Food for Thought.
Deatgs Corrupter
the small reason; i find it fun to farm with real people than to h/h doing missions
Shayne Hawke
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My point or the purpose of this thread is to point out that it is meaningless, counterproductive, wasteful, to spend time and money trying to eliminate farming builds. Because... GW is coming to an end. Stop stressing about how much ectos you have he has, how you get them, how he gets them.
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It's about eliminating shitty builds.
own age myname
Because people like to have bigger e-peens then others. This is the reason I tend to stick to my own world while playing GW, and not caring so much about money.
Risus
For FUN. FUN is being challenged to complete Underworld as fast as possible. Fun is being able to be able to afford weapons and items when you want it. Fun is not running around being a retard with no money playing the game how it was "back in the day."
Here is where you get owned:
Why do you work? Why do you eat? Why do you do anything? You die anyways, just quit now and stop wasting your time.
Here is where you get owned:
Why do you work? Why do you eat? Why do you do anything? You die anyways, just quit now and stop wasting your time.
Alex the Great
just wait until the 2 months (maybe more) before gw2. Mass panic, ecto price fluctuates madly as people try to exchange it for currency, while the demand of those going for oby armor cant keep up with the supply. Mini pets will be nearly priceless, especially some of the older ones. Crafting materials, hero armor, and title consumables cost 10-20x more than they do today.
Pandemonium in spamadon!
Pandemonium in spamadon!
Sir Tieger
Regardless of the argument you are given.
I feel the bottom line is that the "rich" players just dont like the fact that the "poor" players can finally make a decent amount of wealth.
I feel the bottom line is that the "rich" players just dont like the fact that the "poor" players can finally make a decent amount of wealth.
enter_the_zone
some people just like shiny things, some people like showing off their shiny things. You may as well ask why chase PVP titles, or even pve titles. They all ultimately have no point
Risus hit the nail on the head. Even all the struggling in RL is ultimately pointless. You're going to die anyway, and material goods are just things.
Risus hit the nail on the head. Even all the struggling in RL is ultimately pointless. You're going to die anyway, and material goods are just things.
Phaern Majes
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Hmm in theory maybe but in practice i have to disagree.. Looking at how some of the titles are set up in GW it is indeed TIME > skill. Also, farming builds are easy to use so it can be used by the casual player to get their ectos. You want casual players to get "status", i guess you refer to having ectos. So how does eliminating farming builds do this?
It should be about how you play the game not how others play. |
I don't disagree that GW has become time > skill. But this wasn't always the case, in fact this "philosophy" is relatively new i.e. post-Nightfall. Ectos don't necessarily mean status, but they definitely don't hurt.
I obtained my Obsidian armor pre-Factions just running balanced groups in FoW, and 55/SS'ing UW. I am not a casual player, I had the time to farm, and dedicated my monk to 55'ing. Which was costly to start up back in the day; parchment was something like 500-700g each and 200 were needed for the tattoo armor and superior monk runes were typically 20k+. So roughly 120k for the armor, 100k for the runes, and that's assuming you kept your -50 health offhand and had a -20 health backup. If you had 220k pre-Factions you were doing pretty well.
Should point out that 55'ing in UW did take some skill, a bad 55 or SS could be very costly. This may arguably be a situation where time>skill, but not nearly as bad as the builds that came later after Nightfall, and at that time Europe had control of UW and FoW equally as much as North America so it wasn't the constant farming that there is today.
Even farming ectos it still took me months to get all the mats saved for my FoW armor, and I know casual players today who have only recently saved enough. The thing to keep in mind is alot of casual players don't trade with other players that often. They will salvage golds for mods they can use, and then vendor the rest. Occasionally they'll get a lucky drop and then take the time to sell it but not often.
Guess it comes down to what you define as "casual" but for me that means 8-10 hours in a week, assuming an hour per night with 2-3 hours on the weekends.
The reason eliminating farming builds helps, is it forces players to start going back to balanced, at least until another gimmick is found. Casual players can get into a balanced UW or FoW group on the weekends and play through a run. This is something alot of people can't do with the current setup.
Most people on these forums are not casual players and have taken the time to learn how to run various farming builds. As such most people here probably won't be happy about the impending nerf. But this forum represents only a small portion of the GW player base, farmers, in fact, are not a majority.
