Anybody Else Dread The Beginning Of Prophecies Like I Do...

ccfrecc

ccfrecc

Academy Page

Join Date: Dec 2009

Wisconsin

[KISS]

N/Mo

Didn't know where this should go, so I put it here...... But anyways, I have been getting this craving to kill some Charr with a brand new W/R of mine but I dread, and I mean dread the beginning part of Prophecies (Pre-Searing).

I guess I can ask my other question... Do I have to do every quest in Pre-Searing as I just want to get to the good part (AKA= Giving those charr a big wallooop on the head). I mean, I completed Factions and NightFall Campaigns as they go through pretty fast, but Prophecies is so freaking Slow, and you can't tell me it isn't as I am experiencing it first hand... [In case you haven't figured out yet, I kept deleting my characters for the Prophecies campaign so I haven't quite gotten past the part with the Northern-Wall or something like that]. But. do you guys think it is worth it to create another W/R Prophecies character or should I just go for NF or F? The only thing holding me back is like a really big craving for Walloooping those Charr.

Please DO NOT say just do what you think is best, as I would like to ask all of you out there who completed Prophecies: Is it worth it for it being so God Dang Slow?

I'll be back to edit this post in the morning as it is 3:00 in the morning and there is probably a dozen spelling errors which isn't normal for me, but... Well... I'm Going to bed,

Goodnight Guru's

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Prophecies isn't as slow as you think it only take a week to get through it all.You can do it in weekend if you want but that is really pushing it.I enjoyed Prophecies as it brought a lot of players together and the mission are way better than the other Chapters.It is my favourite Chapter.

You want to wallop Charr the best place is over the wall in pre searing.You get green Charr bags and some other stuff as well.You might want to go for the title even.There is live booming economy in pre searing as well and a lot of rich people it never gets nerfed.The Catacombs is far better than the UW.That is what the UW should be like.

I would suggest you give a go since it is your first time and play it right no getting runs and do the storyline.You don't have to pick W/R unless it is for the pet.When doing coop mission try and get real people together and have fun with them.Good Luck on your choice and hope you enjoy it.

LazyLink

Academy Page

Join Date: Jul 2005

Ascalon Dung Warriors

R/Mo

the prophecies campaign feels more like an epic adventure than the others, for me anyway.

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

You can quickly do the primary pre-searing quests, and do the mission that takes you to post searing as soon as it's available. (check wiki).
I think you only need to do a few quests, get the res signet skill and some warrior skills, quickly choose Ranger as secondary, do 1 or 2 quests for ranger nente, and that's it.
Besides, pre is beautiful!

dr love

dr love

...is in denial

Join Date: Sep 2006

Hyperion

starcraft 2

P/Me

i'm pretty sure you can get out of presearing in under 10min, get a run to LA, then a run to sanctum cay, then the desert tour, and have all your attributes and ascended in a day.

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

When I started playing, I was so eager to proceed with the storyline I tried to go fast. Now, years later, I decided to do all the quests, and have found that I should have taken it slowly and done all the quests in sequence, so as to enjoy the storyline at its pace.

For a nightfall example: Nothing like reclaiming the temple of Lyssa and clearing the margonites from it - years after I've already killed Abaddon.

ranger rothers

Frost Gate Guardian

Join Date: Mar 2008

You can get out of pre in rapid fashion, a few mins at most. Your first primary profession quest then the secondary prof quest (mesmer bull is quickest).

caballo_oscuro

caballo_oscuro

Krytan Explorer

Join Date: Aug 2008

Aura

Prophecies was designed to keep people playing the game for a while. There was a year between prophecies and factions, and there's also alot of content in it. The progression was designed to be slow because the GW way of gaming had alot of new aspects, plus the pve progression was heavily focussed on the pvp endgame, hence the desert missions being how they are.

Is it worth doing prophecies? Well yeah I think it's worth starting in prophecies, because it is, as LazyLink has said, an epic adventure. In fact, you probably should have started there before doing Factions, NF and then eotn if you wanted to play to the timeline.

