123456C*SPACE*.
Many farmers are quick to blame, greedy and usually pretty aggressive.
If you want a bad experience go with a Farmer PUG.

On top of that, did anyone see the screens where they first introduced Dayway?
They didnt just use Consets, but pretty much every buff there is.

Considering the high failrate of Mobway with an UA Monk, I still think that Dayway (without an UA Monk)is the perfect failway for PUGs and should never have been posted.

Also as time goes by, you will learn that Chests give you Trash most of the time.
It's not worth spending 30k to get there.

Anime Divine

Frost Gate Guardian

Join Date: Nov 2007

W/

love: sometimes only sometimes its the only way to make new friends. i made a few gwamm friends this way. now they retired but the point is when i became friends with them we could just steamroll every place in gw.

and pugs can be fun too:P. yesterday i tried to pug Frostmaw HM. leader says oh we got a perma coming. my first tought was uhoh. he died quite a few times. but for once it didnt frustrate me as much. the fun part was the leader telling how good the perma was. and still he kept dieing XD. luckily FOR THEM!! i was playing an imbagon so we finished frostmaw in a decent time

Hate: UW dayway uw mobway WE.
im not noob but everyone always have a high chance rate of screwing up. so therefore i think its like 90% fail for me .
in fow i encounter fewer noobs mayby cos its super easy to learn.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Love them. I don't play the game with heroes or henchmen unless it's required by the mission or quest, and it's an absolute blast.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

as a member of a tiny guild (that I cant leave---hubby wont let me).....I do lots of pug-ing for HM zmissions.....only have had a few total failures, most of them were so funny they made my day (never laughed so hard....)....so 9/10 are passable.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by cosyfiep View Post
as a member of a tiny guild (that I cant leave---hubby wont let me).....I do lots of pug-ing for HM zmissions.....only have had a few total failures, most of them were so funny they made my day (never laughed so hard....)....so 9/10 are passable.
yeah the only recent time I puged was for a zmission...


they failed... I would love to pug I love (attempting) to make new freinds...I just would also like to get stuff done...

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Quote:
Originally Posted by Zahr Dalsk View Post
No, PUGs destroyed themselves.

- run bad builds
- refuse to optimize and min/max, for two reasons
- - one, they think their build is actually good due to mentalities imprinted from games like WoW or even their fellow PUGgers
- - two, they're doing a "roleplaying" or "flavour" based build, which is always bad, especially since this is not an RPG
- immature attitude and communication
- class discrimination
- - and also title rank discrimination in much of PvP (HA, GvG) and some types of PvE (Ursan)
- being inherently less convenient than H/H
- - taking breaks is more difficult
- - important real-life surprises even more so
- - plus my tendency to tab to Firefox or TF2 and forget I was playing GW
- requiring drastically more setup time than H/H
- being annoying
- - particularly the e-peen strokers
- - and the /b/tards
- and also a matter of principal, whereby we intentionally sabotage PUGs after we witnessed their hateful (and successful) attempts to dissuade Anet from making seven hero parties
- - typically done by overaggroing at dangerous points or during a near wipe recovery, or when playing a key role in the party, neglecting that role
Much of what you say is true, its a combination of things that have lead to the present state.
Many of those who have the most experience in the game are no longer playing the missions they have moved on.

There are quite a few players around who have a distorted view of the game and how to play it effectively.

Point is if you treat a new player in a rude manner treat them like an idiot demand they play the game your way they will learn from it and they will become the kind of player you don't want to play with.

Treat someone reasonably play with them and if they ask what's going wrong or how they might do better then advise them.
Its not the god given right of any player to force people to conform to their way of playing.
Bad build good build it doesn't usually matter running off alone, drawing mobs onto the party and pulling the plug if you die a couple of times is far far worse than any bad build could possibly be.

pvp and elite pve areas are where good builds and good party cooperation are essential.

