
Countdown to GW2
2 pages • Page 1
Your question sounded very familiar. I found out why.
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Will there be deeper story lines for players to follow leading up to the game?
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Eric Flannum: One of the things that has made developing Guild Wars 2 so much fun is that we get to take past events in our world and extrapolate their consequences into the era of Guild Wars 2. The 250 year period between the two games is rich with major events, interesting characters, and important plot lines. One way we plan to explore some of this is through the Guild Wars novels, and we've already seen some things in Guild Wars 1 that lead into the second game. As we get closer to launch, I think we'll definitely see more things both in Guild Wars 1 and outside of it that hint at things to come.
http://www.tentonhammer.com/node/81024
============
Will there be deeper story lines for players to follow leading up to the game?
============
Eric Flannum: One of the things that has made developing Guild Wars 2 so much fun is that we get to take past events in our world and extrapolate their consequences into the era of Guild Wars 2. The 250 year period between the two games is rich with major events, interesting characters, and important plot lines. One way we plan to explore some of this is through the Guild Wars novels, and we've already seen some things in Guild Wars 1 that lead into the second game. As we get closer to launch, I think we'll definitely see more things both in Guild Wars 1 and outside of it that hint at things to come.
http://www.tentonhammer.com/node/81024
Quote:
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Your question sounded very familiar. I found out why.
============ Will there be deeper story lines for players to follow leading up to the game? ============ Eric Flannum: One of the things that has made developing Guild Wars 2 so much fun is that we get to take past events in our world and extrapolate their consequences into the era of Guild Wars 2. The 250 year period between the two games is rich with major events, interesting characters, and important plot lines. One way we plan to explore some of this is through the Guild Wars novels, and we've already seen some things in Guild Wars 1 that lead into the second game. As we get closer to launch, I think we'll definitely see more things both in Guild Wars 1 and outside of it that hint at things to come. http://www.tentonhammer.com/node/81024 |
Thank youuuu! I was wandering where ive read that. My guess is that after the 5th anniversary we might start seeing stuff like that

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They have given us some mechanics on how Guilds will work along with little minor things like that in interviews. And besides it is the start of the 3rd month of the year, we are still in the first quarter, give them some time.
The first novel now has a summer 2010 release date - 27 July
http://www.amazon.com/Guild-Wars-Asc...8064658&sr=1-1
http://www.amazon.com/Guild-Wars-Asc...8064658&sr=1-1