It would seem your dread of prophecies is purely because you want to level as quickly as you can so you can get to 'the good part', and that's fair enough, but to do that you could always just create a factions char, lvl it in a few hours and start in LA, but then you'd miss out on the whole Prince Rurik story and crossing the shiverpeaks.

But if you really want to bash Charr, you should experience the full onslaught of the Charr invasion. Go play pre, enjoy the story, absorb the ambience of the lands around ascalon and what was lost due to the searing and why the war against the Charrr is so important in prophecies and why the Ebon Vanguard are doing what they're doing.

AlsPals

Lion's Arch Merchant

Join Date: Mar 2007

Sellin hot stock tips for pro[fit]

Me/E

Man, if your focused solely on blowing through content, 7 hours is doable to get to fire island chain. Gonna need help from people though.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

Prophecies has a lot of useless areas too where you don't need to go for any reason other then sightseeing and mapping. Exploring would have been a lot more fun if you could run into random quest giving NPC's from time to time.

Astral_Nomad

Frost Gate Guardian

Join Date: Nov 2008

Canada

[NBK] Natural Born Killaz

W/N

You could immediately from pre to post just doing only the primaries necessary gotten from Tydus and his buddy there at the gate but that would be very stupid. Do as many primary quests as you feel comfortable with.. theres no pressure.. you dont have to do the extra quests and the skill reward quests if you can afford to buy them later from the skill trainer. But i would highly suggest you be at least level 7-10 before thinking about going post or the post searing baddies will pwn you large.. lol

rkubik

Lion's Arch Merchant

Join Date: Jul 2006

I absolutely love pre-sear. I think it might be the best part of any of the games but I really hate post-sear. Also, for me prophecies is like a double edged sword. You have a chance to gain many skills that in other campaigns you don't get a chance to gain so you either go without or buy them. But in order to get those skills many times the quests take you way off the beaten path for them and can be time consuming. Like one person commented on that proph is an epic adventure which is true but maybe it is just me that after 5 characters through it it has lost some of its thunder. I think everyone should go through all the quests at least just once to get the full feel but for people that have been through it before it can be a drag.

Fay Vert

Desert Nomad

Join Date: Apr 2006

R/

Quote:
Originally Posted by EPO Bot View Post
Prophecies has a lot of useless areas too where you don't need to go for any reason other then sightseeing and mapping.
There was this little thing, called a story.

Naughty Nurse

Ascalonian Squire

Join Date: Oct 2009

Euro

[YUM]

N/

Quote:
Originally Posted by AlsPals View Post
Man, if your focused solely on blowing through content, 7 hours is doable to get to fire island chain. Gonna need help from people though.
Even less imo, you wont be level 20, but you can get a run to the mission that leads to fire islands, So its blast through Pre, run to beacons, beacons to droks, droks to Thunderhead, have someone run that, your at ember.

Wpouyld love to see a say, level 3 charr at the place where you pick proph endgame weapons with /age saying 5 hours or so.

I hereby challenge all!

Welthas

Lion's Arch Merchant

Join Date: Jan 2007

Pennsylvania

E/

I've missed prophecies since I mainly make characters in factions just to get them the quickest off noobie island. So now I made an Ele she's level 16 in Pre I'm getting LDOA with her, going post. Then going to LA, then NF getting the basic heroes then going back and completing Prophecies in the order it was intended, then Factions, Nightfall and EoTn.

The Scorpion Knight

The Scorpion Knight

Krytan Explorer

Join Date: May 2009

Quote:
Originally Posted by LazyLink View Post
the prophecies campaign feels more like an epic adventure than the others, for me anyway.
You and me both.

Malache

Malache

Ascalonian Squire

Join Date: Nov 2009

WI

[Grim]

Rt/

ccfrecc, I feel your pain *lol* Proph was the first campaign I bought, added the rest of the campaigns within a month, and after playing for almost a year I still have yet to actually finish Proph. The farthest I ever took a toon there thru the actual storyline was Yak's Bend, then I'd get distracted with NF or Factions *lol* So recently I decided to make a new toon in Proph & actually work on it, and I have to say it's a great change from tearing thru the other campaigns at high speed. I'm not sure I've the patience to get LDoA, but when I get tired of EotN dungeons or title hunting w/ my main, it's really a great diversion to have my Proph toon to work on.