Bulletproof Maniac
i believe you are correct except for things you can add to your HoM
esthetic
Just took a look at the nerfs.. lol'ing at the time, effort and $$s it probably took to arrive at that. And for what? What good is the nerf to ANets bottom line? Just alienate more average players for the benefit of a few GW egomaniacs... GG ANet! ANet Board Meeting notes..."We need to get people off the servers so we can cut costs... KILL PvP(Get rid of XTH) ... Need to get rid of more players... KILL PvE(Get rid of Farm Builds)... ok lets hope this works... and lets make it look like GW players actually came up with this idea"
Operative 14
If you don't want to listen to what people have to say in response to your question, what's the point of asking the question?
The bottom line, the ultimate bottom line, is not about collecting shinies and amassing wealth, it's about having fun. Some people find it fun to collect shinies and amass wealth. Some people find it fun to play with their friends, regardless of if that activity is amassing wealth and shinies. Some people like to just hang out and do their own thing and talk to people while those other people amass wealth and shinies. We each do our own particular brand of fun.
Just because you don't find it fun, ultimately because you find it futile, does not mean others don't find it fun for other reasons. Don't like real life analogies? Fine. If you follow your logic, whats the point of playing GW2 since ultimately it will die in succession to GW3?
For those that are farming for the HoM, they are looking towards the future and not seeing a dark, dank tunnel filled with futility that you seem to describe, but a bridge filled with activity and something to do to bide their time until new content arrives (*cough*) or GW2 arrives. I have many sets of 15k armor, a mini Kuunavang, and all sorts of expensive items that are ultimately only worth the $.00002 worth of electricity they take up in some circuit somewhere. I will admit, I got some items (the sellable ones) because they are investment pieces, but ultimately because I like wearing 15k armors becuase they look nicer than their 1k variants in most cases. I like having a cute little dragon following me around.
And you really don't get it at all. Nerfing SF and 600 means that there is something new to do in the game; we finally have a good reason to come up with new builds after two years. We finally will have something other than teams of assassins running around.
If you don't get something, fine. If you want to ask a question, fine, but actually comprehend the answers you receive to your question instead of just sticking your fingers in your ears, singing 'lalalalala', and saying you're right. Stop trying to point out the futility of what others are doing because you don't understand the satisfaction they derive from it. We're still having fun acquiring useless pixels even if you aren't, and we'll look forward to seeing you in GW2 where we can all acquire more useless pixels in preparation for the day when it is supplanted by GW3.
The bottom line, the ultimate bottom line, is not about collecting shinies and amassing wealth, it's about having fun. Some people find it fun to collect shinies and amass wealth. Some people find it fun to play with their friends, regardless of if that activity is amassing wealth and shinies. Some people like to just hang out and do their own thing and talk to people while those other people amass wealth and shinies. We each do our own particular brand of fun.
Just because you don't find it fun, ultimately because you find it futile, does not mean others don't find it fun for other reasons. Don't like real life analogies? Fine. If you follow your logic, whats the point of playing GW2 since ultimately it will die in succession to GW3?
For those that are farming for the HoM, they are looking towards the future and not seeing a dark, dank tunnel filled with futility that you seem to describe, but a bridge filled with activity and something to do to bide their time until new content arrives (*cough*) or GW2 arrives. I have many sets of 15k armor, a mini Kuunavang, and all sorts of expensive items that are ultimately only worth the $.00002 worth of electricity they take up in some circuit somewhere. I will admit, I got some items (the sellable ones) because they are investment pieces, but ultimately because I like wearing 15k armors becuase they look nicer than their 1k variants in most cases. I like having a cute little dragon following me around.
And you really don't get it at all. Nerfing SF and 600 means that there is something new to do in the game; we finally have a good reason to come up with new builds after two years. We finally will have something other than teams of assassins running around.
If you don't get something, fine. If you want to ask a question, fine, but actually comprehend the answers you receive to your question instead of just sticking your fingers in your ears, singing 'lalalalala', and saying you're right. Stop trying to point out the futility of what others are doing because you don't understand the satisfaction they derive from it. We're still having fun acquiring useless pixels even if you aren't, and we'll look forward to seeing you in GW2 where we can all acquire more useless pixels in preparation for the day when it is supplanted by GW3.
