Farming - What the **** happened!

JimmyTyme

JimmyTyme

Frost Gate Guardian

Join Date: Mar 2009

Canada Eh

Fallen Knights Of The Shattered [Soul]

We've all noticed recently that Anet is making it MUCH harder to farm.

So I want to ask why? and how far are they willing to go?
I've noticed it become nearly impossible to make money, I went from making 100k+ in about 1-2 hours to now where I can barely scrounge up 20k in an entire day. (with casual farming)
I've also noticed that with they're push to end certain farming builds which, yes I can agree the odd update removing certain builds can help the in-game economy and help to stop bots, but not-so-recently I've noticed Anet has made it almost entirely impossible and pointless to do things like Urgoz's Warren, The Deep, DoA and Slavers Exile the way they were meant to be played, or even at all.
So I suggest if your really want to eliminate farming, make it so no less than 3 people can enter an area, or give us SOMETHING to farm and stop cheap skating us by giving us steadily declining drops to the point where we enter an area, kill 60 guys and get 1 item that's not worth 2 cents.

Edit: http://www.guildwarsguru.com/forum/i...t10428735.html<- I agree with this guy and he's dead on the point as well

Bob Slydell

Forge Runner

Join Date: Jan 2007

Guild Wars was never meant to be farmed.

JimmyTyme

JimmyTyme

Frost Gate Guardian

Join Date: Mar 2009

Canada Eh

Fallen Knights Of The Shattered [Soul]

Quote:
Originally Posted by bsoltan View Post
There has always been farming in GW, but somewhere along the way it gets slightly modified to make the builds less overpowered. Heck, 55hp builds have worked for years.
but again all the areas drop ungodly low amounts of items (not rare items, just items period)

Quote: Originally Posted by bsoltan View Post
JimmyTyme, droprates don't change, people just get unlucky. 2 words... loot scaling, also if your still in disagreement PM me your in-game name and I'll show you exactly what I mean and if your still unconvinced I'll personally show you 3 additional areas as a small sample of the ones I've encountered

Quote:
Originally Posted by bsoltan View Post
Also what have ANet done that makes doing Urgoz, The Deep, DoA and Slavers impossible? been there lately? tried them lately?
1. major skills that allowed any of the builds to work have been nerfed atleast once.
2. because of said nerfs there's simply no people with which to team up with.
3. The items within them have been so drastically reduced in price that it's deemed ''not worth any attention" by players because of the complete lack of profit and the near-impossible-to-do state that they were left in (only partially applies to SE and DoA)

Oath

Desert Nomad

Join Date: May 2006

Quote:
Originally Posted by JimmyTyme View Post
been there lately? tried them lately?
1. major skills that allowed any of the builds to work have been nerfed atleast once.
2. because of said nerfs there's simply no people with which to team up with.
3. The items within them have been so drastically reduced in price that it's deemed ''not worth any attention" by players because of the complete lack of profit and the near-impossible-to-do state that they were left in (only partially applies to SE and DoA) I am not sure whether you are doing this on purpose to contradict yourself time after time, but the aforementioned bolded part was caused due to overfarming in the first place. What you ask for is to bring the overfarming back, thus reducing the prices even further.

Had it not been for farming in the first place (or better yet, speedclearing), those areas would still be worth doing, be it money wise or challenge wise.

Also, join an active PvE guild and you will find these areas aren't as bad as they seem.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by JimmyTyme View Post
to now where I can barely scrounge up 20k in an entire day. (with casual farming) You really should stop farming old ascalon in nm....I have literally gotten that much by dicking around on my derv for a few hours today...

Try someplace new

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

To be honest, I think there's been a clear polarization in farming. The casual solo rit farms, sandstorm eles, etc... are slowly being phased out while hardcore speedclear guild teams are left in place.

The result: individuals without extensive connections or knowledge are prevented from entering into the farming arena. Its frighteningly similar to what's happened in PvP. However, I won't entirely blame this one on Anet, as this tends to happen as a game nears the end of its' life cycle.