I'd say go ahead and make a new toon, but honestly take the time to enjoy the storyline & have fun with it. Yeah, Pre can get to the point that it's just a lot of rinse & repeat, but when you feel like it's lost the luster, go post & slaughter Charr to your heart's content

ccfrecc

ccfrecc

Academy Page

Join Date: Dec 2009

Wisconsin

[KISS]

N/Mo

Wow, I didn't think there would be this many responses, and thank you all for the motivation as I think I will start a pre-searing again. Thanks alot guys, and I really appreciate the responses.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

I don't make characters in Prophecies because they are all ugly.

Kopa The Demon King

Kopa The Demon King

Academy Page

Join Date: Mar 2010

Forever Knights

D/

Why do you hate presearing so much? Its a beautiful area in Guildwars that honestly goes unreguarded by 90% of the players. Hell 90% of its possibilities afre ignored. most players power through it just to move on, when there are charr hunts, and the very first Green item. Dyes drop prevalantly, and Nicholas is farmable every day bringing consumables to use.

The world is gorgeous and though the pre-searing is slow to level past lvl 8 its possible, and easily farmable once you get into the double digits. I spent 2 weeks in presearing on one character and left with 20k without a black dye drop or nick farms. What you should fear is the grind through the first few missions if you want to play through it the full way, if not just get to lvl 10 speed yourself to 20 and get a run to drocks, you only realy need to do the southern shiverpeaks, and ring of fire islands to beat the game.

Bob Slydell

Forge Runner

Join Date: Jan 2007

Prophecies is what makes Guild Wars, Guild Wars. Others might disagree but this is simply opinion, but it really does make sense to the older players. Fac & NF don't feel like Guild Wars or deserve that name to me at all. Prophecies is how GW should be, but I have a feeling they made Factions and NF faster to cater to their short attention span population of players and ultra laziness. Imagine how awesome Fac and NF would be if they were designed with normal paced character development and exploration in mind.

Amy Awien

Amy Awien

Forge Runner

Join Date: Jul 2006

R/

I agree with you, but Factions and Nightfall had to offer quicker levelling so they'd make decent expansions for Prophecies characters - who'd want something to challenge their end-game characters.

ccfrecc

ccfrecc

Academy Page

Join Date: Dec 2009

Wisconsin

[KISS]

N/Mo

Thanks for all your posts, and on a note: I do not hate Pre-Searing, it's just that the leveling is so slow and you barely get any Gold (I've only collected 200 through level 4).
And on another note:
Where would you recommend I level my W/Mo while he is level 4 (I plan on leveling him to about level 7). So where should I level him LvL's 4 - 7? Or should I just do quests to level him... Would that be quicker? Seems like it wouldn't though... Thanks In Advance!

Phaern Majes

Phaern Majes

Desert Nomad

Join Date: Sep 2005

Anywhere but up

The Panserbjorne [ROAR]

R/Mo

Quote:
Originally Posted by ccfrecc View Post
Thanks for all your posts, and on a note: I do not hate Pre-Searing, it's just that the leveling is so slow and you barely get any Gold (I've only collected 200 through level 4).
And on another note:
Where would you recommend I level my W/Mo while he is level 4 (I plan on leveling him to about level 7). So where should I level him LvL's 4 - 7? Or should I just do quests to level him... Would that be quicker? Seems like it wouldn't though... Thanks In Advance!
The money to be made in Pre-searing is from farming charr and Nicholas drops. I think some people farm Catacombs too cause it supposedly has "higher" drop rates for dye. But as other have stated the charr bosses in Pre will drop green charr bags and charr salvage kits. I'd just run quests from lvl 4-7. Just run around the maps looking for your profession trainers and there are several quests in the town that Devona is at, not to mention usually a few both inside and outside each town/outpost. Once you hit lvl 8 you can team up with someone to hunt charr across the wall, wouldn't recommend going over there any sooner than that though.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Bob Slydell View Post
Fac & NF don't feel like Guild Wars or deserve that name to me at all.
Sucks for you then, because they're much better games. Prophecies was... a test subject, if you will. Once they did that, they continually refined Guild Wars, and the campaigns show the clear progress of their work.