Lodar Aric

Academy Page

Join Date: Oct 2006

Blackburn, UK

The League of Friends [LoF]

E/

I take the pug option whenever i can, if unable to i'll bring heroes. Of course you run the risk when you pug of failing a mission or whatever you are setting out to do, but there is something satisfying when a group of people who don't know each other, come together, work as a team and get the job done.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

I don't love them, I don't hate them, I just miss them! This game has become one big single player game with the odd human interaction.

ican the farmer

Ascalonian Squire

Join Date: Jan 2010

Rata Sum

Myserious Farmers of [EcTo]

R/

I hate pugs new to my way of playing the game allways thats why i do h/h or ally bec we have played togheter in my alliance for an long time and know eachother pretty good

awry

Krytan Explorer

Join Date: Dec 2008

Quote:
Originally Posted by pumpkin pie View Post
Lesson, do not use anything that cost you gold unless you get an upfront payment for it. Not in game, not in real life!

this is a vicious circle. lol, you help with what you have, players do not appreciate, creating an untrustful playing environment, where everything involves gold, and if players do not pay upfront, you/or I probably leave the team, which would create another thread about pugs - love or hate them.
What you just said reminded me of a fond memory i had when I was doing the gate of madness mission for the first time on my derv. Seeing as how this mission seems to be one of the few where pugs are necessary, I tried to get into a group but not many people wanted dervs and after getting tired of failing with henchmen I decided to form a random pug by myself. I somehow ended up with a 5 human derv party and the whole mission was hilarious. We died so many times but I would hand out candy to everyone every few fights to people for free because i wanted to finish the mission badly. At the end when we finished the missions, everyone in my team praised me and kept trying to trade me gold for the candy I gave them. Sure the team didn't know what to do, nobody but me seems to have read about the mission on the wiki and we might have ran sub optimal builds (every derv on the team killed by shiro within 3 seconds), but that was the most fun i've had playing guild wars in a long time.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by gremlin View Post
Point is if you treat a new player in a rude manner treat them like an idiot demand they play the game your way they will learn from it and they will become the kind of player you don't want to play with.
I don't play with new players. I play hard mode, meaning with people who have already completed the game at least once. They usually have elite armour, too.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by Trip555 View Post
PUGs are ok for the majority of the game.
Doing Deep or Urgoz with them in HM is no problem, as long as there are not to many noobs in it.

For the hardest content in the game, Foundry of Fail and Underworld, it gets tricky.
You have to discriminate a lot of Classes, for example Derwish.
You have to tell a Ranger that only Splinter Barrage works.
You have to tell a Warrior that his tanking is not good enough, unless he becomes a bonded Obby tank.
The story goes on....



Many farmers are quick to blame, greedy and usually pretty aggressive.
If you want a bad experience go with a Farmer PUG.

On top of that, did anyone see the screens where they first introduced Dayway?
They didnt just use Consets, but pretty much every buff there is.

Considering the high failrate of Mobway with an UA Monk, I still think that Dayway (without an UA Monk)is the perfect failway for PUGs and should never have been posted.

Also as time goes by, you will learn that Chests give you Trash most of the time.
It's not worth spending 30k to get there.

Once the group made to dhuum and the ele is not bad (and by not bad i mean, he remember to recast ether renew every 30 second) the build is foolprof.

No one ever drop under 75%. And if the rit is good(and again, by good i mean he cast PI when dhuum cast judgement) by the time the rest bar is full dhuum is aready under 25%.

Apparently pug EMO and rit cannot even manage to do those 2 simple thing tho

Risus

Risus

Krytan Explorer

Join Date: Jun 2007

56min UW HM post-2/25 I win

FDR

A/

Quote:
Originally Posted by Zahr Dalsk View Post
I don't play with new players. I play hard mode, meaning with people who have already completed the game at least once. They usually have elite armour, too.
Armor is no judgement of skill. I do FoWSC and consistantly see warriors with FoW armor, chaos gloves, torm shield and obby edge that are idiots and can't even spike a ball and then blame me, the MT, when they can't spike within 5 secs of the other guy and the ball scatters.

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO pugs in the ass

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Risus View Post
Armor is no judgement of skill.
My point exactly.

The wealthiest players in GW, anyways, are power traders, and of dubious ability at the game itself.

Darth The Xx

Wilds Pathfinder

Join Date: Jul 2008

Sen'jin Village

The Infamous Cake Bandits [cake]

Mo/W

Quote:
Originally Posted by Highlander Of Alba View Post
This is really a two edge sword.

I when on one of my other accounts will take a few newer guys along on a mission or whatever.

Reason is, how will they ever learn...They will get some guidence along the way during and point out if there crossing the line ect.

