Anybody Else Dread The Beginning Of Prophecies Like I Do...

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ccfrecc
ccfrecc
Academy Page
#1
Didn't know where this should go, so I put it here...... But anyways, I have been getting this craving to kill some Charr with a brand new W/R of mine but I dread, and I mean dread the beginning part of Prophecies (Pre-Searing).

I guess I can ask my other question... Do I have to do every quest in Pre-Searing as I just want to get to the good part (AKA= Giving those charr a big wallooop on the head). I mean, I completed Factions and NightFall Campaigns as they go through pretty fast, but Prophecies is so freaking Slow, and you can't tell me it isn't as I am experiencing it first hand... [In case you haven't figured out yet, I kept deleting my characters for the Prophecies campaign so I haven't quite gotten past the part with the Northern-Wall or something like that]. But. do you guys think it is worth it to create another W/R Prophecies character or should I just go for NF or F? The only thing holding me back is like a really big craving for Walloooping those Charr.

Please DO NOT say just do what you think is best, as I would like to ask all of you out there who completed Prophecies: Is it worth it for it being so God Dang Slow?

I'll be back to edit this post in the morning as it is 3:00 in the morning and there is probably a dozen spelling errors which isn't normal for me, but... Well... I'm Going to bed,

Goodnight Guru's
Age
Age
Hall Hero
#2
Prophecies isn't as slow as you think it only take a week to get through it all.You can do it in weekend if you want but that is really pushing it.I enjoyed Prophecies as it brought a lot of players together and the mission are way better than the other Chapters.It is my favourite Chapter.

You want to wallop Charr the best place is over the wall in pre searing.You get green Charr bags and some other stuff as well.You might want to go for the title even.There is live booming economy in pre searing as well and a lot of rich people it never gets nerfed.The Catacombs is far better than the UW.That is what the UW should be like.

I would suggest you give a go since it is your first time and play it right no getting runs and do the storyline.You don't have to pick W/R unless it is for the pet.When doing coop mission try and get real people together and have fun with them.Good Luck on your choice and hope you enjoy it.
L
LazyLink
Academy Page
#3
the prophecies campaign feels more like an epic adventure than the others, for me anyway.
Sjeng
Sjeng
Desert Nomad
#4
You can quickly do the primary pre-searing quests, and do the mission that takes you to post searing as soon as it's available. (check wiki).
I think you only need to do a few quests, get the res signet skill and some warrior skills, quickly choose Ranger as secondary, do 1 or 2 quests for ranger nente, and that's it.
Besides, pre is beautiful!
dr love
dr love
...is in denial
#5
i'm pretty sure you can get out of presearing in under 10min, get a run to LA, then a run to sanctum cay, then the desert tour, and have all your attributes and ascended in a day.
Iuris
Iuris
Forge Runner
#6
When I started playing, I was so eager to proceed with the storyline I tried to go fast. Now, years later, I decided to do all the quests, and have found that I should have taken it slowly and done all the quests in sequence, so as to enjoy the storyline at its pace.

For a nightfall example: Nothing like reclaiming the temple of Lyssa and clearing the margonites from it - years after I've already killed Abaddon.
r
ranger rothers
Frost Gate Guardian
#7
You can get out of pre in rapid fashion, a few mins at most. Your first primary profession quest then the secondary prof quest (mesmer bull is quickest).
caballo_oscuro
caballo_oscuro
Krytan Explorer
#8
Prophecies was designed to keep people playing the game for a while. There was a year between prophecies and factions, and there's also alot of content in it. The progression was designed to be slow because the GW way of gaming had alot of new aspects, plus the pve progression was heavily focussed on the pvp endgame, hence the desert missions being how they are.

Is it worth doing prophecies? Well yeah I think it's worth starting in prophecies, because it is, as LazyLink has said, an epic adventure. In fact, you probably should have started there before doing Factions, NF and then eotn if you wanted to play to the timeline.

It would seem your dread of prophecies is purely because you want to level as quickly as you can so you can get to 'the good part', and that's fair enough, but to do that you could always just create a factions char, lvl it in a few hours and start in LA, but then you'd miss out on the whole Prince Rurik story and crossing the shiverpeaks.