Particularly Nightfall. The inclusion of things such as heroes and inscriptions really demonstrated that ArenaNet knew how to make a game.

I can't see how you'd enjoy Prophecies for any reason other than nostalgia.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Prophecies is mostly empty. Enemies should have been level 20 with elites from Lion's Arch, and there should have been quests taking you to most places.

Unless you do Mox quests, vanquishing and all zaishen quests, there is no reason to visit most of the map.

You can even skip a lot of missions and get directly to the last 4. They should have let anyone visit any outpost anytime, but missions should not start unless you have made the previous ones (much like Nightfall missions don't turn into mission outposts untill you have made the previous primary quests and missions), just without having to make all mission on a region before being able to enter the next. I mean: "Visit the whole map as you please, but do the missions in a proper order".


The worst of all is that everything is pushed towards the end. In the other campaigns, you get the signet of capture quest when you get to level 20 areas and meet enemies with capturable elites.
In Prophecies, you get the signet of capture quests Waaay before you met the first level 20 with capturable elite.They are so crowded that enemies must share areas, and do not always appear on a map.
And you are forced to capture inside missions, while in the other campaigns, almost every elite that is found inside a mission has non-mission counterpart. (I think the only exception is a warrior elite in Factions)

They made lots of great improvements in game design in Factions and Nightfall, but they didn't make changes backwards, excepting the endgame credits for Prophecies and the Lip-sync.


So... try not to make all your characters in Prophecies. It's an empty place anyways.
I have 4 prophecies, 3 Factions and 3 Nightfall, covering all professions.

shadowhand

Ascalonian Squire

Join Date: Jun 2006

Quote:
Originally Posted by ccfrecc View Post
Please DO NOT say just do what you think is best, as I would like to ask all of you out there who completed Prophecies: Is it worth it for it being so God Dang Slow?
Just do what you think is best.

Oh, right. Ah, actually it all depends on what you want out of the experience. The charr in old ascalon are ridiculously easy if you bring a level 20 character to stomp them...

So if you want a challenge, either do that in hard mode or better yet, just play through Prophecies from the start.

It is not as slow as it might seem. And the story is actually quite good - doing optional quests feels like contributing to the war effort and/or your character's development in their professions.

Sure. Compared to Factions it's slow. But we're talking 24 missions vs 13 here. And Northern Tyria is just a tad larger than Cantha is...

So, is it worth it? Depends. If all you want is a fast ticket to Hell's Precipice so you can put another "campaign completed" check mark on your to do list, then no, it probably isn't worth starting over.

If your goal is to experience the story though, then yes, it's definately worth it. No matter how slowly you go about it.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

there is a HUGE pre-searing community. I have 2 permanent pre-searing characters (one for farming nic stuff)....
sometimes its nice to go back to where things were pretty to look at, easy to do and didnt require a specific skill set!
Prophecies was a beautiful chapter ...even after factions came out. Now its 5 years old and shows some of its age. Yes there are still missions I dont like doing in prophecies--but there are ones I hate doing in nightfall as well. The best thing now about prophecies is all of the mission are do-able with h/h EASILY (I just figured out how to beat eternal grove nm with h/h...wasnt pretty) even by a casual player.

And the BEST thing about prophecies---free skills quests!!! I always bring my canthans or elonians over for a few freebies.

Benderama

Benderama

Krytan Explorer

Join Date: Jul 2008

UK

[Rage]

Rt/

i love pre-searing i just can't stand the missions that follow it before LA, good thing you can just run past them ^^;
to be honest even though prophecies isn't my favourite i can't get enough of random travelling throughout the continent.
pre-searing is one of the most atmoshperic places in the game if you don't want to make it boring i guess you should just do the quests to get out of pre quickly even if i'm going through i always keep a char there

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by Zahr Dalsk View Post
I don't make characters in Prophecies because they are all ugly.
proph chars are ugly? sir, do you own factions?

Shadowhaze

Shadowhaze

Nothing, tra la la?