Why do I do this? Lets look at it this way.

How good were You when you started ?? Oh yea you could clear everything.... bull***.

You are a long term player who knows what to do and what build to play.

So next time your out there give a thought and think a little /

What did I do wrong when I was a new player and add a litttle help if you think they need it.

Yes Some think they are a Ninja or rush to agro what they can see they only do that cause they have not been given a little help along the way
Obviously everyone started out as a noob, nobody can claim otherwise however noobs arn't necessarily bad. I know when I was new and someone said orison and breeze were trash skills because skills X Y and Z were superior I listened, and improved. It is mind boggling to see people running around in FoW armour and running some trash Wammo build.

There are the crappy pugs who listen which is fine. Then there are the crappy ones who don't which will just drag your team down.

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

remember I used to like to draw balls and stuff on the minimap and then say in chat.. whoever's doing that please stop- it goes back to the smellers the feller

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Pugging was fun because it meant you had to work to beat a mission. Now with henches and heroes its not whether you can beat a mission but how long it will take you to do so.

Pugging is one of the most frustrating experiences in GW, but its also one of the most rewarding because it can be a real challenge. The only thing you need is alot of patience and be willing to deal with people with bad skills, or bad attitudes, or both.

Sure if you want to get things done, you could just go with H&H and though you may be happy that you got thru the mission quickly and painlessly, it may not be as fulfilling as if you pug.

Of course this is all my opinion and everyone is different but this is my reasoning.

merciless_mike

merciless_mike

Academy Page

Join Date: Oct 2009

Warriors Of The Flaming Fist [WFF]

Me/

Considering that I'm in a small guild that I can't leave (various reasons, not important) - I have to pug pretty much anything I can.
The zaishen missions were a godsend to me because I could finally get some help on those really irritating missions like Dunes of Despair. It's just a shame that I have to wait so long to get round to finishing the remaining few on so many characters

I had a good experience just yesterday, when I managed to find a group to farm some norn points. We vanquished Varajar Fells and managed to get in another run before someone had to leave. There was little communication, but everyone knew what their role was anyway, so we got the job done.

So many "bad" experiences come to mind though. I actually enjoy pugging for all sorts of reasons explained in this thread and I take these kinds of groups with a grain of salt. The two most irritating things to me are:

1. The blatantly clueless players. Given I always pug in HM, I should be able to assume that these people know how to play, yet I am often surprised

2. The players that don't really understand what their primary attributes do. Rits are now the most common offender here, I almost never see them using spawning power. And don't get me wrong, I suggest it to them and explain why, but rarely do people actually take the advice!

Still, after all that moaning, I'd much rather be playing with real (sometimes crippling) players, than playing with H/H.
Save that for all the rest of my vanquishing...

TheRemedy

Academy Page

Join Date: Oct 2006

People cry way too much in PUG's. Instantly it's always someone else's fault, and someone who is leet has to leave map. People need to chill the Fk out. It's just a game, you thinking you are better than someone will get you nowhere outside of it. STFU and play please, enjoy the game, 100% success isn't fun anyway.

Risus

Risus

Krytan Explorer

Join Date: Jun 2007

56min UW HM post-2/25 I win

FDR

A/

Quote:
Originally Posted by Trip555 View Post
Considering the high failrate of Mobway with an UA Monk, I still think that Dayway (without an UA Monk)is the perfect failway for PUGs and should never have been posted.

Also as time goes by, you will learn that Chests give you Trash most of the time.
It's not worth spending 30k to get there.
Dayway actually isn't very fail for PUGs now for me anymore because I have a blacklist almost 3 pages long now. I know the good PUGs. And the Chests do give you trash most of the time, but its still fast money with a good group (45 min run = 4 runs in 3 hours, each success costs 2k, chest gives guranteed ecto 6.5k, you most probably will get 1-3 ecto on the way there, 6.5-19.5k, so lets say 3 ecto per run, 2 from drops 1 from chest 19.5k-2k = 17.5k profit per run guranteed, 4x17.5k = 70k, divide by 3, about 23k/hour. remember, this is the bare minimum). oh and mods on golds give a good bit. and the chances of a BIG drop means it is currently the fastest way to make money by actually playing the game.