But if you really want to bash Charr, you should experience the full onslaught of the Charr invasion. Go play pre, enjoy the story, absorb the ambience of the lands around ascalon and what was lost due to the searing and why the war against the Charrr is so important in prophecies and why the Ebon Vanguard are doing what they're doing.
A
AlsPals
Lion's Arch Merchant
#9
Man, if your focused solely on blowing through content, 7 hours is doable to get to fire island chain. Gonna need help from people though.
EPO Bot
EPO Bot
Desert Nomad
#10
Prophecies has a lot of useless areas too where you don't need to go for any reason other then sightseeing and mapping. Exploring would have been a lot more fun if you could run into random quest giving NPC's from time to time.
A
Astral_Nomad
Frost Gate Guardian
#11
You could immediately from pre to post just doing only the primaries necessary gotten from Tydus and his buddy there at the gate but that would be very stupid. Do as many primary quests as you feel comfortable with.. theres no pressure.. you dont have to do the extra quests and the skill reward quests if you can afford to buy them later from the skill trainer. But i would highly suggest you be at least level 7-10 before thinking about going post or the post searing baddies will pwn you large.. lol
r
rkubik
Lion's Arch Merchant
#12
I absolutely love pre-sear. I think it might be the best part of any of the games but I really hate post-sear. Also, for me prophecies is like a double edged sword. You have a chance to gain many skills that in other campaigns you don't get a chance to gain so you either go without or buy them. But in order to get those skills many times the quests take you way off the beaten path for them and can be time consuming. Like one person commented on that proph is an epic adventure which is true but maybe it is just me that after 5 characters through it it has lost some of its thunder. I think everyone should go through all the quests at least just once to get the full feel but for people that have been through it before it can be a drag.
F
Fay Vert
Desert Nomad
#13
Quote:
Originally Posted by EPO Bot View Post
Prophecies has a lot of useless areas too where you don't need to go for any reason other then sightseeing and mapping.
There was this little thing, called a story.
N
Naughty Nurse
Ascalonian Squire
#14
Quote:
Originally Posted by AlsPals View Post
Man, if your focused solely on blowing through content, 7 hours is doable to get to fire island chain. Gonna need help from people though.
Even less imo, you wont be level 20, but you can get a run to the mission that leads to fire islands, So its blast through Pre, run to beacons, beacons to droks, droks to Thunderhead, have someone run that, your at ember.

Wpouyld love to see a say, level 3 charr at the place where you pick proph endgame weapons with /age saying 5 hours or so.

I hereby challenge all!
W
Welthas
Lion's Arch Merchant
#15
I've missed prophecies since I mainly make characters in factions just to get them the quickest off noobie island. So now I made an Ele she's level 16 in Pre I'm getting LDOA with her, going post. Then going to LA, then NF getting the basic heroes then going back and completing Prophecies in the order it was intended, then Factions, Nightfall and EoTn.
The Scorpion Knight
The Scorpion Knight
Krytan Explorer
#16
Quote:
Originally Posted by LazyLink View Post
the prophecies campaign feels more like an epic adventure than the others, for me anyway.
You and me both.
Malache
Malache
Ascalonian Squire
#17
ccfrecc, I feel your pain *lol* Proph was the first campaign I bought, added the rest of the campaigns within a month, and after playing for almost a year I still have yet to actually finish Proph. The farthest I ever took a toon there thru the actual storyline was Yak's Bend, then I'd get distracted with NF or Factions *lol* So recently I decided to make a new toon in Proph & actually work on it, and I have to say it's a great change from tearing thru the other campaigns at high speed. I'm not sure I've the patience to get LDoA, but when I get tired of EotN dungeons or title hunting w/ my main, it's really a great diversion to have my Proph toon to work on.

I'd say go ahead and make a new toon, but honestly take the time to enjoy the storyline & have fun with it. Yeah, Pre can get to the point that it's just a lot of rinse & repeat, but when you feel like it's lost the luster, go post & slaughter Charr to your heart's content
ccfrecc
ccfrecc
Academy Page
#18
Wow, I didn't think there would be this many responses, and thank you all for the motivation as I think I will start a pre-searing again. Thanks alot guys, and I really appreciate the responses.
Z
Zahr Dalsk
Grotto Attendant
#19
I don't make characters in Prophecies because they are all ugly.
Kopa The Demon King
Kopa The Demon King
Academy Page
#20
Why do you hate presearing so much? Its a beautiful area in Guildwars that honestly goes unreguarded by 90% of the players. Hell 90% of its possibilities afre ignored. most players power through it just to move on, when there are charr hunts, and the very first Green item. Dyes drop prevalantly, and Nicholas is farmable every day bringing consumables to use.

The world is gorgeous and though the pre-searing is slow to level past lvl 8 its possible, and easily farmable once you get into the double digits. I spent 2 weeks in presearing on one character and left with 20k without a black dye drop or nick farms. What you should fear is the grind through the first few missions if you want to play through it the full way, if not just get to lvl 10 speed yourself to 20 and get a run to drocks, you only realy need to do the southern shiverpeaks, and ring of fire islands to beat the game.