Join Date: Oct 2007

Personally, I love Proph and it is my favorite of them all. I didn't like the story and it's progression as much in the others. There are missions I dislike in every one of the games though so. I have a char I've kept in pre-sear also. I like hopping on that char to relax and maybe kill some stuff for Nic there or something. It's just a pretty place imo.

I would try to get through at least one Proph born char though to experience the story from that side of the game.

Rhododendron

Rhododendron

Frost Gate Guardian

Join Date: Jun 2009

Rt/

Quote:
Originally Posted by Kopa The Demon King View Post
Hell 90% of its possibilities afre ignored. most players power through it just to move on, when there are charr hunts, and the very first Green item.
Green item in pre searing? what green item? the Fire imp summoning stone that is available to only a few?

shadowhand

Ascalonian Squire

Join Date: Jun 2006

Quote:
Originally Posted by Rhododendron View Post
Green item in pre searing? what green item? the Fire imp summoning stone that is available to only a few?
No, they're talking about the Charr Bags. Which are theoretically available to anyone if they go across the wall and kill the charr bosses.

Tullzinski

Tullzinski

Jungle Guide

Join Date: Mar 2006

Trying to stay out of Ryuk's Death Note

N/R

Quote:
Originally Posted by ccfrecc View Post
Thanks for all your posts, and on a note: I do not hate Pre-Searing, it's just that the leveling is so slow and you barely get any Gold (I've only collected 200 through level 4).
And on another note:
Where would you recommend I level my W/Mo while he is level 4 (I plan on leveling him to about level 7). So where should I level him LvL's 4 - 7? Or should I just do quests to level him... Would that be quicker? Seems like it wouldn't though... Thanks In Advance!

If you want you can hook up with me in pre for a bit. I have a level 16 necro (off and on LDOA character) I would be glad to spank some charr for you so you can level up quick. PM me if you want. You just have to keep yourself alive and behind me, if you are lucky a charr boss may drop a charr bag for you...

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

pre sear is pretty cool, because its pretty and doesnt have the doom and glood atmosphere the rest of the game does (and all other titles). What I don't like is from the start of post-searing to lion's arch. The maps are dull and drab, those stupid devourers are always popping up to slow things down, the maps are huge and long with few outposts, no heroes so you gotta slum it up with low level henchies, and the quest rewards positively suck.

edit: the skill rewards are nice though

afya

Wilds Pathfinder

Join Date: Mar 2006

Mo/Me

The story line of prophecies is very nice imo. If u haven't see it, i suggest u to go try watch it. The game is just more fun in prophecies.

And I created my ele and mes in proph even when F and NF was out, just because of the hair style.
also, I think leveling in NF is just horrible I just created a para there and instead of two more mission, Anet needs u to achieve certain rank of Sunspears to continue. Grinding just isn't my cup of tea.

Laraja

Laraja

Krytan Explorer

Join Date: Dec 2007

Somewhere over the rainbow

Descendents of Honor

Rt/

<--- Prophecies character. Now tell me, is she ugly? You would really turn your back on this girl if she came up and started hiting on you in real life? Well, being female myself I can't speak for the guys, but to say all the characters in Prophecies are ugly means you haven't really played Prophecies. (p.s. The male ranger toons are really good looking, lol).

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Personally, I started my recent attempt at GWAMM on a proph char, skiped presearing, grabed a run to LA, dwarven boxed until I hit 20, and then continued proph from Gates of Kyrta. It's not like presearing and the first part of postsearing is bad, I've just spent so much time in those areas back when I first played the game that I'm bored with the content.

I enjoyed proph (aside from the jungle areas) because it had a good plot and the characters weren't abominations to look at or listen to (Danika and Kormir, for example). You also have acess to some decent endgame skins if you beat proph.

Lycan Nibbler

Forge Runner

Join Date: Sep 2006

AZ

Sounds like you never really played through the game properly. Certainly the first time I went through I did everything there was, but those were the days when exp and gold were precious.
These days, its make a char in cantha and be lvl 20 by the end of the day.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

I always keep a char in pre searing, it's the best looking part of the game. On the American servers you can always find people chatting and it has nice dye drops. Oh and nicholas of course