4thVariety

Krytan Explorer

Join Date: Jun 2005

European Union

ADL

E/

Quote:
Originally Posted by JimmyTyme View Post
I've noticed Anet has made it almost entirely impossible and pointless to do things like Urgoz's Warren, The Deep, DoA and Slavers Exile the way they were meant to be played, or even at all. Pretty please and by all means, tell me how those areas really were supposed to be played. Please tell me how the latest patch prevents people from playing the game in this "supposed" way.

Completionists only play the game once, people who are out for a challenge also do not play an Elite-Mission every day, because soon that will not be challenging. The only people populating areas in the long term are the farmers, because they are the only people who have a motivation that won't go away.

But the farmers' mentality will always lead them to places where there are drops to be found that people are willing to buy. Then the farmers will grind the area until there is nobody left interested in those items. Hence prices go down. So please tell me, what are those magical places Anet had to artificially deplete and which farmers have not depleted themselves by over-saturating demand?

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by 4thVariety View Post
Pretty please and by all means, tell me how those areas really were supposed to be played. Please tell me how the latest patch prevents people from playing the game in this "supposed" way.

Completionists only play the game once, people who are out for a challenge also do not play an Elite-Mission every day, because soon that will not be challenging. The only people populating areas in the long term are the farmers, because they are the only people who have a motivation that won't go away.

But the farmers' mentality will always lead them to places where there are drops to be found that people are willing to buy. Then the farmers will grind the area until there is nobody left interested in those items. Hence prices go down. So please tell me, what are those magical places Anet had to artificially deplete and which farmers have not depleted themselves by over-saturating demand? Just like to add onto this on a smaller scale....ele swords

JimmyTyme

JimmyTyme

Frost Gate Guardian

Join Date: Mar 2009

Canada Eh

Fallen Knights Of The Shattered [Soul]

Quote:
Originally Posted by 4thVariety View Post
Pretty please and by all means, tell me how those areas really were supposed to be played. Please tell me how the latest patch prevents people from playing the game in this "supposed" way.

Completionists only play the game once, people who are out for a challenge also do not play an Elite-Mission every day, because soon that will not be challenging. The only people populating areas in the long term are the farmers, because they are the only people who have a motivation that won't go away.

But the farmers' mentality will always lead them to places where there are drops to be found that people are willing to buy. Then the farmers will grind the area until there is nobody left interested in those items. Hence prices go down. So please tell me, what are those magical places Anet had to artificially deplete and which farmers have not depleted themselves by over-saturating demand? Simplest and most effective answer I can give you is go to these places, try to assemble a group of people and see if you can possibly succeed, and "the way they were meant to be played" refers to not useing speed clears as farmers so often like to do and instead battling your way through them as a normal group with all classes (or atleast most classes noting urgoz's Thorn wolves doing 300-600dmg per hit making melee useless)

Yes, your arguement does have merit yes it is a good portion of the farmers mentality, but for example Urgoz's warren started off being run by b/p's (barrage/pet rangers, usually R/Mo or R/RT) then with HM it became too difficult to find a group, or even beat it for that matter. Then later people discovered that permasins (w/ bonds) could survive in HM and resulted in once again urgoz returning some did it as a speed clear, others (myself and many friends) did it for fun we did it casually and took our time, took minimum 1 hour or so to complete i personally managed to beat urgoz over 100 times and i still found it to be one of the funnest places in the entire game with the CoP (cry of pain) nerf it declined in # of people and frequency but i was still able to find a few groups here and there and even with the added difficulty which just made it better we succeeded, now not only the SF nerf eliminates a viable tank, but the classes which made it possible to find a group or for that matter beat it in HM even with unparalled difficulty place it back in the realm of near-impossibility

bsoltan

bsoltan

Site Contributor

Join Date: Dec 2005

UK

[SoF]

Quote:
Originally Posted by JimmyTyme View Post
but again all the areas drop ungodly low amounts of items (not rare items, just items period)
Again, it is just luck what items you get. Some people have been playing for many hours and still get crappy drops, that's just the way it is.


Quote:
Originally Posted by JimmyTyme View Post
2 words... loot scaling, also if your still in disagreement PM me your in-game name and I'll show you exactly what I mean and if your still unconvinced I'll personally show you 3 additional areas as a small sample of the ones I've encountered Loot Scaling effects white items and gold wiki source not any other 'rare' or valuable items. This hasn't effected farming for many years.