TheRemedy

Academy Page

Join Date: Oct 2006

Quote:
Originally Posted by Risus View Post
Dayway actually isn't very fail for PUGs now for me anymore because I have a blacklist almost 3 pages long now. I know the good PUGs. And the Chests do give you trash most of the time, but its still fast money with a good group (45 min run = 4 runs in 3 hours, each success costs 2k, chest gives guranteed ecto 6.5k, you most probably will get 1-3 ecto on the way there, 6.5-19.5k, so lets say 3 ecto per run, 2 from drops 1 from chest 19.5k-2k = 17.5k profit per run guranteed, 4x17.5k = 70k, divide by 3, about 23k/hour. remember, this is the bare minimum). oh and mods on golds give a good bit. and the chances of a BIG drop means it is currently the fastest way to make money by actually playing the game.
What do you tell people irl who see 3 pages of character names scribbled down on your desk? Do you have a life outside of GW? I temporary write stuff down, but seriously a permanent list? Am I the only person playing for fun anymore?

Braxton619

Braxton619

Desert Nomad

Join Date: Jul 2008

A/W

In the past, I liked PUGing. No one showed off their leet stuff and bragged. We just tried our best and hoped for the best. It wasn't too bad then. Now puging is terrible. Most people who show off their leet stuff are the ones who suck in the group. I mean seriously. For example, I was doing the NPF yesterday and I was in a 8-man PUG group. Here was a conversation:

http://www.guildwarsguru.com/forum/s...&postcount=534

khezial tahr

khezial tahr

Academy Page

Join Date: Oct 2008

Devil's Rejects [DR]

Mo/

I actually don't have too much trouble PUGing. I've had some good experiences and met some great people. I like to help people out to improve their play and builds and will often make suggestions when they're needed. And as you've seen in this thread, they are. I play for fun, so playing with people is SOOO much better.

Bad experiences- These are actually funny. I play a Monk, who has become my favorite class. Running through NF in the mission whee you have to follow Dunk's suggestions (can't remember name) we had a solid group. There were 2 warriors. One would rush way ahead (almost off compass) and then promptly die because I would have had to run through a fight to cover him. I asked him several times to not go so far away and he ignored me each time. SO after the 6th time of him dieing, he started calling me all sorts of names. I tried to be polite and asked him again to not go so far ahead. Then he raged all over. I was ignoring him until he said "We'd be better if you weren't here at all." So, I said fine. "Ok then. Do what you do, and I won't bother you anymore." And I stopped healing or protting him. The other warrior whispered me laughing and said to ignore him, he'd take all the prots I had. We did finish, and nobody died during the mission except for the tool.

Second was doing a zmission with my Ele. I had a fire build loaded when I was grabbed by a group. Pinged my build and asked several times if they preferred an earth build. The warrior, who was leading the team, said it was fine and we rushed out. After the first fight, he did nothing but complain that I brought Aoes that would break aggro. He then cried the entire time about not only my build, but everyone else's as well. Funny thing is, we all pinged builds. Several times. Oh, and we walked through the mission like it was nothing.

gone

Guest

Join Date: Jan 2007

Quote:
Originally Posted by Braxton619 View Post
you/party got trolled.

Risus

Risus

Krytan Explorer

Join Date: Jun 2007

56min UW HM post-2/25 I win

FDR

A/

Quote:
Originally Posted by TheRemedy View Post
What do you tell people irl who see 3 pages of character names scribbled down on your desk? Do you have a life outside of GW? I temporary write stuff down, but seriously a permanent list? Am I the only person playing for fun anymore?
Notepad is ftw man. Digital > hand written (CTRL + F) And a permanent list is necessary seeing how many idiots fail on Escort multiple times in a row because the tards use Ether Nightmare on a ball of 13 Mindblades and die. Then after telling them what to do, they die again next run and leave without paying our cons. and thats just 1 of them. A big list of E/Mo and EoE failers too. Most terras are fine, just the A/Me and vale's that suck because those builds have close to 0 hard to get PvE skills.

timbo_3101

Ascalonian Squire

Join Date: Jan 2010

R/

My experience with PUGs has overall been very positive, although I acknowledge others' difficult scenarios.