Rocky Raccoon
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Just took a look at the nerfs.. lol'ing at the time, effort and $$s it probably took to arrive at that. And for what? What good is the nerf to ANets bottom line? Just alienate more average players for the benefit of a few GW egomaniacs... GG ANet! ANet Board Meeting notes..."We need to get people off the servers so we can cut costs... KILL PvP(Get rid of XTH) ... Need to get rid of more players... KILL PvE(Get rid of Farm Builds)... ok lets hope this works... and lets make it look like GW players actually came up with this idea"
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Tresa
Operative 14 pretty much summed it all up, above.
All I can add to that well put post is that any argument that uses "because GW1 is a dying game" is based on a fallacy, and thus becomes nearly impossible to discuss rationally. As long as the servers are up, and there are people using them - no matter how few - there is a playerbase, and a need for maintenance.
What I really wanted to address was this:
I often wonder, when I see sentiments like this: why would you bother with the game at all? Why devote energy to something you feel is run by people who not only don't represent your interests, but that you seem to feel are out to deliberately irritate? It's a bit like trying to fit a square peg into a round hole, isn't it?
All I can add to that well put post is that any argument that uses "because GW1 is a dying game" is based on a fallacy, and thus becomes nearly impossible to discuss rationally. As long as the servers are up, and there are people using them - no matter how few - there is a playerbase, and a need for maintenance.
What I really wanted to address was this:
Quote:
Just took a look at the nerfs.. lol'ing at the time, effort and $$s it probably took to arrive at that. And for what? What good is the nerf to ANets bottom line? Just alienate more average players for the benefit of a few GW egomaniacs... GG ANet! ANet Board Meeting notes..."We need to get people off the servers so we can cut costs... KILL PvP(Get rid of XTH) ... Need to get rid of more players... KILL PvE(Get rid of Farm Builds)... ok lets hope this works... and lets make it look like GW players actually came up with this idea"
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Arduin
As someone who has more money than he can spent, I don't care shit that other people can make money in a game where it's all about who can dress up the nicest.
akio pwns
heres my best answer
I hope you enjoyed it.
I hope you enjoyed it.
distilledwill
HoMHoMHoMHoMHoMHoMHoMHoMHoMHoMHoMHoMHoMHoMHoMHoMHo MHoM
^ This. This = rewards in later life.
^ This. This = rewards in later life.
Phaern Majes
This doesn't hurt Anet's bottom line, they already have your money.
Tullzinski
IMO nuking farming builds is less about us and more about those whose are making real money by abusing those builds 24/7 and selling those things to RMT's.
Do not see ANET really giving two shits about the casual player getting tons of stuff. It affects them in no way whatsoever, does not hurt their bottom line. Furthermore like Phaern stated the casual player does not have the time to farm constantly.
Over time ANET has tried hard not to nerf SF. ANET demonstrated a couple of times wanting to keep it around since it was fun for many.
Really think this is more of a driving force than most of us give credit for, not saying it is the only reason, but it definitely is the straw that broke the camels back.
In a nutshell it is more about other people making real money off of their property.
Do not see ANET really giving two shits about the casual player getting tons of stuff. It affects them in no way whatsoever, does not hurt their bottom line. Furthermore like Phaern stated the casual player does not have the time to farm constantly.
Over time ANET has tried hard not to nerf SF. ANET demonstrated a couple of times wanting to keep it around since it was fun for many.
Really think this is more of a driving force than most of us give credit for, not saying it is the only reason, but it definitely is the straw that broke the camels back.
In a nutshell it is more about other people making real money off of their property.
Sjeng
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I am no economist but... I can make this prediction for you. In a year or less, all your in game shinies will be valued for what they really are.. pixels. This game is going to die off as GW2 is underway and ppl stop playing GW and ANet stops spending resources on GW.
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As price is determined by supply and demand, demand for in game shinies is going to disappear...*snip*...So why do you care people are able to speed clear some higher difficulty areas solo or duo for their shinies, when having 100,000 ectos will basically mean squat when the GW2 comes on?