Quote:
Originally Posted by JimmyTyme View Post
been there lately? tried them lately?
1. major skills that allowed any of the builds to work have been nerfed atleast once.
2. because of said nerfs there's simply no people with which to team up with.
3. The items within them have been so drastically reduced in price that it's deemed ''not worth any attention" by players because of the complete lack of profit and the near-impossible-to-do state that they were left in (only partially applies to SE and DoA) 1. What builds? Farming builds? How about running a bit more balance and it is actually quite fun as well. Last Sunday I completed The Deep with a team of 6 humans and 6 heroes in 1hour 15mins (with consumables). I haven't done Urgoz for a while but can't think it is any worse than The Deep. DoA can be done as well, we've been doing one area at a time but doing it all would just take longer, FoW is fine as and UW just takes planning. Just because you can't run a gimmick or speed clear in an area doesn't mean it is impossible or not worth it.
2. People not doing areas isn't down to farming updates, a)the game is old and people don't play, b)farming has been so prevalent in some areas teams and players stopped doing them.
3. ANet haven't reduced the price of anything. Demand of items does that and as has been said if they've been overfarmed then the market for items doesn't exist. Also some people complete areas just for the fun and challenge of it, not just for the drops.

Popeye1906

Popeye1906

Academy Page

Join Date: Nov 2009

R/

HTML Code:
Bouuu-houu... I can get to Dhumm in less the 5 mins anymore...Anet hates me...
HTML Code:
Bouu...houu.. I cant farm more then 1 stack/hours of ecto anymore.. Anet broke my game...
In what universe are u playing? Urgoz, the Deep and slavers arent impossible. Our alliance does them all the time, without any specialized builds, we take the ppl that showup for the run. And its still not that hard. Hell we even did Slavers yesterday with 3 dervs, and ive got enough ppl telling me that dervs suck. So how are they impossible? DoA is something special tho
Quote:
Originally Posted by Popeye1906
That resume about 50% of the post i can read on Guru. I can also read posts where player found some new way to do things (farm, run, speed clear).

Use your brain more and QQ less. /Agree

snowman relic

Krytan Explorer

Join Date: Feb 2009

your just a meatsheild to me

N/Mo

For those of you who think speed clears are bad ive done many before and non for the mony i do it because the chest (in the uw or fow) or ending thing in general looks so cool i sit and stare fora while now you may think speed clears need to last longer but honestly i dont have the time to spend 3 hours on one thing you might and if you do i must advise you getting something other to do then just guild wars but really 3 hours a clear is rediculous do you know how hard it is to keep a group for that long unless your in a speedclear guild? and i dont remember speedclear guilds being the only ones who had the right to clear so 3 hours is exessive in my opinion.

Jarge

Academy Page

Join Date: Dec 2006

England

Queen and Country [QC]

P/W

Stop crying about how you can't make easy money and earn it.
If you want money - pvp. A lot of the richest people ingame make their money from reward points from ATs and turning them into zaishen keys (ignoring power traders/RL traders). Even if you don't AT, farming the pvp zaishen quest can net a lot of money.
Of course, this does require people to actually working, so there're some people who'll still continue to cry about their precious godmode was taken away.

godis

Frost Gate Guardian

Join Date: Sep 2009

LOVE

N/Me

If you could get 100K in 1-2 hours couldnt you have saved some money for a rainy day ?
What in this game could ever give you that amount of money in such short time ?
A VSF duplicator ?

Shadow Feathers

Ascalonian Squire

Join Date: Feb 2010

* Grabs Violin *

Another " I hate Anet " QQ thread..... I'm rather enjoying what they did. Oh wait but then I'm not worried about having stacks of ectos or secretly sell VR items on some web site. I actually play the game !