There are many good players online (of which I am not necessarily one), but there are few good teams (without effort or communication). This I believe stems from unfamiliarity, selfishness or a lack of team coordination/execution. However with strong leadership, PUG teams can be successful. I have fortunately been able to achieve 99% success rate on Zaishen challenges over the last six months (exclusively HM), which is far greater than what I can hope to achieve within my own guild. Playing with strangers tends to engender a degree of vigilance amongst teammates, whilst complacency and dynamics amongst friends may preclude closer inspection and optimisation of skillsets. Having had my proudest moments amongst PUG players has therefore been, perhaps surprisingly, the reality.

Running these PUG teams within 4hr of release of daily Zaishen challenges probably contributes, importantly, in that I am playing amongst similarly motivated and dedicated players (I play at 0300-0600am local time). Because many of these PUGs are elite PvE players, I have the opportunity to learn different techniques and tactical approaches. Whilst I still have much to learn, the emphasis upon leadership and communication cannot be underestimated.

When our team fails, we accept this as a team. Occasionally there may have been an individual who was responsible, but by playing together as a coordinated team, we all share the responsibility.

I look forward to further challenges in PUG gameplay!

timbo_3101

Ascalonian Squire

Join Date: Jan 2010

R/

My experience with PUGs has overall been very positive, although I acknowledge others' difficult scenarios.

There are many good players online (of which I am not necessarily one), but there are few good teams (without effort or communication). This I believe stems from unfamiliarity, selfishness or a lack of team coordination/execution. However with strong leadership, PUG teams can be successful. I have fortunately been able to achieve 99% success rate on Zaishen challenges over the last six months (exclusively HM), which is far greater than what I can hope to achieve within my own guild. Playing with strangers tends to engender a degree of vigilance amongst teammates, whilst complacency and dynamics amongst friends may preclude closer inspection and optimisation of skillsets. Having had my proudest moments amongst PUG players has therefore been, perhaps surprisingly, the reality.

Running these PUG teams within 4hr of release of daily Zaishen challenges probably contributes, importantly, in that I am playing amongst similarly motivated and dedicated players (I play at 0300-0600am local time). Because many of these PUGs are elite PvE players, I have the opportunity to learn different techniques and tactical approaches. Whilst I still have much to learn, the emphasis upon leadership and communication cannot be underestimated.

When our team fails, we accept this as a team. Occasionally there may have been an individual who was responsible, but by playing together as a coordinated team, we all share the responsibility.

I look forward to further challenges in PUG gameplay!

qvtkc

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by Risus View Post
Armor is no judgement of skill. I do FoWSC and consistantly see warriors with FoW armor, chaos gloves, torm shield and obby edge that are idiots and can't even spike a ball and then blame me, the MT, when they can't spike within 5 secs of the other guy and the ball scatters.
What the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO are you talking about really, that entire post makes no sense whatsoever.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by Risus View Post
Dayway actually isn't very fail for PUGs now for me anymore because I have a blacklist almost 3 pages long now. I know the good PUGs. And the Chests do give you trash most of the time, but its still fast money with a good group (45 min run = 4 runs in 3 hours, each success costs 2k, chest gives guranteed ecto 6.5k, you most probably will get 1-3 ecto on the way there, 6.5-19.5k, so lets say 3 ecto per run, 2 from drops 1 from chest 19.5k-2k = 17.5k profit per run guranteed, 4x17.5k = 70k, divide by 3, about 23k/hour. remember, this is the bare minimum). oh and mods on golds give a good bit. and the chances of a BIG drop means it is currently the fastest way to make money by actually playing the game.
Actually Vale team ecto drop rate suck QQ

Shadowhaze

Shadowhaze

Nothing, tra la la?

Join Date: Oct 2007

Quote:
Originally Posted by Saph View Post
I have a love/hate relationship with pugs. Sometimes I come across an awesome group of people and we completely blow through a mission without a hitch. Other times I end up with people who don't even know the main attribute of their profession. -_-
Same here.
It can work out either way. lol.

I pugged for the first time in ages the other day. Great team who knew what they were doing and we breezed through a mission fast.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

I remember pugging in early prophecies. I was in the Fire Island area and I had finished capturing Ward Against Harm. I was so excited and joined a group as a water ele. Those Mursaat Jades/Armors had no chance against my blurred vision, snare hexes and ward. It was good times! Too bad it's all about h/h or soloing nowadays. I liked PUGing back when I was a newbie. Now, I just hate dealing with them..