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And like Arduin says: I really don't care if the poor can get rich easily. And I also don't care about the rich whining how others can get rich more easily then they did. We had XTH for months, which made me lots and lots of gold, which I've spent on armor and weapons for my HoM, and just cuz they're shiny. It's a GAME.
There, I'm done thinking about it.
Shooshu
Ill tell you why.
When you walk through ravenhart gloom then you see your bling bling come to life!
When you walk through ravenhart gloom then you see your bling bling come to life!
Zahr Dalsk
From the title, I expected something interesting from the OP. Maybe something about the latest update, some fascinating observation. Instead, this...
Someone who's mad that he never managed to speed clear and jealous of players with more imaginary wealth than him.
1/10
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I am no economist but... I can make this prediction for you. In a year or less, all your in game shinnies will be valued for what they really are.. pixels. This game is going to die off as GW2 is underway and ppl stop playing GW and ANet stops spending resources on GW.
As price is determined by supply and demand, demand for in game shinnies is going to disappear like the bubble bursting in the financial markets after the internet go go days and real estate market crash the last couple of years. So why do you care people are able to speed clear some higher difficulty areas solo or duo for their shinnies, when having 100,000 ectos will basically mean squat when the GW2 comes on? |
1/10
TheRemedy
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I am no economist but... I can make this prediction for you. In a year or less, all your in game shinnies will be valued for what they really are.. pixels. This game is going to die off as GW2 is underway and ppl stop playing GW and ANet stops spending resources on GW.
As price is determined by supply and demand, demand for in game shinnies is going to disappear like the bubble bursting in the financial markets after the internet go go days and real estate market crash the last couple of years. So why do you care people are able to speed clear some higher difficulty areas solo or duo for their shinnies, when having 100,000 ectos will basically mean squat when the GW2 comes on? |
Tullzinski
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For some, people running around in "god mode" takes away the enjoyment. Look at it from an unbiased perspective, invincible builds don't make the game fun for everyone.
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This goes to people defining what is right and wrong in the game for other people. I am glad SF is gone, but not because other people using it made the game less fun for myself or others. Who the hell am I/they to decide what is and is not fun for others?
esthetic
as usual many commentators just do not bother to understand what someone else has written but just spew out what they want to say...
My point which may have evolved some from the beginning of the thread is...
GW1 is shrinking and may go away completely in a year or so... with that in mind.. ectos...and other shines in GW1 will have lower and lower relative value.
thus why spend time and other resources on trying to control how people farm? From the player and Anet perspective.
My point which may have evolved some from the beginning of the thread is...
GW1 is shrinking and may go away completely in a year or so... with that in mind.. ectos...and other shines in GW1 will have lower and lower relative value.
thus why spend time and other resources on trying to control how people farm? From the player and Anet perspective.
Yawgmoth
Relative value of GW items and GW currency doesn't change if the playerbase shrinks. It would only change if a particular group of players quit much more than others, but so far it looks all player groups decrease evenly.
rick1027
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as usual many commentators just do not bother to understand what someone else has written but just spew out what they want to say...
My point which may have evolved some from the beginning of the thread is... GW1 is shrinking and may go away completely in a year or so... with that in mind.. ectos...and other shines in GW1 will have lower and lower relative value. thus why spend time and other resources on trying to control how people farm? From the player and Anet perspective. |
Bob Slydell
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GW1 is shrinking and may go away completely in a year or so... with that in mind.. ectos...and other shines in GW1 will have lower and lower relative value.
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Why did you make this thread here anyway? I know you don't want to "tell" other players the value of items is going down, it's something else. Something is wrong with you or there is something eating you up inside and you are trying to justify that everything will be ok by calling everything (ex. Useless, pixels, etc..). Something happened to your shit.
Phaern Majes
Even "if" GW dies, Anet needs to show their opposition to farming NOW. Or they'll lose players when GW2 comes out. I don't want to buy a game that is dedicated to grind... I'll just go play D3 if that's what I'm after. GW has to show me right NOW that they aren't about farming and grind and that skill is still > time, otherwise they lose a customer. GG.
Who cares about ectos and wealth, its all about retaining the player base at this point in time, and most players don't want to see Farm Wars 2 come out.
Who cares about ectos and wealth, its all about retaining the player base at this point in time, and most players don't want to see Farm Wars 2 come out.