Johny bravo

Wilds Pathfinder

Join Date: Aug 2006

[SoS]

N/

Hmm lets see I have done multiple Deep and Urgoz runs since the update all in under an hour. I got numerous zodiac drops as well as other gold items. AS for making money the reason all these things are now practically worthless is because of the over-farming of areas. If anything this should drive prices back up a little making runs more profitable

The problem isn't with the areas or the nerf it people like you. You want maximum rewards for little effort and Anet has taken that away. These areas were specifically designed to be challenging and take some time. All these areas require are a little bit of strategy and tactics. Also are you seriously complaining about an hour to do an ELITE area. I remember when factions first came out and tactics for different areas were being developed runs could take anywhere up to 3 hours to do. Or spending 2-3 hours in UW just to get destroyed by the 4 -horsemen.

As for DOA my guild is still doing it daily under an hour so...
Bouuu-houu... I can get to Dhumm in less the 5 mins anymore...Anet hates me... HTML Code:
Bouu...houu..

I cant farm more then 1 stack/hours of ecto anymore.. Anet broke my game...
HTML Code:
Bouu...houu..

I cant run a 5 lvl dungeon in 5 mins anymore...Anet drestroyed my way of making gold...
HTML Code:
Bouu...houu..

I cant speed clear fow in 2 mins anymore..Anet took away all the fun in the game...


That resume about 50% of the post i can read on Guru. I can also read posts where player found some new way to do things (farm, run, speed clear).

Use your brain more and QQ less. lol, this.


Truly amazing how much people complain.


Sigh.... The interwebs. :\

chessyang

chessyang

Not far from Elite

Join Date: Apr 2006

Florida

W/

Quote:
Originally Posted by J
Edit: [URL="http://www.guildwarsguru.com/forum/its-time-anti-farming-and-t10428735.html"
http://www.guildwarsguru.com/forum/its-time-anti-farming-and-t10428735.html[/URL]<- I agree with this guy and he's dead on the point as well well farming was never meant to be fun. was it?

I agree soloing is fun! per the link you gave. i remember the days of IDS runs. oh that was fun! but farming = fun? If your talking about that then NO. farming today is a lame as it was back before HM and the day they removed that warring about killing just a few mobs.

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Yeah basically nothing's rewarding anymore.Casual gameplay pfff forget about it. What's left of farming,not worth wasting hours scroungign the k's together.

aeligos

aeligos

Academy Page

Join Date: Jan 2010

USA

Fortituro Et Fides

WTS ecto... 100k each

o.o

what!!??!!

.....they've become increasingly harder to farm and i've only had the fortune of getting 8 drop for me since i began gw about 4 years ago.


ANET/GURU/&TOwhomITconcerns,

if you're going to nerf skills that had previously made it possible for players to max their xun accounts and load up on rare drops, making zillions in the process, then why won't you nerf their accounts as well and take away their enormous amounts of ingame wealth??? if you take the skills you should take all which came with it. that is true balancing.

...otherwise...nerfing only makes the wealthiest of gamers to become even more wealthy.

-.-

Life Bringing

Life Bringing

Wilds Pathfinder

Join Date: Jul 2008

Fissure of Woe

[LOD]/[GS]/[DL]/[LOD*]

N/P

So I herd none of the areas you mentioned are impossible. Slavers is piss easy(exception is forge, but if I can h/h it, you better be able to do it with a team. Deep has been done in 12 minutes post nerf. DoA has been done in 49 postnerf last I checked. No one really cares about urgoz anymore, but under 30 would definitely be possible.

If you feel like making real money, get into highend pvp, powertrade, or do DoA. Armbrace in 2.5 runs, or a little over 2 hours. Learn to play, kthnx

Introverted Dimensions

Introverted Dimensions

Wilds Pathfinder

Join Date: Jan 2006

R/

Stop crying. You'll live.

aeligos

aeligos

Academy Page

Join Date: Jan 2010

USA

Fortituro Et Fides

FUDGE THAT!!!

how rude! just for that, my ectos are now 200k EACH!! all 8 of them are available for no less than that!!!

there! now we'll see who'll be cryin'.

-.-

Sir Kill A Little

Sir Kill A Little

Ascalonian Squire

Join Date: Aug 2009

[KISS]

Rt/

People just don't realize the game was fine, and more fun, before Perma was around....

Premium Unleaded

Wilds Pathfinder

Join Date: Aug 2005

*sigh*
Another qq thread...